Difference between revisions of "Crüe Ball"

From Sega Retro

Line 98: Line 98:
 
| region=PT
 
| region=PT
 
| cover=CrueBall MD PT cover.jpg
 
| cover=CrueBall MD PT cover.jpg
 +
| cart=Crue Ball MD EU Cart.jpg
 
| manual=Crue Ball PT Manual.pdf
 
| manual=Crue Ball PT Manual.pdf
 
}}{{Scanbox
 
}}{{Scanbox

Revision as of 09:26, 4 September 2024

n/a

  • NTSC-U/PAL
  • NTSC-J

CrueBall MDTitleScreen.png

CrüeBall MD JP TitleScreen.png

Crüe Ball
System(s): Sega Mega Drive
Publisher: Electronic Arts (US, Europe), Electronic Arts Victor (Japan)
Developer:
Distributor: Tec Toy (BR)
Licensor: Mötley Crüe Inc.
Genre: Action[1][2]

















Number of players: 1-4
Release Date RRP Code
Sega Mega Drive
JP
¥6,8006,800 EM20005
Sega Mega Drive
US
$49.9949.99[5] 707201
Sega Mega Drive
EU
E031SMX1
Sega Mega Drive
PT
MDJ0034
Sega Mega Drive
UK
£39.9939.99[8][6] E031SMX1
Sega Mega Drive
BR
042500

This short article is in need of work. You can help Sega Retro by adding to it.


Crüe Ball (クルーボール), labelled Crüe Ball: Heavy Metal Pinball on the North American and European packaging, is a pinball video game developed by NuFX and published by Electronic Arts for the Sega Mega Drive in 1992.

Gameplay

Left flips the left flipper, C flips the right flipper, and A+B+C tilts. The goal of each table is to activate a ramp on the table which will shoot the ball to a bonus round and then to the next table. In the bonus rounds, the player is in control of a portable flipper: the D-pad moves around, A, B, and C flip the flippers, and skeletons must be hit with three bonus balls.

History

Development

Crüe Ball was originally called Twisted Flipper, though changed its name after picking up an endorsement from Mötley Crüe. Despite the inclusion of Mötley Crüe records in the game, it was designed to sport a heavy metal look and feel from the beginning, with the level themes composed by EA's Brian Schmidt in-house. A prototype of Twisted Flipper has since been dumped.

Release

The game was seemingly set to be re-released in Europe in September 1996 as part of the EA Classics range[9][10], but it is not believed such a version made it to market.

Production credits

  • Original Concept by: Mark Weston Sprenger
  • Designed by: Mark Weston Sprenger, Lou Haehn
  • Additional Design by: Richard Robbins
  • Music and Sound Effects by: Brian Schmidt of Set, Inc
  • Graphics by: Mark Weston Sprenger
  • Programming by: Lou Haehn
  • Producer: Richard Robbins
  • Assistant Producer: Michael Lubuguin
Officially licensed product of Mötley Crüe Production Partnership
Crüe Ball, Mötley Crüe, and Crüe are trademarks of Mötley Crüe Inc
Alister Fiend is the sole and exclusive copyright and property of Mötley Crüe Inc
Source:
In-game credits
Crue Ball MD credits.pdf
[11]


Magazine articles

Main article: Crüe Ball/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in Mega Force (FR) #10: "Octobre 1992" (1992-xx-xx)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Beep! MegaDrive (JP) #1992-12: "December 1992" (1992-11-07)
Logo-pdf.svg

Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
30
[12]
Aktueller Software Markt (DE)
68
[13]
Beep! MegaDrive (JP) NTSC-J
55
[14]
Computer & Video Games (UK)
78
[8]
Computer + Video Giochi (IT)
70
[15]
Digitiser (UK)
80
[16]
Electronic Gaming Monthly (US) NTSC-U
70
[17]
Entsiklopediya luchshikh igr Sega. Vypusk 1 (RU)
40
[18]
Mean Machines: The Essential Sega Guide (UK)
65
[19]
Famitsu (JP) NTSC-J
60
[20]
GameFan (US)
65
[21]
Game Power (IT)
63
[22]
GamePro (US) NTSC-U
100
[23]
Game Zone (UK) PAL
60
[24]
Hippon Super (JP) NTSC-J
40
[25]
Hobby Consolas (ES)
90
[26]
Joypad (FR)
79
[27]
Joystick (FR) PAL
72
[28]
Sega Mega Drive Advanced Gaming (UK) PAL
63
[29]
Mega Drive Fan (JP) NTSC-J
64
[30]
Mega Force (FR)
75
[31]
MegaTech (UK) PAL
70
[32]
Micromanía (segunda época) (ES)
78
[33]
Mean Machines (UK) PAL
74
[34]
Marukatsu Mega Drive (JP) NTSC-J
71
[35]
Mean Machines Sega (UK)
74
[36]
Player One (FR)
90
[37]
Play Time (DE)
79
[38]
Sega Power (UK) PAL
72
[39]
Sega Pro (UK) PAL
78
[40]
Sega Pro (UK) PAL
72
[41]
Sega Force (SE)
55
[42]
Sega Force (UK) PAL
65
[43]
Sega Saturn Magazine (JP) NTSC-J
61
[44]
Tricks 16 bit (RU)
45
[45]
Video Games (DE)
46
[46]
Sega Mega Drive
67
Based on
36 reviews

