Difference between revisions of "Super Hang-On"

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{{OtherPage|desc=the Western home computer versions|page=Super Hang-On (home computers)|desc2=the [[Nintendo 3DS]] version|page2=3D Super Hang-On}}
 
{{Bob
 
{{Bob
 
| bobscreen=Super Hang-On Title.png
 
| bobscreen=Super Hang-On Title.png
| publisher=[[Sega]] {{Amiga}} (EU) {{C64}} {{ST}} {{Spectrum}} [[Electric Dreams]] {{Amiga}} (US) {{DOS}} {{MAC}} [[Data East]] {{X68}} [[Sharp]]
+
| bobscreen2=SuperHangOn MD TitleScreen.png
| developer=[[Sega AM2]] {{Amiga}} {{C64}} {{ST}} {{C64}} {{Spectrum}} [[Software Studios]] {{DOS}} {{MAC}} [[Quicksilver Software]] {{X68}} [[SPS]]
+
| bobscreen3=SuperHangOn X68000 Title.png
| system=[[Sega Hang-On hardware]], [[Sega Mega Drive]], Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS, Macintosh, Sharp X68000, ZX Spectrum
+
| tab1=Hang-On hardware
| sounddriver=pre-SMPS Z80
+
| tab2=Mega Drive
| romsize={{MD}} 512kB
+
| tab3=X68000
| genre=Action (JP Mega Drive box), Racing ([http://sega.jp/fb/segahard/md/soft.html Sega of Japan master list for Mega Drive version])
+
| publisher={{company|[[Sega]]|system=HANGON,MD}}
| releases={{releases
+
{{company|[[Sharp]]|system=X68}}
| arcade_date_world=1987
+
| developer={{company|[[Sega R&D 1]]|system=HANGON}}
 
+
{{company|[[Sega]]|system=MD}}
| md_date_jp=1989-11-06
+
{{company|[[SPS]]|system=X68}}
 +
{{company|[[M2]]{{ref|https://www.mtwo.co.jp/development/retrogame-2/#tab-3}}{{ref|https://www.mtwo.co.jp/development/retrogame-1/#tab-5}}|system=VC,PS3,PSNow}}
 +
| distributor={{company|[[Tec Toy]]|region=BR|system=MD}}
 +
| system=[[Sega Hang-On hardware]], [[Sega OutRun hardware]], [[Mega-Tech System]], [[Sega Mega Drive]], [[X68000]], [[Virtual Console]], [[PlayStation 3]], PlayStation Now
 +
| sounddriver={{MD}} pre-SMPS Z80
 +
| peripherals={{VC}} Wii Wheel
 +
| players=1
 +
| genre=Action{{fileref|Superhangon md jp cover.jpg}}, Racing{{ref|https://web.archive.org/web/20200720095133/https://sega.jp/history/hard/megadrive/software.html}}
 +
| languages={{LanguageList|en|jp|format=MD}}
 +
| releases={{releasesArcade
 +
| hangon_date_jp=1987-04-"last ten days of month"{{magref|mdfan|28|103|printpage=103}}
 +
| hangon_date_us=1987
 +
| megatech_date_uk=19xx
 +
}}
 +
{{releasesMD
 +
| md_date_jp=1989-10-06{{ref|https://web.archive.org/web/20200720095133/https://sega.jp/history/hard/megadrive/software.html}}
 +
| md_code_jp=G-4011
 
| md_rrp_jp=6,000
 
| md_rrp_jp=6,000
| md_code_jp=G-4011
+
| md_date_us=1989-11{{magref|ce|8.09|14}}
| md_date_us=1989-10
+
| md_code_us=1103
| md_date_eu=1990-11
+
| md_date_eu=1990-11{{magref|mm|1|84}}{{magref|megatech|18|92}}
| md_rrp_uk=34.99
+
| md_code_eu=1103<!--{{magref|SegaFromVirginJuly1991 DE Trade Price List.pdf|page=5}}-->
 +
| md_date_uk=1990-10<!--Should be a launch title, likely 1st week Oct. 1990-11{{magref|mm|1|84}}{{magref|megatech|18|92}}-->
 +
| md_code_uk=1103<!--{{magref|SegaFromVirginJuly1991 DE Trade Price List.pdf|page=5}}-->
 +
| md_rrp_uk=34.99{{magref|raze|3|66}}{{magref|mm|1|84}}
 +
| md_date_fr=1990
 +
| md_rrp_fr=369{{magref|playerone|2|54}}
 
