Difference between revisions of "B-Bomb"

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| publisher=[[Sega]]
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| publisher=[[Sega of America]]
 
| developer=[[Sega of America]]
 
| developer=[[Sega of America]]
 
| development=
 
| development=
| date=Early 1993
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| date={{MissedRelease|MD|Early 1993}}
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{{MissedRelease|MD|1994-01{{magref|mega|1|28}}}}
 
| system=[[Sega Mega Drive]]
 
| system=[[Sega Mega Drive]]
 
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{{sub-stub}}'''''B-Bomb''''' is an unreleased [[Sega Mega Drive]] game developed by [[Sega of America]]. It showed up at [[Summer CES 1992]] but was cancelled for unknown reasons.
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{{sub-stub}}'''''{{PAGENAME}}''''' is an unreleased [[Sega Mega Drive]] game developed by [[Sega of America]]. Despite active press coverage and an appearance at [[Summer CES 1992]], it was ultimately cancelled for unknown reasons, although artwork from the project was later reused for further [[Sega Technical Institute]] projects.
  
[[Tom Payne]] is known to have worked on this project as an artist, with some of his artwork being recycled from the scrapped ''[[Sonic the Hedgehog 2 (16-bit)|Sonic the Hedgehog 2]]'' level, "Genocide City Zone" (also known as "Cyber City Zone"). Assets were later recycled ''again'' and used in "The Machine" level of ''[[Sonic the Hedgehog Spinball]]''.
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==History==
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[[Sega Technical Institute]]'s [[Tom Payne]] is known to have worked on this project as an artist, with some of ''B-Bomb'''s artwork being recycled from the scrapped ''[[Sonic the Hedgehog 2 (16-bit)|Sonic 2]]'' stage, [[sonic:Genocide City Zone|Genocide City Zone]]. Later, assets from ''B-Bomb'' itself were recycled for use in the ''[[Sonic Spinball]]'' stage [[sonic:The Machine|The Machine]], with this artwork actually reaching store shelves.
  
 
==Magazine articles==
 
==Magazine articles==
 
{{mainArticle|{{PAGENAME}}/Magazine articles}}
 
{{mainArticle|{{PAGENAME}}/Magazine articles}}
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==Production credits==
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{{creditstable|
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*'''Artist:''' [[Tom Payne]]
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| console=MD
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}}
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==References==
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<references/>
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{{BBombOmni}}

Latest revision as of 04:06, 9 November 2024

BBomb MD US title.png

B-Bomb
System(s): Sega Mega Drive
Publisher: Sega of America
Developer: Sega of America
Planned release date(s): Early 1993, 1994-01[1]
Number of players: 1

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B-Bomb is an unreleased Sega Mega Drive game developed by Sega of America. Despite active press coverage and an appearance at Summer CES 1992, it was ultimately cancelled for unknown reasons, although artwork from the project was later reused for further Sega Technical Institute projects.

History

Sega Technical Institute's Tom Payne is known to have worked on this project as an artist, with some of B-Bomb's artwork being recycled from the scrapped Sonic 2 stage, Genocide City Zone. Later, assets from B-Bomb itself were recycled for use in the Sonic Spinball stage The Machine, with this artwork actually reaching store shelves.

Magazine articles

Main article: B-Bomb/Magazine articles.

Production credits


References


B-Bomb

BBomb MD US title.png

Main page | Development | Magazine articles


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