Crüe Ball

Mega Drive, JP
CrueBall MD JP Box.jpg
Cover
CrueBall MD JP CartTop.jpg
CrueBall MD JP Cart.jpg
Cart
CrueBall MD JP Manual.pdf
Manual
Mega Drive, US
CrueBall MD US Box.jpg
Cover
CrueBall MD US cart.jpg
Cart
CrüeBall MD US Sticker.jpg
Sticker
Mega Drive, EU
CrueBall MD EU Box.jpg
Cover
Crue Ball MD EU Cart.jpg
Cart
Crue Ball MD EU Manual.pdf
Manual
Mega Drive, PT
CrueBall MD PT cover.jpg
Cover
Crue Ball MD EU Cart.jpg
Cart
Crue Ball PT Manual.pdf
Manual
Mega Drive, BR
Crueball md br cover.jpg
Cover
CrueBall MD BR Cart.jpg
Cart
Crueball md br manual.pdf
Manual

Technical information

Main article: Crüe Ball/Technical information.

References

  1. File:CrueBall MD JP Box.jpg
  2. 2.0 2.1 https://sega.jp/history/hard/megadrive/software_l.html (Wayback Machine: 2020-07-02 23:21)
  3. Sega Visions, "November/December 1992" (US; 1992-xx-xx), page 93
  4. VideoGames & Computer Entertainment, "December 1992" (US; 1992-1x-xx), page 36
  5. GamePro, "March 1993" (US; 1993-xx-xx), page 131
  6. 6.0 6.1 MegaTech, "August 1992" (UK; 1992-07-20), page 17
  7. Computer Trade Weekly, "" (UK; 1992-11-23), page 18
  8. 8.0 8.1 Computer & Video Games, "January 1993" (UK; 1992-12-15), page 38
  9. GamesMaster, "October 1996" (UK; 1996-08-29), page 11
  10. Computer Trade Weekly, "" (UK; 1996-09-09), page 97
  11. File:Crue Ball MD credits.pdf
  12. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 52
  13. Aktueller Software Markt, "Dezember 1992" (DE; 1992-11-13), page 150
  14. Beep! MegaDrive, "January 1993" (JP; 1992-12-08), page 31
  15. Computer + Video Giochi, "Gennaio 1993" (IT; 199x-xx-xx), page 113
  16. Digitiser (UK) (1993-01-02)
  17. Electronic Gaming Monthly, "December 1992" (US; 1992-xx-xx), page 32
  18. Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 302
  19. Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 34
  20. Famitsu, "1993-01-01" (JP; 1992-12-18), page 44
  21. GameFan, "Volume 1, Issue 3: January 1993" (US; 199x-xx-xx), page 10
  22. Game Power, "Gennaio 1993" (IT; 199x-xx-xx), page 78
  23. GamePro, "March 1993" (US; 1993-xx-xx), page 130
  24. Game Zone, "October 1992" (UK; 1992-09-24), page 70
  25. Hippon Super, "January 1993" (JP; 1992-12-04), page 83
  26. Hobby Consolas, "Enero 1993" (ES; 199x-xx-xx), page 114
  27. Joypad, "Octobre 1992" (FR; 1992-10-xx), page 60
  28. Joystick, "Octobre 1992" (FR; 1992-xx-xx), page 147
  29. Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 91
  30. Mega Drive Fan, "March 1993" (JP; 1993-02-xx), page 59
  31. Mega Force, "Octobre 1992" (FR; 1992-xx-xx), page 82
  32. MegaTech, "September 1992" (UK; 1992-08-20), page 34
  33. Micromanía (segunda época), "Enero 1993" (ES; 199x-xx-xx), page 56
  34. Mean Machines, "September 1992" (UK; 1992-08-27), page 100
  35. Marukatsu Mega Drive, "January 1993" (JP; 1992-12-xx), page 109
  36. Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 142
  37. Player One, "Décembre 1992" (FR; 1992-12-10), page 94
  38. Play Time, "1/93" (DE; 1992-12-09), page 94
  39. Sega Power, "October 1992" (UK; 1992-09-03), page 26
  40. Sega Pro, "Christmas 1992" (UK; 1992-12-10), page 36
  41. Sega Pro, "April 1993" (UK; 1993-03-11), page 64
  42. Sega Force, "3/93" (SE; 1993-05-13), page 12
  43. Sega Force, "December 1992" (UK; 1992-11-05), page 68
  44. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
  45. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 46
  46. Video Games, "11/92" (DE; 1992-10-28), page 50


Crüe Ball

CrueBall MDTitleScreen.png

Main page | Comparisons | Hidden content | Development | Magazine articles | Video coverage | Reception | Region coding | Technical information