Difference between revisions of "Cotton 2"

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{{Bob
 
{{Bob
 
| bobscreen=Cotton2 title.png
 
| bobscreen=Cotton2 title.png
 +
| bobscreen2=Cotton2_Saturn_JP_SSTitle.png
 +
| tab1=ST-V
 +
| tab2=Saturn
 
| publisher=[[Success]]
 
| publisher=[[Success]]
 
| developer=[[Success]]
 
| developer=[[Success]]
 
| system=[[Sega Titan Video]], [[Sega Saturn]]
 
| system=[[Sega Titan Video]], [[Sega Saturn]]
| romsize={{SAT}} 39MB
+
| sounddriver={{SAT}} SCSP (1 track)
| sounddriver={{SAT}} SCSP (1Track)
+
| peripherals={{SAT}} [[Extended RAM Cartridge]] (1MB/4MB)
| peripherals={{SAT}} [[Extended RAM Cartridge]](1MB/4MB)
 
 
| players=1-2
 
| players=1-2
| genre=Shoot-'em-Up
+
| genre=Shooting{{fileref|Cotton2 Saturn JP Box Back.jpg}}{{ref|https://web.archive.org/web/20190728123006/https://sega.jp/fb/segahard/ss/soft_licensee3.html}}
| releases={{releases
+
| releases={{releasesArcade
| arcade_date_jp=1997
+
| stv_date_jp=1997
 
}}
 
}}
 
{{releasesSat
 
{{releasesSat
| sat_date_jp=1997-12-04
+
| sat_date_jp=1997-12-04{{ref|https://web.archive.org/web/20190728123006/https://sega.jp/fb/segahard/ss/soft_licensee3.html}}
 
| sat_code_jp=T-9904G
 
| sat_code_jp=T-9904G
| sat_rrp_jp=5,800
+
| sat_rrp_jp=5,800e{{magref|ssmjp|1997-35|102}}
 +
| sat_rating_jp=all
 
}}
 
}}
| sega=all
+
| properties={{Properties|SAT|pccontent}}
 +
| savetype={{SaveType
 +
|SAT|internal
 
}}
 
}}
{{sub-stub}}'''''Cotton 2''''' (コットン 2) is a direct sequel to ''[[Cotton]]''. It was released for the [[Sega Saturn]] and [[Sega Titan Video]] arcade hardware. A special edition of the [[Sega Saturn]] version included a Cotton themed teacup.
+
}}
 +
'''''{{PAGENAME}}''''' (コットン 2) is a shoot-'em-up game and the direct sequel to ''[[Cotton]]''. It was released for the [[Sega Saturn]] and [[Sega Titan Video]] arcade hardware. A special edition of the [[Sega Saturn]] version included a Cotton-themed tea cup.
 +
 
 +
==Story==
 +
{{ScreenThumb|Cotton 2, Introduction.png|width=200|Cotton and Appli}}
 +
Far south of the Kingdom of Filament (フィラメント), the land of witches and fairies, lies the Pumpkin Kingdom (パンプキン王国). The people live in peace because of the power of the "Water Willow" (水ウィロー), a magical treasure that protects them and preserves the magical balance of the land.
 +
 
 +
One day, one of the kingdom's princesses, the headstrong witch Appli (アプリ), secretly takes the Water Willow from the castle in the middle of the night to fulfill her own wishes. However, a sudden wind blows Appli and the Water Willow into the forest on the edge of the city. She searches for the Water Willow but cannot find it. The witch Cotton (コットン) happens by and overhears that Appli is searching for a Willow. Obsessed with the magical candy Willow, Cotton sets off to find the Water Willow herself so she can eat it.
 +
 
 +
==Gameplay==
 +
{{ScreenThumb|Cotton 2, Tea Time.png|width=200|Tea Time}}
 +
The game is a side-scrolling shoot-'em-up. Players take the role of the young witch Cotton or her rival Appli and travel through several magical dream-like stages on a quest to retrieve the missing "Water Willow" candy to the Pumpkin Kingdom. Two players can play together simultaneously, with player one as Cotton and player two as Appli. After completing the game, players can choose the order of the characters in the options menu.
 +
 
 +
The characters move in any direction using the D-Pad. They fire a magical weapon with {{A}}. This weapon is unlimited and has a power level between 1 and 5. The power level is increased by destroying enemies and by collecting yellow crystals and decreased by taking damage or dying. The character can move faster by holding {{A}} while moving but cannot attack while doing this. The character can grab nearby objects, including enemies, with {{B}} and throw them with {{A}} or {{B}}. Grabbed objects can be used as a shield or thrown as a weapon. The character can use a special magical ability with {{C}}, which does high damage in a large area. Using a special magical ability expends a crystal.
 +
 
 +
Crystals are collected from defeated enemies, and each character can hold up to three crystals at a time. The standard attack and the special ability are both associated with an element corresponding to the last crystal collected: Fire (red), Ice (blue), Wind (green), or Light (white). Using a special ability sacrifices the current crystal (displayed leftmost), which changes the standard attack as well. If the character has no more crystals left, she reverts to a base attack and cannot perform a special ability until she finds another crystal.
 +
 