| md_date_br=199x
 
| md_date_br=199x
 +
| md_code_br=042360
 +
| md_date_br_Red=199x
 +
| md_code_br_Red=042360
 +
| md_rating_br_Red=ti
 +
| md_date_au=199x
 +
| md_date_pt=199x
 +
| md_date_se_r=199x
 +
| md_date_cz=199x
 +
}}
 +
{{releasesHCJP
 +
| x68_date_jp=1989
 +
}}
 +
{{releasesWii
 +
| vca_date_us=2012-05-03{{ref|http://web.archive.org/web/20120505160154/http://blogs.sega.com/2012/05/03/more-sega-classics-for-virtual-console/}}{{ref|http://web.archive.org/web/20120507230526/http://www.nintendo.com:80/games/detail/YiUkEok1kTMMN_ucnOzI8JrAE4F76odU}}
 +
| vca_rrp_us=900{{ref|http://web.archive.org/web/20120505160154/http://blogs.sega.com/2012/05/03/more-sega-classics-for-virtual-console/}}{{ref|http://web.archive.org/web/20120507230526/http://www.nintendo.com:80/games/detail/YiUkEok1kTMMN_ucnOzI8JrAE4F76odU}}
 +
| vca_rating_us=e10
 +
| vca_date_eu=2012-05-03{{ref|https://web.archive.org/web/20180321221813/http://www.nintendolife.com/games/vcarcade/super_hang-on}}{{ref|https://archive.is/Ypnj5|https://www.nintendo.co.uk/Games/Arcade/Super-Hang-On--279514.html}}
 +
| vca_rrp_eu=900{{ref|https://web.archive.org/web/20180321221813/http://www.nintendolife.com/games/vcarcade/super_hang-on}}
 +
| vca_rating_eu=3
 +
| vca_date_de=2012-05-03{{ref|https://web.archive.org/web/20180321221813/http://www.nintendolife.com/games/vcarcade/super_hang-on}}{{ref|https://archive.is/raGLw|https://www.nintendo.de/Spiele/Arcade/Super-Hang-On--279514.html}}
 +
| vca_rrp_de=900{{ref|https://web.archive.org/web/20180321221813/http://www.nintendolife.com/games/vcarcade/super_hang-on}}
 +
| vca_rating_de=0
 +
| vca_date_jp=2010-09-14{{ref|http://web.archive.org/web/20180310233605/https://www.nintendo.co.jp/wii/vc/software/13.html}}
 +
| vca_rrp_jp=800{{ref|http://web.archive.org/web/20100914142715/http://vc.sega.jp:80/vca_sho}}
 +
| vca_rating_jp=a
 +
}}
 +
{{releasesPS3
 +
| ps3_date_jp_d=2012-05-23{{ref|https://web.archive.org/web/20120802230647/http://www.jp.playstation.com:80/software/title/jp0177npjb00093_00superhangonpsnjp.html}}
 +
| ps3_code_jp_d=NPJB-00093
 +
| ps3_rrp_jp_d=571 (''600''){{ref|https://web.archive.org/web/20120802230647/http://www.jp.playstation.com:80/software/title/jp0177npjb00093_00superhangonpsnjp.html}}
 +
| ps3_rating_jp_d=a
 +
| ps3_date_us_d=2012-05-22{{ref|http://blogs.sega.com/2012/05/18/vintage-collection-3-on-the-way-to-xbla-and-psn/}}
 +
| ps3_rrp_us_d=4.99{{ref|http://blogs.sega.com/2012/05/18/vintage-collection-3-on-the-way-to-xbla-and-psn/}}
 +
| ps3_code_us_d=NPUB-30326
 +
| ps3_rating_us_d=e10
 +
| ps3_date_kr_d=2012-05-30{{ref|https://web.archive.org/web/20180405012121/https://store.playstation.com/ko-kr/product/HP0177-NPHB00255_00-SUPERHANGONPSNAS}}
 +
| ps3_rrp_kr_d=6,300{{ref|https://web.archive.org/web/20180405012121/https://store.playstation.com/ko-kr/product/HP0177-NPHB00255_00-SUPERHANGONPSNAS}}
 +
| ps3_code_kr_d=NPHB-00255
 +
| ps3_rating_kr_d=a
 +
| ps3_date_eu_d=2012-05-23{{ref|https://web.archive.org/web/20180405012010/https://store.playstation.com/fr-fr/product/EP0177-NPEB00412_00-SUPERHANGONPSNEU}}
 +
| ps3_rrp_eu_d=4.49{{ref|https://web.archive.org/web/20180405012010/https://store.playstation.com/fr-fr/product/EP0177-NPEB00412_00-SUPERHANGONPSNEU}}
 +
| ps3_code_eu_d=NPEB-00412
 +
| ps3_rating_eu_d=3
 +
| ps3_date_de_d=2012-05-23{{ref|https://web.archive.org/web/20181216194804/https://store.playstation.com/de-de/product/EP0177-NPEB00412_00-SUPERHANGONPSNEU}}
 +
| ps3_rrp_de_d=4.49{{ref|https://web.archive.org/web/20181216194804/https://store.playstation.com/de-de/product/EP0177-NPEB00412_00-SUPERHANGONPSNEU}}
 +
| ps3_code_de_d=NPEB-00412
 +
| ps3_rating_de_d=0
 +
| ps3_date_uk_d=2012-05-23{{ref|https://web.archive.org/web/20180405011837/https://store.playstation.com/en-gb/product/EP0177-NPEB00412_00-SUPERHANGONPSNEU}}
 +
| ps3_rrp_uk_d=3.69{{ref|https://web.archive.org/web/20180405011837/https://store.playstation.com/en-gb/product/EP0177-NPEB00412_00-SUPERHANGONPSNEU}}
 +
| ps3_code_uk_d=NPEB-00412
 +
| ps3_rating_uk_d=3
 +
| ps3_date_au_d=2012-05-23{{ref|https://web.archive.org/web/20180405011841/https://store.playstation.com/en-au/product/EP0177-NPEB00412_00-SUPERHANGONPSNEU}}
 +
| ps3_rrp_au_d=6.75{{ref|https://web.archive.org/web/20180405011841/https://store.playstation.com/en-au/product/EP0177-NPEB00412_00-SUPERHANGONPSNEU}}
 +
| ps3_code_au_d=NPEB-00412
 +
| ps3_rating_au_d=g
 +
| ps3_date_tw_d=2012-05-30{{ref|https://web.archive.org/web/20180405012137/https://store.playstation.com/en-tw/product/HP0177-NPHB00255_00-SUPERHANGONPSNAS}}
 +
| ps3_rrp_tw_d=159{{ref|https://web.archive.org/web/20180405012137/https://store.playstation.com/en-tw/product/HP0177-NPHB00255_00-SUPERHANGONPSNAS}}
 +
| ps3_code_tw_d=NPHB-00255
 +
| ps3_rating_tw_d=0
 +
}}
 +
{{releasesCloud
 +
| psnow_date_jp=2015-09-16{{ref|https://web.archive.org/web/20151121043511/http://www.jp.playstation.com:80/software/title/jp0177npjb00093_00superhangonpsnjp.html}}
 +
}}
 +
| savetype={{SaveType
 +
|MD|password
 +
}}
 +
}}
 +
'''''{{PAGENAME}}''''' (スーパーハングオン) is a 1987 [[Sega Hang-On hardware]] [[arcade]] motorcycle driving game developed by [[Studio 128]], and the successor to their previous 1985 hit ''[[Hang-On]]''.
  
| amiga_date_eu=1987
+
The game was ported to the [[Sega Mega Drive]] by developer [[Sega]] in 1989. This home version was further adapted for use with [[Mega-Tech System]] arcade hardware.
| amiga_rrp_uk=24.99
 
| amiga_date_us=198x
 
  
| cpc_date_eu_c=1987
+
==Gameplay==
| cpc_rrp_uk_c=9.99
+
[[File:SuperHangOn Arcade SSIngame.png|thumb|right|200px|Gameplay screenshot from the arcade version.]]
| cpc_date_eu_d=1987
+
Being a successor to ''[[Hang-On]]'', the objective and controls of the game are the same. To race passing checkpoints and not letting the time run out while avoiding other racers or going off track. In addition to having an accelerator and brake (mapped to {{B}} and {{A}} respectively in the Mega Drive version), the player has a dedicated turbo button (its own button on arcade hardware, {{C}} in the Mega Drive version) that can be held when the motorcycle has reached its maximum speed of 280km/h to go even faster to 324km/h, though at the risk of being harder to steer around sharper turns.
| cpc_rrp_uk_d=14.99
 
  
| st_date_us=198x
+
The main difference in gameplay is that the player has 4 tracks to race on, each one having a different number of checkpoints, but in total, each stage is roughly half the length of a stage in the original ''Hang-On''. Africa is the easiest and shortest out of the four courses (6 stages). Asia is the second easiest and is similar in length to the course from the original ''Hang-On'' at 10 stages long. The Americas is the second to toughest course, containing 14 stages and Europe is the hardest course, being 18 stages long.
| st_date_eu=1987
 
| st_rrp_uk=19.99
 
  
| mac_date_us=1989-02
+
When the player starts a race, they have their choice of 4 songs that will play during the race, a feature borrowed from ''[[OutRun]]''. Also unlike the original game, the road is not completely flat, with gradual inclines and declines to both vary the scenery and hide transitions that occur every 2 stages.
| mac_rrp_us=39.95
+
===Original Mode===
 +
[[File:SuperHangOn MD OriginalMode Menu.png|thumb|right|200px|The menu screen for Original Mode in the Mega Drive version.]]
 +
The Sega Mega Drive version of ''Super Hang-On'' features an "Original Mode" in addition to the regular Arcade Mode. In this mode, the player will race against rivals with the objective of defeating the rivals to earn prize money. By defeating rivals five times, the player will advance in rank and gain a better sponsor as well as face tougher rivals, though losing to a rival five times will lower the player's rank with no benefits.
  
| c64_date_eu_c=1987
+
Unlike the Arcade Mode, this mode requires the player to maintain their motorcycle as it will gradually wear down over time or from collisions and accidents, damaging its parts and necessitating the purchase of replacement parts using prize money. If certain parts get too damaged, the motorcycle's performance will be reduced or the player will be forced to retire from a race. If the player does not have enough money to replace a severely damaged vital part, they will not be able to race at all, but can still earn small amounts of money by repeatedly starting races and retiring at the starting line until they are able to buy the replacement part they need and continue racing.
| c64_rrp_uk_c=9.99
 
| c64_date_eu_d=1987
 
| c64_rrp_uk_d=14.99
 
  
| x68_date_jp=1989
+
To help with maintenance, the player will also have a mechanic to give advice on which parts need to be replaced, and better mechanics can be hired using prize money. The higher the asking price for mechanics, the better their results are in mechanical skills, parts longevity and reliability of advice. The player's progress in this mode can be saved via password, which is displayed by choosing to end the game on the menu screen.
  
| spectrum_date_eu=1987
+
====Parts====
| spectrum_rrp_uk=9.99
+
{{InfoTable|imagewidths=100|
 +
{{InfoRow
 +
| title=Frame
 +
| sprite={{sprite|SuperHangOn MD Sprite Parts.png|crop_x=0|crop_width=110}}
 +
| bgcolor=#002020
 +
| desc=The better quality the frame, the better the motorcycle's turning will be. Falling off the motorcycle or colliding with other motorcycles will cause damage. If the frame takes too much damage, the player will retire from the race.
  
