Difference between revisions of "RoboCop 3"

From Sega Retro

 
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Line 9: Line 9:
 
{{company|[[Acclaim Entertainment]]|system=GG|region=JP}}
 
{{company|[[Acclaim Entertainment]]|system=GG|region=JP}}
 
| developer=[[Eden Entertainment Software]]
 
| developer=[[Eden Entertainment Software]]
 +
| distributor={{company|[[Hent Gruppen]]|region=SE rental|system=MD}}
 +
{{company|[[Tec Toy]]|system=SMS|region=BR}}
 +
| licensor=Orion Pictures
 
| system=[[Sega Mega Drive]], [[Sega Master System]], [[Sega Game Gear]]
 
| system=[[Sega Mega Drive]], [[Sega Master System]], [[Sega Game Gear]]
 
| sounddriver=[[Krisalis sound driver]]
 
| sounddriver=[[Krisalis sound driver]]
Line 14: Line 17:
 
| players=1
 
| players=1
 
| genre=Action{{fileref|RoboCop3 GG EU Box Back.jpg}}{{fileref|RoboCop3 GG JP Box Front.jpg}}{{ref|https://web.archive.org/web/20130101202427/http://sega.jp/fb/segahard/gg/soft_licensee.html}}
 
| genre=Action{{fileref|RoboCop3 GG EU Box Back.jpg}}{{fileref|RoboCop3 GG JP Box Front.jpg}}{{ref|https://web.archive.org/web/20130101202427/http://sega.jp/fb/segahard/gg/soft_licensee.html}}
 +
| originaldevelopers=[[Ocean Software]]
 
| releases={{releasesMD
 
| releases={{releasesMD
 
| md_date_us=1993-11{{magref|gamepro|52|60}}
 
| md_date_us=1993-11{{magref|gamepro|52|60}}
Line 21: Line 25:
 
| md_date_eu=1993-11{{magref|mega|14|46}}
 
| md_date_eu=1993-11{{magref|mega|14|46}}
 
| md_code_eu=T-81226-50
 
| md_code_eu=T-81226-50
| md_date_uk=1993-11{{magref|mega|14|46}}
+
| md_date_uk=1993-11{{magref|mega|14|46}}<!--1993-09{{magref|segapro|24|34}}-->
 
| md_code_uk=T-81226-50
 
| md_code_uk=T-81226-50
 
| md_rrp_uk=39.99{{magref|mega|14|46}}
 
| md_rrp_uk=39.99{{magref|mega|14|46}}
Line 27: Line 31:
 
}}
 
}}
 
{{releasesSMS
 
{{releasesSMS
| sms_date_eu=1993-10{{magref|smf|3|29}}
+
| sms_date_eu=1993-09{{magref|segapro|24|34}}<!--1993-10{{magref|smf|3|29}}-->
 
| sms_code_eu=MK-27064-50
 
| sms_code_eu=MK-27064-50
| sms_date_uk=1993-10{{magref|smf|3|29}}
+
| sms_date_uk=1993-09{{magref|segapro|24|34}}<!--1993-10{{magref|smf|3|29}}-->
 
| sms_code_uk=MK-27064-50
 
| sms_code_uk=MK-27064-50
 
| sms_rrp_uk=29.99{{magref|smf|3|29}}
 
| sms_rrp_uk=29.99{{magref|smf|3|29}}
Line 48: Line 52:
 
| gg_date_eu=1993
 
| gg_date_eu=1993
 
| gg_code_eu=T-81178-50
 
| gg_code_eu=T-81178-50
| gg_date_uk=1993
+
| gg_date_es=1993
 +
| gg_code_es=
 +
| gg_date_uk=1993-09{{magref|segapro|24|34}}
 