 +
Characters can perform special command shots by inputting special control sequences, similar to a fighting game. Enemies defeated by a command shot become sealed in a magical bubble. The bubble behaves differently based on the currently equipped elemental magic. Any other enemies who come in contact with a sealed enemy are destroyed in a chain reaction. Sealed enemies can be picked up and thrown with {{B}} like any other enemy, allowing the player to execute long chains of exploding enemies. Characters can grab and throw the bubble multiple times; the bubble eventually detonates if it is not picked up for a while. Keeping the bubble on screen for longer increases the score bonus that it provides when it is finally destroyed. Shooting the bubble also increases the bonus. Sealed enemies also release a health restoring item when they are destroyed, which is larger and heals more if the bubble is kept on screen for longer.
 +
 
 +
Every stage has a sub-boss and a boss, which are typically composed of multiple segments or generate objects that can set off for chain reactions. Bosses have a time limit, though players progress to the next stage regardless if the boss is not completed in time.
 +
 
 +
Each character has a health bar, allowing her to sustain multiple enemy hits. The character is defeated when her health bar runs out, ending the game, but it can be continued from the same spot if the player has credits remaining.
 +
 
 +
There are four selectable difficulty levels (Easy, Normal, Hard, and Hardest). The Saturn version has a special Saturn Mode with different enemy patterns and differently styled stages.
 +
 
 +
===Characters===
 +
{{InfoTable|imagewidths=320|
 +
{{InfoRow
 +
| title=Cotton (コットン)
 +
| screenshot=Cotton 2, Characters, Cotton.png
 +
| desc=Cotton is a witch of unknown age but with "a mental age of 5" who is obsessed with the magical candy Willow (ウィロー). She is accompanied by the fairy Silk (シルク). Silk is much more serious than Cotton but also a bit clumsy.
 +
 
 +
Cotton starts the game with the following crystals: Fire, Wind, and Ice.
 +
}}
 +
{{InfoRow
 +
| title=Appli (アプリ)
 +
| screenshot=Cotton 2, Characters, Appli.png
 +
| desc=Appli is the third princess of the Pumpkin Kingdom. She is an overconfident 13-year-old witch with her own secret ambitions. She is accompanied by Needle (二ードル), a spirit who manifests as a magical hat. Needle has served the royal family for 49 generations and watches over Appli.
 +
 
 +
Appli starts the game with the following crystals: Ice, Wind, and Fire.
 +
}}
 +
}}
 +
 
 +
===Weapons===
 +
{{InfoTable|imagewidths=320|
 +
{{InfoRow
 +
| title=Fire (炎)
 +
| screenshot=Cotton 2, Weapons, Fire.png
 +
| screenshot2=Cotton 2, Special Weapons, Fire.png
 +
| tabs=yes
 +
| desc=The standard attack shoots fireballs. The special ability is conjuring a fire dragon. Sealed enemies bounce on the ground.
 +
}}
 +
{{InfoRow
 +
| title=Ice (氷)
 +
| screenshot=Cotton 2, Weapons, Ice.png
 +
| screenshot2=Cotton 2, Special Weapons, Ice.png
 +
| tabs=yes
 +
| desc=The standard attack shoots ice spears that ricochet off surfaces. The special ability is a spray of large ice shards. Sealed enemies slide along the ground.
 +
}}
 +
{{InfoRow
 +
| title=Wind (風)
 +
| screenshot=Cotton 2, Weapons, Wind.png
 +
| screenshot2=Cotton 2, Special Weapons, Wind.png
 +
| tabs=yes
 +
| desc=The standard attack shoots waves that pass through terrain and home in on nearby foes and increase in size as they travel farther. The special ability is sending giant whirlwinds across the screen. Sealed enemies float into the air.
 +
}}
 +
{{InfoRow
 +
| title=Light (光)
 +
| screenshot=Cotton 2, Weapons, Light.png
 +
| screenshot2=Cotton 2, Special Weapons, Light.png
 +
| tabs=yes
 +
| desc=The standard attack shoots long laser beams that pierce through multiple targets. The special ability is a diffusion of light beams. Sealed enemies are pulled to the ceiling. Light crystals only appear on the sixth stage.
 +
}}
 +
{{InfoRow
 +
| title=Base
 +
| screenshot=Cotton 2, Weapons, Base.png
 +
| desc=If the character does not have a crystal, she shoots energy balls in a helical pattern.
 +
}}
 +
}}
 +
 
