Difference between revisions of "Virtua Racing Deluxe"

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{{Bob
 
{{Bob
 
| bobscreen=VRDeluxe title.png
 
| bobscreen=VRDeluxe title.png
| publisher=[[Sega]]
+
| publisher={{company|[[Sega Enterprises, Ltd.]]|region=JP, EU}}, {{company|[[Sega of America]]|region=US}}
| developer=[[Sega CS]]
+
| developer=[[Sega CS4]]
 +
| distributor={{company|[[Ecofilmes]]|region=PT}}, {{company|[[Tec Toy]]|region=BR}}
 +
| brand={{company|[[Sega Sports]]|region=US, EU}}
 
| system=[[Sega 32X]]
 
| system=[[Sega 32X]]
 
| sounddriver=[[SMPS 68000]]
 
| sounddriver=[[SMPS 68000]]
Line 19: Line 21:
 
| 32x_date_eu=1994-12-04
 
| 32x_date_eu=1994-12-04
 
| 32x_code_eu=84601-50
 
| 32x_code_eu=84601-50
 +
| 32x_rating_eu_ss=3
 +
| 32x_date_eu_ss=199x
 +
| 32x_code_eu_ss=84601-50
 
| 32x_rating_eu=3
 
| 32x_rating_eu=3
| 32x_date_uk=1994-12-04
+
| 32x_date_pt=1994
 +
| 32x_code_pt=
 +
| 32x_rating_pt=3
 +
| 32x_date_uk=1994-11-30{{magref|ctw|513|5}}
 
| 32x_code_uk=84601-50
 
| 32x_code_uk=84601-50
 
| 32x_rating_uk=3
 
| 32x_rating_uk=3
Line 30: Line 38:
 
| 32x_date_au=199x
 
| 32x_date_au=199x
 
| 32x_rrp_au=99.95{{fileref|SegaMegazone AU 49.pdf|page=40}}
 
| 32x_rrp_au=99.95{{fileref|SegaMegazone AU 49.pdf|page=40}}
| 32x_code_au=
+
| 32x_code_au=FVIR02SXC
 
| 32x_rating_au=g
 
| 32x_rating_au=g
 
}}
 
}}
Line 39: Line 47:
 
'''''{{PAGENAME}}''''' (バーチャレーシング デラックス) is an enhanced port of ''[[Virtua Racing]]'', released as a launch title for the [[Sega 32X]] in North America and Europe in late 1994.
 
'''''{{PAGENAME}}''''' (バーチャレーシング デラックス) is an enhanced port of ''[[Virtua Racing]]'', released as a launch title for the [[Sega 32X]] in North America and Europe in late 1994.
  
Much of its team was comprised of developers who had produced the port of ''Virtua Racing'' to the [[Sega Mega Drive]], however the visuals in ''Virtua Racing Deluxe'' are far more accurate and the some music was rearranged. [[Naofumi Hataya]] also composed several new tracks for the game, in some cases replacing original themes.
+
Much of its team was comprised of developers who had produced the port of ''Virtua Racing'' to the [[Sega Mega Drive]]. However, the visuals in ''Virtua Racing Deluxe'' are far more accurate and some music was rearranged. [[Naofumi Hataya]] also composed several new tracks for the game, in some cases replacing original themes.
  
 
==Gameplay==
 
==Gameplay==
With ideas similar to the original, ''Virtua Racing Deluxe'' plays much the same as its 1992 arcade counterpart, however now you can also play with two new types of cars, Stock (a standard racing car) and Prototype (a sleeker car).
+
{{ScreenThumb2|Virtua Racing Deluxe, Car Select.png|Virtua Racing Deluxe, Track Select.png|width=200|Car and track selection}}
 +
{{ScreenThumb|Virtua Racing Deluxe, Split Screen.png|width=200|Two-player split screen}}
 +
''Virtua Racing Deluxe'' is a racing game that plays similarly to its 1992 arcade counterpart. The car is steered with {{left}} and {{right}}, accelerates with {{B}}, and brakes with {{A}}. If equipped with a manual transmission, {{up}} upshifts and {{down}} downshifts.
 +
 