| gg_code_uk=T-81178-50
 
| gg_code_uk=T-81178-50
 
| gg_rrp_uk=24.99{{magref|cvg|150|93}} <!--27.99{{magref|smf|6|38}}-->
 
| gg_rrp_uk=24.99{{magref|cvg|150|93}} <!--27.99{{magref|smf|6|38}}-->
 
}}
 
}}
| otherformats={{NonSega|Arcade|SNES}}
+
| otherformats={{NonSega|SNES}}
 
}}
 
}}
{{stub}}'''''{{PAGENAME}}''''' (ロボコップ3) is an action game developed by [[Eden Entertainment Software]] and published by [[Flying Edge]] for the [[Sega Mega Drive]], [[Sega Master System]] and [[Sega Game Gear]]. The game also saw a release on competing systems, with the SNES version being released earlier, in 1992.
+
'''''{{PAGENAME}}''''' (ロボコップ3) is an action game developed by [[Eden Entertainment Software]] and published by [[Flying Edge]] for the [[Sega Mega Drive]], [[Sega Master System]], and [[Sega Game Gear]]. The game also saw a release on competing systems, with the [[Super NES]] version being released earlier, in 1992.
 +
 
 +
==Story==
 +
In "Old Detroit" in the near future of 1999, the evil conglomerate Omni Consumer Products (OCP) advances its program to demolish the city and build a new "Delta City" over the former homes of the residents. Cyborg police officer RoboCop is Old Detroit's last hope.
  
 
==Gameplay==
 
==Gameplay==
In standard platforming stages {{A}} switches weapons, {{B}} fires and {{C}} jumps. {{A}} is disabled in flight stages and {{C}} fires rockets to the ground. Controls can be configured in the options menu.
+
===Mega Drive version===
It's notable that ammo is limited in this game, also that having physical contact with enemies doesn't always mean the player will take damage. Extra weapons can be collected, without replacing the previously owned weapon. Once all ammunition has been spent, Robocop will be limited to use punches. Some boss fights also limit the player to punches.
+
The game is a run-and-gun platformer played as RoboCop. He moves with {{left}} and {{right}} and kneels with {{down}}. He jumps with {{C}}. He starts each level with his standard-issue, single-shot pistol, but he can find more powerful weapons in the levels to augment his arsenal. He shoots with {{B}} and switches weapons with {{A}}. All weapons have limited ammunition (which is separate for each weapon). If RoboCop exhausts all of his ammo, he is limited to punches (and RoboCop can only punch when fighting the ninja androids). Weapons can be aimed upwards or at upwards diagonal angles using the D-Pad.
  
===Weapons===
+
There are flying levels where RoboCop flies over the city with a jetpack. These levels play like a vertically scrolling shoot-'em-up. RoboCop moves in any direction with the D-Pad. He fires bullets at aerial targets with {{B}} and fires missiles at ground targets with {{C}}. Both weapons have unlimited ammunition.
*Pistol
 
*Spreadshot
 
*Laser
 
*Flamethrower
 
*Rocket Launcher
 
  
Difficulty levels modify enemy and item placement. Most stages feature invisible checkpoints and end with a boss fight.
+
RoboCop has an energy meter that goes down as he takes damage. Having physical contact with enemies does not always damage RoboCop; vehicles do continuous damage to RoboCop for as long as they are touching, but human enemies do not. RoboCop loses a life if he runs out of energy. Long falls, bottomless pits, and running out of time also cost a life.
  
===Levels===
+
There are three difficulty levels (Easy, Normal, and Hard), and the player can set the starting lives and continues in the options.
{{InfoTable|imagewidths=200|
+
 
 +
====Weapons====
 +
{{InfoTable|imagewidths=320|
 +
{{InfoRow
 +
| title=Single-Shot Pistol
 +
| screenshot=RoboCop 3 MD, Weapons, Pistol.png
 +
| desc=Shoots one bullet at a time.
 +
}}
 +
{{InfoRow
 +
| title=3-Way Pistol
 +
| screenshot=RoboCop 3 MD, Weapons, Spreadshot.png
 +
| desc=Shoots a three-way spreadshot (but costs three bullets per shot).
 +
}}
 +
{{InfoRow
 +
| title=Laser Gun
 +
| screenshot=RoboCop 3 MD, Weapons, Laser.png
 +
| desc=Shoots a powerful laser.
 +
}}
 +
{{InfoRow
 +
| title=Flame Thrower
 +
| screenshot=RoboCop 3 MD, Weapons, Flamethrower.png
 +
| desc=Shoots a continuous stream of fire. Shorter range than the other weapons.
 +
}}
 +
{{InfoRow
 +
| title=Missile Launcher
 +
| screenshot=RoboCop 3 MD, Weapons, Rocket Launcher.png
 +
| desc=Shoots small missiles.
 +
}}
 +
}}
 +
 