 +
===Command shots===
 +
{{InfoTable|imagewidths=320|
 +
{{InfoRow
 +
| title=Tornado Shot (トルネードショット)
 +
| screenshot=Cotton 2, Command Shots, Tornado.png
 +
| info1name=Motion
 +
| info1={{left}} {{right}} {{A}}
 +
| desc=A large, piercing shot.
 +
}}
 +
{{InfoRow
 +
| title=Wide Shot (ワイドショット)
 +
| screenshot=Cotton 2, Command Shots, Wide.png
 +
| info1name=Motion
 +
| info1={{right}} {{left}} {{A}}
 +
| desc=A three-way spreadshot.
 +
}}
 +
{{InfoRow
 +
| title=Upward Side Shot (サイドショット 上)
 +
| screenshot=Cotton 2, Command Shots, Up.png
 +
| info1name=Motion
 +
| info1={{right}} {{upright}} {{up}} {{A}}
 +
| desc=An upward, four-way spreadshot.
 +
}}
 +
{{InfoRow
 +
| title=Downward Side Shot (サイドショット 下)
 +
| screenshot=Cotton 2, Command Shots, Down.png
 +
| info1name=Motion
 +
| info1={{QCFD}} {{A}}
 +
| desc=A downward, four-way spreadshot.
 +
}}
 +
{{InfoRow
 +
| title=Bomb
 +
| screenshot=Cotton 2, Command Shots, Bomb.png
 +
| info1name=Motion
 +
| info1={{up}} {{up}} {{A}}, {{down}} {{down}} {{A}}, {{left}} {{left}} {{A}}, or {{right}} {{right}} {{A}}
 +
| desc=Tosses a bomb.
 +
}}
 +
}}
 +
 
 +
===Items===
 +
{{InfoTable|
 +
{{InfoRow
 +
| title=Crystal (クリスタル)
 +
| sprite={{sprite | Cotton 2, Items.png | 2 | crop_width=50 | crop_height=28 | crop_x=0 | crop_y=0}}
 +
| desc=The yellow crystals provide bonus experience. The other colors change the element of the main attack (red for Fire, blue for Ice, green for Wind, and white for Light) and provide a use of a magical ability. Shooting a crystal changes its color.
 +
}}
 +
{{InfoRow
 +
| title=Tea (お茶)
 +
| sprite={{sprite | Cotton 2, Items.png | 2 | crop_width=31 | crop_height=18 | crop_x=0 | crop_y=28}}
 +
| desc=Appears at the end of the stage after defeating the boss. It increases health and experience by a small amount. The darker-colored tea cups award slightly more health and experience. Tea cups can be shot to gain points and experience (but not health).
 +
}}
 +
{{InfoRow
 +
| title=Willow (ウィロー)
 +
| sprite={{sprite | Cotton 2, Items.png | 2 | crop_width=64 | crop_height=32 | crop_x=0 | crop_y=46}}
 +
| desc=Restores lost health. Larger balls restore more health. These items are released by sealed enemies when they are shot. The size of the ball increases the longer the sealed enemy is on screen before it is finally destroyed.
 +
}}
 +
}}
 +
 
 +
===Stages===
 +
{{InfoTable|imagewidths=320|
 +
{{InfoRow
 +
| title=Wataboshi Hill (わたぼうしの丘)
 +
| screenshot=Cotton 2, Stage 1-1.png
 +
| screenshot2=Cotton 2, Stage 1-2.png
 +
| screenshot3=Cotton 2, Stage 1-3.png
 +
| screenshot4=Cotton 2, Stage 1-4.png
 +
| tabs=yes
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Castle in the Sky (天空の古城)
 +
| screenshot=Cotton 2, Stage 2-1.png
 +
| screenshot2=Cotton 2, Stage 2-2.png
 +
| screenshot3=Cotton 2, Stage 2-3.png
 +
| screenshot4=Cotton 2, Stage 2-4.png
 +
| screenshot5=Cotton 2, Stage 2-5.png
 +
| tabs=yes
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Coral Sea (さんごの海)
 +
| screenshot=Cotton 2, Stage 3-1.png
 +
| screenshot2=Cotton 2, Stage 3-2.png
 +
| screenshot3=Cotton 2, Stage 3-3.png
 +
| screenshot4=Cotton 2, Stage 3-4.png
 +
| screenshot5=Cotton 2, Stage 3-5.png
 +
| tabs=yes
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Cave of Confusion (とまどいの洞窟)
 +
| screenshot=Cotton 2, Stage 4-1.png
 +
| screenshot2=Cotton 2, Stage 4-2.png
 +
| screenshot3=Cotton 2, Stage 4-3.png
 +
| screenshot4=Cotton 2, Stage 4-4.png
 +
| tabs=yes
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Ayakashi Swamp (あやかしの沼)
 +
| screenshot=Cotton 2, Stage 5-1.png
 +
| screenshot2=Cotton 2, Stage 5-2.png
 +
| screenshot3=Cotton 2, Stage 5-3.png
 +
| screenshot4=Cotton 2, Stage 5-4.png
 +
| tabs=yes
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Mysterious Chapel (なぞの礼拝堂)
 +
| screenshot=Cotton 2, Stage 6-1.png
 +
| screenshot2=Cotton 2, Stage 6-2.png
 +
| screenshot3=Cotton 2, Stage 6-3.png
 +
| screenshot4=Cotton 2, Stage 6-4.png
 +
| tabs=yes
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Final Boss
 +
| screenshot=Cotton 2, Stage 7.png
 +
| desc=The last stage consists solely of a fight against the final boss, Wool.
 +
}}
 +
}}
 +
 