 +
The standard mode has the player race five laps against fifteen computer-controlled opponents on any of five different tracks. Each track is broken into multiple timed segments, and the player is given more time for passing a checkpoint marker (80 seconds on Easy, 75 seconds on Normal, and 70 seconds on Hard). The player is retired from the race if time runs out.
 +
 
 +
There is a Time Attack mode where the player can race on any of the tracks without any opponents. In this mode, there is no time limit. The player can choose to race 5, 10, 15, or 20 laps.
 +
 
 +
The game supports two-player competitive play with a split screen. Each player can select a handicap, which affects the handling of the car. Like the Time Attack mode, players can choose to race 5, 10, 15, or 20 laps.
 +
 
 +
The car can take damage from crashes, which eventually impairs its performance. The player can take a pit stop to repair the vehicle. The pit is located at the starting point of the track. The countdown timer pauses when the player is in the pit and adds ten seconds when the player starts moving again, though the player can still be passed by other racers while in the pit. The Bay Bridge and Highland courses do not have a pit, and it is also absent in two-player mode.
 +
 
 +
===Cars===
 +
In contrast to the arcade original, ''Virtua Racing Deluxe'' gives the player a choice between three cars, each with different speed and handling characteristics.
 +
 
 +
{{InfoTable|imagewidths=324|
 +
{{InfoRow
 +
| title=Formula Car
 +
| sprite=[[File:Virtua Racing Deluxe, Cars, Formula.png]]
 +
| desc=A single-seat, open-wheel race car, similar to those used in [[wikipedia:Formula One|Formula One]] and the [[wikipedia:Indianapolis 500|Indianapolis 500]]. This is the same car that is available in the arcade version of the game.
 +
}}
 +
{{InfoRow
 +
| title=Stock Car
 +
| sprite=[[File:Virtua Racing Deluxe, Cars, Stock.png]]
 +
| desc=A race car resembling a production car, similar to those used in [[wikipedia:NASCAR|NASCAR]].
 +
}}
 +
{{InfoRow
 +
| title=Prototype Car
 +
| sprite=[[File:Virtua Racing Deluxe, Cars, Prototype.png]]
 +
| desc=A sports prototype race car, similar to those used in [[wikipedia:24 Hours of Le Mans|Le Mans]] and the [[wikipedia:FIA World Endurance Championship|FIA WEC]].
 +
}}
 +
}}
 +
 
 +
===Views===
 +
The player can switch between four different perspectives at any point during the race. Using a three button control pad, the {{C}} button cycles through each of the views. With a [[Six Button Control Pad (Mega Drive)|Six Button Control Pad]], each view has its own button (like the original arcade game).
 +
 
 +
{{gallery|widths=200|screens=yes|
 +
{{gitem|Virtua Racing Deluxe, View 1.png|View 1 ({{X}})}}
 +
{{gitem|Virtua Racing Deluxe, View 2.png|View 2 ({{C}})}}
 +
{{gitem|Virtua Racing Deluxe, View 3.png|View 3 ({{Y}})}}
 +
{{gitem|Virtua Racing Deluxe, View 4.png|View 4 ({{Z}})}}
 +
}}
  
 
===Tracks===
 
===Tracks===
''Virtua Racing Deluxe'' includes all three tracks from the arcade ''Virtua Racing'', plus two exclusive tracks to the 32X:
+
''Virtua Racing Deluxe'' includes the three tracks from the arcade ''Virtua Racing'', plus two exclusive tracks.
  
{{sectionsNewStart|imagewidths=200px}}
+
{{InfoTable|imagewidths=320|
{{SectionsNew
+
{{InfoRow
| name=Highland
+
| title=Big Forest
| image=VirtuaRacing Highland.png
+
| screenshot=Virtua Racing Deluxe, Tracks, Big Forest.png
 +
| desc=Big Forest is a wide course through a forest with mountains and an amusement park.
 +
}}
 +
{{InfoRow
 +
| title=Bay Bridge
 +
| screenshot=Virtua Racing Deluxe, Tracks, Bay Bridge.png
 +
| desc=Bay Bridge is a narrow track that passes over a suspension bridge and through a tunnel.
 +
}}
 +
{{InfoRow
 +
| title=Acropolis
 +
| screenshot=Virtua Racing Deluxe, Tracks, Acropolis.png
 +
| desc=Acropolis is a narrow track through a valley with a difficult hairpin turn.
 +
}}
 +
{{InfoRow
 +
| title=Highland
 +
| screenshot=VirtuaRacing Highland.png
 
| desc=Highland is a mountainous track with buildings and trees as scenery.
 
| desc=Highland is a mountainous track with buildings and trees as scenery.
 