| dos_date_us=1989-02
+
:'''Prices:'''
 +
{{multicol|
 +
*'''Iron Cradle''' - $1,200
 +
*'''Double Cradle''' - $2,000
 +
*'''Aluminum Double Cradle''' - $8,000
 +
*'''Aluminum Space''' - $128,000
 +
*'''Titanium Space''' - $500,000
 +
*'''Titanium Monocoque''' - $8,000,000
 +
}}
 +
}}
 +
{{InfoRow
 +
| title=Engine
 +
| sprite={{sprite|SuperHangOn MD Sprite Parts.png|crop_x=110|crop_width=110}}
 +
| bgcolor=#002020
 +
| desc=Wears down over time. If it becomes too damaged, the player will retire from the race.
  
| vc_date_us=2012-05-03
+
:'''Prices:'''
| vc_rrp_us=900
+
{{multicol|
| vc_date_eu=2012-05-03
+
*'''OHC Normal''' - $600
| vc_rrp_eu=900
+
*'''DOHC Normal''' - $2,000
| vc_date_jp=2010-09-14
+
*'''DOHC V-4''' - $8,000
| vc_rrp_jp=900
+
*'''Turbo V-4''' - $32,000
 +
*'''Ceramic Turbo''' - $512,000
 +
*'''Twin Turbo''' - $8,192,000
 
}}
 
}}
| tectoy=ti
 
 
}}
 
}}
 +
{{InfoRow
 +
| title=Brakes
 +
| sprite={{sprite|SuperHangOn MD Sprite Parts.png|crop_x=220|crop_width=110}}
 +
| bgcolor=#002020
 +
| desc=These wear down over time and take significant damage from crashes, reducing the motorcycle's ability to stop quickly.
  
'''''Super Hang-On''''' (スーパーハングオン) is a 1987 arcade game developed by [[Sega AM2]] and the successor to ''[[Hang-On]]''. It was built on the arcade hardware that powered ''[[Space Harrier]]''.  
+
:'''Prices:'''
 +
{{multicol|
 +
*'''Drum Brakes''' - $400
 +
*'''Disc Brakes''' - $1,500
 +
*'''Ventilated Disc Brakes''' - $6,000
 +
*'''Double Disc Brakes''' - $24,000
 +
*'''Anti-skid Brakes''' - $90,000
 +
}}
 +
}}
 +
{{InfoRow
 +
| title=Muffler
 +
| sprite={{sprite|SuperHangOn MD Sprite Parts.png|crop_x=330|crop_width=110}}
 +
| bgcolor=#002020
 +
| desc=Takes damage from crashes and colliding with other motorcycles, reducing the motorcycle's acceleration.
  
==Gameplay==
+
:'''Prices:'''
 +
{{multicol|
 +
*'''Normal Muffler''' - $300
 +
*'''Cool Muffler''' - $1,500
 +
*'''Works Original''' - $6,000
 +
*'''Private Original''' - $90,000
 +
}}
 +
}}
 +
{{InfoRow
 +
| title=Oil
 +
| sprite={{sprite|SuperHangOn MD Sprite Parts.png|crop_x=110|crop_width=110}}
 +
| bgcolor=#002020
 +
| desc=Helps the engine run smoothly and increase acceleration. If it becomes too damaged, the player will retire from the race.
  
Being a successor to ''[[Hang-On]]'', the object and controls of the game are the same. To race passing checkpoints and not letting the time run out while avoiding other racers or going off track.
+
:'''Prices:'''
 +
{{multicol|
 +
*'''Regular Oil''' - $100
 +
*'''Manual Oil''' - $200
 +
*'''Top Oil''' - $3,200
 +
*'''Private Original''' - $14,000
 +
}}
 +
}}
 +
{{InfoRow
 +
| title=Tires
 +
| sprite={{sprite|SuperHangOn MD Sprite Parts.png|crop_x=440|crop_width=110}}
 +
| bgcolor=#002020
 +
| desc=These wear down over time, reducing the motorcycle's grip on the road. If they become too damaged, the player will retire from the race.
  
The main difference in gameplay is that the player has 4 tracks to race on, each one having a different number of checkpoints, but in total, each stages is roughly half the length of a stage in the original ''Hang-On''. Africa is the easiest and shortest out of the four courses (6 stages). Asia is the second easiest and is similar in length to the course from the original ''Hang-On'' at 10 stages long. The Americas is the second to toughest course, containing 14 stages and Europe is the hardest course, being 18 stages long.
+
:'''Prices:'''
 +
{{multicol|
 +
*'''Normal Tires''' - $300
 +
*'''Radial Tires''' - $400
 +
*'''High Performance Tires''' - $1,500
 +
*'''Slick Tires''' - $6,000
 +
*'''Original Slick Tires''' - $24,000
 +
}}
 +
}}
 +
}}
  
When the player starts a race, they have their choice of 4 songs that will play during the race, a feature borrowed from ''[[OutRun]]''.
+
===Achievements===
 +
{{mainArticle|{{PAGENAME}}/Achievements}}
  
==Sequels and Re-releases==
+
==History==
''Super Hang-On'''s success saw the game ported to a plethora of systems. It was released for a number of home computers including the Commodore Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS, Macintosh and ZX Spectrum. In Europe these version were published by [[Electric Dreams]] and in North America, [[Data East]], [[Software Studios]] developing most of the home parts bar the DOS and Macintosh versions, which were handled by [[Quicksilver Software]].
+
===Legacy===
 +
The most common version of ''Super Hang-On'' is the [[Sega Mega Drive]] version released in 1989. This version was released early on in the console's lifespan and appeared in several Mega Drive compilations namely ''[[Mega Games I]]'', ''[[Mega Games 6]]'', ''[[Mega Games 6 Vol. 2]]'', ''[[Mega Games 10]]'' and ''[[6-Pak]]''. A near perfect port of the game was released for the X68000 computer in Japan in the same year.
  
The Macintosh version is notable not only due to it being one of the few Sega ports to be released on the computer, but because it features a level editor. It is however the least accurate - it does not share the same structure as the arcade version and is controlled entirely by the mouse. It also has no music and the visuals are predictably in black and white.
+
''Super Hang-On'' also appeared as part of ''[[Sega Smash Pack 2]]'' for PCs and ''[[Sega Arcade Gallery]]'' for the [[Game Boy Advance]]. In later years, the arcade version has been released as part of ''[[Sega Vintage Collection: Alex Kidd & Co.]]'', and on the [[Nintendo 3DS]] as ''[[3D Super Hang-On]]'', with stereoscopic 3D and widescreen support.
 
 
The most common version of ''Super Hang-On'' is the [[Sega Mega Drive]] version released in 1989. This version was released early on in the console's lifespan and appeared in several Mega Drive compilations namely ''[[Mega Games I]]'', ''[[Mega Games 6]]'', ''[[Mega Games 6 Vol. 2]]'', ''[[Mega Games 10]]'' and ''[[6-Pak]]''. A near perfect port of the game was released for the Sharp X68000 computer in Japan in the same year.
 
 
 
''Super Hang-On'' also appeared as part of ''[[Sega Smash Pack 2]]'' for PCs and ''[[Sega Arcade Gallery]]'' for the [[Game Boy Advance]]. More recently, the arcade version has been released as part of ''[[Sega Vintage Collection: Alex Kidd & Co.]]''.
 
  
 
''Super Hang-On'' was altered and released as a full deluxe simulated-motorcycle cabinet later as ''[[Limited Edition Hang-On]]'' in 1991.
 
''Super Hang-On'' was altered and released as a full deluxe simulated-motorcycle cabinet later as ''[[Limited Edition Hang-On]]'' in 1991.
  
