Difference between revisions of "Keith Robinson"

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{{PersonBob
 
{{PersonBob
 
| image=KeithRobinson.png
 
| image=KeithRobinson.png
| birthplace=[[wikipedia:United States|United States]]
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| name=Norman Keith Robinson
| dob=
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| birthplace=[[wikipedia:Inglewood, California|Inglewood, California, United States]]{{ref|https://web.archive.org/web/20211011065344/https://www.findagrave.com/memorial/180411045/norman-keith-robinson}}
| dod=
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| dob=1955-09-09{{ref|https://web.archive.org/web/20211011065344/https://www.findagrave.com/memorial/180411045/norman-keith-robinson}}
| company=[[Mattel|Mattel Electronics]], [[Realtime Associates]], [[Rage Software]]
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| dod=2017-06-14{{ref|https://web.archive.org/web/20211011065344/https://www.findagrave.com/memorial/180411045/norman-keith-robinson}}
| role=Programmer, Designer
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| deathplace=[[wikipedia:El Segundo, California|El Segundo, California, United States]]{{ref|https://web.archive.org/web/20211011065344/https://www.findagrave.com/memorial/180411045/norman-keith-robinson}}
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| employment={{Employment
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| company=[[Mattel Electronics]]
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| notsega=yes
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}}
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{{Employment
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| company=[[Realtime Associates]]
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| notsega=yes
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}}
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{{Employment
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| company=[[Rage Software]]
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| notsega=yes
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}}
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| role=Programmer, Designer, Endorser
 
| education=
 
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}}{{sub-stub}}'''{{PAGENAME}}''' was an American video game programmer and designer, most known for heading development of the [[wikipedia:Intellivision|Mattel Intellivision]]. A pioneering figure in the early North American video game industry, Robinson would later work with developers [[Realtime Associates]] and [[Rage Software]], and notably produced a [[Sega Mega Drive]] game based off his 1985 comic strip series ''Making It'', ''[[Normy's Beach Babe-O-Rama]]''.{{ref|https://easyreadernews.com/robinson-video-game-maker-making-beach-cartoonist/}}{{ref|https://tcrf.net/Normy%27s_Beach_Babe-O-Rama}}
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}}{{sub-stub}}'''Norman Keith Robinson''', commonly known as '''Keith Robinson''', was an American video game programmer and designer, most known for heading development of the [[wikipedia:Intellivision|Mattel Intellivision]]. A pioneering figure in the early North American video game industry, Robinson would later work with developers [[Realtime Associates]] and [[Rage Software]], and notably produced a [[Sega Mega Drive]] game based on his 1985 comic strip series ''Making It'', ''[[Normy's Beach Babe-O-Rama]]''.{{ref|https://easyreadernews.com/robinson-video-game-maker-making-beach-cartoonist/}}{{ref|https://tcrf.net/Normy%27s_Beach_Babe-O-Rama}}
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==History==
  
 
==Production history==
 
==Production history==
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[[Category:Endorsers]]
 
[[Category:Endorsers]]
[[Category:Outside Designers]]
 
[[Category:Outside Programmers]]
 

Latest revision as of 02:39, 9 November 2024

KeithRobinson.png
Norman Keith Robinson
Place of birth: Inglewood, California, United States[1]
Date of birth: 1955-09-09[1]
Date of death: 2017-06-14[1] (age 61)
Employment history:
Role(s): Programmer, Designer, Endorser

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Norman Keith Robinson, commonly known as Keith Robinson, was an American video game programmer and designer, most known for heading development of the Mattel Intellivision. A pioneering figure in the early North American video game industry, Robinson would later work with developers Realtime Associates and Rage Software, and notably produced a Sega Mega Drive game based on his 1985 comic strip series Making It, Normy's Beach Babe-O-Rama.[2][3]

History

Production history


External links

References