 +
==History==
 +
===Legacy===
 +
The game was remixed and re-released as ''[[Cotton Boomerang]]'' for the [[Sega Saturn]] and [[Sega Titan Video]] in 1998.
 +
 
 +
In 2021, the Saturn versions of ''Cotton 2'' and ''Cotton Boomerang'' were included alongside ''[[Guardian Force]]'' as part of the ''Cotton Guardian Force Saturn Tribute'' compilation for the [[Nintendo Switch]] and [[PlayStation 4]] by City Connection. These versions include added features such as rapid-fire and online rankings. The collection was given a limited physical release by [[Strictly Limited Games]].{{ref|https://www.gematsu.com/2021/04/cotton-guardian-force-saturn-tribute-announced-for-ps4-switch}}
  
 
==Production credits==
 
==Production credits==
[[Category:Use Creditstable template]]
 
 
{{multicol|
 
{{multicol|
::~In-game credits~{{fileref|Cotton2_Saturn_JP_SSEnding.pdf}}<br>
+
{{creditstable|
;'''Cast (キャスト)'''<br>
+
{{creditsheader|{{rolloverText|キャスト|Cast}}}}
:'''Cottpn (コットン):''' Haruka Shimazaki (嶋崎 はるか)<br>
+
*'''{{rolloverText|コットン|Cotton}}:''' {{rolloverText|嶋崎 はるか|Haruka Shimazaki}}
:'''Appli (アプリ):''' Kumiko Yokote (横手 久美子)<br>
+
*'''{{rolloverText|アプリ|Appli}}:''' [[Hyo-sei|横手 久美子]]
:'''Cooperation (協力):''' Ken Production ((有)賢プロダクション)<br>
+
*'''{{rolloverText|協力|Cooperation}}:''' {{rolloverText|(有)賢プロダクション|Ken Production}}
;'''COTTON2 Saturn version Staff (COTTON2 サターン版スタッフ)'''<br>
+
{{creditsheader|{{rolloverText|COTTON2 サターン版スタッフ|COTTON2 Saturn version Staff}}}}
'''Chief Programmer (チーフ プログラマー):''' Masaru Hatsuyama (初山 勝)<br>
+
*'''{{rolloverText|チーフ プログラマー|Chief Programmer}}:''' {{rolloverText|初山 勝|Masaru Hatsuyama}}
'''Algorithm / Boss Program (アルゴリズム・ボス プログラム):''' Takashi Egawano (江川野 誉至)<br>
+
*'''{{rolloverText|アルゴリズム・ボス プログラム|Algorithm / Boss Program}}:''' {{rolloverText|江川野 誉至|Takashi Egawano}}
'''Enemy Character Program (敵キャラ プログラム):''' Tomohide Oshiro (大城 朝秀)<br>
+
*'''{{rolloverText|敵キャラ プログラム|Enemy Character Program}}:''' {{rolloverText|大城 朝秀|Tomohide Oshiro}}
'''Visual Program (ビジュアル プログラム):''' Masahiro Hori (堀 雅弘)<br>
+
*'''{{rolloverText|ビジュアル プログラム|Visual Program}}:''' {{rolloverText|堀 雅弘|Masahiro Hori}}
'''Chief Designer (チーフ デザイナー):''' Masahiro Fukuda (福田 誠弘)<br>
+
*'''{{rolloverText|チーフ デザイナー|Chief Designer}}:''' {{rolloverText|福田 誠弘|Masahiro Fukuda}}
'''Character Design (キャラクターデザイン):''' Toshihisa Katsuki (甲木 稔久)<br>
+
*'''{{rolloverText|キャラクターデザイン|Character Design}}:''' {{rolloverText|甲木 稔久|Toshihisa Katsuki}}
'''Monster Design (モンスター デザイン):''' Hitoshi Nishimura (西村 仁)<br>
+
*'''{{rolloverText|モンスター デザイン|Monster Design}}:''' {{rolloverText|西村 仁|Hitoshi Nishimura}}
'''Background Design (背景 デザイン):''' Liu Xiangdong (劉 向東)<br>
+
*'''{{rolloverText|背景 デザイン|Background Design}}:''' {{rolloverText|劉 向東|Liu Xiangdong}}
'''Background Support (背景協力):''' Hiroyuki Hasegawa (長谷川 弘行), Ishigaki Production Ltd. ((有)石垣プロダクション)<br>
+
*'''{{rolloverText|背景協力|Background Support}}:''' {{rolloverText|長谷川 弘行|Hiroyuki Hasegawa}}, {{rolloverText|()石垣プロダクション|Ishigaki Production Ltd.}}
'''Music Composer (ミュージック コンポーザー):''' Kenichi Hirata (平田 健一)<br>
+
*'''{{rolloverText|ミュージック コンポーザー|Music Composer}}:''' {{rolloverText|平田 健一|Kenichi Hirata}}
'''Publicity (広報):''' Chie Akama (赤間 ちえ), Tatsuya Nakano (中野 達也)<br>
+
*'''{{rolloverText|広報|Publicity}}:''' {{rolloverText|赤間 ちえ|Chie Akama}}, {{rolloverText|中野 達也|Tatsuya Nakano}}
'''Cooperation (協力):''' Masateru Abe (阿部 正輝), Yumiko Tachibana (立花 裕美子)<br>
+
*'''{{rolloverText|協力|Cooperation}}:''' {{rolloverText|阿部 正輝|Masateru Abe}}, {{rolloverText|立花 裕美子|Yumiko Tachibana}}
'''Special Thanks (スペシャルサンクス):''' [[Shigeharu Isoda]] (磯田 重晴), Yuichi Horiguchi (堀口 勇一), Sachio Ushigome (牛込 幸夫), Hidehiko Sakamoto (坂本 英彦), Miho Takeda (武田 美保), & Success All Staff<br>
+
*'''{{rolloverText|スペシャルサンクス|Special Thanks}}:''' [[Shigeharu Isoda|磯田 重晴]], {{rolloverText|堀口 勇一|Yuichi Horiguchi}}, {{rolloverText|牛込 幸夫|Sachio Ushigome}}, {{rolloverText|坂本 英彦|Hidehiko Sakamoto}}, {{rolloverText|武田 美保|Miho Takeda}}, & Success All Staff
'''Producer (プロデューサー):''' Takato Yoshinari (吉成 隆杜)<br>
+
*'''{{rolloverText|プロデューサー|Producer}}:''' {{rolloverText|吉成 隆杜|Takato Yoshinari}}
'''Presented by:''' [[Success]]<br>
+
*'''Presented by:''' [[Success]]
 +
| console=SAT
 +
| source=In-game credits
 +
| pdf=Cotton2 Saturn JP SSEnding.pdf
 +
}}
 