==Production Credits==
+
==Versions==
{{multicol|
+
While often thought to be a very close conversion, the Mega Drive version of ''Super Hang-On'' makes a number of cutbacks, with fewer opponents on-screen at any one time, each sharing fewer animations (for example, there are eight visible riders on the starting grid of the arcade version, while on the Mega drive there are only six). The Mega Drive version also features less scenery and operates at a slower frame rate (which is decreased further when too many objects are on-screen at once).
===Amiga Version===
 
'''Programmed by''' ZZKJ<br/>
 
'''Graphics by''' Focus<br/>
 
'''Sounds by Source<br/>
 
©1986 Sega Enterprises Inc.<br/>
 
All Rights Reserved.<br/>
 
[[Electric Dreams Software]]<br/>
 
Authorised User<br/>
 
Game ©1988 Electric Dreams<br/>
 
A [[Software Studios]] Production
 
  
===Atari ST Version===
+
As with most conversions of super scaler games to home systems of the day, a lack of native sprite scaling means that for most ports of the game, sprites of differing sizes are substituted in where necessary. This leads to a choppier experience than the arcade version.
'''Programmed by''' ZZKJ<br/>
 
'''Graphics by''' Focus<br/>
 
'''Sounds by Source<br/>
 
©1986 Sega Enterprises Inc.<br/>
 
All Rights Reserved.<br/>
 
[[Electric Dreams Software]]<br/>
 
Authorised User<br/>
 
Game ©1988 Electric Dreams<br/>
 
A [[Software Studios]] Production
 
  
===Commodore 64 Version===
+
===Comparisons===
'''Programming by''' Paul Freeman and Darrell Etherington<br/>
+
{{mainArticle|{{PAGENAME}}/Comparisons}}
'''Music by''' Steve Barrett<br/>
 
'''Graphics by''' Focus<br/>
 
©1986 Sega Enterprises Inc. (USA). All Rights Reserved. [[Electric Dreams]] Authorised User. A [[Software Studios]] Production in association with [[Marjacq Micros]].
 
  
===Macintosh Version===
+
==Production credits==
© Sega™ 1987
+
{{mainArticle|{{PAGENAME}}/Production credits}}
Mfd under license by<br/>
 
[[Data East]] USA, Inc.<br/>
 
'''Produced By:''' [[Quicksilver Software|Quicksilver Software, Inc.]]<br/>
 
'''Programming By:''' [[Impression Software|Impression Software, Inc.]]<br/>
 
'''Programmers:''' Rob Hafernik, Steve Buchele<br/>
 
'''Artwork:''' Jon Farmer<br/>
 
'''Thanks To:''' Dirk Johnston, Paula Johnston, Mark Krenek, Bill Fisher<br/>
 
  
===ZX Spectrum Version===
+
==Digital manuals==
Written by Chris Wood and ZZKJ<br/>
 
Music by [[MD Software]]<br/>
 
A [[Software Studios]] Production
 
}}
 
==Screenshots==
 
===Arcade===
 
 
<gallery>
 
<gallery>
File:Shochoose.png|Choose Track
+
SuperHangOn MD US MDMini2 manual.pdf|Mega Drive Mini 2 US manual
File:Shomusicselect.png|Music Select
+
SuperHangOn MD EU MDMini2 manual.pdf|Mega Drive Mini 2 EU manual
File:Shostrart.png|Race Start
 
File:Shorace.png|Race Gameplay
 
 
</gallery>
 
</gallery>
==Gallery==
+
 
 +
==Magazine articles==
 +
{{mainArticle|{{PAGENAME}}/Magazine articles}}
 +
 
 +
==Promotional material==
 +
{{mainArticle|{{PAGENAME}}/Promotional material}}
 +
 
 +
==Photo gallery==
 
<gallery>
 
<gallery>
File:SuperHangOn Arcade Cabinet MiniRideOn.jpg|Mini ride-on cabinet
+
SuperHangOn Arcade Cabinet MiniRideOn.jpg|Mini ride-on cabinet
File:SuperHangOn Arcade Cabinet SitDown.jpg|Sit-down cabinet
+
SuperHangOn Arcade Cabinet SitDown.jpg|Sit-down cabinet
File:SuperHangOn Arcade Cabinet Upright.jpg|Upright cabinet
+
SuperHangOn Arcade Cabinet Upright.jpg|Upright cabinet
 
</gallery>
 
</gallery>
  
==Physical Scans==
+
==Physical scans==
===Arcade Version===
+
===Arcade version===
{{Scanflyer
+
{{ratings|HANGON}}
 +
{{ScanArcade
 +
| type=upright
 
| console=Arcade
 
| console=Arcade
| region=US
+
| region=US (mini ride-on)
| page1=SuperHangOn Arcade US Flyer1.jpg
+
}}{{ScanArcade
| page2=SuperHangOn Arcade US Flyer2.jpg
+
| type=upright
}}{{Scanflyer
+
| console=Arcade
 +
| region=US (upright)
 +
| manual=SuperHangOn Arcade US Manual Upright.pdf
 +
}}{{ScanArcade
 +
| type=upright
 
| console=Arcade
 
| console=Arcade
| region=
+
| region=EU
| page1=SuperHangOn Arcade EU Flyer1.jpg
+
}}{{ScanArcade
| page2=SuperHangOn Arcade EU Flyer2.jpg
+
| type=upright
| page3=SuperHangOn Arcade EU Flyer3.jpg
 
| page4=SuperHangOn Arcade EU Flyer4.jpg
 
}}{{Scanflyer
 
 
| console=Arcade
 
| console=Arcade
 
| region=JP
 
| region=JP
| page1=SuperHangOn Arcade JP Flyer1.jpg
 
| page2=SuperHangOn Arcade JP Flyer2.jpg
 
| page3=SuperHangOn Arcade JP Flyer3.jpg
 
| page4=SuperHangOn Arcade JP Flyer4.jpg
 
 
}}
 
}}
  
===Mega Drive Version===
+
===Mega Drive version===
{{Ratings
+
{{ratings|MD}}
| icon=MD
+
{{Scanbox
| cgtc=95
+
| console=Mega Drive
| cgtc_source={{num|2|page=84/85}}
+
| region=JP
| cgtc_1=89
+
| cover=Superhangon md jp cover.jpg
| cgtc_source_1={{num|4|page=35}}
+
| cart=Superhangon md jp cart.jpg
| cvg=96
+
| carttop=SuperHangOn MD JP CartTop.jpg
| cvg_source={{num|100|page=92/93}}
+
| manual=
| joystick=90
 
| joystick_source={{num|5|page=58/59}}
 
| megaaction=89
 
| megaaction_source={{num|1|page=64}}
 
| megatech=89
 
| megatech_source={{num|1}}
 
| mm=86
 
| mm_source={{num|1|page=82/83/84}}
 
| mms=89
 
| mms_source={{num|1|page=127}}
 
| micromania=90
 
| playerone=81
 
| playerone_source={{num|2|page=54}}
 
| pp=72
 
| raze=74
 
| raze_source={{num|3|page=66}}
 
| s=85
 
| s_source={{num|12|page=18/19}}
 
| segapower=100
 
| segapower_source={{num|23|page=54}}
 
| segapro=89
 
| segapro_source={{num|6|page=30}}
 
| segapro_1=82
 
| segapro_source_1={{num|18|page=68}}
 
 
}}{{Scanbox
 
}}{{Scanbox
 
| console=Mega Drive
 
| console=Mega Drive
Line 198: Line 296:
 
| cover=SuperHangOn MD US Box.jpg
 
| cover=SuperHangOn MD US Box.jpg
 
| cart=Super Hang On MD US Cart.jpg
 
| cart=Super Hang On MD US Cart.jpg
| manual=
+
| manual=Superhangon md us manual.pdf
 
}}{{Scanbox
 
}}{{Scanbox
 
| console=Mega Drive
 
| console=Mega Drive
Line 204: Line 302:
 
| cover=SuperHangOn MD EU Box.jpg
 
| cover=SuperHangOn MD EU Box.jpg
 
| cart=Super Hang On MD EU Cart.jpg
 
| cart=Super Hang On MD EU Cart.jpg
| manual=
+
| manual=Super Hang-On MD EU Manual.pdf
 +
| item1=SuperHangOn MD EU pcb.jpg
 +
| item1name=PCB
 
