Difference between revisions of "Champion Boxing"
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{{Bob | {{Bob | ||
+ | | logo= | ||
| bobscreen=ChampionBoxing title.png | | bobscreen=ChampionBoxing title.png | ||
− | | publisher=[[Sega]], {{MSX}} [[ | + | | bobscreen2=ChampionBoxing MSX JP title.png |
− | | | + | | tab1=SG-1000/Arcade |
+ | | tab2=MSX | ||
+ | | publisher={{company|[[Sega Enterprises, Ltd.]]|system=Arcade,SG}} | ||
+ | {{company|[[Pony]]|system=MSX}} | ||
+ | | developer={{company|[[Sega Personal Computer Div.]]{{fileref|ChampionBoxingCartSGJPManual.pdf|page=12}}|system=Arcade,SG}} | ||
+ | | licensor={{company|[[Sega Enterprises, Ltd.]]|system=MSX}} | ||
| system=[[SG-1000]], [[SG-1000-based arcade hardware|Arcade]], MSX | | system=[[SG-1000]], [[SG-1000-based arcade hardware|Arcade]], MSX | ||
| sounddriver= | | sounddriver= | ||
| peripherals= | | peripherals= | ||
| players=1-2 | | players=1-2 | ||
− | | genre=Sports | + | | genre=Sports{{ref|https://web.archive.org/web/20200928023407/https://sega.jp/history/hard/sc3000/software.html}} |
+ | | subgenre=boxing | ||
| releases={{releasesArcade | | releases={{releasesArcade | ||
− | | arcade_date_jp=1984 | + | | arcade_date_jp=1984-11{{fileref|Sega Arcade History JP EnterBrain Book-1.pdf|page=55}} |
| arcade_date_us=1984 | | arcade_date_us=1984 | ||
}} | }} | ||
{{releasesSG | {{releasesSG | ||
− | | sg_date_jp=1984 | + | | sg_date_jp=1984-10{{magref|gamemachinejp|264|9}} |
| sg_code_jp=G-1033 | | sg_code_jp=G-1033 | ||
− | | sg_rrp_jp=4,300 | + | | sg_rrp_jp=4,300{{ref|https://web.archive.org/web/20200928023407/https://sega.jp/history/hard/sc3000/software.html}} |
| sg_date_jp_c=1985 | | sg_date_jp_c=1985 | ||
| sg_code_jp_c=C-33 | | sg_code_jp_c=C-33 | ||
− | | sg_rrp_jp_c=4,300 | + | | sg_rrp_jp_c=4,300{{ref|https://web.archive.org/web/20200928023407/https://sega.jp/history/hard/sc3000/software.html}} |
− | | | + | | sg_date_fr=198x |
− | | | + | | sg_code_fr=G-1033 |
− | | sg_date_nz=1985-01 | + | | sg_rrp_fr=275{{magref|micro7|23|92}} |
+ | | sg_date_nz=1985-01{{magref|sc|4|16}} | ||
+ | | sg_code_nz=G-1033 | ||
+ | | sg_rrp_nz=54.95{{magref|sc|4|16}} | ||
| sg_date_tw=198x | | sg_date_tw=198x | ||
}} | }} | ||
{{releasesHC | {{releasesHC | ||
− | | msx_date_jp=1985 | + | | msx_date_jp=1985-06 |
+ | | msx_rrp_jp=5,500 | ||
+ | | msx_code_jp=R55X5080 | ||
}} | }} | ||
}} | }} | ||
− | {{sub-stub}}'''''{{PAGENAME}}''''' (チャンピオンボクシング) is a simplistic boxing game built for the [[SG-1000]]. It was later re-released in arcades for SG-1000-based arcade hardware. An MSX version was released in 1985, published by [[Pony Canyon]]. | + | {{sub-stub}}'''''{{PAGENAME}}''''' (チャンピオンボクシング) is a simplistic boxing game built for the [[SG-1000]]. A planned release{{fileref|John Sands Sega Retail Price List Nov 1984.pdf|page=5}}{{fileref|John Sands Sega Retail Price List Jun 1985.pdf|page=2}} in Australia was cancelled. It was later re-released in arcades for SG-1000-based arcade hardware. An MSX version was released in 1985, published by [[Pony Canyon]]. |
Champion Boxing is also noteworthy for being the first game coded by [[Yu Suzuki]] in his first year at [[Sega]]. | Champion Boxing is also noteworthy for being the first game coded by [[Yu Suzuki]] in his first year at [[Sega]]. | ||
+ | |||
+ | ==Synopsis== | ||
+ | {{quote| | ||
+ | Excitement gradually builds up as you fight in each of the 90 second rounds in this 8 round bout. Your opponent is a tough young blonde fighter. Throw STRAIGHT, JAB, and UPPERcut punches directly to the opponent's face or his body. Keep up the flurry of fast and furious blows by taking advantage of your superior footwork!! Warm up in LEVEL 1 and then upgrade your skills by consecutively clearing the higher LEVELS. If in LEVEL 5 you win by a 10 count KO you'll become the world champion. | ||
