Difference between revisions of "Sega CS"

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{{rewrite|split the CS division that oversaw all numbered CS divisions, from the short-lived 1995 division which merged every numbered divisions together. Maybe also spin off CS Sound as its own page}}
 
{{CompanyBob
 
{{CompanyBob
 
| logo=
 
| logo=
| division=[[Sega of Japan]]
+
| division=[[Sega Enterprises, Ltd.|Sega Enterprises]]
| founded=1991
+
| founded=1995
 
| defunct=1996-04-01
 
| defunct=1996-04-01
 
| headquarters=Japan
 
| headquarters=Japan
| prevdate=1991
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| prevdate=1995
| prev=[[Sega R&D 2]]
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| prev=[[Sega CS1]]
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| prev2=[[Sega CS2]]
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| prev3=[[Sega CS3]]
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| prev4=[[Sega CS4]]
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| prev5=[[Sega CS5]]
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| prev6=[[Sega RPG Production]]
 
| nextdate=1996-04-01
 
| nextdate=1996-04-01
| next=[[Sega CS1]]
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| next=[[Sega CS1 (1996-1999)|Sega CS1]]
| next2=[[Sega CS2]]
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| next2=[[Sega CS2 (1996-1999)|Sega CS2]]
| next3=[[Sega CS3]]
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| next3=[[Sega CS3 (1996-1999)|Sega CS3]]
 
| next4=[[Sega PC]]
 
| next4=[[Sega PC]]
 
}}
 
}}
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'''Sega CS R&D'''  or '''Sega Consumer Research and Development Department''' was a division within [[Sega Enterprises]]. It is a continuation of [[Sega R&D 2]]. Following the monumental success of ''[[Sonic The Hedgehog]]'', Sega's games on console matured further, and motivated Sega to make further original games and expand their scope outside of arcade ports.
 
'''Sega CS R&D'''  or '''Sega Consumer Research and Development Department''' was a division within [[Sega Enterprises]]. It is a continuation of [[Sega R&D 2]]. Following the monumental success of ''[[Sonic The Hedgehog]]'', Sega's games on console matured further, and motivated Sega to make further original games and expand their scope outside of arcade ports.
  
In the mid-90's, executive producers started getting credited. [[Mamoru Shigeta]], [[Yoji Ishii]], [[Makoto Oshitani]], [[Koichi Nagata]] and [[Noriyoshi Ohba]] frequently collaborated during the nineties. By April 1996, Sega employed the system of it's AM department, by spunning off seperate R&D departments. CS1 headed by Makoto Oshitani, [[CS2]] headed by Noriyoshi Ohba as well as  [[Sega CS3|CS3]], headed by Yuji Naka, as well as a PC division, called [[Sega PC]], headed by [[Shun Arai]].
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In the mid-90's, executive producers started getting credited. [[Mamoru Shigeta]], [[Yoji Ishii]], [[Makoto Oshitani]], [[Koichi Nagata]] and [[Noriyoshi Ohba]] frequently collaborated during the nineties. By April 1996, Sega employed the system of its AM departments by spinning off separate R&D departments: CS1 headed by Makoto Oshitani, [[CS2]] headed by Noriyoshi Ohba as well as  [[Sega CS3|CS3]], headed by Yuji Naka, as well as a PC division, called [[Sega PC]], headed by [[Shun Arai]].
 
 
==Members==
 
 
 
{{multicol|
 
*[[Akihiko Mukaiyama]]
 
*[[Akinori Nishiyama]]
 
*[[Atsuhiko Nakamura]]
 
*[[Atsushi Seimiya]]
 
*[[Daizaburou Sakurai]]
 
*[[Chie Yoshida]]
 
*[[Hirokazu Yasuhara]]
 
*[[Hiroshi Aso]]
 
*[[Hiroto Saeki]]
 
*[[Hisayoshi Yoshida]]
 
*[[Junichi Tsuchiya]]
 
*[[Katsuhisa Sato]]
 
*[[Kazunari Tsukamoto]]
 
*[[Koichi Nagata]]
 
*[[Makoto Oshitani]]
 
*[[Mamoru Shigeta]]
 
*[[Masaharu Yoshii]]
 
*[[Masahiro Kumono]]
 
*[[Motomu Hayashi]]
 
*[[Nobuo Matsushima]]
 
