Difference between revisions of "Skeleton Warriors"
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{{Bob | {{Bob | ||
− | | bobscreen= | + | | bobscreen=Skeletonwarriors sat title.png |
| publisher=[[Playmates Interactive Entertainment]] | | publisher=[[Playmates Interactive Entertainment]] | ||
− | | developer=[[Neversoft Entertainment]] | + | | developer=[[Neversoft Entertainment]] |
+ | | support={{company|[[Tommy Tallarico Studios]]|role=audio}} | ||
+ | | distributor={{company|[[Virgin Interactive Entertainment]]|region=Europe}} | ||
+ | | licensor=Landmark Entertainment Group | ||
| system=[[Sega Saturn]] | | system=[[Sega Saturn]] | ||
− | |||
| sounddriver= | | sounddriver= | ||
| peripherals= | | peripherals= | ||
| players=1 | | players=1 | ||
| genre=Action | | genre=Action | ||
+ | | languages={{LanguageList|en|de|fr|es|it}} | ||
| releases={{releasesSat | | releases={{releasesSat | ||
− | | sat_date_eu=1996-09-04 {{ | + | | sat_date_us=1996-06-05{{ref|https://groups.google.com/g/rec.games.video.sega/c/6OUEwCzMNEQ/m/WLUlaX4qg74J}}{{ref|https://groups.google.com/g/rec.games.video.sega/c/tVTl1rYcz1w/m/4SHnRhqPOzUJ}} |
+ | | sat_code_us=T-13204H | ||
+ | | sat_rating_us=ka | ||
+ | | sat_rrp_us=54.99{{magref|gameplayers|0903|50}} | ||
+ | | sat_date_eu=1996-09-04{{magref|cvg|178|53}} | ||
| sat_code_eu=T-7018H-50 | | sat_code_eu=T-7018H-50 | ||
− | | | + | | sat_rating_eu=3 |
− | | | + | | sat_date_uk=1996-09-11{{magref|ctw|604|97}}<!--1996-09-04{{magref|cvg|178|53}}--> |
+ | | sat_code_uk=T-7018H-50 | ||
+ | | sat_rating_uk=3 | ||
+ | | sat_date_de=1996-09-04 | ||
+ | | sat_code_de=T-7018H-50 | ||
+ | | sat_rating_de=12 | ||
+ | | sat_date_pl=1996 | ||
+ | | sat_rrp_pl=195 | ||
+ | | sat_date_au=199x | ||
+ | | sat_code_au=VFSKE00SSC | ||
+ | | sat_rating_au=m15 | ||
}} | }} | ||
− | | | + | | otherformats={{NonSega|PS}} |
− | | | ||
− | |||
}} | }} | ||
− | ''''' | + | {{stub}}'''''{{PAGENAME}}''''' is a [[Sega Saturn]] side-scrolling game developed by [[Neversoft Entertainment]]{{ref|https://web.archive.org/web/20100607092808/http://cowboyprogramming.com/2010/06/03/1995-programming-on-the-sega-saturn/}}. It is based off a short-lived line of toys/animated series with the same name. |
==Story== | ==Story== | ||
Line 26: | Line 41: | ||
==Gameplay== | ==Gameplay== | ||
On the Saturn, ''Skeleton Warriors'' is a side-scrolling action game interspersed with third-person hoverbike segments. The game is presented in "2.5D", in that while most of the action takes place in two dimensions (with pre-rendered 2D sprites), levels are built with 3D geometry. Like a traditional arcade beat-'em-up, progression usually requires defeating set amounts of on-screen enemies without being killed. | On the Saturn, ''Skeleton Warriors'' is a side-scrolling action game interspersed with third-person hoverbike segments. The game is presented in "2.5D", in that while most of the action takes place in two dimensions (with pre-rendered 2D sprites), levels are built with 3D geometry. Like a traditional arcade beat-'em-up, progression usually requires defeating set amounts of on-screen enemies without being killed. | ||
+ | |||
+ | ===Missions=== | ||
+ | {{InfoTable|imagewidths=200| | ||
+ | {{InfoRow | ||
+ | | title=Dagger's Lair | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Araculan Horrors | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Shriek's Alliance | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Luminicity | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc= | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==Production credits== | ||
+ | {{multicol| | ||
+ | {{creditstable| | ||
+ | {{creditsheader|[[Playmates Interactive Entertainment]]}} | ||
+ | *'''Executive Producer:''' David A. Luenmann | ||
+ | *'''Producer:''' David L. Hoffman | ||
+ | *'''Lead Tester:''' James Martinez | ||
+ | *'''Manual:''' Andrew Brown | ||