}}
 
}}
  
==Track list==
+
==Magazine articles==
{{tracklist|
+
{{mainArticle|{{PAGENAME}}/Magazine articles}}
{{track|[data track]}}
 
{{track|CD Warning message|time=00:20}}
 
}}
 
  
 
==Promotional material==
 
==Promotional material==
<gallery>
+
{{gallery
Cotton2 Saturn JP Flyer.pdf|Saturn flyer
+
|{{gitem|Cotton2 Saturn JP Flyer.pdf|page=1|Saturn flyer}}
SSM_JP_19980206_1998-04ex.pdf|page=195|[[Sega Saturn Magazine (JP)]] Print advertisement
+
|{{galleryPrintAd
</gallery>
+
|ssmjp|1997-35|102
 +
|ssmjp|1997-36|4
 +
}}
 +
|{{galleryPrintAd
 +
|ssmjp|1997-43|127
 +
|ssmjp|1997-44|87
 +
|ssmjp|1998-02|100
 +
|ssmjp|1998-03|73
 +
|ssmjp|1998-04ex|195
 +
}}
 +
}}
  
 
==Physical scans==
 
==Physical scans==
 +
===Sega Titan Video version===
 +
{{ratings|STV}}
 +
{{ScanArcade
 +
| type=upright
 +
| console=Sega Titan Video
 +
| region=JP
 +
| cart=Cotton2 STV Cart.jpg
 +
| instructions2=Cotton2 STV InstructionCard.jpg
 +
}}
 +
 
===Saturn version===
 
===Saturn version===
{{ratings
+
{{ratings|SAT}}
| icon=SAT
 
| famitsu=63
 
| famitsu_source={{num|469|page=33|pdf=}}
 
| joypad=91
 
| joypad_source={{num|71|page=85|pdf=Joypad FR 071.pdf|pdfpage=83}}
 
| ssmjp=70
 
| ssmjp_source={{num|1997-43|page=212|pdf=SSM_JP_19971212_1997-43.pdf|pdfpage=214}}
 
| ssmjp_r=86
 
| ssmjp_r_source={{num||page=9|pdf=SnGwSISDRZK Book JP.pdf|pdfpage=11}}
 
}}
 
 
{{Scanbox
 
{{Scanbox
 
| console=Saturn
 
| console=Saturn
Line 78: Line 300:
 
| back=Cotton2 Saturn JP Box Back.jpg
 
| back=Cotton2 Saturn JP Box Back.jpg
 
| square=yes
 
| square=yes
| spinecard=Cotton2_Saturn_JP_Spinecard.jpg
+
| spinecard=Cotton2 Saturn JP Spinecard.jpg
| disc=Cotton2_Saturn_JP_Disc.jpg
+
| disc=Cotton2 Saturn JP Disc.jpg
 
| manual=CottonSaturnJPManual.pdf
 
| manual=CottonSaturnJPManual.pdf
| item1=Cotton2_Saturn_JP_Calendar.pdf
+
| item1=Cotton2 Saturn JP Calendar.pdf
 
| item1name=Calendar
 
| item1name=Calendar
 
}}
 
}}
 +
 +
==Technical information==
 +
{{mainArticle|{{PAGENAME}}/Technical information}}
  
 
==References==
 
==References==
 
<references/>
 
<references/>
  
 +
{{Cotton2Omni}}
 
{{Cotton}}
 
{{Cotton}}
[[Category:Sega Titan Video games]]
 
[[Category:1997 Sega Titan Video games]]
 

Latest revision as of 06:16, 12 November 2024

n/a

  • ST-V
  • Saturn

Cotton2 title.png

Cotton2 Saturn JP SSTitle.png

Cotton 2
System(s): Sega Titan Video, Sega Saturn
Publisher: Success
Developer:
Sound driver:
Sega Saturn
SCSP (1 track)
Peripherals supported:
Sega Saturn
Extended RAM Cartridge (1MB/4MB)
Genre: Shooting[1][2]

















Number of players: 1-2
Release Date RRP Code
Arcade (Sega Titan Video)
JP
¥? ?