 +
====Items====
 +
{{InfoTable|imagewidths=50|
 +
{{InfoRow
 +
| title=P
 +
| sprite={{sprite | RoboCop 3 MD, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=0 | crop_y=0}}
 +
| desc=In the platforming levels, adds another weapon to RoboCop's arsenal. In the flight levels, upgrades RoboCop's bullets.
 +
}}
 +
{{InfoRow
 +
| title=E
 +
| sprite={{sprite | RoboCop 3 MD, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=16 | crop_y=0}}
 +
| desc=Restores part of RoboCop's energy.
 +
}}
 +
{{InfoRow
 +
| title=
 +
| sprite={{sprite | RoboCop 3 MD, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=32 | crop_y=0}}
 +
| desc=Rewards 1,000 bonus points.
 +
}}
 +
{{InfoRow
 +
| title=
 +
| sprite={{sprite | RoboCop 3 MD, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=48 | crop_y=0}}
 +
| desc=Replenishes ammunition for the currently equipped weapon.
 +
}}
 +
}}
 +
 
 +
====Levels====
 +
{{InfoTable|imagewidths=320|
 
{{InfoRow
 
{{InfoRow
 
| title=Level 1
 
| title=Level 1
| screenshot=Notavailable.svg
+
| screenshot=RoboCop 3 MD, Stage 1.png
 +
| screenshot2=RoboCop 3 MD, Stage 1 Boss.png
 +
| tabs=yes
 
| desc=
 
| desc=
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=Level 2
 
| title=Level 2
| screenshot=Notavailable.svg
+
| screenshot=RoboCop 3 MD, Stage 2-1.png
 +
| screenshot2=RoboCop 3 MD, Stage 2-1 Boss.png
 +
| screenshot3=RoboCop 3 MD, Stage 2-2.png
 +
| screenshot4=RoboCop 3 MD, Stage 2-2 Boss.png
 +
| tabs=yes
 
| desc=
 
| desc=
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=Level 3
 
| title=Level 3
| screenshot=Notavailable.svg
+
| screenshot=RoboCop 3 MD, Stage 3.png
 +
| screenshot2=RoboCop 3 MD, Stage 3 Boss.png
 +
| tabs=yes
 
| desc=
 
| desc=
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=Level 4
 
| title=Level 4
| screenshot=Notavailable.svg
+
| screenshot=RoboCop 3 MD, Stage 4.png
 +
| screenshot2=RoboCop 3 MD, Stage 4 Boss.png
 +
| tabs=yes
 
| desc=
 
| desc=
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=Level 5
 
| title=Level 5
| screenshot=Notavailable.svg
+
| screenshot=RoboCop 3 MD, Stage 5.png
 +
| screenshot2=RoboCop 3 MD, Stage 5 Boss.png
 +
| tabs=yes
 
| desc=
 
| desc=
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=Level 6
 
| title=Level 6
| screenshot=Notavailable.svg
+
| screenshot=RoboCop 3 MD, Final Boss.png
 
| desc=
 
| desc=
 
}}
 
}}
Line 104: Line 175:
  
 
==Versions==
 
==Versions==
Differences between the SNES and MD version.
+
Differences between the Mega Drive and SNES versions:
*The [[Sega Mega Drive]] version runs at a higher resolution, with more horizontal screen space
+
 
 +
*The [[Sega Mega Drive]] version runs at a higher resolution, with more horizontal screen space.
 
*The [[Sega Mega Drive]] version has more options, such as difficulty level, lives and continue modification. Default settings are more difficult (1 life vs 3 lives).
 
*The [[Sega Mega Drive]] version has more options, such as difficulty level, lives and continue modification. Default settings are more difficult (1 life vs 3 lives).
 
*Flight stages are very different. The MD version has nighttime stages, the SNES version has daytime stages that also feature a scaling effect. Enemy layout aside from bosses is very different.
 