}}{{Scanbox
 
}}{{Scanbox
 
| console=Mega Drive
 
| console=Mega Drive
| region=JP
+
| region=PT (Colour manual)
| cover=Superhangon md jp cover.jpg
+
| cover=SuperHangOn MD PT cm cover.jpg
| cart=Superhangon md jp cart.jpg
+
| cart=
| manual=
+
| item1=Super Hang-On Manual Ecofilmes Portugal.pdf
 +
| item1name=''Super Hang-On'' Portuguese manual (Page by Page Scan)
 +
| item2=Super Hang-On PT Ecofilmes Manual Print Version.pdf
 +
| item2name=''Super Hang-On'' Portuguese manual (Print)
 
}}{{Scanbox
 
}}{{Scanbox
 
| console=Mega Drive
 
| console=Mega Drive
| region=BR
+
| region=PT (ALT manual)
 
| cover=
 
| cover=
 
| cart=
 
| cart=
 +
| manual=Super HangOn MD PT ALT Manual.jpg
 
}}{{Scanbox
 
}}{{Scanbox
 
| console=Mega Drive
 
| console=Mega Drive
| region=BR (alt)
+
| region=PT (Black & white manual)
 
| cover=
 
| cover=
 
| cart=
 
| cart=
}}
+
| manual=Super HangOn MD PT B&W Manual.jpg
 
+
}}{{Scanbox
===Amiga Version===
+
| console=Mega Drive
{{Ratings
+
| region=CZ ([[Datart]])
| icon=Amiga
+
| cover=
| ace=91
+
| cart=Super Hang On MD EU Cart.jpg
| gamesmachineuk=88
+
| manual=SuperHangOn MD CZ Manual.jpg
| gamesmachineuk_source={{num|17|page=53}}
 
 
}}
 
}}
 
{{Scanbox
 
{{Scanbox
| console=Amiga
+
| console=Mega Drive
| region=US
+
| region=CZ/SK ([[DDC Agency]])
| front=SuperHangOn Amiga US Box Front.jpg
+
| cover=SuperHangOn MD EU Box.jpg
| back=
+
| cart=
| spinemissing=
+
| item1=Notavailable.svg
}}{{Scanbox
+
| item1name=Manual
| console=Amiga
 
| region=EU
 
| front=SuperHangOn Amiga EU Box Front.jpg
 
| back=
 
| spinemissing=
 
| square=yes
 
 
}}
 
}}
 
===Amstrad CPC Version===
 
 
{{Scanbox
 
{{Scanbox
| console=Amstrad CPC
+
| console=Mega Drive
| region=EU (Cassette)
+
| region=SE Rental (Hent Black)
| cover=SuperHangOn CPC EU Box Cassette.jpg
+
| cover=SuperHangOn MD SE Rental Cover.jpg
 +
| cart=
 
}}{{Scanbox
 
}}{{Scanbox
| console=Amstrad CPC
+
| console=Mega Drive
| region=EU (Disk)
+
| region=AU
| cover=SuperHangOn CPC EU Box Disk.jpg
+
| cover=SuperHangOn MD AU cover.jpg
| square=yes
+
| cart=
 
}}{{Scanbox
 
}}{{Scanbox
| console=Amstrad CPC
+
| console=Mega Drive
| region=EU (The Hit Squad)
+
| region=AU (alt)
| cover=
+
| cover=SuperHangOn MD AU alt cover.jpg
 +
| cart=
 
}}{{Scanbox
 
}}{{Scanbox
| console=Amstrad CPC
+
| console=Mega Drive
| region=ES (Cassette) (Proein)
+
| region=AU (Pack-in)
| cover=SuperHangOn CPC ES Box Cassette Proein.jpg
+
| cover=SuperHangOn MD AU bonus cover.jpg
}}
+
| cart=
 
 
===Atari ST Version===
 
{{Ratings
 
| icon=ST
 
| ace=89
 
| cvg=80
 
| cvg_source={{num|83}}
 
| gamesmachineuk=90
 
| gamesmachineuk_source={{num|11|page=63}}
 
}}
 
{{Scanbox
 
| console=Atari ST
 
| region=US
 
| front=SuperHangOn AtariST US Box Front.jpg
 
| back=
 
| spinemissing=
 
 
}}{{Scanbox
 
}}{{Scanbox
| console=Atari ST
+
| console=Mega Drive
| region=EU
+
| region=BR (cardboard)
| front=
+
| cover=SuperHangOn MD BR cb cover.jpg
}}
 
 
 
===Commodore 64 Version===
 
{{Scanbox
 
| console=Commodore 64
 
| region=UK (Cassette)
 
| front=SuperHangOn C64 UK Box Cassette.jpg
 
| item1=SuperHangOn C64 UK Cassette SideA.jpg
 
| item1name=Cassette (Side A)
 
| item2=SuperHangOn C64 UK Cassette SideB.jpg
 
| item2name=Cassette (Side B)
 
 
}}{{Scanbox
 
}}{{Scanbox
| console=Commodore 64
+
| console=Mega Drive
| region=UK (Disk)
+
| region=BR
| front=SuperHangOn C64 UK Box Front Disk.jpg
+
| cover=SuperHangOn MD BR cover.jpg
| back=SuperHangOn C64 UK Box Back Disk.jpg
+
| cart=
| spinemissing=yes
 
| square=yes
 
 
}}{{Scanbox
 
}}{{Scanbox
| console=Commodore 64
+
| console=Mega Drive
| region=EU (The Hit Squad)
+
| region=BR (newer)
| cover=SuperHangOn C64 EU Box THS.jpg
+
| cover=SuperHangOn MD BR red cover.jpg
 +
| cart=SuperHangOn MD BR red cart.jpg
 +
| cartback=SuperHangOn MD BR red cartback.jpg
 +
| item1=SuperHangOn MD BR red pcb.jpg
 +
| item1name=PCB
 
}}
 
}}
  
===DOS Version===
+
===Mega-Tech version===
 
{{Scanbox
 
{{Scanbox
| console=DOS
+
| console=Mega-Tech
| region=US
+
| region=
| front=SuperHangOn DOS US Box Front.jpg
+
| cover=
| manual=
+
| cart=
}}
 
 
 
===Macintosh Version===
 
{{Scanbox
 
| console=Mac
 
| region=US
 
| front=
 
 
}}
 
}}
  
===Sharp X68000 Version===
+
===X68000 version===
 
{{Scanbox
 
{{Scanbox
| console=Sharp X68000
+
| console=X68000
 
| region=JP
 
| region=JP
 
| front=SuperHangOn X68000 JP Box.png
 
| front=SuperHangOn X68000 JP Box.png
| manual=
+
| manual=SuperHangOn X68000 JP Manual.pdf
}}
 
 
 
===ZX Spectrum Version===
 
{{Scanbox
 
| console=ZX Spectrum
 
| region=EU
 
| front=SuperHangOn Spectrum EU Box.jpg
 
}}{{Scanbox
 
| console=ZX Spectrum
 
| region=EU (The Hit Squad)
 
| front=
 
}}{{Scanbox
 
| console=ZX Spectrum
 
| region=ES (Proein)
 
| cover=SuperHangOn Spectrum ES Box Proein.jpg
 
}}{{Scanbox
 
| console=ZX Spectrum
 
| region=ES (Proein) (alt)
 
| cover=SuperHangOn Spectrum ES Box Proein Alt.jpg
 
 
}}
 
}}
{{HangOn}}
 
  
[[Category:Hang-On hardware games]]
+
==Technical information==
 +
{{mainArticle|{{PAGENAME}}/Technical information}}
  