}}
 
}}
{{SectionsNew
+
{{InfoRow
| name=Sand Park
+
| title=Sand Park
| image=VirtuaRacing SandPark.png
+
| screenshot=VirtuaRacing SandPark.png
 
| desc=Sand Park is a desert track with rock formations.
 
| desc=Sand Park is a desert track with rock formations.
 
}}
 
}}
|}
+
}}
  
 
==Versions==
 
==Versions==
''Virtua Racing Deluxe'' operates at around 20FPS during gameplay - two-thirds of the frame rate of the arcade game which targets 30FPS (though more than the Mega Drive conversion's 15FPS).
+
''Virtua Racing Deluxe'' operates at around 20FPS during gameplay, which is two-thirds of the frame rate of the arcade game, which targets 30FPS (though more than the Mega Drive conversion's 15FPS).
  
 
In order to speed up processing time, the collision detection has been pared back. In the arcade version, driving into a palm tree causes the car to stop and coconuts to fall, while on the 32X the car clips straight through. Likewise road signs which would be pushed out of the way by the player's car in the arcade have no collision detection on the 32X.
 
In order to speed up processing time, the collision detection has been pared back. In the arcade version, driving into a palm tree causes the car to stop and coconuts to fall, while on the 32X the car clips straight through. Likewise road signs which would be pushed out of the way by the player's car in the arcade have no collision detection on the 32X.
  
 
==Production credits==
 
==Production credits==
{{multicol|
+
{{mainArticle|{{PAGENAME}}/Production credits}}
{{creditstable|
 
{{creditsheader|V.R. Deluxe Production Staff}}
 
*'''Producer:''' [[Koichi Nagata|K.Nagata]]
 
*'''Chief Programmer:''' [[Ryuichi Hattori|R.Hattori]]
 
*'''SH Programmer:''' [[Osamu Hori|O.Hori]]
 
*'''Programmers:''' [[Kouichi Toya|K.Toya]], [[Eiji Horita|E.Horita]], [[Kenichi Yokoo|K.Yokoo]]
 
*'''Chief Designer:''' [[Minoru Matsuura|M.Matsuura]]
 
*'''Designers:''' [[Ringo Manabe|R.Manabe]], [[Masashi Kubo|M.Kubo]]
 
*'''Planner:''' [[Yuji Saito|Y.Saito]]
 
*'''Music Composer:''' [[Naofumi Hataya|N.Hataya]]
 
*'''Sound Director:''' [[Tatsuya Kouzaki|T.Kozaki]]
 
*'''Sound Programmer:''' [[Yoshiaki Kashima|Y.Kashima]]
 
*'''Adviser:''' [[Masahide Kobayashi|M.Kobayashi]]
 
*'''Special Thanks:''' [[Koji Umeda|K.Umeda]], [[Hideki Anbo|H.Anbo]], [[Ryoichi Hasegawa|R.Hasegawa]], [[Katsunori Yamaji|K.Yamaji]], [[Yasufumi Soejima|Y.Soejima]], [[Norihiro Sekine|N.Sekine]], [[Hideki Yokaichiya|H.Yokaichiya]], [[Tomoko Sasaki|T.Sasaki]], [[Takenobu Mitsuyoshi|T.Mitsuyoshi]], [[Teruhiko Nakagawa|T.Nakagawa]], [[Atsumu Miyazawa|A.Miyazawa]]
 
| source=In-game credits
 
| console=32X
 
}}
 
}}
 
  
 
==Magazine articles==
 
==Magazine articles==
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==Promotional material==
 
==Promotional material==
 
{{gallery
 
{{gallery
|{{gitem|32X ES PrintAd 1994-12.jpg|ES print advert}}
 
 
|{{gitem|Keep Devilishly Warm This Winter flyer back NL.png|NL flyer}}
 
|{{gitem|Keep Devilishly Warm This Winter flyer back NL.png|NL flyer}}
 +
|{{galleryPrintAd
 +
|pu|17|75
 +
|pu|20|76
 +
}}
 +
|{{galleryPrintAd
 +
|superjuegos|33|26-27
 +
}}
 
|{{gitem
 
|{{gitem
 
|Freak 78 IL Megason advert.png|Print advert in Freak (IL) #78 (1999-xx-xx)
 
|Freak 78 IL Megason advert.png|Print advert in Freak (IL) #78 (1999-xx-xx)
Line 101: Line 153:
 