+ | *'''Quality Assurance:''' Leland Mah, Carlo Rodriguez, Lee Jones, Dave Arranaga, Art Datangel, Jose Zatarain, Andrew Brown | ||
+ | *'''Marketing Manager:''' Kelly Frey | ||
+ | *'''Special Thanks:''' Richard Sallis, Thomas Chan, Landmark Entertainment, Playmates Toys, Scott Herrington, Kathy Sison, Richard Frey, K+A, Golin/Harris Communications, Sachs Finley & Company, [[Tommy Tallarico Studios]] | ||
+ | |||
+ | {{creditsheader|[[Neversoft]]}} | ||
+ | *'''Programming:''' Mick West, Daniel Beenfeldt, Kendall Harrison | ||
+ | *'''Skybike Programming:''' Mike Day | ||
+ | *'''Artwork:''' Chris Ward, Mark Wilson, Joby, Thomas Howell, Peter Day, Brian Schmitt, Noel Hines, Eric Pavey | ||
+ | *'''Production:''' Jason Uyeda, Allen Fernandez, Joel Jewett | ||
+ | *'''Cinemas:''' Joby, Peter Day | ||
+ | *'''Quality Assurance:''' Jun Jun Caliva, Jason Uyeda, Allen Fernandez | ||
+ | *'''Music & FX:''' [[Tommy Tallarico Studios, Inc.]], Todd Dennis, Jean-Christophe Beck, Eric Swanson | ||
+ | *Recorded and mixed at [[Tommy Tallarico Studios]], San Juan Capistrano. | ||
+ | *Mastered at A&M Studios, Hollywood | ||
+ | *Mastered by Dave Collins | ||
+ | *Music ©1996 Playmates Interactive Entertainment Music. All rights reserved. | ||
+ | | console=SAT | ||
+ | | source=US manual | ||
+ | | pdf=Skeletonwarriors sat us manual.pdf | ||
+ | | pdfpage=17 | ||
+ | }} | ||
+ | }} | ||
==Magazine articles== | ==Magazine articles== | ||
Line 31: | Line 101: | ||
==Promotional material== | ==Promotional material== | ||
− | + | {{gallery | |
− | SkeletonWarriors Saturn US PrintAdvert.jpg|US print advert | + | |{{gitem|SkeletonWarriors Saturn US PrintAdvert.jpg|US print advert}} |
− | + | |{{galleryPrintAd | |
− | + | |gamepro|79|25 | |
− | + | |gamepro|tce|47 | |
+ | }} | ||
+ | |{{galleryPrintAd | ||
+ | |nextgeneration|18|110 | ||
+ | |gamepro|93|25 | ||
+ | }} | ||
+ | |{{galleryPrintAd | ||
+ | |egm|82|57 | ||
+ | |egm|84|17 | ||
+ | }} | ||
+ | }} | ||
==Physical scans== | ==Physical scans== | ||
− | {{ratings | + | {{ratings|SAT}} |
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | }} | ||
{{Scanbox | {{Scanbox | ||
| console=Saturn | | console=Saturn | ||
Line 56: | Line 130: | ||
| region=EU | | region=EU | ||
| cover=SkeletonWarriors Saturn EU Box.jpg | | cover=SkeletonWarriors Saturn EU Box.jpg | ||
+ | | disc= | ||
+ | }}{{Scanbox | ||
+ | | console=Saturn | ||
+ | | region=AU | ||
+ | | front=SkeletonWarriors Saturn AU cover.jpg | ||
+ | | back=SkeletonWarriors Saturn AU back.jpg | ||
+ | | spinemissing=yes | ||
| disc= | | disc= | ||
}} | }} | ||
+ | |||
+ | ==Technical information== | ||
+ | {{mainArticle|{{PAGENAME}}/Technical information}} | ||
==References== | ==References== | ||
− | <references /> | + | <references/> |
+ | |||
+ | {{SkeletonWarriorsOmni}} |
Latest revision as of 08:54, 18 October 2024
Skeleton Warriors | |||||||||||||||||||||||||||||||||||
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System(s): Sega Saturn | |||||||||||||||||||||||||||||||||||
Publisher: Playmates Interactive Entertainment | |||||||||||||||||||||||||||||||||||
Developer: Neversoft Entertainment | |||||||||||||||||||||||||||||||||||
Supporting companies: Tommy Tallarico Studios (audio) | |||||||||||||||||||||||||||||||||||
Distributor: Virgin Interactive Entertainment (Europe) | |||||||||||||||||||||||||||||||||||
Licensor: Landmark Entertainment Group | |||||||||||||||||||||||||||||||||||
Genre: Action | |||||||||||||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||||||||||||
Official in-game languages: | |||||||||||||||||||||||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Skeleton Warriors is a Sega Saturn side-scrolling game developed by Neversoft Entertainment[6]. It is based off a short-lived line of toys/animated series with the same name.
Contents
Story
You play as Prince Lightstar on a quest to conquer and slay Baron Dark, who holds the half of the Lightstar Crystal - a crystal that can change people into skeleton slaves.
