Difference between revisions of "Cyber Police ESWAT"

From Sega Retro

m (Text replacement - "\| (.*)_source={{num\|([0-9]*)\|page=([0-9]*)\|pdf=(.*)\.pdf}}" to "| $1_source={{magref|$1|$2|$3}}")
 
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:''For the [[Sega Mega Drive]] release of ''Cyber Police ESWAT'', see ''[[ESWAT: City Under Siege]]''.''
+
{{OtherPage|desc=the [[Sega Mega Drive]] release of ''Cyber Police ESWAT''|page=ESWAT: City Under Siege}}
 
{{Bob
 
{{Bob
 
| bobscreen=ESWAT Title.png
 
| bobscreen=ESWAT Title.png
| publisher=[[Sega]], {{Amiga}} {{CPC}} {{ST}} {{C64}} {{Spectrum}} [[US Gold]]
+
| bobscreen2=ESWAT SMS Title.png
| developer=[[Sega AM1]], {{SMS}} [[Sanritsu]] {{Amiga}} {{CPC}} {{Spectrum}} [[Creative Materials]]
+
| bobscreen3=ESWAT Amiga Title.png
 +
| bobscreen4=ESWAT CPC Title.png
 +
| bobscreen5=Notavailable.svg
 +
| bobscreen6=ESWAT C64 Title.png
 +
| bobscreen7=ESWAT Spectrum Title.png
 +
| tab1=System 16
 +
| tab2=Master System
 +
| tab3=Amiga
 +
| tab4=Amstrad CPC
 +
| tab5=Atari ST
 +
| tab6=Commodore 64
 +
| tab7=ZX Spectrum
 +
| publisher={{company|[[Sega Enterprises, Ltd.]]|system=SYS16,SMS}}
 +
{{company|[[U.S. Gold]]|system=Amiga,CPC,ST,C64,Spectrum|region=UK}}
 +
{{company|[[Erbe Software]]|system=C64,Spectrum|region=ES}}
 +
{{company|[[Tec Toy]]|system=SMS|region=Brazil}}
 +
| developer={{company|[[Sega R&D 1]]{{ref|https://web.archive.org/web/20200904154509/https://twitter.com/tsurumy/status/1301909105804677120}}|system=SYS16}}
 +
{{company|[[Sanritsu]]|system=SMS}}
 +
{{company|[[Creative Materials]]|system=Amiga,CPC,Spectrum}}
 +
| support={{company|[[Sega R&D 2]]|system=SMS|role=production}}
 +
| distributor={{company|[[Tec Toy]]|region=BR|system=SMS}}
 
| system=[[Sega System 16]], [[Sega Master System]], Amiga, Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum
 
| system=[[Sega System 16]], [[Sega Master System]], Amiga, Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum
| sounddriver=
+
| sounddriver=    
| peripherals=
+
| players=1
| genre=Action
+
| genre=Action{{fileref|ESWAT SMS EU Box.jpg}}
 
| releases={{releasesArcade
 
| releases={{releasesArcade
| sys16_date_jp=1989-10{{ref|https://sega-interactive.co.jp/special/history/title/e-swat.html}}
+
| sys16_date_jp=1989-10{{fileref|Sega Arcade History JP EnterBrain Book-1.pdf|page=101}}
 
| sys16_date_us=1989
 
| sys16_date_us=1989
 +
| megatech_date_uk=199x
 
}}
 
}}
 
{{releasesSMS
 
{{releasesSMS
 +
| sms_date_us=1990-09{{magref|egm|13|22}}
 +
| sms_code_us=7042
 
| sms_date_eu=1990-11{{magref|mm|2|83}}
 
| sms_date_eu=1990-11{{magref|mm|2|83}}
| sms_rrp_uk=29.99{{fileref|Raze UK 04.pdf|page=36}}{{magref|segapower|13|2}}
 
 
| sms_code_eu=7042
 
| sms_code_eu=7042
| sms_date_us=1990-09{{fileref|EGM US 013.pdf|page=22}}
+
| sms_date_uk=1990-11{{magref|mm|2|83}}
| sms_code_us=7042
+
| sms_code_uk=7042
 +
| sms_rrp_uk=29.99{{magref|raze|4|36}}{{magref|segapower|13|2}}
 
| sms_date_au=1990
 
| sms_date_au=1990
 
| sms_code_au=7042
 
| sms_code_au=7042
 
| sms_date_br=199x
 
| sms_date_br=199x
 
| sms_code_br=026030
 
| sms_code_br=026030
 +
| sms_date_bx=199x
 
}}
 
}}
 
{{releasesHC
 
{{releasesHC
| amiga_date_uk=1990-11{{fileref|CVG UK 107.pdf|page=125}}
+
| amiga_date_uk=1990-11{{magref|cvg|107|125}}
| amiga_rrp_uk=24.99{{fileref|Raze UK 05.pdf|page=32}}
+
| amiga_rrp_uk=24.99{{magref|raze|5|32}}
 
| amiga_date_es=199x
 
| amiga_date_es=199x
| st_date_uk=1990-11{{fileref|CVG UK 107.pdf|page=125}}
+
| st_date_uk=1990-11{{magref|cvg|107|125}}
| st_rrp_uk=24.99{{fileref|Raze UK 05.pdf|page=32}}
+
| st_rrp_uk=24.99{{magref|raze|5|32}}
 
| st_date_es=199x
 
| st_date_es=199x
  
| c64_date_uk_c=1990-11{{fileref|CVG UK 107.pdf|page=125}}
+
| c64_date_uk_c=1990-11{{magref|cvg|107|125}}
| c64_rrp_uk_c=10.99{{fileref|CVG UK 110.pdf|page=17}}
+
| c64_rrp_uk_c=10.99{{magref|cvg|110|17}}
| c64_date_uk_d=1990-11{{fileref|CVG UK 107.pdf|page=125}}
+
| c64_date_uk_d=1990-11{{magref|cvg|107|125}}
 