*Flight stages are very different. The MD version has nighttime stages, the SNES version has daytime stages that also feature a scaling effect. Enemy layout aside from bosses is very different.
*Extra voice sample "Thank you for your cooperation" and intro scenery in the [[Sega Mega Drive]] version, ending shows a city scenery instead of Robocop from the score screen
+
*Extra voice sample "Thank you for your cooperation" and intro scenery in the [[Sega Mega Drive]] version, ending shows a city scenery instead of Robocop from the score screen.
*Misc. color count and sound differences, with the [[Sega Mega Drive]] having less bright colors.
+
*Miscellaneous color count and sound differences, with the [[Sega Mega Drive]] having less bright colors.
 +
 
 +
Entirely different games based on the movie were developed by [[Digital Image Design]] for the [[Amiga]], [[Atari ST]], and [[PC]] and for the [[NES]] and [[Commodore 64]] by [[Probe Software]].
  
 
==Production credits==
 
==Production credits==
Line 121: Line 195:
 
*'''Quality Assurance:''' Terry, Kain, Ken, Wosit, Thingy
 
*'''Quality Assurance:''' Terry, Kain, Ken, Wosit, Thingy
 
*'''Technical Support:''' Stuart Middleton
 
*'''Technical Support:''' Stuart Middleton
 +
| source=In-game credits
 +
| pdf=RoboCop 3 MD credits.pdf
 +
| console=MD
 +
}}
 +
{{hr}}
 +
{{creditstable|
 +
*'''Cover artist:''' [[Greg Winters]]
 +
| source=Uncredited
 
| console=MD
 
| console=MD
 
}}
 
}}
 
 
===Master System and Game Gear versions===
 
===Master System and Game Gear versions===
 
{{creditstable|
 
{{creditstable|
Line 132: Line 213:
 
*'''Sound Driver:''' [[Shaun Hollingworth]]
 
*'''Sound Driver:''' [[Shaun Hollingworth]]
 
*'''Technical Support:''' Stuart Middleton, Tim Round
 
*'''Technical Support:''' Stuart Middleton, Tim Round
| console=SMS
+
| source=In-game credits
 +
| pdf=RoboCop 3 SMS credits.pdf
 +
| console=SMS,GG
 
}}
 
}}
 
+
{{hr}}
===Uncredited===
+
{{creditstable|
 
*'''Cover artist:''' [[Greg Winters]]
 
*'''Cover artist:''' [[Greg Winters]]
 +
| source=Uncredited
 +
| console=SMS,GG
 +
}}
  
 
==Magazine articles==
 
==Magazine articles==
Line 175: Line 261:
 
{{Scanbox
 
{{Scanbox
 
| console=Mega Drive
 
| console=Mega Drive
| region=SE (Rental)
+
| region=SE (rental; [[Hent Gruppen|Hent]]; orange)
| cover=RoboCop3 MD SE Box Rental.jpg
+
| front=RoboCop3 MD SE Box Rental.jpg
 +
| spinemissing=yes
 +
| back=RoboCop3 MD SE Box back Rental.jpg
 
| cart=
 
| cart=
 
}}
 
}}
Line 240: Line 328:
  
 
==Technical information==
 
==Technical information==
===ROM dump status===
+
{{mainArticle|{{PAGENAME}}/Technical information}}
{{romtable|
 
{{rom|MD|size=512kB|date=1993-10|source=Cartridge (US/EU)}}
 
{{rom|SMS|sha1=459a01f6e240e6f81726f174fadcfe06badce841|md5=c656dc9f901387cc51276e4709c340f8|crc32=9f951756|size=256kB|date= |source=Cartridge (EU/BR)|comments=|quality=good|prototype=}}
 
{{rom|GG|sha1=8DE7C9AC95B734AF9E3FBE5700AC4C6599799702|md5=AE7121E6CE2831E1B700515B6060ACAF|crc32=069A0704|size=256kB|date= |source=Cartridge|comments=|quality=|prototype=}}
 
}}
 
  
 