<gallery>
 
<gallery>
 
Virtua Racing Deluxe 32X Art Cover.jpg
 
Virtua Racing Deluxe 32X Art Cover.jpg
 +
SegaForeverYT VirtuaRacingDeluxe 1647x1318.png
 
</gallery>
 
</gallery>
  
Line 108: Line 161:
 
| consolesplus=94
 
| consolesplus=94
 
| consolesplus_source={{num|38}}
 
| consolesplus_source={{num|38}}
| eg=100
 
| eg_source={{num|57|page=84}}<!-- which magazine is this? -->
 
| gameplayers=86
 
| gameplayers_source={{magref|gameplayers|0712|46|printpage=44-45}}
 
 
| gamesmaster=93
 
| gamesmaster=93
 
| gamesmaster_source={{num|24|page=54-55}}
 
| gamesmaster_source={{num|24|page=54-55}}
| sfsw=97
 
| sfsw_source={{magref|sfsw|1995-02|12|printpage=12-13}}
 
| ufg=80
 
| ufg_source={{magref|ufg|2|78|printpage=88-89}}
 
 
}}
 
}}
 
{{Scanbox
 
{{Scanbox
Line 143: Line 188:
 
| cart=Virtua Racing 32X EU Cart.jpg
 
| cart=Virtua Racing 32X EU Cart.jpg
 
| manual=Virtua Racing Deluxe 32X EU Manual.jpg
 
| manual=Virtua Racing Deluxe 32X EU Manual.jpg
 +
}}{{Scanbox
 +
| console=32X
 +
| region=EU ([[Sega Sports]])
 +
| front=VirtuaRacingDeluxe 32X EU Sega Sports box front.jpg
 +
| back=VirtuaRacingDeluxe 32X EU Sega Sports box back.jpg
 +
| spine=VirtuaRacingDeluxe 32X EU Sega Sports box spine.jpg
 +
| cart=
 
}}{{Scanbox
 
}}{{Scanbox
 
| console=32X
 
| console=32X
Line 150: Line 202:
 
| console=32X
 
| console=32X
 
| region=PT
 
| region=PT
| front=
+
| front=VirtuaRacingDeluxe 32X PT Box Front.jpg
}}{{Scanbox
+
| spinemissing=yes
 +
| back=VirtuaRacingDeluxe 32X PT Box Back.jpg
 +
| cart=Virtua Racing 32X EU Cart.jpg
 +
| manual=Virtua Racing Deluxe 32X PT Manual.jpg
 +
| item1=Virtua Racing Deluxe 32X EU Manual.jpg
 +
| item1name=EU Manual
 +
}}
 +
{{Scanbox
 +
| console=32X
 +
| region=CZ ([[Datart]])
 +
| front=VirtuaRacingDeluxe 32X cz boxfront.png
 +
| spinemissing=yes
 +
| back=VirtuaRacingDeluxe 32X eu boxback.jpg
 +
| cart=Virtua Racing 32X EU Cart.jpg
 +
| manual=VirtuaRacingDeluxe 32X cz manual.png
 +
}}
 +
{{Scanbox
 
| console=32X
 
| console=32X
 
| region=AU
 
| region=AU
Line 170: Line 238:
 
| spine=VirtuaRacingDeluxe 32X AS Box Spine.jpg
 
| spine=VirtuaRacingDeluxe 32X AS Box Spine.jpg
 
| cart=Virtua Racing Deluxe 32X AS Cart.jpg
 
| cart=Virtua Racing Deluxe 32X AS Cart.jpg
 +
| manual=Virtua Racing Deluxe 32X AS Manual.jpg
 
}}
 
}}
  
 
==Technical information==
 
==Technical information==
===ROM dump status===
+
{{mainArticle|{{PAGENAME}}/Technical information}}
{{romtable|
 