| c64_rrp_uk_d=14.99
 
| c64_rrp_uk_d=14.99
 
| c64_date_es_c=199x
 
| c64_date_es_c=199x
  
| cpc_date_uk_c=1990-11{{fileref|CVG UK 107.pdf|page=125}}
+
| cpc_date_uk_c=1990-11{{magref|cvg|107|125}}
| cpc_rrp_uk_c=10.99{{fileref|CVG UK 110.pdf|page=17}}
+
| cpc_rrp_uk_c=10.99{{magref|cvg|110|17}}
 
| cpc_date_uk_d=1990
 
| cpc_date_uk_d=1990
| cpc_rrp_uk_d=15.99{{fileref|AmstradAction UK 066.pdf|page=60}}
+
| cpc_rrp_uk_d=15.99{{magref|amstradaction|66|60}}
 
| cpc_date_es_c=199x
 
| cpc_date_es_c=199x
 
| cpc_date_es_d=199x
 
| cpc_date_es_d=199x
  
| spectrum_date_uk_c=1990-11{{fileref|CVG UK 107.pdf|page=125}}
+
| spectrum_date_uk_c=1990-11{{magref|cvg|107|125}}
 
| spectrum_date_es_c=199x
 
| spectrum_date_es_c=199x
 
}}
 
}}
 
}}
 
}}
'''''{{PAGENAME}}''''' (サイバーポリス イースワット) is a side-scrolling shooter game developed by [[Sega]] for the [[Sega System 16]] arcade board in 1989.
+
'''''{{PAGENAME}}''''' (サイバーポリス イースワット) is a side-scrolling shooter game developed by [[Sega R&D 1]] for the [[Sega System 16]] arcade board in 1989.
  
 
==Story==
 
==Story==
''Cyber Police ESWAT'' sees the player as Duke Oda, a police officer accepted into the crime-ridden Liberty City Police Department's top unit, E.S.W.A.T. (Enhanced Special Weapons and Tactics). Duke starts off as a regular human being, but during the course of the game is given a powered exoskeleton to fight against a powerful high-tech crime organisation named "E.Y.E." which is threatening the city. His ultimate goal is to apprehend "Balzar" a mad scientist, when E.Y.E is revealed to be a rogue artificial intelligence computer.
+
''Cyber Police ESWAT'' sees the player as Duke Oda, a Japanese-American police officer accepted into the crime-ridden Liberty City Police Department's top unit, E.S.W.A.T. (Enhanced Special Weapons and Tactics). Duke starts off as a regular human being, but during the course of the game is given a powered exoskeleton (called I.C.E. in the attract sequence, which stands for "Individual Combat Equipment") to fight against a powerful high-tech crime organisation named "E.Y.E." which is threatening the city. His ultimate goal is to apprehend "Balzar" a mad scientist, when E.Y.E is revealed to be a rogue artificial intelligence computer.
  
 
==Gameplay==
 
==Gameplay==
Line 62: Line 86:
 
*'''Heat Charges:''' Launches two powerful bombs that travel around the screen. Strongest weapon in the game.
 
*'''Heat Charges:''' Launches two powerful bombs that travel around the screen. Strongest weapon in the game.
  
 +
===Stages (Arcade Version)===
 +
{{InfoTable|imagewidths=200|
 +
{{InfoRow
 +
| title=Stage 1: Bank Robbery
 +
| screenshot=Notavailable.svg
 +
| desc=Boss: Fatman. He covers himself with a shield to block pistol shots. He will be vulnerable when he lowers his shield to breath a fire ball. Also occasionally rolls on the ground.
 +
}}
 +
{{InfoRow
 +
| title=Stage 2: Hostage Situation
 +
| screenshot=Notavailable.svg
 +
| desc=Boss: Nasty Nick. He uses the hostage as a shield and throws a hard to evade boomerang. Jump up and fire towards his face to damage him. Shooting the hostage does not penalize the player other than giving an ear-piercing shriek. Kicking him will knock Nick down instantly.
 +
}}
 +
{{InfoRow
 +
| title=Stage 3: Truck Stop
 +
| screenshot=Notavailable.svg
 +
| desc=Boss: The Captain. He will swing his anchor towards you like a flail. He can either swing while standing or crouching. He is vulnerable when he throws the anchor towards you. Completing this level will allow player to joing ESWAT unit and wear the power suit.
 +
}}
 +
{{InfoRow
 +
| title=Stage 4: Rooftops
 +
| screenshot=Notavailable.svg
 +
| desc=Boss: Dirty Duffy. He will attack you with his own power armor. Keep the distance from him and fire your arm mounted gatling gun away. He will occasionally jump over you to the other side of the screen.
 +
}}
 +
{{InfoRow
 +
| title=Stage 5: Derelict Building
 +
| screenshot=Notavailable.svg
 +
| desc=Boss: Flamethrower Guy. You will be attacked by multiple enemies and a guy with a flamethrower. He can rapidly reduce your health so, keep distance and fire away.
 +
}}
 +
{{InfoRow
 +
| title=Stage 6: Condemned Block
 +
| screenshot=Notavailable.svg
 +
| desc=Boss: Collapsing Building. Once you enter, Duffy will remotely activate explosives while the building you are in will slowly start to collapse. Stay clear from explosives as they detonate. Once you are out, Duffy will shoot his pistol towards you. A single shot will be enough to make him surrender.
 +
}}
 +
{{InfoRow
 +
| title=Stage 7: China Town
 +
| screenshot=Notavailable.svg
 +
| desc=Boss: Tiger. A tiger will charge towards you. Watch its movements carefully and jump when it is charging and duck when it is jumping over you.
 +
}}
 +
{{InfoRow
 +
| title=Stage 8: Warehouse
 +
| screenshot=Notavailable.svg
 +
| desc=Boss: Gorilla. It will either throw wooden barrels or get close and smash you with its fists. As usual, keep distance and fire away. If it is moving towards you, quickly move forwards and backwards to prevent it from cornering you.
 +
}}
 +
{{InfoRow
 +
| title=Stage 9: Rooftops
 +
| screenshot=Notavailable.svg
 +
| desc=Boss: Monster Truck. Rats Lee will be driving his oversized pick-up. His thugs at the back will throw grenades towards you. If the truck moves all the way backwards, move to the other edge of the screen as he will try to run over you.
 +
}}
 +
{{InfoRow
 +
| title=Stage 10: Dockyard
 +
| screenshot=Notavailable.svg
 +
| desc=Boss: Laser Turrets. A group of laser turrets will move upwards and downwards and fire their lasers. There is a considerable delay between firings so use this momentum to move around and avoid fire.
 +
}}
 +
{{InfoRow
 +
| title=Stage 11: Harbor
 +
| screenshot=Notavailable.svg
 +
| desc=Boss: Personal Flight Platforms. Two men with hovering bikes will fly around and attack you with lasers. They are quite fast so time your shots carefully and always move around to avoid projectiles.
 +
}}
 +
{{InfoRow
 +
| title=Stage 12: Factory
 +
| screenshot=Notavailable.svg
 +
| desc=Boss: Black Devils. Two robots equipped with the same ICE armor player is wearing will attack at the same time. They can jump around and crouch, making them much harder targets than usual.
 +
}}
 +
{{InfoRow
 +
| title=Stage 13: Secret Entrance
 +
| screenshot=Notavailable.svg
 +
| desc=Boss: Incinerator. A moving platform will drop molten iron lumps to the conveyor player is standing. Keep moving right to not to fall to the pitfall on the left and jump over the burning trash. Fire upwards whenever platform is nearby.
 +
}}
 +
{{InfoRow
 +
| title=Stage 14: Armory
 +
| screenshot=Notavailable.svg
 +
| desc=Boss: Mini-Tank. Rockets can be evaded by crouching while gun at the top will only hit you if you jump. Mortar at the back will be a problem however and you must watch avoid it by staying close to the tank or jumping backwards or forwards when it is just about to hit the ground.
 +
}}
 +
{{InfoRow
 +
| title=Stage 15: Balzar's Throne Room
 +
| screenshot=Notavailable.svg
 +
| desc=Balzar's throne will be surrounded by four tesla-coil like weapons. Keep moving around and fire towards each coil until they are destroyed. Heat Charges can bring them down very quickly if you have them.
 +
}}
 +
}}
 