==References==
 
==References==

Latest revision as of 07:04, 9 October 2024

n/a

  • Mega Drive
  • Master System
  • Game Gear

RoboCop3 Title.png

Robocop3 SMS Title.png

Robocop3 GG Title.png

RoboCop 3
System(s): Sega Mega Drive, Sega Master System, Sega Game Gear
Publisher: Flying Edge (US/EU)
Sega Game Gear
Acclaim Entertainment (JP)
Developer:
Distributor:
Sega Mega Drive
Hent Gruppen (SE rental)
Sega Master System
Tec Toy (BR)
Licensor: Orion Pictures
Developer(s) of original games: Ocean Software
Sound driver: Krisalis sound driver
Genre: Action[1][2][3]

















Number of players: 1
Release Date RRP Code
Sega Mega Drive
US
$49.9549.95[4] T-81226
Videogame Rating Council: GA
Sega Mega Drive
EU
T-81226-50
Sega Mega Drive
UK
£39.9939.99[5] T-81226-50
Sega Mega Drive
SE
(Rental)
Sega Master System
EU
MK-27064-50
Sega Master System
UK
£29.9929.99[7] MK-27064-50
Sega Master System
GR
Sega Master System
AU
FROB03SEC
Sega Master System
BR
027350
Tectoy: Todas as Idades
Sega Game Gear
JP
¥4,5004,500 T-81097
Sega Game Gear
US
T-81178
Videogame Rating Council: GA
Sega Game Gear
EU
T-81178-50
Sega Game Gear
ES
Sega Game Gear
UK
£24.9924.99[9] T-81178-50
Non-Sega versions

RoboCop 3 (ロボコップ3) is an action game developed by Eden Entertainment Software and published by Flying Edge for the Sega Mega Drive, Sega Master System, and Sega Game Gear. The game also saw a release on competing systems, with the Super NES version being released earlier, in 1992.

Story

In "Old Detroit" in the near future of 1999, the evil conglomerate Omni Consumer Products (OCP) advances its program to demolish the city and build a new "Delta City" over the former homes of the residents. Cyborg police officer RoboCop is Old Detroit's last hope.

Gameplay

Mega Drive version

The game is a run-and-gun platformer played as RoboCop. He moves with Left and Right and kneels with Down. He jumps with C. He starts each level with his standard-issue, single-shot pistol, but he can find more powerful weapons in the levels to augment his arsenal. He shoots with B and switches weapons with A. All weapons have limited ammunition (which is separate for each weapon). If RoboCop exhausts all of his ammo, he is limited to punches (and RoboCop can only punch when fighting the ninja androids). Weapons can be aimed upwards or at upwards diagonal angles using the D-Pad.

There are flying levels where RoboCop flies over the city with a jetpack. These levels play like a vertically scrolling shoot-'em-up. RoboCop moves in any direction with the D-Pad. He fires bullets at aerial targets with B and fires missiles at ground targets with C. Both weapons have unlimited ammunition.

RoboCop has an energy meter that goes down as he takes damage. Having physical contact with enemies does not always damage RoboCop; vehicles do continuous damage to RoboCop for as long as they are touching, but human enemies do not. RoboCop loses a life if he runs out of energy. Long falls, bottomless pits, and running out of time also cost a life.

There are three difficulty levels (Easy, Normal, and Hard), and the player can set the starting lives and continues in the options.

Weapons

RoboCop 3 MD, Weapons, Pistol.png

Single-Shot Pistol
Shoots one bullet at a time.

RoboCop 3 MD, Weapons, Spreadshot.png

3-Way Pistol
Shoots a three-way spreadshot (but costs three bullets per shot).

RoboCop 3 MD, Weapons, Laser.png

Laser Gun
Shoots a powerful laser.

RoboCop 3 MD, Weapons, Flamethrower.png

Flame Thrower
Shoots a continuous stream of fire. Shorter range than the other weapons.

RoboCop 3 MD, Weapons, Rocket Launcher.png

Missile Launcher
Shoots small missiles.

Items

RoboCop 3 MD, Items.png
P
In the platforming levels, adds another weapon to RoboCop's arsenal. In the flight levels, upgrades RoboCop's bullets.
RoboCop 3 MD, Items.png
E
Restores part of RoboCop's energy.
RoboCop 3 MD, Items.png
Rewards 1,000 bonus points.
RoboCop 3 MD, Items.png
Replenishes ammunition for the currently equipped weapon.