Sega Saturn
JP
¥5,800 (6,090)5,800e[3] T-9904G
Sega Rating: All Ages

Cotton 2 (コットン 2) is a shoot-'em-up game and the direct sequel to Cotton. It was released for the Sega Saturn and Sega Titan Video arcade hardware. A special edition of the Sega Saturn version included a Cotton-themed tea cup.

Story

Cotton 2, Introduction.png

Cotton and Appli

Far south of the Kingdom of Filament (フィラメント), the land of witches and fairies, lies the Pumpkin Kingdom (パンプキン王国). The people live in peace because of the power of the "Water Willow" (水ウィロー), a magical treasure that protects them and preserves the magical balance of the land.

One day, one of the kingdom's princesses, the headstrong witch Appli (アプリ), secretly takes the Water Willow from the castle in the middle of the night to fulfill her own wishes. However, a sudden wind blows Appli and the Water Willow into the forest on the edge of the city. She searches for the Water Willow but cannot find it. The witch Cotton (コットン) happens by and overhears that Appli is searching for a Willow. Obsessed with the magical candy Willow, Cotton sets off to find the Water Willow herself so she can eat it.

Gameplay

Cotton 2, Tea Time.png

Tea Time

The game is a side-scrolling shoot-'em-up. Players take the role of the young witch Cotton or her rival Appli and travel through several magical dream-like stages on a quest to retrieve the missing "Water Willow" candy to the Pumpkin Kingdom. Two players can play together simultaneously, with player one as Cotton and player two as Appli. After completing the game, players can choose the order of the characters in the options menu.

The characters move in any direction using the D-Pad. They fire a magical weapon with A. This weapon is unlimited and has a power level between 1 and 5. The power level is increased by destroying enemies and by collecting yellow crystals and decreased by taking damage or dying. The character can move faster by holding A while moving but cannot attack while doing this. The character can grab nearby objects, including enemies, with B and throw them with A or B. Grabbed objects can be used as a shield or thrown as a weapon. The character can use a special magical ability with C, which does high damage in a large area. Using a special magical ability expends a crystal.

Crystals are collected from defeated enemies, and each character can hold up to three crystals at a time. The standard attack and the special ability are both associated with an element corresponding to the last crystal collected: Fire (red), Ice (blue), Wind (green), or Light (white). Using a special ability sacrifices the current crystal (displayed leftmost), which changes the standard attack as well. If the character has no more crystals left, she reverts to a base attack and cannot perform a special ability until she finds another crystal.

Characters can perform special command shots by inputting special control sequences, similar to a fighting game. Enemies defeated by a command shot become sealed in a magical bubble. The bubble behaves differently based on the currently equipped elemental magic. Any other enemies who come in contact with a sealed enemy are destroyed in a chain reaction. Sealed enemies can be picked up and thrown with B like any other enemy, allowing the player to execute long chains of exploding enemies. Characters can grab and throw the bubble multiple times; the bubble eventually detonates if it is not picked up for a while. Keeping the bubble on screen for longer increases the score bonus that it provides when it is finally destroyed. Shooting the bubble also increases the bonus. Sealed enemies also release a health restoring item when they are destroyed, which is larger and heals more if the bubble is kept on screen for longer.

Every stage has a sub-boss and a boss, which are typically composed of multiple segments or generate objects that can set off for chain reactions. Bosses have a time limit, though players progress to the next stage regardless if the boss is not completed in time.

Each character has a health bar, allowing her to sustain multiple enemy hits. The character is defeated when her health bar runs out, ending the game, but it can be continued from the same spot if the player has credits remaining.

There are four selectable difficulty levels (Easy, Normal, Hard, and Hardest). The Saturn version has a special Saturn Mode with different enemy patterns and differently styled stages.

Characters

Cotton 2, Characters, Cotton.png

Cotton (コットン)
Cotton is a witch of unknown age but with "a mental age of 5" who is obsessed with the magical candy Willow (ウィロー). She is accompanied by the fairy Silk (シルク). Silk is much more serious than Cotton but also a bit clumsy.

Cotton starts the game with the following crystals: Fire, Wind, and Ice.

Cotton 2, Characters, Appli.png

Appli (アプリ)
Appli is the third princess of the Pumpkin Kingdom. She is an overconfident 13-year-old witch with her own secret ambitions. She is accompanied by Needle (二ードル), a spirit who manifests as a magical hat. Needle has served the royal family for 49 generations and watches over Appli.