==History==
 
==History==
 
===Legacy===
 
===Legacy===
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==Production credits==
 
==Production credits==
 +
===System 16 version===
 +
While hard to see, a high score table is displayed during the game's attract mode in-between lots of information about the ESWAT suit.
 +
{{creditstable|
 +
*'''Programmer:''' [[Akira Ohe]] (EHO)
 +
*'''Programmer:''' [[Tadashi Kagawa]] (KAG)
 +
*UKE ([[Collision Ukepi]]? Also programmer)
 +
*'''Artist:''' [[Kou Tanaka]] (TNK)
 +
*'''Artist:''' [[Taku Makino]]{{ref|https://twitter.com/Mazin__/status/1666068334943813632}} (MKN)
 +
*'''Music:''' [[Yasuhiro Kawakami]]{{fileref|SS16CSTV3 Album JP Booklet.pdf|page=6}} (KWK)
 +
*'''Design:''' [[Hisaki Nimiya]]{{magref|ssmjp|1998-31|188}} (NYA)
 +
| console=SYS16
 +
| source=In-game high score table
 +
}}
 +
In addition, the "Information On Under" details for the suit hide more of [[Hisaki Nimiya]]'s name.
 +
*'''SA'''-'''KI'''4908
 +
*'''NMY'''-NS250R
 +
*'''IIA'''-ZX400
  
 
===Master System version===
 
===Master System version===
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*'''Planner:''' [[Miya]]
 
*'''Planner:''' [[Miya]]
 
*'''Design:''' [[Miya]], [[T.Asano]], Satokun, Yasukuni
 
*'''Design:''' [[Miya]], [[T.Asano]], Satokun, Yasukuni
*'''Program:''' Kimrom, [[T.Asano]]
+
*'''Program:''' [[Kimrom]], [[T.Asano]]
 
*'''Sound:''' [[Chikako Kamatani|Tarnya]]
 
*'''Sound:''' [[Chikako Kamatani|Tarnya]]
*'''Special Thanks:''' [[Nonchan]], [[Shinichi Kawamoto|S Kawa]], [[Kouji Inokuchi|Kou]], T.Katoh
+
*'''Special Thanks:''' [[Nonchan]], [[Shinichi Kawamoto|S Kawa]], [[Kouji Inokuchi|Kou]], [[T.Katoh]]
 
*'''Presented by:''' [[Sega]]
 
*'''Presented by:''' [[Sega]]
 
| console=SMS
 
| console=SMS
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==Physical scans==
 
==Physical scans==
 
===System 16 version===
 
===System 16 version===
{{ratings
+
{{ratings|SYS16}}
| icon=Arcade
 
| cuser=58
 
| cuser_source={{num|75|page=129|pdf=CommodoreUser UK 75.pdf|pdfpage=129}}
 
| cvg=76
 
| cvg_source={{magref|cvg|96|97}}
 
}}
 
 
{{ScanArcade
 
{{ScanArcade
 
| type=upright
 
| type=upright
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| region=US
 
| region=US
 
| manual=ESWAT System16 US Manual.pdf
 
| manual=ESWAT System16 US Manual.pdf
}}{{ScanArcade
+
}}
| type=upright
+
{{ScanArcade
 
| console=System 16
 
| console=System 16
 
| region=JP
 
| region=JP
 +
| instructioncard1=Notavailable.svg
 +
| instructioncard2=Notavailable.svg
 