{{rom|32X|sha1=18DFDEB50780C2623E60A6587D7ED701A1CF81F1|md5=72B1AD0F949F68DA7D0A6339ECD51A3F|crc32=7896B62E|size=3MB|date= |source=Cartridge (US)|comments= |quality=good|prototype=}}
 
{{rom|32X|sha1=1C64E80EB164CA8D6C6587A55AD60385BA1DAF27|md5=08CAE0A96D9EE07001C6E1C247D407C6|crc32=0908E888|size=3MB|date= |source=Cartridge (JP)|comments= |quality=good|prototype=}}
 
{{rom|32X|sha1=BB26DDDE26CD07191D872E8A76A170CA3326F781|md5=C30A6430B1A7E819BD2DDE63A41D4D57|crc32=27F14B5F|size=3MB|date= |source=Cartridge (EU)|comments= |quality=good|prototype=}}
 
{{rom|32X|sha1=88B3EF2BB0CCBA25F3F83F218CA090E1A89512FE|md5=A5EFB294179BC3BDC6515383BCDEB63D|crc32=99F38344|size=|date=1994-09-05|source=|comments=|quality=|prototype=yes}}
 
{{rom|32X|sha1=B1385111A39795BF2EA57AB50A4FEB479D7E502D|md5=9E7B5D7E83AE5F25421A44E14D6140BF|crc32=86A318DE|size=|date=1994-08-29|source=|comments=|quality=|prototype=yes}}
 
{{rom|32X|sha1=D4E996FD7FB26919017D1056D0DE608A34F05184|md5=C07A68331B846D1614954554C0414F86|crc32=6EBB3EDA|size=|date=1994-08-22|source=|comments=|quality=|prototype=yes}}
 
}}
 
  
 
==References==
 
==References==

Latest revision as of 18:44, 12 November 2024

n/a

VRDeluxe title.png

Virtua Racing Deluxe
System(s): Sega 32X
Publisher: Sega Enterprises, Ltd. (JP, EU), Sega of America (US)
Developer:
Brand: Sega Sports (US, EU)
Distributor: Ecofilmes (PT), Tec Toy (BR)
Sound driver: SMPS 68000
Peripherals supported: Six Button Control Pad
Genre: Racing[1][2]

















Number of players: 1-2
Release Date RRP Code
Sega 32X
JP
¥8,8008,800 GM-5001
Sega Rating: All Ages
Sega 32X
US
$69.9969.99[3] 84601
ESRB: Kids to Adults
Sega 32X
EU
84601-50
ELSPA: 3+ OK
Sega 32X
EU
(Sega Sports)
84601-50
ELSPA: 3+ OK
Sega 32X
PT
ELSPA: 3+ OK
Sega 32X
UK
£59.9959.99[5][6] 84601-50
ELSPA: 3+ OK
Sega 32X
AU
$99.9599.95[7] FVIR02SXC
OFLC: G
Sega 32X
BR
152020
Tectoy: Todas as Idades
Sega 32X
AS

Virtua Racing Deluxe (バーチャレーシング デラックス) is an enhanced port of Virtua Racing, released as a launch title for the Sega 32X in North America and Europe in late 1994.

Much of its team was comprised of developers who had produced the port of Virtua Racing to the Sega Mega Drive. However, the visuals in Virtua Racing Deluxe are far more accurate and some music was rearranged. Naofumi Hataya also composed several new tracks for the game, in some cases replacing original themes.

Gameplay

Virtua Racing Deluxe, Car Select.png

Virtua Racing Deluxe, Track Select.png

Car and track selection

Virtua Racing Deluxe, Split Screen.png

Two-player split screen

Virtua Racing Deluxe is a racing game that plays similarly to its 1992 arcade counterpart. The car is steered with Left and Right, accelerates with B, and brakes with A. If equipped with a manual transmission, Up upshifts and Down downshifts.

The standard mode has the player race five laps against fifteen computer-controlled opponents on any of five different tracks. Each track is broken into multiple timed segments, and the player is given more time for passing a checkpoint marker (80 seconds on Easy, 75 seconds on Normal, and 70 seconds on Hard). The player is retired from the race if time runs out.

There is a Time Attack mode where the player can race on any of the tracks without any opponents. In this mode, there is no time limit. The player can choose to race 5, 10, 15, or 20 laps.