Appli starts the game with the following crystals: Ice, Wind, and Fire.

Weapons

Cotton 2, Weapons, Fire.png

Cotton 2, Special Weapons, Fire.png

  • Cotton 2, Weapons, Fire.png

  • Cotton 2, Special Weapons, Fire.png

Fire (炎)
The standard attack shoots fireballs. The special ability is conjuring a fire dragon. Sealed enemies bounce on the ground.

Cotton 2, Weapons, Ice.png

Cotton 2, Special Weapons, Ice.png

  • Cotton 2, Weapons, Ice.png

  • Cotton 2, Special Weapons, Ice.png

Ice (氷)
The standard attack shoots ice spears that ricochet off surfaces. The special ability is a spray of large ice shards. Sealed enemies slide along the ground.

Cotton 2, Weapons, Wind.png

Cotton 2, Special Weapons, Wind.png

  • Cotton 2, Weapons, Wind.png

  • Cotton 2, Special Weapons, Wind.png

Wind (風)
The standard attack shoots waves that pass through terrain and home in on nearby foes and increase in size as they travel farther. The special ability is sending giant whirlwinds across the screen. Sealed enemies float into the air.

Cotton 2, Weapons, Light.png

Cotton 2, Special Weapons, Light.png

  • Cotton 2, Weapons, Light.png

  • Cotton 2, Special Weapons, Light.png

Light (光)
The standard attack shoots long laser beams that pierce through multiple targets. The special ability is a diffusion of light beams. Sealed enemies are pulled to the ceiling. Light crystals only appear on the sixth stage.

Cotton 2, Weapons, Base.png

Base
If the character does not have a crystal, she shoots energy balls in a helical pattern.

Command shots

Cotton 2, Command Shots, Tornado.png

Tornado Shot (トルネードショット)
Motion:
Left Right A
A large, piercing shot.

Cotton 2, Command Shots, Wide.png

Wide Shot (ワイドショット)
Motion:
Right Left A
A three-way spreadshot.

Cotton 2, Command Shots, Up.png

Upward Side Shot (サイドショット 上)
Motion:
Right Up-right Up A
An upward, four-way spreadshot.

Cotton 2, Command Shots, Down.png

Downward Side Shot (サイドショット 下)
Motion:
Right Down-right Down A
A downward, four-way spreadshot.

Cotton 2, Command Shots, Bomb.png

Bomb
Motion:
Up Up A, Down Down A, Left Left A, or Right Right A
Tosses a bomb.

Items

Cotton 2, Items.png
Crystal (クリスタル)
The yellow crystals provide bonus experience. The other colors change the element of the main attack (red for Fire, blue for Ice, green for Wind, and white for Light) and provide a use of a magical ability. Shooting a crystal changes its color.
Cotton 2, Items.png
Tea (お茶)
Appears at the end of the stage after defeating the boss. It increases health and experience by a small amount. The darker-colored tea cups award slightly more health and experience. Tea cups can be shot to gain points and experience (but not health).
Cotton 2, Items.png
Willow (ウィロー)
Restores lost health. Larger balls restore more health. These items are released by sealed enemies when they are shot. The size of the ball increases the longer the sealed enemy is on screen before it is finally destroyed.

Stages

Cotton 2, Stage 1-1.png

Cotton 2, Stage 1-2.png

Cotton 2, Stage 1-3.png

Cotton 2, Stage 1-4.png

  • Cotton 2, Stage 1-1.png

  • Cotton 2, Stage 1-2.png

  • Cotton 2, Stage 1-3.png

  • Cotton 2, Stage 1-4.png

Wataboshi Hill (わたぼうしの丘)

Cotton 2, Stage 2-1.png

Cotton 2, Stage 2-2.png

Cotton 2, Stage 2-3.png

Cotton 2, Stage 2-4.png

Cotton 2, Stage 2-5.png

  • Cotton 2, Stage 2-1.png

  • Cotton 2, Stage 2-2.png

  • Cotton 2, Stage 2-3.png

  • Cotton 2, Stage 2-4.png

  • Cotton 2, Stage 2-5.png

Castle in the Sky (天空の古城)

Cotton 2, Stage 3-1.png

Cotton 2, Stage 3-2.png

Cotton 2, Stage 3-3.png

Cotton 2, Stage 3-4.png

Cotton 2, Stage 3-5.png

  • Cotton 2, Stage 3-1.png

  • Cotton 2, Stage 3-2.png

  • Cotton 2, Stage 3-3.png

  • Cotton 2, Stage 3-4.png

  • Cotton 2, Stage 3-5.png

Coral Sea (さんごの海)

Cotton 2, Stage 4-1.png

Cotton 2, Stage 4-2.png

Cotton 2, Stage 4-3.png

Cotton 2, Stage 4-4.png

  • Cotton 2, Stage 4-1.png

  • Cotton 2, Stage 4-2.png

  • Cotton 2, Stage 4-3.png

  • Cotton 2, Stage 4-4.png

Cave of Confusion (とまどいの洞窟)