+ | |NZ SG-1000 box backcover | ||
+ | |ref={{fileref|ChampionBoxing SG1000 EU Box Back.jpg}}}} | ||
==Gameplay== | ==Gameplay== | ||
Line 36: | Line 54: | ||
==Production credits== | ==Production credits== | ||
− | {{ | + | ===Arcade version=== |
+ | {{creditstable| | ||
+ | *'''Artist:''' [[Rieko Kodama]]{{ref|https://web.archive.org/web/20220407074102/https://sega.jp/fb/album/07_ps/interview1.html}} | ||
+ | | console=Arcade | ||
+ | | source=Uncredited | ||
+ | }} | ||
− | *[[Rieko Kodama]] | + | ===SG-1000 version=== |
+ | {{creditstable| | ||
+ | *'''Designer:''' [[Yoji Ishii]]{{ref|https://www.4gamer.net/games/999/G999905/20241015069/}} | ||
+ | *'''Programmer:''' [[Yu Suzuki]] | ||
+ | *'''Artist:''' [[Rieko Kodama]]{{ref|https://web.archive.org/web/20220407074102/https://sega.jp/fb/album/07_ps/interview1.html}} | ||
*[[Yoshiki Kawasaki]] | *[[Yoshiki Kawasaki]] | ||
− | + | | console=SG | |
+ | | source=Uncredited | ||
+ | }} | ||
+ | |||
+ | ==Magazine articles== | ||
+ | {{mainArticle|{{PAGENAME}}/Magazine articles}} | ||
==Promotional material== | ==Promotional material== | ||
{{gallery | {{gallery | ||
− | |{{gitem|ChampionBoxing Arcade US Flyer.pdf|page=1 | + | |{{gitem|ChampionBoxing Arcade US Flyer.pdf|page=1|Arcade US flyer}} |
− | |{{gitem|ChampionBoxing Arcade JP Flyer.pdf|page=1 | + | |{{gitem|ChampionBoxing Arcade JP Flyer.pdf|page=1|Arcade JP flyer}} |
}} | }} | ||
+ | |||
+ | ==Artwork== | ||
+ | {{gitem|ChampionBoxing logo.png}} | ||
==Physical scans== | ==Physical scans== | ||
Line 82: | Line 117: | ||
}}{{Scanbox | }}{{Scanbox | ||
| console=SG-1000 | | console=SG-1000 | ||
− | | region= | + | | region=FR |
| front=ChampionBoxing SG1000 EU Box Front.jpg | | front=ChampionBoxing SG1000 EU Box Front.jpg | ||
− | | back= | + | | back= |
| spine=ChampionBoxing SG1000 EU Box Spine.jpg | | spine=ChampionBoxing SG1000 EU Box Spine.jpg | ||
| cart= | | cart= | ||
Line 90: | Line 125: | ||
| console=SG-1000 | | console=SG-1000 | ||
| region=NZ | | region=NZ | ||
− | | front= | + | | front=ChampionBoxing SG1000 EU Box Front.jpg |
− | | back= | + | | back=ChampionBoxing SG1000 EU Box Back.jpg |
− | | | + | | spine=ChampionBoxing SG1000 EU Box Spine.jpg |
| cart= | | cart= | ||
}}{{Scanbox | }}{{Scanbox | ||
Line 105: | Line 140: | ||
| region=JP | | region=JP | ||
| front=ChampionBoxing MSX JP Box Front.jpg | | front=ChampionBoxing MSX JP Box Front.jpg | ||
− | | back= | + | | back=ChampionBoxing MSX JP Box Back.jpg |
− | | spinemissing= | + | | spinemissing=yes |
| cart=ChampionBoxing MSX JP Cart.jpg | | cart=ChampionBoxing MSX JP Cart.jpg | ||
}} | }} |
Latest revision as of 01:36, 5 November 2024
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Champion Boxing | |||||||||||||||||||||||||||||||||||||||||||
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System(s): SG-1000, Arcade, MSX | |||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega Enterprises, Ltd. Pony | |||||||||||||||||||||||||||||||||||||||||||
Developer: Sega Personal Computer Div.[1] | |||||||||||||||||||||||||||||||||||||||||||
Licensor: Sega Enterprises, Ltd. | |||||||||||||||||||||||||||||||||||||||||||
Genre: Sports[2] (boxing) | |||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2 | |||||||||||||||||||||||||||||||||||||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Champion Boxing (チャンピオンボクシング) is a simplistic boxing game built for the SG-1000. A planned release[7][8] in Australia was cancelled. It was later re-released in arcades for SG-1000-based arcade hardware. An MSX version was released in 1985, published by Pony Canyon.