}}
 
}}
  
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{{ratings
 
{{ratings
 
| icon=SMS
 
| icon=SMS
| cgtc=81
 
| cgtc_source={{num|3|page=70/71}}
 
| cgtc_1=73
 
| cgtc_source_1={{num|4|page=95|pdf=CGtC UK 04.pdf}}
 
| cvg=73
 
| cvg_source={{magref|cvg|110|116}}
 
 
| hobbyconsolas=50
 
| hobbyconsolas=50
 
| hobbyconsolas_source={{magref|hobbyconsolas|6|40}}
 
| hobbyconsolas_source={{magref|hobbyconsolas|6|40}}
| mm=68
 
| mm_source={{num|2|page=82/83|pdf=MeanMachines UK 02.pdf|pdfpage=82}}
 
| playerone=64
 
| playerone_source={{magref|playerone|4|57}}
 
| pp=39
 
| raze=76
 
| raze_source={{magref|raze|4|36}}
 
| segapower_1=51
 
| segapower_source_1={{num|13|page=24/25|pdf=SegaPower UK 13.pdf|pdfpage=24}}
 
| segapower=40
 
| segapower_source={{num|23|page=56}}
 
| segapro=70
 
| segapro_source={{num|2|page=53|pdf=SegaPro UK 02.pdf|pdfpage=55}}
 
 
}}
 
}}
 
{{Scanbox
 
{{Scanbox
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| cart=
 
| cart=
 
| manual=Cyber Police ESWAT SMS EU Manual.pdf
 
| manual=Cyber Police ESWAT SMS EU Manual.pdf
 +
}}
 +
{{Scanbox
 +
| console=Master System
 +
| region=BX
 +
| front=ESWAT SMS BX Box front.jpg
 +
| cart=
 +
}}{{Scanbox
 +
| console=Master System
 +
| region=AU
 +
| cover=ESWAT SMS AU Box.jpg
 +
| cart=ESWAT SMS AU Cart.jpg
 
}}{{Scanbox
 
}}{{Scanbox
 
| console=Master System
 
| console=Master System
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| cover=ESWAT SMS BR Box.jpg
 
| cover=ESWAT SMS BR Box.jpg
 
| cart=ESWAT SMS BR Cart.jpg
 
| cart=ESWAT SMS BR Cart.jpg
}}{{Scanbox
 
| console=Master System
 
| region=AU
 
| cover=ESWAT SMS AU Box.jpg
 
| cart=ESWAT SMS AU Cart.jpg
 
 
}}
 
}}
 +
 +
===Mega-Tech version===
 
{{Scanbox
 
{{Scanbox
| console=Master System
+
| console=Mega-Tech
| region=Benelux Union
+
| region=
| front=ESWAT SMS BX Box front.jpg
+
| cover=
 
| cart=
 
| cart=
 
}}
 
}}
  
 
===Amiga version===
 
===Amiga version===
{{ratings
+
{{ratings|Amiga}}
| icon=Amiga
 
| cvg=88
 
| cvg_source={{num|110|page=16/17|pdf=CVG UK 110.pdf|pdfpage=16}}
 
| cuamiga=51
 
| cuamiga_source={{num|12|page=72|pdf=CUAmiga UK 012.pdf|pdfpage=72}}
 
| joystick=51
 
| joystick_source={{magref|joystick|12|172}}
 
| raze=81
 
| raze_source={{magref|raze|5|32}}
 
| zzap64=52
 
| zzap64_source={{num|70|page=84|pdf=Zzap64 UK 070.pdf|pdfpage=84}}
 
}}
 
 
{{Scanbox
 
{{Scanbox
 
| console=Amiga
 
| console=Amiga
Line 204: Line 296:
  
 
===Amstrad CPC version===
 
===Amstrad CPC version===
{{ratings
+
{{ratings|CPC}}
| icon=CPC
 
| amstradaction=48
 
| amstradaction_source={{num|66|page=60|pdf=AmstradAction UK 066.pdf|pdfpage=60}}
 
| cvg=88
 
| cvg_source={{num|110|page=16/17|pdf=CVG UK 110.pdf|pdfpage=16}}
 
| joystick=63
 
| joystick_source={{magref|joystick|12|172}}
 
}}
 
 
{{Scanbox
 
{{Scanbox
 
| console=Amstrad CPC
 
| console=Amstrad CPC
Line 218: Line 302:
 
| cover=
 
| cover=
 
| cassette=ESWAT CPC UK Cassette.jpg
 
| cassette=ESWAT CPC UK Cassette.jpg
}}{{Scanbox
+
}}
 +
{{Scanbox
 
| console=Amstrad CPC
 
| console=Amstrad CPC
 
| region=UK (disk)
 
| region=UK (disk)
 
| cover=
 
| cover=
 
| disk=
 
| disk=
}}{{Scanbox
+
}}
 +
{{Scanbox
 
| console=Amstrad CPC
 
| console=Amstrad CPC
 
| region=ES (cassette)
 
| region=ES (cassette)
Line 231: Line 317:
 
| square=yes
 
| square=yes
 
| cassette=ESWAT CPC ES Cassette.jpg
 
| cassette=ESWAT CPC ES Cassette.jpg
}}{{Scanbox
+
}}
 +
{{Scanbox
 
| console=Amstrad CPC
 
| console=Amstrad CPC
 
| region=ES (disk)
 
| region=ES (disk)
 
| cover=
 
| cover=
 
| disk=ESWAT CPC ES Disk.jpg
 
| disk=ESWAT CPC ES Disk.jpg
 +
}}
 +
{{Scanbox
 +
| console=Amstrad CPC
 +
| region=ES (Especial 8 Bits)
 +
| cover=
 +
| cart=
 