*[[Naoto Ohshima]]
 
*[[Noriyoshi Oba]]
 
*[[Osamu Ohashi]]
 
*[[Osamu Sato]]
 
*[[Rieko Kodama]]
 
*[[Satoshi Sakai]]
 
*[[Shinobu Toyoda]]
 
*[[Shuichi Katagi]]
 
*[[Tadashi Ihoroi]]
 
*[[Takao Miyoshi]]
 
*[[Takashi Iizuka]]
 
*[[Takashi Yuda]]
 
*[[Takaya Segawa]]
 
*[[Takayuki Kawagoe]]
 
*[[Takeshi Niimura]]
 
*[[Tatsuo Yamada]]
 
*[[Tetsuo Shinyu]]
 
*[[Tomohiro Kondo]]
 
*[[Toru Yoshida]]
 
*[[Yoji Ishii]]
 
*[[Yojiro Ogawa]]
 
*[[Yoshio Yoshida]]
 
*[[Yuji Naka]]
 
*[[Yukio Futatsugi]]
 
*[[Yutaka Sugano]]
 
*[[Youichi Shimosato]]
 
|cols=4}}
 
  
 
==Softography==
 
==Softography==
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*''[[Bahamut Senki]]'' (1991)
 
*''[[Bahamut Senki]]'' (1991)
 
* ''[[MegaMind]]'' (1991)
 
* ''[[MegaMind]]'' (1991)
* ''[[Mercs]]'' (1991)
 
 
* ''[[Medal City]] (1991)
 
* ''[[Medal City]] (1991)
 
* ''[[Streets of Rage]]'' (1991)
 
* ''[[Streets of Rage]]'' (1991)
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* ''[[Shining Force]]'' (1992) (with [[Sonic Co.]])
 
* ''[[Shining Force]]'' (1992) (with [[Sonic Co.]])
 
* ''[[Sonic The Hedgehog 2]]'' (1992) (with [[Sega Technical Institute]])
 
* ''[[Sonic The Hedgehog 2]]'' (1992) (with [[Sega Technical Institute]])
* ''[[Shinobi III: Return of the Ninja Master]]'' (1993)
 
 
* ''[[Dynamite Headdy]]'' (1994) (with [[Treasure]])
 
* ''[[Dynamite Headdy]]'' (1994) (with [[Treasure]])
 
* ''[[Sonic the Hedgehog 3]]'' (1994) (with [[Sega Technical Institute]])
 
* ''[[Sonic the Hedgehog 3]]'' (1994) (with [[Sega Technical Institute]])
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=== [[Saturn]] ===
 
=== [[Saturn]] ===
* ''[[Gale Racer]]'' (1994)
 
* ''[[Mansion of Hidden Souls]]'' (1994) (with [[System Sacom]])
 
 
* ''[[Hang-On GP]]'' (1995) (with [[Genki]])
 
* ''[[Hang-On GP]]'' (1995) (with [[Genki]])
 
* ''[[Clockwork Knight 2]]'' (1995)
 
* ''[[Clockwork Knight 2]]'' (1995)

Latest revision as of 17:08, 8 November 2024

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Sega CS
Division of Sega Enterprises
Founded: 1995
Defunct: 1996-04-01
Headquarters:
Japan
1995
1996-04-01

Sega CS R&D or Sega Consumer Research and Development Department was a division within Sega Enterprises. It is a continuation of Sega R&D 2. Following the monumental success of Sonic The Hedgehog, Sega's games on console matured further, and motivated Sega to make further original games and expand their scope outside of arcade ports.

In the mid-90's, executive producers started getting credited. Mamoru Shigeta, Yoji Ishii, Makoto Oshitani, Koichi Nagata and Noriyoshi Ohba frequently collaborated during the nineties. By April 1996, Sega employed the system of its AM departments by spinning off separate R&D departments: CS1 headed by Makoto Oshitani, CS2 headed by Noriyoshi Ohba as well as CS3, headed by Yuji Naka, as well as a PC division, called Sega PC, headed by Shun Arai.

Softography



Master System

Mega Drive

Game Gear

Sega 32X

Saturn

List of staff

References

https://www13.atwiki.jp/game_staff/pages/213.html#id_65c1b46a


Timeline of Sega of Japan research and development divisions








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