Gameplay
On the Saturn, Skeleton Warriors is a side-scrolling action game interspersed with third-person hoverbike segments. The game is presented in "2.5D", in that while most of the action takes place in two dimensions (with pre-rendered 2D sprites), levels are built with 3D geometry. Like a traditional arcade beat-'em-up, progression usually requires defeating set amounts of on-screen enemies without being killed.
Missions
Dagger's Lair | |
---|---|
Araculan Horrors | |
Shriek's Alliance | |
Luminicity | |
Production credits
- Executive Producer: David A. Luenmann
- Producer: David L. Hoffman
- Lead Tester: James Martinez
- Manual: Andrew Brown
- Quality Assurance: Leland Mah, Carlo Rodriguez, Lee Jones, Dave Arranaga, Art Datangel, Jose Zatarain, Andrew Brown
- Marketing Manager: Kelly Frey
- Special Thanks: Richard Sallis, Thomas Chan, Landmark Entertainment, Playmates Toys, Scott Herrington, Kathy Sison, Richard Frey, K+A, Golin/Harris Communications, Sachs Finley & Company, Tommy Tallarico Studios
- Programming: Mick West, Daniel Beenfeldt, Kendall Harrison
- Skybike Programming: Mike Day
- Artwork: Chris Ward, Mark Wilson, Joby, Thomas Howell, Peter Day, Brian Schmitt, Noel Hines, Eric Pavey
- Production: Jason Uyeda, Allen Fernandez, Joel Jewett
- Cinemas: Joby, Peter Day
- Quality Assurance: Jun Jun Caliva, Jason Uyeda, Allen Fernandez
- Music & FX: Tommy Tallarico Studios, Inc., Todd Dennis, Jean-Christophe Beck, Eric Swanson
- Recorded and mixed at Tommy Tallarico Studios, San Juan Capistrano.
- Mastered at A&M Studios, Hollywood
- Mastered by Dave Collins
- Music ©1996 Playmates Interactive Entertainment Music. All rights reserved.
Magazine articles
- Main article: Skeleton Warriors/Magazine articles.
Promotional material
also published in:
- Electronic Gaming Monthly (US) #84: "July 1996" (1996-xx-xx)[10]
Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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71 | |
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Based on 18 reviews |
Technical information
- Main article: Skeleton Warriors/Technical information.
References
- ↑ https://groups.google.com/g/rec.games.video.sega/c/6OUEwCzMNEQ/m/WLUlaX4qg74J
- ↑ https://groups.google.com/g/rec.games.video.sega/c/tVTl1rYcz1w/m/4SHnRhqPOzUJ
- ↑ 3.0 3.1 Game Players, "Vol. 9 No. 3 March 1996" (US; 1996-0x-xx), page 50
- ↑ Computer & Video Games, "September 1996" (UK; 1996-08-11), page 53
- ↑ Computer Trade Weekly, "" (UK; 1996-09-09), page 97
- ↑ http://cowboyprogramming.com/2010/06/03/1995-programming-on-the-sega-saturn/ (Wayback Machine: 2010-06-07 09:28)
- ↑ File:Skeletonwarriors sat us manual.pdf, page 17
- ↑ GamePro, "The Cutting Edge: Spring 1996" (US; 1996-xx-xx), page 47
- ↑ GamePro, "June 1996" (US; 1996-xx-xx), page 25
- ↑ Electronic Gaming Monthly, "July 1996" (US; 1996-xx-xx), page 17
- ↑ 576 KByte, "Október 1996" (HU; 1996-xx-xx), page 26
- ↑ Alaab Alcomputtar, "" (SA; 1996-xx-xx), page 23
- ↑ GameFan, "Volume 4, Issue 2: February 1996" (US; 1996-xx-xx), page 17
- ↑ GamePro, "April 1996" (US; 1996-xx-xx), page 82
- ↑ Game Informer, "April 1996" (US; 1996-0x-xx), page 52
- ↑ Gry Komputerowe, "1-2/1997" (PL; 1997-xx-xx), page 1
- ↑ Hobby Consolas, "Octubre 1996" (ES; 1996-xx-xx), page 110
- ↑ Intelligent Gamer's Fusion, "Volume 2, Number 8: March 1996" (US; 1996-0x-xx), page 52
- ↑ Joypad, "Septembre 1996" (FR; 1996-0x-xx), page 80
- ↑ Mega Fun, "09/96" (DE; 1996-08-21), page 77
- ↑ Next Generation, "April 1996" (US; 1996-03-12), page 88
- ↑ neXt Level, "August 1996" (DE; 1996-07-10), page 66
- ↑ Player One, "Septembre 1996" (FR; 1996-08-29), page 110
- ↑ Total Saturn, "Volume One Issue Two" (UK; 1996-09-30), page 61
- ↑ Total Saturn, "Volume One Issue Four" (UK; 1996-12-29), page 51
- ↑ Video Games, "9/96" (DE; 1996-08-28), page 76
- ↑ VideoGames, "March 1996" (US; 1996-02-20), page 81
Skeleton Warriors | |
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