}}
 
}}
  
 
===Atari ST version===
 
===Atari ST version===
{{ratings
+
{{ratings|ST}}
| icon=ST
 
| cvg=55
 
| cvg_source={{magref|cvg|111|62}}
 
| joystick=47
 
| joystick_source={{magref|joystick|12|172}}
 
| raze=80
 
| raze_source={{magref|raze|5|32}}
 
| staction=67
 
| staction_source={{num|34|page=32/33|pdf=STAction UK 34.pdf|pdfpage=34}}
 
}}
 
 
{{Scanbox
 
{{Scanbox
 
| console=Atari ST
 
| console=Atari ST
Line 263: Line 346:
  
 
===Commodore 64 version===
 
===Commodore 64 version===
{{ratings
+
{{ratings|C64}}
| icon=C64
 
| cvg=88
 
| cvg_source={{num|110|page=16/17|pdf=CVG UK 110.pdf|pdfpage=16}}
 
| yc=80
 
| yc_source={{num|76|page=36/37|pdf=YourCommodore UK 76.pdf|pdfpage=36}}
 
| zzap64=49
 
| zzap64_source={{num|70|page=84|pdf=Zzap64 UK 070.pdf|pdfpage=84}}
 
| zzapit=61
 
| zzapit_source={{num|54|page=58/59|pdf=Zzap IT 54.pdf|pdfpage=58}}
 
}}
 
 
{{Scanbox
 
{{Scanbox
 
| console=Commodore 64
 
| console=Commodore 64
 
| region=UK (cassette)
 
| region=UK (cassette)
 
| cover=ESWAT C64 UK Box Cassette.jpg
 
| cover=ESWAT C64 UK Box Cassette.jpg
}}{{Scanbox
+
| cassette=ESWAT C64 UK Cassette.jpg
 +
| manual=ESWAT C64 UK Instructions.pdf
 +
| item1=ESWAT C64 UK Leaflet.pdf
 +
| item1name=Leaflet
 +
}}
 +
{{Scanbox
 
| console=Commodore 64
 
| console=Commodore 64
 
| region=UK (disk)
 
| region=UK (disk)
 
| cover=
 
| cover=
}}{{Scanbox
+
}}
 +
{{Scanbox
 
| console=Commodore 64
 
| console=Commodore 64
 
| region=ES
 
| region=ES
Line 289: Line 368:
  
 
===ZX Spectrum version===
 
===ZX Spectrum version===
{{ratings
+
{{ratings|Spectrum}}
| icon=Spectrum
 
| ysinclair=68
 
| ysinclair_source={{num|63|page=68|pdf=YourSinclair UK 63.pdf|pdfpage=68}}
 
}}
 
 
{{Scanbox
 
{{Scanbox
 
| console=ZX Spectrum
 
| console=ZX Spectrum
Line 299: Line 374:
 
| front=ESWAT Spectrum UK Box Front.jpg
 
| front=ESWAT Spectrum UK Box Front.jpg
 
| cassette=ESWAT Spectrum UK Cassette.jpg
 
| cassette=ESWAT Spectrum UK Cassette.jpg
}}{{Scanbox
+
}}
 +
{{Scanbox
 
| console=ZX Spectrum
 
| console=ZX Spectrum
| region=ES
+
| region=ES (Especial 8 Bits)
 
| cover=ESWAT Spectrum EU Inlay Erbe.jpg
 
| cover=ESWAT Spectrum EU Inlay Erbe.jpg
 
| cart=
 
| cart=
Line 311: Line 387:
 
{{rom|SMS|sha1=075297D2F3A8EC4C399EAEAB6B60E246E11B41FE|md5=DE328CDE27324C8D591F740DB0CB2866|crc32=C4BB1676|size=256kB|date= |source=Cartridge (EU/US)|comments=|quality=|prototype=}}
 
{{rom|SMS|sha1=075297D2F3A8EC4C399EAEAB6B60E246E11B41FE|md5=DE328CDE27324C8D591F740DB0CB2866|crc32=C4BB1676|size=256kB|date= |source=Cartridge (EU/US)|comments=|quality=|prototype=}}
 
{{rom|SMS|sha1=C481B4E5CA136FBB4105AE465259125392FAFFD3|md5=36A5339CEF97D0A5757DB4FD81B4ABF3|crc32=C10FCE39|size=256kB|date= |source=Cartridge (EU/US)|comments=(Alt)|quality=|prototype=}}
 
{{rom|SMS|sha1=C481B4E5CA136FBB4105AE465259125392FAFFD3|md5=36A5339CEF97D0A5757DB4FD81B4ABF3|crc32=C10FCE39|size=256kB|date= |source=Cartridge (EU/US)|comments=(Alt)|quality=|prototype=}}
 +
{{rom|SMS|sha1=855c2f54b700663cedd6484aab396d849dcb5290|md5=f81a3f6375fe5ca9e969d3bad90bd242|crc32=4f20694a|size=256kB|date= |source=EPROM cartridge|comments=|quality=|prototype=yes|protoname=Master System prototype A}}
 +
{{rom|SMS|sha1=12c5005f8a0d78c75704b61bf87961875b9d29d4|md5=5bd644ec21c7c2c5995cfaef0727383f|crc32=f7ca9801|size=256kB|date= |source=EPROM cartridge|comments=|quality=|prototype=yes|protoname=Master System prototype B}}
 +
{{rom|SMS|sha1=63fa1fcbf941b0e0ce601b3094c6c31f997c95d8|md5=37083a8d3ead6b5be8dd138de1c4166e|crc32=fd91cc7e|size=256kB|date= |source=EPROM cartridge|comments=|quality=|prototype=yes|protoname=Master System prototype C}}
 
}}
 
}}
  

Latest revision as of 20:30, 8 November 2024

For the Sega Mega Drive release of Cyber Police ESWAT, see ESWAT: City Under Siege.

n/a

  • System 16
  • Master System
  • Amiga
  • Amstrad CPC
  • Atari ST
  • Commodore 64
  • ZX Spectrum