 +
==External links==
 +
* Sega of Japan Virtual Console pages: [http://vc.sega.jp/vca_sho/ Arcade]
 +
* Nintendo catalogue pages: [https://www.nintendo.com/games/detail/YiUkEok1kTMMN_ucnOzI8JrAE4F76odU US], [https://www.nintendo.co.uk/Games/Arcade/Super-Hang-On--279514.html UK]
 +
* ''{{PAGENAME}}'' on PlayStation.com: [http://www.jp.playstation.com/software/title/jp0177npjb00093_00superhangonpsnjp.html JP], [https://www.playstation.com/en-us/games/super-hang-on-ps3/ US], [http://www.playstation.co.kr/game/2728 KR]
 +
* ''{{PAGENAME}}'' on PlayStation Store: [https://store.playstation.com/#!/ja-jp/ゲーム/セガエイジスオンライン-スーパーハングオン/cid=JP0177-NPJB00093_00-SUPERHANGONPSNJP JP], [https://store.playstation.com/#!/en-us/games/super-hang-on/cid=UP0177-NPUB30326_00-SUPERHANGONPSNUS US], [https://store.playstation.com/#!/en-gb/games/super-hang-on/cid=EP0177-NPEB00412_00-SUPERHANGONPSNEU UK], [https://store.playstation.com/#!/en-au/games/super-hang-on/cid=EP0177-NPEB00412_00-SUPERHANGONPSNEU AU], [https://store.playstation.com/#!/ko-kr/%ea%b2%8c%ec%9e%84/super-hang-on-%ec%a0%9c%ed%92%88%ed%8c%90/cid=HP0177-NPHB00255_00-SUPERHANGONPSNAS KR], [https://store.playstation.com/en-tw/product/HP0177-NPHB00255_00-SUPERHANGONPSNAS TW]
  
 +
==References==
 +
<references/>
  
 +
{{SuperHangOnOmni}}
 +
{{HangOn}}
 
[[Category:Mega-Tech games]]
 
[[Category:Mega-Tech games]]
 +
[[Category:Mega Drive Mini 2 games]]

Latest revision as of 17:10, 26 September 2024

For the Western home computer versions, see Super Hang-On (home computers). For the Nintendo 3DS version, see 3D Super Hang-On.

n/a

  • Hang-On hardware
  • Mega Drive
  • X68000

Super Hang-On Title.png

SuperHangOn MD TitleScreen.png

SuperHangOn X68000 Title.png

Super Hang-On
System(s): Sega Hang-On hardware, Sega OutRun hardware, Mega-Tech System, Sega Mega Drive, X68000, Virtual Console, PlayStation 3, PlayStation Now
Publisher:
Arcade (Hang-On hardware)
Sega Mega Drive
Sega
X68000
Sharp
Developer:
Distributor:
Sega Mega Drive
Tec Toy (BR)
Sound driver:
Sega Mega Drive
pre-SMPS Z80
Peripherals supported:
Wii Virtual Console
Wii Wheel
Genre: Action[3], Racing[4]

















Number of players: 1
Official in-game languages:
Sega Mega Drive
  • English
  • 日本語
  • Release Date RRP Code
    Arcade (Hang-On hardware)
    JP
    ¥? ?
    Arcade (Hang-On hardware)
    US
    $? ?
    Arcade (Mega-Tech System)
    UK
    £? ?

























    Sega Mega Drive
    JP
    ¥6,0006,000 G-4011
    Sega Mega Drive
    US
    1103
    Sega Mega Drive
    EU
    1103
    Sega Mega Drive
    FR
    369F369[10]
    Sega Mega Drive
    PT
    Sega Mega Drive
    UK
    £34.9934.99[9][7] 1103
    Sega Mega Drive
    SE
    (Rental)
    Sega Mega Drive
    CZ
    Sega Mega Drive
    AU
    Sega Mega Drive
    BR
    042360
    Sega Mega Drive
    BR
    (Red)
    042360
    Tectoy: Todas as Idades
    X68000
    JP
    Wii Virtual Console
    JP
    (Arcade)
    800pts800[17]
    CERO: A
    Wii Virtual Console
    US
    (Arcade)
    900pts900[11][12]
    ESRB: Everyone 10+
    Wii Virtual Console
    EU
    (Arcade)
    900pts900[13]
    PEGI: 3+
    Wii Virtual Console
    DE
    (Arcade)
    900pts900[13]
    USK: 0
    Sony PlayStation 3
    JP
    ¥571 (600)571 (600)[18] NPJB-00093
    CERO: A
    Sony PlayStation 3
    US
    $4.994.99[19] NPUB-30326
    ESRB: Everyone 10+
    Sony PlayStation 3
    EU
    €4.494.49[21] NPEB-00412
    PEGI: 3+
    Sony PlayStation 3
    DE
    €4.494.49[22] NPEB-00412
    USK: 0
    Sony PlayStation 3
    UK
    £3.693.69[23] NPEB-00412
    PEGI: 3+
    Sony PlayStation 3
    AU
    $6.756.75[24] NPEB-00412
    OFLC: General (G)
    Sony PlayStation 3
    KR
    ₩6,3006,300[20] NPHB-00255
    GRB: All
    Sony PlayStation 3
    TW
    NT$159159[25] NPHB-00255
    GSRR: 0+
    PlayStation Now
    JP

    Super Hang-On (スーパーハングオン) is a 1987 Sega Hang-On hardware arcade motorcycle driving game developed by Studio 128, and the successor to their previous 1985 hit Hang-On.

    The game was ported to the Sega Mega Drive by developer Sega in 1989. This home version was further adapted for use with Mega-Tech System arcade hardware.

    Gameplay

    Gameplay screenshot from the arcade version.

    Being a successor to Hang-On, the objective and controls of the game are the same. To race passing checkpoints and not letting the time run out while avoiding other racers or going off track. In addition to having an accelerator and brake (mapped to B and A respectively in the Mega Drive version), the player has a dedicated turbo button (its own button on arcade hardware, C in the Mega Drive version) that can be held when the motorcycle has reached its maximum speed of 280km/h to go even faster to 324km/h, though at the risk of being harder to steer around sharper turns.

    The main difference in gameplay is that the player has 4 tracks to race on, each one having a different number of checkpoints, but in total, each stage is roughly half the length of a stage in the original Hang-On. Africa is the easiest and shortest out of the four courses (6 stages). Asia is the second easiest and is similar in length to the course from the original Hang-On at 10 stages long. The Americas is the second to toughest course, containing 14 stages and Europe is the hardest course, being 18 stages long.

    When the player starts a race, they have their choice of 4 songs that will play during the race, a feature borrowed from OutRun. Also unlike the original game, the road is not completely flat, with gradual inclines and declines to both vary the scenery and hide transitions that occur every 2 stages.

    Original Mode

    The menu screen for Original Mode in the Mega Drive version.

    The Sega Mega Drive version of Super Hang-On features an "Original Mode" in addition to the regular Arcade Mode. In this mode, the player will race against rivals with the objective of defeating the rivals to earn prize money. By defeating rivals five times, the player will advance in rank and gain a better sponsor as well as face tougher rivals, though losing to a rival five times will lower the player's rank with no benefits.

    Unlike the Arcade Mode, this mode requires the player to maintain their motorcycle as it will gradually wear down over time or from collisions and accidents, damaging its parts and necessitating the purchase of replacement parts using prize money. If certain parts get too damaged, the motorcycle's performance will be reduced or the player will be forced to retire from a race. If the player does not have enough money to replace a severely damaged vital part, they will not be able to race at all, but can still earn small amounts of money by repeatedly starting races and retiring at the starting line until they are able to buy the replacement part they need and continue racing.

    To help with maintenance, the player will also have a mechanic to give advice on which parts need to be replaced, and better mechanics can be hired using prize money. The higher the asking price for mechanics, the better their results are in mechanical skills, parts longevity and reliability of advice. The player's progress in this mode can be saved via password, which is displayed by choosing to end the game on the menu screen.