Cotton 2, Stage 5-1.png

Cotton 2, Stage 5-2.png

Cotton 2, Stage 5-3.png

Cotton 2, Stage 5-4.png

  • Cotton 2, Stage 5-1.png

  • Cotton 2, Stage 5-2.png

  • Cotton 2, Stage 5-3.png

  • Cotton 2, Stage 5-4.png

Ayakashi Swamp (あやかしの沼)

Cotton 2, Stage 6-1.png

Cotton 2, Stage 6-2.png

Cotton 2, Stage 6-3.png

Cotton 2, Stage 6-4.png

  • Cotton 2, Stage 6-1.png

  • Cotton 2, Stage 6-2.png

  • Cotton 2, Stage 6-3.png

  • Cotton 2, Stage 6-4.png

Mysterious Chapel (なぞの礼拝堂)

Cotton 2, Stage 7.png

Final Boss
The last stage consists solely of a fight against the final boss, Wool.

History

Legacy

The game was remixed and re-released as Cotton Boomerang for the Sega Saturn and Sega Titan Video in 1998.

In 2021, the Saturn versions of Cotton 2 and Cotton Boomerang were included alongside Guardian Force as part of the Cotton Guardian Force Saturn Tribute compilation for the Nintendo Switch and PlayStation 4 by City Connection. These versions include added features such as rapid-fire and online rankings. The collection was given a limited physical release by Strictly Limited Games.[4]

Production credits

キャスト
  • コットン: 嶋崎 はるか
  • アプリ: 横手 久美子
  • 協力: (有)賢プロダクション
COTTON2 サターン版スタッフ
  • チーフ プログラマー: 初山 勝
  • アルゴリズム・ボス プログラム: 江川野 誉至
  • 敵キャラ プログラム: 大城 朝秀
  • ビジュアル プログラム: 堀 雅弘
  • チーフ デザイナー: 福田 誠弘
  • キャラクターデザイン: 甲木 稔久
  • モンスター デザイン: 西村 仁
  • 背景 デザイン: 劉 向東
  • 背景協力: 長谷川 弘行, (有)石垣プロダクション
  • ミュージック コンポーザー: 平田 健一
  • 広報: 赤間 ちえ, 中野 達也
  • 協力: 阿部 正輝, 立花 裕美子
  • スペシャルサンクス: 磯田 重晴, 堀口 勇一, 牛込 幸夫, 坂本 英彦, 武田 美保, & Success All Staff
  • プロデューサー: 吉成 隆杜
  • Presented by: Success
Source:
In-game credits
Cotton2 Saturn JP SSEnding.pdf
[5]

Magazine articles

Main article: Cotton 2/Magazine articles.

Promotional material

Cotton2 Saturn JP Flyer.pdf

PDF
Saturn flyer
Cotton2 Saturn JP Flyer.pdf
Logo-pdf.svg
Print advert in (JP) #1997-35: "1997-35 (1997-10-17)" (1997-10-03)
also published in:
  • (JP) #1997-36: "1997-36 (1997-10-24)" (1997-10-09)[6]
Logo-pdf.svg
Logo-pdf.svg
Print advert in (JP) #1997-43: "1997-43 (1997-12-12)" (1997-11-28)
also published in:
  • (JP) #1997-44: "1997-44 (1997-12-19)" (1997-12-05)[7]
  • (JP) #1998-02: "1998-02 (1998-01-09,16)" (1997-12-26)[8]
  • (JP) #1998-03: "1998-03 (1998-01-23)" (1998-01-09)[9]
  • (JP) #1998-04ex: "1998-04 extra (1998-02-06ex)" (1998-01-23)[10]
Logo-pdf.svg

Physical scans

Sega Titan Video version

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Arcade (Sega Titan Video)
N/A
Based on
0 reviews

Cotton 2

Sega Titan Video, JP
Cotton2 STV InstructionCard.jpg
Cotton2 STV Cart.jpg
Cart

Saturn version

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
(JP) NTSC-J
63
[11]
(FR) NTSC-J
91
[12]
(IT) NTSC-J
79
[13]
(JP) NTSC-J
66
[14]
(JP) NTSC-J
76
[15]
(JP) NTSC-J
70
[16]
Sega Saturn
74
Based on
6 reviews

Cotton 2

Saturn, JP
Cotton2 Saturn JP Box Back.jpgCotton2 Saturn JP Box Front.jpg
Cover
Cotton2 Saturn JP Spinecard.jpg
Spinecard
Cotton2 Saturn JP Disc.jpg
Disc
CottonSaturnJPManual.pdf
Manual
Cotton2 Saturn JP Calendar.pdf
Calendar

Technical information

Main article: Cotton 2/Technical information.

References


Cotton 2

Cotton2 title.png

Main page | Comparisons | Hidden content | Development | Magazine articles | Reception | Technical information


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Cotton games for Sega systems
Arcade
Cotton (1991) | Cotton 2 (1997) | Cotton Boomerang (1998)
Sega Mega Drive
Panorama Cotton (1994)
Sega Saturn
Cotton 2 (1997) | Cotton Boomerang (1998)
Sega Dreamcast
Rainbow Cotton (2000)