Levels

RoboCop 3 MD, Stage 1.png

RoboCop 3 MD, Stage 1 Boss.png

  • RoboCop 3 MD, Stage 1.png

  • RoboCop 3 MD, Stage 1 Boss.png

Level 1

RoboCop 3 MD, Stage 2-1.png

RoboCop 3 MD, Stage 2-1 Boss.png

RoboCop 3 MD, Stage 2-2.png

RoboCop 3 MD, Stage 2-2 Boss.png

  • RoboCop 3 MD, Stage 2-1.png

  • RoboCop 3 MD, Stage 2-1 Boss.png

  • RoboCop 3 MD, Stage 2-2.png

  • RoboCop 3 MD, Stage 2-2 Boss.png

Level 2

RoboCop 3 MD, Stage 3.png

RoboCop 3 MD, Stage 3 Boss.png

  • RoboCop 3 MD, Stage 3.png

  • RoboCop 3 MD, Stage 3 Boss.png

Level 3

RoboCop 3 MD, Stage 4.png

RoboCop 3 MD, Stage 4 Boss.png

  • RoboCop 3 MD, Stage 4.png

  • RoboCop 3 MD, Stage 4 Boss.png

Level 4

RoboCop 3 MD, Stage 5.png

RoboCop 3 MD, Stage 5 Boss.png

  • RoboCop 3 MD, Stage 5.png

  • RoboCop 3 MD, Stage 5 Boss.png

Level 5

RoboCop 3 MD, Final Boss.png

Level 6

Versions

Differences between the Mega Drive and SNES versions:

  • The Sega Mega Drive version runs at a higher resolution, with more horizontal screen space.
  • The Sega Mega Drive version has more options, such as difficulty level, lives and continue modification. Default settings are more difficult (1 life vs 3 lives).
  • Flight stages are very different. The MD version has nighttime stages, the SNES version has daytime stages that also feature a scaling effect. Enemy layout aside from bosses is very different.
  • Extra voice sample "Thank you for your cooperation" and intro scenery in the Sega Mega Drive version, ending shows a city scenery instead of Robocop from the score screen.
  • Miscellaneous color count and sound differences, with the Sega Mega Drive having less bright colors.

Entirely different games based on the movie were developed by Digital Image Design for the Amiga, Atari ST, and PC and for the NES and Commodore 64 by Probe Software.

Production credits

Mega Drive version

Source:
In-game credits
RoboCop 3 MD credits.pdf
[10]

Source:
Uncredited

Master System and Game Gear versions

Source:
In-game credits
RoboCop 3 SMS credits.pdf
[11]

Source:
Uncredited


Magazine articles

Main article: RoboCop 3/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in GamePro (US) #51: "October 1993" (1993-xx-xx)
also published in:
Logo-pdf.svg
Logo-pdf.svg
Print advert in Velikiy Drakon (RU) #60: "xxxx xxxx" (2002-09-05)
also published in:
Logo-pdf.svg

Physical scans

Mega Drive version

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Console Mania (IT) PAL
60
[17]
Cool Gamer (RU)
30
[18]
Computer & Video Games (UK)
56
[19]
Electronic Games (1992-1995) (US) NTSC-U
71
[20]
GamePro (US) NTSC-U
68
[4]
Gamers (DE)
27
[21]
GamesMaster (UK) PAL
35
[22]
Mega (UK) PAL
37
[5]
Mega Action (UK) PAL
91
[23]
MegaTech (UK) PAL
37
[24]
Mean Machines Sega (UK) PAL
52
[25]
Player One (FR)
74
[26]
Power Unlimited (NL)
55
[27]
Sega Power (UK) PAL
78
[28]
Sega Pro (UK) PAL
54
[29]
Sega Force (SE)
43
[30]
Todo Sega (ES)
87
[31]
Tricks 16 bit (RU)
44
[32]
Video Games (DE) PAL
46
[33]
VideoGames (US) NTSC-U
50
[34]
Sega Mega Drive
55
Based on
20 reviews