    Parts

    SuperHangOn MD Sprite Parts.png
    Frame
    The better quality the frame, the better the motorcycle's turning will be. Falling off the motorcycle or colliding with other motorcycles will cause damage. If the frame takes too much damage, the player will retire from the race.
    Prices:
    • Iron Cradle - $1,200
    • Double Cradle - $2,000
    • Aluminum Double Cradle - $8,000
    • Aluminum Space - $128,000
    • Titanium Space - $500,000
    • Titanium Monocoque - $8,000,000
    SuperHangOn MD Sprite Parts.png
    Engine
    Wears down over time. If it becomes too damaged, the player will retire from the race.
    Prices:
    • OHC Normal - $600
    • DOHC Normal - $2,000
    • DOHC V-4 - $8,000
    • Turbo V-4 - $32,000
    • Ceramic Turbo - $512,000
    • Twin Turbo - $8,192,000
    SuperHangOn MD Sprite Parts.png
    Brakes
    These wear down over time and take significant damage from crashes, reducing the motorcycle's ability to stop quickly.
    Prices:
    • Drum Brakes - $400
    • Disc Brakes - $1,500
    • Ventilated Disc Brakes - $6,000
    • Double Disc Brakes - $24,000
    • Anti-skid Brakes - $90,000
    SuperHangOn MD Sprite Parts.png
    Muffler
    Takes damage from crashes and colliding with other motorcycles, reducing the motorcycle's acceleration.
    Prices:
    • Normal Muffler - $300
    • Cool Muffler - $1,500
    • Works Original - $6,000
    • Private Original - $90,000
    SuperHangOn MD Sprite Parts.png
    Oil
    Helps the engine run smoothly and increase acceleration. If it becomes too damaged, the player will retire from the race.
    Prices:
    • Regular Oil - $100
    • Manual Oil - $200
    • Top Oil - $3,200
    • Private Original - $14,000
    SuperHangOn MD Sprite Parts.png
    Tires
    These wear down over time, reducing the motorcycle's grip on the road. If they become too damaged, the player will retire from the race.
    Prices:
    • Normal Tires - $300
    • Radial Tires - $400
    • High Performance Tires - $1,500
    • Slick Tires - $6,000
    • Original Slick Tires - $24,000

    Achievements

    Main article: Super Hang-On/Achievements.

    History

    Legacy

    The most common version of Super Hang-On is the Sega Mega Drive version released in 1989. This version was released early on in the console's lifespan and appeared in several Mega Drive compilations namely Mega Games I, Mega Games 6, Mega Games 6 Vol. 2, Mega Games 10 and 6-Pak. A near perfect port of the game was released for the X68000 computer in Japan in the same year.

    Super Hang-On also appeared as part of Sega Smash Pack 2 for PCs and Sega Arcade Gallery for the Game Boy Advance. In later years, the arcade version has been released as part of Sega Vintage Collection: Alex Kidd & Co., and on the Nintendo 3DS as 3D Super Hang-On, with stereoscopic 3D and widescreen support.

    Super Hang-On was altered and released as a full deluxe simulated-motorcycle cabinet later as Limited Edition Hang-On in 1991.

    Versions

    While often thought to be a very close conversion, the Mega Drive version of Super Hang-On makes a number of cutbacks, with fewer opponents on-screen at any one time, each sharing fewer animations (for example, there are eight visible riders on the starting grid of the arcade version, while on the Mega drive there are only six). The Mega Drive version also features less scenery and operates at a slower frame rate (which is decreased further when too many objects are on-screen at once).

    As with most conversions of super scaler games to home systems of the day, a lack of native sprite scaling means that for most ports of the game, sprites of differing sizes are substituted in where necessary. This leads to a choppier experience than the arcade version.

    Comparisons

    Main article: Super Hang-On/Comparisons.

    Production credits

    Main article: Super Hang-On/Production credits.

    Digital manuals

    Magazine articles

    Main article: Super Hang-On/Magazine articles.

    Promotional material

    Main article: Super Hang-On/Promotional material.

    Photo gallery

    Physical scans

    Arcade version

    Sega Retro Average 
    Publication Score Source
    {{{{{icon}}}|L}} Division by zero.
    Based on
    0 review
    Sega Retro Average 
    Publication Version Score
    Commodore User (UK)
    60
    [27]
    Arcade (Hang-On hardware)
    60
    Based on
    1 review

    Super Hang-On

    Arcade, US (mini ride-on)
    Arcade, US (upright)
    SuperHangOn Arcade US Manual Upright.pdf
    Manual
    Arcade, EU
    Arcade, JP

    Mega Drive version

    Sega Retro Average 
    Publication Score Source
    {{{{{icon}}}|L}} Division by zero.
    Based on
    0 review
    Sega Retro Average 
    Publication Version Score
    1700 igr dlya Sega (RU)
    40
    [28]
    Aktueller Software Markt (DE)
    87
    [29]
    Beep! MegaDrive (JP) NTSC-J
    70
    [30]
    Computer Entertainer (US)
    67
    [31]
    Complete Guide to Consoles (UK)
    95
    [32]
    Complete Guide to Consoles (UK)
    89
    [33]
    The Complete Guide to Sega (UK)
    89
    [34]
    Console XS (UK) PAL
    88
    [35]
    Cool Gamer (RU)
    40
    [36]
    Computer & Video Games (UK)
    96
    [37]
    Mean Machines: The Essential Sega Guide (UK)
    85
    [38]
    Famitsu (JP) NTSC-J
    68
    [39]
    Joystick (FR)
    90
    [40]
    Sega Mega Drive Advanced Gaming (UK) PAL
    72
    [41]
    Mega Drive Fan (JP) NTSC-J
    71
    [42]
    Mega (UK) PAL
    74
    [43]
    Mega (UK) PAL
    90
    [44]
    Mega Action (UK)
    89
    [45]
    MegaTech (UK)
    89
    [46]
    MegaTech (UK) PAL
    80
    [8]
    Micromanía (segunda época) (ES)
    90
    [47]
    Mean Machines (UK)
    86
    [48]
    Mean Machines Sega (UK)
    89
    [49]
    Player One (FR)
    81
    [10]
    Power Play (DE)
    72
    [50]
    Raze (UK) PAL
    74
    [9]
    S: The Sega Magazine (UK) PAL
    85
    [51]
    Sega Power (UK) PAL
    100
    [52]
    Sega Pro (UK)
    89
    [53]
    Sega Pro (UK) PAL
    82
    [54]
    Sega Force (UK) PAL
    79
    [55]
    Sega Mega Drive Review (RU)
    70
    [56]
    Sega Saturn Magazine (JP) NTSC-J
    63
    [57]
    Tilt (FR)
    80
    [58]
    Top Secret (PL) Mega Games I
    75
    [59]
    Tricks 16 bit (RU)
    62
    [60]
    User (GR) NTSC-J
    94
    [61]
    Sega Mega Drive
    79
    Based on
    37 reviews

    Super Hang-On

    Mega Drive, JP
    Superhangon md jp cover.jpg
    Cover
    SuperHangOn MD JP CartTop.jpg
    Superhangon md jp cart.jpg
    Cart
    Mega Drive, US
    SuperHangOn MD US Box.jpg
    Cover
    Super Hang On MD US Cart.jpg
    Cart
    Superhangon md us manual.pdf
    Manual
    Mega Drive, EU
    SuperHangOn MD EU Box.jpg
    Cover
    Super Hang On MD EU Cart.jpg
    Cart
    Super Hang-On MD EU Manual.pdf
    Manual
    SuperHangOn MD EU pcb.jpg
    PCB
    Mega Drive, PT (Colour manual)
    SuperHangOn MD PT cm cover.jpg
    Cover
    Super Hang-On Manual Ecofilmes Portugal.pdf
    Super Hang-On Portuguese manual (Page by Page Scan)
    Super Hang-On PT Ecofilmes Manual Print Version.pdf
    Super Hang-On Portuguese manual (Print)
    Mega Drive, PT (ALT manual)

    Super HangOn MD PT ALT Manual.jpg
    Manual
    Mega Drive, PT (Black & white manual)

    Super HangOn MD PT B&W Manual.jpg
    Manual
    Mega Drive, CZ (Datart)

    Super Hang On MD EU Cart.jpg
    Cart
    SuperHangOn MD CZ Manual.jpg
    Manual
    Mega Drive, CZ/SK (DDC Agency)
    SuperHangOn MD EU Box.jpg
    Cover
    Notavailable.svg
    Manual
    Mega Drive, SE Rental (Hent Black)
    SuperHangOn MD SE Rental Cover.jpg
    Cover
    Mega Drive, AU
    SuperHangOn MD AU cover.jpg
    Cover
    Mega Drive, AU (alt)
    SuperHangOn MD AU alt cover.jpg
    Cover
    Mega Drive, AU (Pack-in)
    SuperHangOn MD AU bonus cover.jpg
    Cover
    Mega Drive, BR (cardboard)
    SuperHangOn MD BR cb cover.jpg
    Cover
    Mega Drive, BR
    SuperHangOn MD BR cover.jpg
    Cover
    Mega Drive, BR (newer)
    SuperHangOn MD BR red cover.jpg
    Cover
    SuperHangOn MD BR red cartback.jpgSuperHangOn MD BR red cart.jpg
    Cart
    SuperHangOn MD BR red pcb.jpg
    PCB

    Mega-Tech version

    Mega-Tech,

    X68000 version

    X68000, JP
    SuperHangOn X68000 JP Box.png
    Cover
    SuperHangOn X68000 JP Manual.pdf
    Manual

    Technical information

    Main article: Super Hang-On/Technical information.