Champion Boxing is also noteworthy for being the first game coded by Yu Suzuki in his first year at Sega.
Contents
Synopsis
“ |
Excitement gradually builds up as you fight in each of the 90 second rounds in this 8 round bout. Your opponent is a tough young blonde fighter. Throw STRAIGHT, JAB, and UPPERcut punches directly to the opponent's face or his body. Keep up the flurry of fast and furious blows by taking advantage of your superior footwork!! Warm up in LEVEL 1 and then upgrade your skills by consecutively clearing the higher LEVELS. If in LEVEL 5 you win by a 10 count KO you'll become the world champion. |
„ |
— NZ SG-1000 box backcover [9] |
Gameplay
There are five difficulty levels, and the aim is to knock out the opponent. attacks, selects an attack. Interestingly, if a player wins Pengo will make a cameo.
Production credits
Arcade version
- Artist: Rieko Kodama[10]
SG-1000 version
- Designer: Yoji Ishii[11]
- Programmer: Yu Suzuki
- Artist: Rieko Kodama[10]
- Yoshiki Kawasaki
Magazine articles
- Main article: Champion Boxing/Magazine articles.
Promotional material
Artwork
Physical scans
Arcade version
Arcade, JP | ||||
---|---|---|---|---|
SG-1000 version
SG-1000, JP (Sega Card) |
---|
SG-1000, TW |
---|
|
MSX version
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
? |
|
32kB | MyCard (JP) | |||||||||||
? |
|
32kB | Cartridge (JP) | |||||||||||
? |
|
32kB | Cartridge (TW) |
References
- ↑ File:ChampionBoxingCartSGJPManual.pdf, page 12
- ↑ 2.0 2.1 2.2 https://sega.jp/history/hard/sc3000/software.html (Wayback Machine: 2020-09-28 02:34)
- ↑ Sega Arcade History, Enterbrain, page 55
- ↑ Game Machine, "1985-07-15" (JP; 1985-07-15), page 9
- ↑ Micro 7, "Janvier 85" (FR; 1985-01-xx), page 92
- ↑ 6.0 6.1 Sega Computer, "January/February 1985" (NZ; 198x-xx-xx), page 16
- ↑ File:John Sands Sega Retail Price List Nov 1984.pdf, page 5
- ↑ File:John Sands Sega Retail Price List Jun 1985.pdf, page 2
- ↑ File:ChampionBoxing SG1000 EU Box Back.jpg
- ↑ 10.0 10.1 https://sega.jp/fb/album/07_ps/interview1.html (Wayback Machine: 2022-04-07 07:41)
- ↑ https://www.4gamer.net/games/999/G999905/20241015069/
Games in the Champion Sports Series | |
---|---|
Baseball (1983) | Baseball II (1983) | Golf (1983) | Tennis (1983) | Boxing (1984) | Soccer (1984) | Ice Hockey (1985) | Pro Wrestling (1985) | Billiards (1986) | Kendou (1986) | Ski (Unreleased) |
- 1-2 player games
- All arcade games
- Miscellaneous arcade systems
- All 1984 games
- 1984 Miscellaneous arcade systems
- JP SG-1000 games
- All JP games
- FR SG-1000 games
- All FR games
- NZ SG-1000 games
- All NZ games
- TW SG-1000 games
- All TW games
- SG-1000 games
- 1984 SG-1000 games
- SG-1000 boxing games
- SG-1000 sports games
- All sports games
- JP MSX games
- MSX games
- MSX boxing games
- 1985 MSX games
- All 1985 games
- All games
- Sub-stubs
- Credits without reference
- Old technical information
- Champion sports