RoboCop 3

Mega Drive, US
RoboCop3 MD US Box.jpg
Cover
RoboCop3 MD US Cart.jpg
Cart
RoboCop 3 MD US manual.pdf
Manual
Mega Drive, EU
RoboCop3 MD EU cover.jpg
Cover
RoboCop3 MD EU Cart.jpg
Cart
Robocop3 MD EU Manual.jpg
Manual
Mega Drive, SE (rental; Hent; orange)
RoboCop3 MD SE Box back Rental.jpgNospine.pngRoboCop3 MD SE Box Rental.jpg
Cover

Master System version

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Megablast (DE) PAL
70
[35]
Sega Power (UK) PAL
57
[36]
Sega Pro (UK) PAL
52
[37]
Sega Master Force (UK) PAL
55
[38]
Sonic Mag: B.D. & Jeux-Video! (FR)
65
[39]
Sega Master System
60
Based on
5 reviews

RoboCop 3

Master System, EU
RoboCop3 SMS EU Box.jpg
Cover
RoboCop3 SMS EU Cart.jpg
Cart
Master System, GR
RoboCop3 SMS GR cover.jpg
Cover
Master System, AU
RoboCop3 SMS AU cover.jpg
Cover
Master System, BR
RoboCop3 SMS BR cover.jpg
Cover
RoboCop3 SMS BR Cart.jpg
Cart

Game Gear version

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Beep! MegaDrive (JP) NTSC-J
43
[40]
Computer & Video Games (UK)
49
[41]
Famitsu (JP) NTSC-J
35
[42]
GamePro (US) NTSC-U
68
[8]
Joypad (FR)
68
[43]
Mega Force (FR)
65
[44]
Mean Machines Sega (UK) PAL
51
[45]
Player One (FR)
68
[46]
Power Unlimited (NL)
40
[47]
Score (CZ)
40
[48]
Sega Pro (UK) PAL
55
[49]
Sega Master Force (UK) PAL
58
[50]
Sonic Mag: B.D. & Jeux-Video! (FR)
74
[51]
Video Games (DE) PAL
32
[52]
Sega Game Gear
53
Based on
14 reviews

RoboCop 3

Game Gear, JP
RoboCop3 GG JP Box Back.jpgNospine.pngRoboCop3 GG JP Box Front.jpg
Cover
RoboCop3 GG JP Cart.jpg
Cart
Game Gear, US
RoboCop3 GG US Box Back.jpgNospine.pngRoboCop3 GG US Box Front.jpg
Cover
RoboCop3 GG US cart.jpg
Cart
RoboCop 3 GG US Manual.pdf
Manual
Game Gear, EU
RoboCop3 GG EU Box Back.jpgRobocop3 GG EU Box Spine.jpgRoboCop3 GG EU Box Front.jpg
Cover
RoboCop3 GG EU cart.jpg
Cart
Robocop 3 GG EU Manual.jpg
Manual
Game Gear, ES
Robocop 3 GG ES BoxBack.jpgRobocop3 GG EU Box Spine.jpgRoboCop3 GG EU Box Front.jpg
Cover
RoboCop3 GG EU cart.jpg
Cart

Technical information

Main article: RoboCop 3/Technical information.