ESWAT Title.png

ESWAT SMS Title.png

ESWAT Amiga Title.png

ESWAT CPC Title.png

Notavailable.svg

ESWAT C64 Title.png

ESWAT Spectrum Title.png

Cyber Police ESWAT
System(s): Sega System 16, Sega Master System, Amiga, Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum
Publisher:
Arcade (System 16)
Sega Master System
Sega Enterprises, Ltd.
Amiga
Amstrad CPC
Atari ST
Commodore 64
ZX Spectrum
U.S. Gold (UK)
Commodore 64
ZX Spectrum
Erbe Software (ES)
Sega Master System
Tec Toy (Brazil)
Developer:
Supporting companies:
Distributor:
Sega Master System
Tec Toy (BR)
Genre: Action[2]

















Number of players: 1
Release Date RRP Code
Arcade (System 16)
JP
¥? ?
Arcade (System 16)
US
$? ?
Arcade (Mega-Tech System)
UK
£? ?

























Sega Master System
US
7042
Sega Master System
EU
7042
Sega Master System
BX
Sega Master System
UK
£29.9929.99[6][7] 7042
Sega Master System
AU
7042
Sega Master System
BR
026030
Amiga
ES
Amiga
UK
£24.9924.99[9]
Atari ST
ES
Atari ST
UK
£24.9924.99[9]
Amstrad CPC
ES
(Cassette)
Amstrad CPC
ES
(Disk)
Amstrad CPC
UK
(Cassette)
£10.9910.99[10]
Amstrad CPC
UK
(Disk)
£15.9915.99[11]
Commodore 64
ES
(Cassette)
Commodore 64
UK
(Cassette)
£10.9910.99[10]
Commodore 64
UK
(Disk)
£14.9914.99
ZX Spectrum
ES
(Cassette)
ZX Spectrum
UK
(Cassette)

Cyber Police ESWAT (サイバーポリス イースワット) is a side-scrolling shooter game developed by Sega R&D 1 for the Sega System 16 arcade board in 1989.

Story

Cyber Police ESWAT sees the player as Duke Oda, a Japanese-American police officer accepted into the crime-ridden Liberty City Police Department's top unit, E.S.W.A.T. (Enhanced Special Weapons and Tactics). Duke starts off as a regular human being, but during the course of the game is given a powered exoskeleton (called I.C.E. in the attract sequence, which stands for "Individual Combat Equipment") to fight against a powerful high-tech crime organisation named "E.Y.E." which is threatening the city. His ultimate goal is to apprehend "Balzar" a mad scientist, when E.Y.E is revealed to be a rogue artificial intelligence computer.

Gameplay

ESWAT is a run-and-gun game in which the player must eliminate threats approaching from either side of the screen. After completing a few missions, player is accepted to the elite E.S.W.A.T. unit and given a power suit and special weapons. Each stage is divided to several levels, and a boss is waiting at the end of each stage.

Power-Ups

  • Bullets: Increase the number of bullets player has.
  • Plasma Cannon: Powerful energy weapon that penetrates through enemies in a straight line.
  • Multi-Shot: Opens fire to all targets in front of the player in a 90 degrees angle.
  • Heat Charges: Launches two powerful bombs that travel around the screen. Strongest weapon in the game.

Stages (Arcade Version)

Notavailable.svg

Stage 1: Bank Robbery
Boss: Fatman. He covers himself with a shield to block pistol shots. He will be vulnerable when he lowers his shield to breath a fire ball. Also occasionally rolls on the ground.

Notavailable.svg

Stage 2: Hostage Situation
Boss: Nasty Nick. He uses the hostage as a shield and throws a hard to evade boomerang. Jump up and fire towards his face to damage him. Shooting the hostage does not penalize the player other than giving an ear-piercing shriek. Kicking him will knock Nick down instantly.

Notavailable.svg

Stage 3: Truck Stop
Boss: The Captain. He will swing his anchor towards you like a flail. He can either swing while standing or crouching. He is vulnerable when he throws the anchor towards you. Completing this level will allow player to joing ESWAT unit and wear the power suit.

Notavailable.svg

Stage 4: Rooftops
Boss: Dirty Duffy. He will attack you with his own power armor. Keep the distance from him and fire your arm mounted gatling gun away. He will occasionally jump over you to the other side of the screen.

Notavailable.svg

Stage 5: Derelict Building
Boss: Flamethrower Guy. You will be attacked by multiple enemies and a guy with a flamethrower. He can rapidly reduce your health so, keep distance and fire away.

Notavailable.svg

Stage 6: Condemned Block
Boss: Collapsing Building. Once you enter, Duffy will remotely activate explosives while the building you are in will slowly start to collapse. Stay clear from explosives as they detonate. Once you are out, Duffy will shoot his pistol towards you. A single shot will be enough to make him surrender.

Notavailable.svg

Stage 7: China Town
Boss: Tiger. A tiger will charge towards you. Watch its movements carefully and jump when it is charging and duck when it is jumping over you.

Notavailable.svg

Stage 8: Warehouse
Boss: Gorilla. It will either throw wooden barrels or get close and smash you with its fists. As usual, keep distance and fire away. If it is moving towards you, quickly move forwards and backwards to prevent it from cornering you.

Notavailable.svg

Stage 9: Rooftops
Boss: Monster Truck. Rats Lee will be driving his oversized pick-up. His thugs at the back will throw grenades towards you. If the truck moves all the way backwards, move to the other edge of the screen as he will try to run over you.

Notavailable.svg

Stage 10: Dockyard
Boss: Laser Turrets. A group of laser turrets will move upwards and downwards and fire their lasers. There is a considerable delay between firings so use this momentum to move around and avoid fire.

Notavailable.svg

Stage 11: Harbor
Boss: Personal Flight Platforms. Two men with hovering bikes will fly around and attack you with lasers. They are quite fast so time your shots carefully and always move around to avoid projectiles.

