Difference between revisions of "Strike Fighter"

From Sega Retro

m (Text replace - "Sega Mega CD" to "Sega Mega-CD")
 
(23 intermediate revisions by 9 users not shown)
Line 1: Line 1:
 
{{Bob
 
{{Bob
 
| bobscreen=StrikeFighter title.png
 
| bobscreen=StrikeFighter title.png
| screenwidth=
+
| publisher=[[Sega Enterprises, Ltd.]]
| title=
+
| developer=[[Sega R&D 8]]
| publisher=[[Sega]]
 
| developer=[[Sega AM2]]
 
 
| system=[[Sega Y Board]]
 
| system=[[Sega Y Board]]
| romsize=
 
 
| sounddriver=
 
| sounddriver=
 
| peripherals=
 
| peripherals=
 
| players=1
 
| players=1
 
| genre=Shoot-'em-Up
 
| genre=Shoot-'em-Up
| releases={{releases
+
| releases={{releasesArcade
| arcade_date_jp=1991
+
| ybd_date_jp=1991-06
 
}}
 
}}
 
}}
 
}}
{{stub}}'''''Strike Fighter''''' is an arcade game released for [[Sega Y Board]] hardware in 1991. It is a sequel to ''[[G-LOC: Air Battle]]'', which itself is now seen as a spin-off of the ''[[:Category:After Burner|After Burner]]'' franchise.
+
{{stub}}'''''{{PAGENAME}}''''' (ストライクファイター) is [[Sega Y Board]] arcade combat flying game developed by [[Sega R&D 8]] and manufactured by [[Sega Enterprises, Ltd.]] A spin-off of the popular [[Studio 128]] series ''[[After Burner]]'', the game is a spiritual evolution of the developer's earlier 1990 arcade title ''[[G-LOC: Air Battle]]'', and was released exclusively to Japanese arcades in June 1991.
  
''Strike Fighter'', like ''G-LOC'' primarily takes place from a cockpit view, where the player is tasked with shooting down enemy planes (while making sure not to be shot down themselves). Also like ''G-LOC'', the game pans out to a third-person perspective if an enemy is on your tail.  The major difference between the two is that whereas ''G-LOC'' uses a goal-based mission system, ''Strike Fighter''<nowiki>'</nowiki>s levels are similar in design to ''After Burner''<nowiki>'</nowiki>s, simply finishing when the player reaches a certain distance.
+
While Strike Fighter has never seen any home ports in its original form, the game was brought to the [[FM Towns]] in 1992 as ''[[After Burner III]]'', marketed as a mainline ''[[After Burner]]'' game; this port would later arrive on the [[Sega Mega-CD]] courtesy of developer [[CRI]] later that year.
  
''Strike Fighter'' saw most of its content re-branded as ''[[After Burner III]]'' for the [[Sega Mega-CD]]. The main difference between the two from a gameplay perspective is that ''After Burner III'' always gives users the option of playing from a third-person perspective. ''Strike Fighter'' on its own has not been ported to any home consoles.
+
==Gameplay==
 +
''Strike Fighter'', like ''G-LOC'' primarily takes place from a cockpit view, where the player is tasked with shooting down enemy planes (while making sure not to be shot down themselves). Also like ''G-LOC'', the game pans out to a third-person perspective if an enemy is on your tail. The major difference between the two is that whereas ''G-LOC'' uses a goal-based mission system, ''Strike Fighter''<nowiki>'</nowiki>s levels are similar in design to ''After Burner''<nowiki>'</nowiki>s, simply finishing when the player reaches a certain distance.
  
==Physcial Scans==
+
===Stages===
{{Scanflyer
+
{{InfoTable|imagewidths=200|
 +
{{InfoRow
 +
| title=Stage 01
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Stage 02
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Stage 03
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Stage 04
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Stage 05
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Stage 06
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Stage 07
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Stage 08
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Stage 09
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Stage 10
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Stage 11
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Stage 12
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Stage 13
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Stage 14
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Stage 15
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
}}
 +
 
 +
==Versions==
 +
''Strike Fighter'' saw most of its content re-branded as ''[[After Burner III]]'' for the [[FM Towns]] and [[Sega Mega-CD]]. The main difference between the two from a gameplay perspective is that ''After Burner III'' always gives users the option of playing from a third-person perspective. ''Strike Fighter'' on its own has not been ported to any home consoles.
 +
 
 +
==Production credits==
 +
{{mainArticle|{{PAGENAME}}/Production credits}}
 +
 
 +
==Promotional material==
 +
{{gallery
 +
|{{gitem|StrikeFighter YBoard JP Flyer.jpg|JP flyer}}
 +
}}
 +
 