References

  1. File:RoboCop3 GG EU Box Back.jpg
  2. File:RoboCop3 GG JP Box Front.jpg
  3. 3.0 3.1 http://sega.jp/fb/segahard/gg/soft_licensee.html (Wayback Machine: 2013-01-01 20:24)
  4. 4.0 4.1 4.2 GamePro, "November 1993" (US; 1993-xx-xx), page 60
  5. 5.0 5.1 5.2 5.3 Mega, "November 1993" (UK; 1993-10-21), page 46
  6. 6.0 6.1 6.2 Sega Pro, "October 1993" (UK; 1993-09-09), page 34
  7. Sega Master Force, "October 1993" (UK; 1993-08-19), page 29
  8. 8.0 8.1 GamePro, "November 1993" (US; 1993-xx-xx), page 194
  9. Computer & Video Games, "May 1994" (UK; 1994-04-15), page 93
  10. File:RoboCop 3 MD credits.pdf
  11. File:RoboCop 3 SMS credits.pdf
  12. Sega Visions, "October/November 1993" (US; 1993-xx-xx), page 111
  13. Game Players, "Vol. 6 No. 12 December 1993" (US; 1993-1x-xx), page 109
  14. GamePro, "January 1994" (US; 199x-xx-xx), page 75
  15. VideoGames, "February 1994" (US; 1994-0x-xx), page 45
  16. Velikiy Drakon, "xxxx xxxx" (RU; 2003-02-07), page 68
  17. Console Mania, "Marzo 1994" (IT; 1994-0x-xx), page 81
  18. Cool Gamer, "9" (RU; 2002-10-13), page 175
  19. Computer & Video Games, "January 1994" (UK; 1993-12-15), page 111
  20. Electronic Games (1992-1995), "January 1994" (US; 1993-12-21), page 88
  21. Gamers, "Juli/August 1994" (DE; 1994-07-01), page 23
  22. GamesMaster, "November 1993" (UK; 1993-10-21), page 88
  23. Mega Action, "December 1993" (UK; 1993-11-04), page 26
  24. MegaTech, "January 1994" (UK; 1993-12-21), page 85
  25. Mean Machines Sega, "January 1994" (UK; 1993-11-30), page 118
  26. Player One, "Février 1994" (FR; 1994-0x-xx), page 116
  27. Power Unlimited, "Jaargang 2, Nummer 3, Maart 1994" (NL; 1994-02-23), page 36
  28. Sega Power, "November 1993" (UK; 1993-10-07), page 62
  29. Sega Pro, "December 1993" (UK; 1993-11-11), page 58
  30. Sega Force, "8/93" (SE; 1993-12-09), page 8
  31. Todo Sega, "Marzo 1994" (ES; 1994-0x-xx), page 78
  32. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 147
  33. Video Games, "4/94" (DE; 1994-03-23), page 93
  34. VideoGames, "February 1994" (US; 1994-0x-xx), page 71
  35. Megablast, "2/94" (DE; 1994-03-30), page 39
  36. Sega Power, "November 1993" (UK; 1993-10-07), page 78
  37. Sega Pro, "December 1993" (UK; 1993-11-11), page 71
  38. Sega Master Force, "October 1993" (UK; 1993-08-19), page 28
  39. Sonic Mag: B.D. & Jeux-Video!, "Avril 1994" (FR; 1994-xx-xx), page 40
  40. Beep! MegaDrive, "July 1994" (JP; 1994-06-08), page 19
  41. Computer & Video Games, "April 1994" (UK; 1994-03-15), page 80
  42. Famitsu, "1994-07-01" (JP; 1994-06-17), page 40
  43. Joypad, "Décembre 1993" (FR; 1993-1x-xx), page 149
  44. Mega Force, "Décembre 1993" (FR; 1993-12-10), page 135
  45. Mean Machines Sega, "August 1993" (UK; 1993-06-30), page 66
  46. Player One, "Janvier 1994" (FR; 199x-xx-xx), page 121
  47. Power Unlimited, "Jaargang 2, Nummer 1, Januari 1994" (NL; 1993-12-29), page 60
  48. Score, "Červen 1994" (CZ; 1994-06-01), page 58
  49. Sega Pro, "December 1993" (UK; 1993-11-11), page 70
  50. Sega Master Force, "December 1993" (UK; 1993-11-11), page 38
  51. Sonic Mag: B.D. & Jeux-Video!, "Juin 1994" (FR; 1994-05-16), page 42
  52. Video Games, "4/94" (DE; 1994-03-23), page 112


RoboCop 3

RoboCop3 Title.png

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RoboCop and Terminator franchise games for Sega systems
Sega Mega Drive
The Terminator (1992) | T2: The Arcade Game (1992) | RoboCop 3 (1993) | Terminator 2: Judgment Day (1993) | RoboCop Versus The Terminator (1993)
Sega Master System
The Terminator (1992) | T2: The Arcade Game (1993) | RoboCop 3 (1993) | Terminator 2: Judgment Day (1993) | RoboCop Versus The Terminator (1994)
Sega Game Gear
The Terminator (1992) | T2: The Arcade Game (1993) | RoboCop 3 (1993) | Terminator 2: Judgment Day (1993) | RoboCop Versus The Terminator (1994)
Sega Mega-CD
The Terminator (1993)
Pinball
RoboCop (1989)