The game supports two-player competitive play with a split screen. Each player can select a handicap, which affects the handling of the car. Like the Time Attack mode, players can choose to race 5, 10, 15, or 20 laps.

The car can take damage from crashes, which eventually impairs its performance. The player can take a pit stop to repair the vehicle. The pit is located at the starting point of the track. The countdown timer pauses when the player is in the pit and adds ten seconds when the player starts moving again, though the player can still be passed by other racers while in the pit. The Bay Bridge and Highland courses do not have a pit, and it is also absent in two-player mode.

Cars

In contrast to the arcade original, Virtua Racing Deluxe gives the player a choice between three cars, each with different speed and handling characteristics.

Virtua Racing Deluxe, Cars, Formula.png
Formula Car
A single-seat, open-wheel race car, similar to those used in Formula One and the Indianapolis 500. This is the same car that is available in the arcade version of the game.
Virtua Racing Deluxe, Cars, Stock.png
Stock Car
A race car resembling a production car, similar to those used in NASCAR.
Virtua Racing Deluxe, Cars, Prototype.png
Prototype Car
A sports prototype race car, similar to those used in Le Mans and the FIA WEC.

Views

The player can switch between four different perspectives at any point during the race. Using a three button control pad, the C button cycles through each of the views. With a Six Button Control Pad, each view has its own button (like the original arcade game).

Virtua Racing Deluxe, View 1.png

View 1 (X)
Virtua Racing Deluxe, View 1.png

Virtua Racing Deluxe, View 2.png

View 2 (C)
Virtua Racing Deluxe, View 2.png

Virtua Racing Deluxe, View 3.png

View 3 (Y)
Virtua Racing Deluxe, View 3.png

Virtua Racing Deluxe, View 4.png

View 4 (Z)
Virtua Racing Deluxe, View 4.png

Tracks

Virtua Racing Deluxe includes the three tracks from the arcade Virtua Racing, plus two exclusive tracks.

Virtua Racing Deluxe, Tracks, Big Forest.png

Big Forest
Big Forest is a wide course through a forest with mountains and an amusement park.

Virtua Racing Deluxe, Tracks, Bay Bridge.png

Bay Bridge
Bay Bridge is a narrow track that passes over a suspension bridge and through a tunnel.

Virtua Racing Deluxe, Tracks, Acropolis.png

Acropolis
Acropolis is a narrow track through a valley with a difficult hairpin turn.

VirtuaRacing Highland.png

Highland
Highland is a mountainous track with buildings and trees as scenery.

VirtuaRacing SandPark.png

Sand Park
Sand Park is a desert track with rock formations.

Versions

Virtua Racing Deluxe operates at around 20FPS during gameplay, which is two-thirds of the frame rate of the arcade game, which targets 30FPS (though more than the Mega Drive conversion's 15FPS).

In order to speed up processing time, the collision detection has been pared back. In the arcade version, driving into a palm tree causes the car to stop and coconuts to fall, while on the 32X the car clips straight through. Likewise road signs which would be pushed out of the way by the player's car in the arcade have no collision detection on the 32X.

Production credits

Main article: Virtua Racing Deluxe/Production credits.

Magazine articles

Main article: Virtua Racing Deluxe/Magazine articles.

Promotional material

Keep Devilishly Warm This Winter flyer back NL.png
NL flyer
Keep Devilishly Warm This Winter flyer back NL.png
Logo-pdf.svg
Print advert in Power Unlimited (NL) #17: "Jaargang 3, Januari 1995" (1994-12-xx)
also published in:
Logo-pdf.svg
Logo-pdf.svg
Print advert in Super Juegos (ES) #33: "Enero 1995" (199x-xx-xx)
Logo-pdf.svg
Freak 78 IL Megason advert.png
Print advert in Freak (IL) #78 (1999-xx-xx)
Freak 78 IL Megason advert.png