 +
==Physical scans==
 +
{{ScanArcade
 +
| type=upright
 
| console=Y Board
 
| console=Y Board
 
| region=JP
 
| region=JP
| page1=StrikeFighter YBoard JP Flyer.jpg
 
 
}}
 
}}
  
{{Clear}}
+
==References==
 +
<references/>
 +
 
 +
{{StrikeFighterOmni}}
 
{{AfterBurner}}
 
{{AfterBurner}}
 
[[Category:Y Board games]]
 

Latest revision as of 21:15, 8 November 2024

n/a

StrikeFighter title.png

Strike Fighter
System(s): Sega Y Board
Publisher: Sega Enterprises, Ltd.
Developer:
Genre: Shoot-'em-Up

















Number of players: 1
Release Date RRP Code
Arcade (Y Board)
JP
¥? ?



























This short article is in need of work. You can help Sega Retro by adding to it.


Strike Fighter (ストライクファイター) is Sega Y Board arcade combat flying game developed by Sega R&D 8 and manufactured by Sega Enterprises, Ltd. A spin-off of the popular Studio 128 series After Burner, the game is a spiritual evolution of the developer's earlier 1990 arcade title G-LOC: Air Battle, and was released exclusively to Japanese arcades in June 1991.

While Strike Fighter has never seen any home ports in its original form, the game was brought to the FM Towns in 1992 as After Burner III, marketed as a mainline After Burner game; this port would later arrive on the Sega Mega-CD courtesy of developer CRI later that year.

Gameplay

Strike Fighter, like G-LOC primarily takes place from a cockpit view, where the player is tasked with shooting down enemy planes (while making sure not to be shot down themselves). Also like G-LOC, the game pans out to a third-person perspective if an enemy is on your tail. The major difference between the two is that whereas G-LOC uses a goal-based mission system, Strike Fighter's levels are similar in design to After Burner's, simply finishing when the player reaches a certain distance.

Stages

Notavailable.svg

Stage 01

Notavailable.svg

Stage 02

Notavailable.svg

Stage 03

Notavailable.svg

Stage 04

Notavailable.svg

Stage 05

Notavailable.svg

Stage 06

Notavailable.svg

Stage 07

Notavailable.svg

Stage 08

Notavailable.svg

Stage 09

Notavailable.svg

Stage 10

Notavailable.svg

Stage 11

Notavailable.svg

Stage 12

Notavailable.svg

Stage 13

Notavailable.svg

Stage 14

Notavailable.svg

Stage 15

Versions

Strike Fighter saw most of its content re-branded as After Burner III for the FM Towns and Sega Mega-CD. The main difference between the two from a gameplay perspective is that After Burner III always gives users the option of playing from a third-person perspective. Strike Fighter on its own has not been ported to any home consoles.

Production credits

Main article: Strike Fighter/Production credits.

Promotional material

StrikeFighter YBoard JP Flyer.jpg
JP flyer
StrikeFighter YBoard JP Flyer.jpg

Physical scans

Y Board, JP

References


Strike Fighter

StrikeFighter title.png

Main page | Comparisons | Credits | Magazine articles | Reception


Music: Strike Fighter (1991)

No results



Games in the After Burner Series
Arcade
After Burner (1987) | After Burner II (home computers) (1987) | G-LOC: Air Battle (home computers) (1990) | Strike Fighter (1991) | Sky Target (1995) | Sega Strike Fighter (2000) | After Burner Climax (2006)
Sega Master System
After Burner (1987) | G-LOC: Air Battle (1991)
LCD handheld game
After Burner (1988)
Sega Mega Drive
After Burner II (1990) | G-LOC: Air Battle (1993)
Sega Game Gear
G-LOC: Air Battle (1990)
Sega Mega-CD
After Burner III (1992)
Sega 32X
After Burner Complete (1995)
Sega Saturn
Sega Ages After Burner II (1996) | Sky Target (1997)
Windows PC
Sky Target (1997)
Mobile phone
After Burner II (200x) | After Burner II DX (2007)
Sony PlayStation 2
Sega Ages 2500 Series Vol. 10: After Burner II (2004)
Sony PlayStation Portable
After Burner: Black Falcon (2007)
Xbox 360
Sony PlayStation 3
After Burner Climax (2010)
Nintendo 3DS
3D After Burner II (2013)
Google Android OS
iOS
After Burner Climax (2013)
After Burner related media
Music
Sega Game Music Vol. 3 After Burner (1987) | After Burner (1990) | Strike Fighter (1991) | Yu Suzuki Produce After Burner II (1997) | Yu Suzuki Produce G-LOC/R360/Virtua Racing (1998) | After Burner Climax Sound Track (2006) | After Burner 20th Anniversary Box (2007) | After Burner II (2018) | G-LOC Air Battle: Series Music Collection (2020)
Film
After Burner (1987) | After Burner / Super Hang-On (1987)