Notavailable.svg

Stage 12: Factory
Boss: Black Devils. Two robots equipped with the same ICE armor player is wearing will attack at the same time. They can jump around and crouch, making them much harder targets than usual.

Notavailable.svg

Stage 13: Secret Entrance
Boss: Incinerator. A moving platform will drop molten iron lumps to the conveyor player is standing. Keep moving right to not to fall to the pitfall on the left and jump over the burning trash. Fire upwards whenever platform is nearby.

Notavailable.svg

Stage 14: Armory
Boss: Mini-Tank. Rockets can be evaded by crouching while gun at the top will only hit you if you jump. Mortar at the back will be a problem however and you must watch avoid it by staying close to the tank or jumping backwards or forwards when it is just about to hit the ground.

Notavailable.svg

Stage 15: Balzar's Throne Room
Balzar's throne will be surrounded by four tesla-coil like weapons. Keep moving around and fire towards each coil until they are destroyed. Heat Charges can bring them down very quickly if you have them.

History

Legacy

Cyber Police ESWAT's moderate success saw it ported to multiple platforms. Sega brought it to the Sega Master System in 1990, and U.S. Gold were given the license to publish versions for home computers, including the Amiga, Amstrad CPC, Atari ST, Commodore 64 and ZX Spectrum.

A "sequel" or "remake" in the form of ESWAT: City Under Siege was released for the Sega Mega Drive in 1990. Cyber Police ESWAT and ESWAT: City Under Siege are frequently mistaken to be the same game, but although both share a similar gameplay style, the Mega Drive game is very different.

Production credits

System 16 version

While hard to see, a high score table is displayed during the game's attract mode in-between lots of information about the ESWAT suit.

Source:
In-game high score table

In addition, the "Information On Under" details for the suit hide more of Hisaki Nimiya's name.

  • SA-KI4908
  • NMY-NS250R
  • IIA-ZX400

Master System version


Magazine articles

Main article: Cyber Police ESWAT/Magazine articles.

Promotional material

Main article: Cyber Police ESWAT/Promotional material.

Artwork

Physical scans

System 16 version

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
(UK)
58
[15]
(UK)
76
[16]
Arcade (System 16)
67
Based on
2 reviews

Cyber Police ESWAT

System 16, US
ESWAT System16 US Manual.pdf
Manual
System 16, JP
Notavailable.svgNotavailable.svg
Instuction card(s)

Master System version

Sega Retro Average 
Publication Score Source
50 [17]
Sega Master System
50
Based on
1 review
Sega Retro Average 
Publication Version Score
(DE)
55
[18]
(UK)
69
[19]
(UK)
81
[20]
(UK)
73
[21]
(UK) PAL
59
[22]
(UK) PAL
71
[23]
(UK)
73
[24]
(US) NTSC-U
50
[4]
(UK)
68
[25]
(US) NTSC-U
58
[26]
(UK) PAL
68
[27]
(UK)
59
[28]
(FR)
64
[29]
(DE)
39
[30]
(UK) PAL
76
[6]
(UK) PAL
51
[31]
(UK) PAL
25
[32]
(UK)
70
[33]
(UK) PAL
71
[34]
(DE)
32
[35]
Sega Master System
61
Based on
20 reviews

Cyber Police ESWAT

Master System, US
ESWAT SMS US Box.jpg
Cover
Eswat sms us manual.pdf
Manual
Master System, EU
ESWAT SMS EU Box.jpg
Cover
Cyber Police ESWAT SMS EU Manual.pdf
Manual
Master System, BX
ESWAT SMS BX Box front.jpg
Cover
Master System, AU
ESWAT SMS AU Box.jpg
Cover
ESWAT SMS AU Cart.jpg
Cart
Master System, BR (cardboard)
ESWAT SMS BR Box Cardboard.jpg
Cover
ESWAT SMS BR Cart.jpg
Cart
ESWAT SMS BR Manual.pdf
Manual
Master System, BR
ESWAT SMS BR Box.jpg
Cover
ESWAT SMS BR Cart.jpg
Cart

Mega-Tech version

Mega-Tech,

Amiga version

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
(UK)
51
[36]
(UK)
88
[37]
(FR)
51
[38]
(DE)
44
[39]
(UK)
81
[9]
(UK)
52
[40]
Amiga
61
Based on
6 reviews

Cyber Police ESWAT

Amiga, UK

ESWAT Amiga UK Disk1.jpg
Disk 1
Amiga, ES

Amstrad CPC version

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
(UK)
48
[11]
(UK)
88
[37]
(FR)
63
[38]
Amstrad CPC
66
Based on
3 reviews

Cyber Police ESWAT

Amstrad CPC, UK (cassette)

ESWAT CPC UK Cassette.jpg
Cassette
Amstrad CPC, UK (disk)

Amstrad CPC, ES (cassette)
ESWAT CPC ES Box Back Cassette.jpgNospine-small.pngESWAT CPC ES Box Front Cassette.jpg
Cover
ESWAT CPC ES Cassette.jpg
Cassette
Amstrad CPC, ES (disk)

ESWAT CPC ES Disk.jpg
Disk
Amstrad CPC, ES (Especial 8 Bits)

Atari ST version

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
(UK)
55
[41]
(FR)
47
[38]
(UK)
80
[9]
(UK)
67
[42]
(UK)
31
[43]
Atari ST
56
Based on
5 reviews

Cyber Police ESWAT

Atari ST, UK
ESWAT ST UK Box Back.jpgNospine.pngESWAT ST UK Box Front.jpg
Cover
Atari ST, ES

Commodore 64 version

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
(FI)
72
[44]
(UK)
88
[37]
(DE)
47
[39]
(UK)
80
[45]
(UK)
49
[40]
(IT)
61
[46]
Commodore 64
66
Based on
6 reviews