    External links

    • Sega of Japan Virtual Console pages: Arcade
    • Nintendo catalogue pages: US, UK
    • Super Hang-On on PlayStation.com: JP, US, KR
    • Super Hang-On on PlayStation Store: JP, US, UK, AU, KR, TW

    References

    1. https://www.mtwo.co.jp/development/retrogame-2/#tab-3
    2. https://www.mtwo.co.jp/development/retrogame-1/#tab-5
    3. File:Superhangon md jp cover.jpg
    4. 4.0 4.1 https://sega.jp/history/hard/megadrive/software.html (Wayback Machine: 2020-07-20 09:51)
    5. Mega Drive Fan, "May 1992" (JP; 1992-04-xx), page 103
    6. Computer Entertainer, "December 1989" (US; 1989-12-18), page 14
    7. 7.0 7.1 Mean Machines, "October 1990" (UK; 1990-09-xx), page 84
    8. 8.0 8.1 MegaTech, "June 1993" (UK; 1993-05-20), page 92
    9. 9.0 9.1 Raze, "January 1991" (UK; 1990-11-29), page 66
    10. 10.0 10.1 Player One, "Octobre 1990" (FR; 1990-xx-xx), page 54
    11. 11.0 11.1 http://blogs.sega.com/2012/05/03/more-sega-classics-for-virtual-console/ (Wayback Machine: 2012-05-05 16:01)
    12. 12.0 12.1 http://www.nintendo.com:80/games/detail/YiUkEok1kTMMN_ucnOzI8JrAE4F76odU (Wayback Machine: 2012-05-07 23:05)
    13. 13.0 13.1 13.2 13.3 http://www.nintendolife.com/games/vcarcade/super_hang-on (Wayback Machine: 2018-03-21 22:18)
    14. https://www.nintendo.co.uk/Games/Arcade/Super-Hang-On--279514.html (archive.today)
    15. https://www.nintendo.de/Spiele/Arcade/Super-Hang-On--279514.html (archive.today)
    16. https://www.nintendo.co.jp/wii/vc/software/13.html (Wayback Machine: 2018-03-10 23:36)
    17. http://vc.sega.jp:80/vca_sho (Wayback Machine: 2010-09-14 14:27)
    18. 18.0 18.1 http://www.jp.playstation.com:80/software/title/jp0177npjb00093_00superhangonpsnjp.html (Wayback Machine: 2012-08-02 23:06)
    19. 19.0 19.1 http://blogs.sega.com/2012/05/18/vintage-collection-3-on-the-way-to-xbla-and-psn/
    20. 20.0 20.1 PlayStation Store (ko-kr; HP0177-NPHB00255_00-SUPERHANGONPSNAS) (Wayback Machine: 2018-04-05 01:21)
    21. 21.0 21.1 PlayStation Store (fr-fr; EP0177-NPEB00412_00-SUPERHANGONPSNEU) (Wayback Machine: 2018-04-05 01:20)
    22. 22.0 22.1 PlayStation Store (de-de; EP0177-NPEB00412_00-SUPERHANGONPSNEU) (Wayback Machine: 2018-12-16 19:48)
    23. 23.0 23.1 PlayStation Store (en-gb; EP0177-NPEB00412_00-SUPERHANGONPSNEU) (Wayback Machine: 2018-04-05 01:18)
    24. 24.0 24.1 PlayStation Store (en-au; EP0177-NPEB00412_00-SUPERHANGONPSNEU) (Wayback Machine: 2018-04-05 01:18)
    25. 25.0 25.1 PlayStation Store (en-tw; HP0177-NPHB00255_00-SUPERHANGONPSNAS) (Wayback Machine: 2018-04-05 01:21)
    26. http://www.jp.playstation.com:80/software/title/jp0177npjb00093_00superhangonpsnjp.html (Wayback Machine: 2015-11-21 04:35)
    27. Commodore User, "June 1987" (UK; 1987-05-25), page 86
    28. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 230
    29. Aktueller Software Markt, "Dezember 1989" (DE; 1989-1x-xx), page 66
    30. Beep! MegaDrive, "February 1990" (JP; 1990-01-08), page 72
    31. Computer Entertainer, "December 1989" (US; 1989-12-18), page 12
    32. Complete Guide to Consoles, "Volume Two" (UK; 1990-04-xx), page 84
    33. Complete Guide to Consoles, "Volume IV" (UK; 1990-11-xx), page 35
    34. The Complete Guide to Sega, "" (UK; 1991-05-xx), page 49
    35. Console XS, "June/July 1992" (UK; 1992-04-23), page 134
    36. Cool Gamer, "9" (RU; 2002-10-13), page 211
    37. Computer & Video Games, "March 1990" (UK; 1990-02-16), page 92
    38. Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 100
    39. Famitsu, "" (JP; 1989-xx-xx), page 1
    40. Joystick, "Mai 1990" (FR; 1990-04-xx), page 58
    41. Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 94
    42. Mega Drive Fan, "March 1990" (JP; 1990-02-08), page 63
    43. Mega, "October 1992" (UK; 1992-09-17), page 60
    44. Mega, "June 1993" (UK; 1993-05-20), page 21
    45. Mega Action, "June 1993" (UK; 1993-05-20), page 64
    46. MegaTech, "Xmas 1991" (UK; 1991-12-06), page 80
    47. Micromanía (segunda época), "Noviembre 1990" (ES; 1990-1x-xx), page 60
    48. Mean Machines, "October 1990" (UK; 1990-09-xx), page 82
    49. Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 142
    50. Power Play, "2/90" (DE; 1990-01-25), page 67
    51. S: The Sega Magazine, "November 1990" (UK; 1990-10-04), page 18
    52. Sega Power, "October 1991" (UK; 1991-09-05), page 54
    53. Sega Pro, "April 1992" (UK; 1992-03-19), page 30
    54. Sega Pro, "April 1993" (UK; 1993-03-11), page 68
    55. Sega Force, "August 1992" (UK; 1992-07-09), page 24
    56. Sega Mega Drive Review, "1" (RU; 1995-04-03), page 158
    57. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
    58. Tilt, "Septembre 1990" (FR; 1990-0x-xx), page 88
    59. Top Secret, "Kwiecień 1995" (PL; 1995-xx-xx), page 57
    60. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 191
    61. User, "Dekémvrios 1990" (GR; 1990-1x-xx), page 66


    Super Hang-On

    Super Hang-On Title.png

    Main page | Comparisons | Achievements | Credits | Hidden content | Magazine articles | Video coverage | Reception | Promotional material | Region coding | Technical information | Bootlegs


    Music: Super Hang-On 20th Anniversary Collection (2007) | Super Hang-On (2015)

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    Games in the Hang-On series
    Hang-On (1985) | Hang-On Jr. (1985) | Hang-On II (1985) | Super Hang-On (home computers) (1987) | GP Rider (Master System | Game Gear) (1990) | Limited Edition Hang-On (1991) | Hang-On GP (1995) | 3D Super Hang-On (2013)
    Spin-offs
    Hang-On (1988)
    Hang-On related media
    Music
    Yu Suzuki Produce Hang On/Space Harrier (1997) | Super Hang-On 20th Anniversary Collection (2007) | Super Hang-On (2015)
    Film
    After Burner / Super Hang-On (1987)