Cyber Police ESWAT

Commodore 64, UK (cassette)
ESWAT C64 UK Box Cassette.jpg
Cover
ESWAT C64 UK Cassette.jpg
Cassette
ESWAT C64 UK Instructions.pdf
Manual
ESWAT C64 UK Leaflet.pdf
Leaflet
Commodore 64, UK (disk)

Commodore 64, ES

ZX Spectrum version

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
(UK)
68
[47]
ZX Spectrum
68
Based on
1 review

Cyber Police ESWAT

ZX Spectrum, UK
ESWAT Spectrum UK Box Front.jpg
Cover
ESWAT Spectrum UK Cassette.jpg
Cassette
ZX Spectrum, ES (Especial 8 Bits)
ESWAT Spectrum EU Inlay Erbe.jpg
Cover

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Master System
 ?
CRC32 c4bb1676
MD5 de328cde27324c8d591f740db0cb2866
SHA-1 075297d2f3a8ec4c399eaeab6b60e246e11b41fe
256kB Cartridge (EU/US)
Sega Master System
 ?
CRC32 c10fce39
MD5 36a5339cef97d0a5757db4fd81b4abf3
SHA-1 c481b4e5ca136fbb4105ae465259125392faffd3
256kB Cartridge (EU/US) (Alt)
Sega Master System
 ?
CRC32 4f20694a
MD5 f81a3f6375fe5ca9e969d3bad90bd242
SHA-1 855c2f54b700663cedd6484aab396d849dcb5290
256kB EPROM cartridge Page
Sega Master System
 ?
CRC32 f7ca9801
MD5 5bd644ec21c7c2c5995cfaef0727383f
SHA-1 12c5005f8a0d78c75704b61bf87961875b9d29d4
256kB EPROM cartridge Page
Sega Master System
 ?
CRC32 fd91cc7e
MD5 37083a8d3ead6b5be8dd138de1c4166e
SHA-1 63fa1fcbf941b0e0ce601b3094c6c31f997c95d8
256kB EPROM cartridge Page

References

  1. @tsurumy on Twitter (Wayback Machine: 2020-09-04 15:45)
  2. File:ESWAT SMS EU Box.jpg
  3. Sega Arcade History, Enterbrain, page 101
  4. 4.0 4.1 Electronic Gaming Monthly, "August 1990" (US; 1990-xx-xx), page 22
  5. 5.0 5.1 Mean Machines, "November 1990" (UK; 1990-10-29), page 83
  6. 6.0 6.1 Raze, "February 1991" (UK; 1990-12-20), page 36
  7. Sega Power, "December 1990" (UK; 1990-11-01), page 2
  8. 8.0 8.1 8.2 8.3 8.4 8.5 Computer & Video Games, "October 1990" (UK; 1990-09-16), page 125
  9. 9.0 9.1 9.2 9.3 Raze, "March 1991" (UK; 1991-01-31), page 32
  10. 10.0 10.1 Computer & Video Games, "January 1991" (UK; 1990-12-15), page 17
  11. 11.0 11.1 Amstrad Action, "March 1991" (UK; 1991-02-21), page 60
  12. @Mazin__ on Twitter
  13. File:SS16CSTV3 Album JP Booklet.pdf, page 6
  14. Sega Saturn Magazine, "1998-31 (1998-10-30)" (JP; 1998-10-16), page 188
  15. Commodore User, "December 1989" (UK; 1989-11-26), page 129
  16. Computer & Video Games, "November 1989" (UK; 1989-10-16), page 97
  17. Hobby Consolas, "Marzo 1992" (ES; 1992-0x-xx), page 40
  18. Aktueller Software Markt, "November 1990" (DE; 1990-10-26), page 132
  19. (UK) (+0:00)
  20. Complete Guide to Consoles, "Volume III" (UK; 1990-08-xx), page 70
  21. Complete Guide to Consoles, "Volume IV" (UK; 1990-11-xx), page 95
  22. The Complete Guide to Sega, "" (UK; 1991-05-xx), page 55
  23. Console XS, "June/July 1992" (UK; 1992-04-23), page 140
  24. Computer & Video Games, "January 1991" (UK; 1990-12-15), page 116
  25. Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 134
  26. Mega Play, "November/December 1990" (US; 1990-xx-xx), page 31
  27. Mean Machines, "November 1990" (UK; 1990-10-29), page 82
  28. Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 133
  29. Player One, "Décembre 1990" (FR; 1990-xx-xx), page 57
  30. Power Play, "1/91" (DE; 1990-12-14), page 180
  31. Sega Power, "December 1990" (UK; 1990-11-01), page 24
  32. Sega Power, "October 1991" (UK; 1991-09-05), page 56
  33. Sega Pro, "December 1991" (UK; 1991-11-21), page 55
  34. Sega Pro, "April 1993" (UK; 1993-03-11), page 70
  35. Video Games, "1/91" (DE; 1991-03-27), page 76
  36. CU Amiga, "February 1991" (UK; 1991-01-xx), page 72
  37. 37.0 37.1 37.2 Computer & Video Games, "January 1991" (UK; 1990-12-15), page 20
  38. 38.0 38.1 38.2 Joystick, "Janvier 1991" (FR; 199x-xx-xx), page 172
  39. 39.0 39.1 Power Play, "3/91" (DE; 1991-02-15), page 120
  40. 40.0 40.1 Zzap!64, "February 1991" (UK; 1991-xx-xx), page 84
  41. Computer & Video Games, "February 1991" (UK; 1991-01-16), page 62
  42. ST Action, "February 1991" (UK; 1991-01-xx), page 34
  43. ST Format, "February 1991" (UK; 1991-01-10), page 99
  44. C-Lehti, "1/91" (FI; 1991-12-14), page 54
  45. Your Commodore, "February 1991" (UK; 1991-01-25), page 36
  46. Zzap!, "Marzo 1991" (IT; 1991-xx-xx), page 58
  47. Your Sinclair, "March 1991" (UK; 1991-02-07), page 68


Cyber Police ESWAT

ESWAT Title.png

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