Artwork

Physical scans

Sega Retro Average 
Publication Score Source
94 №38
93 №24, p54-55
Sega 32X
94
Based on
2 reviews
Sega Retro Average 
Publication Version Score
Beep! MegaDrive (JP) NTSC-J
75
[9]
CD Consoles (FR)
32
[10]
Computer & Video Games (UK)
93
[11]
Computer + Video Giochi (IT)
90
[12]
Edge (UK)
80
[13]
Famitsu (JP) NTSC-J
65
[14]
FLUX (US) NTSC-U
75
[15]
GameFan (US) NTSC-U
95
[16]
Game Players (US)
86
[17]
GamePro (US) NTSC-U
95
[18]
Gamer (GR)
87
[19]
Gamers (DE) PAL
80
[20]
GamesMaster (UK) PAL
90
[21]
Games World: The Magazine (UK) PAL
88
[22]
Game Informer (US) NTSC-U
81
[23]
Hobby Consolas (ES)
90
[24]
Joypad (FR) PAL
91
[25]
MAN!AC (DE) PAL
90
[26]
Mega (UK) PAL
90
[27]
Mega Force (FR) PAL
93
[28]
Mega Fun (DE)
90
[29]
Mega Play (US) NTSC-U
89
[30]
Micro Kid's Multimédia (FR)
50
[31]
Micromanía (segunda época) (ES)
93
[32]
Mean Machines Sega (UK) PAL
90
[33]
Next Generation (US) NTSC-U
50
[34]
Player One (FR)
97
[35]
Play Time (DE) PAL
90
[36]
Power Unlimited (NL)
80
[37]
Saturn Fan (JP) NTSC-J
77
[38]
Score (CZ)
90
[39]
Sega Magazine (UK) PAL
90
[40]
Sega Power (UK) PAL
94
[41]
Sega Pro (UK) PAL
90
[42]
Sega Pro (UK) PAL
88
[43]
Sega Force (SE)
97
[44]
Sega Saturn Magazine (JP) NTSC-J
89
[45]
Todo Sega (ES)
91
[46]
Ultimate Future Games (UK)
89
[47]
Video Games (DE) PAL
82
[48]
VideoGames (US)
90
[49]
Sega 32X
84
Based on
41 reviews

Virtua Racing Deluxe

32X, JP
Vrdeluxe 32x jp backcover.jpgVirtuaRacingDX MD JP BoxSpine.jpgVrdeluxe 32x jp frontcover.jpg
Cover
VirtuaRacingDX MD JP CartTop.jpg
VirtuaRacingDeluxe 32X JP Cart Back.jpgVirtuaRacingDeluxe 32X JP Cart.jpg
Cart
Vrdeluxe 32x jp manual.pdf
Manual
32X, US
VirtuaRacingDeluxe 32XUSCoverBack.jpgVirtuaRacingDeluxe 32XUSCover.jpg
Cover
Virtua Racing 32X US Cart.jpg
Cart
Vrdeluxe 32x us manual.pdf
Manual
32X, EU
VirtuaRacingDeluxe 32X eu boxback.jpgVirtuaRacingDeluxe 32X eu boxfront.jpg
Cover
Virtua Racing 32X EU Cart.jpg
Cart
Virtua Racing Deluxe 32X EU Manual.jpg
Manual
32X, EU (Sega Sports)
VirtuaRacingDeluxe 32X EU Sega Sports box back.jpgVirtuaRacingDeluxe 32X EU Sega Sports box spine.jpgVirtuaRacingDeluxe 32X EU Sega Sports box front.jpg
Cover
32X, FR (Blister pack)
VirtuaRacingDeluxe 32X FR blister front.jpg
Cover
32X, PT
VirtuaRacingDeluxe 32X PT Box Back.jpgNospine.pngVirtuaRacingDeluxe 32X PT Box Front.jpg
Cover
Virtua Racing 32X EU Cart.jpg
Cart
Virtua Racing Deluxe 32X PT Manual.jpg
Manual
Virtua Racing Deluxe 32X EU Manual.jpg
EU Manual
32X, CZ (Datart)
VirtuaRacingDeluxe 32X eu boxback.jpgNospine.pngVirtuaRacingDeluxe 32X cz boxfront.png
Cover
Virtua Racing 32X EU Cart.jpg
Cart
VirtuaRacingDeluxe 32X cz manual.png
Manual
32X, AU
VirtuaRacingDeluxe 32X AU front.jpg
Cover
Virtua Racing 32X EU Cart.jpg
Cart
32X, BR
VirtuaRacingDeluxe 32X BR Box.jpg
Cover
Virtuaracing 32x br cart.jpg
Cart
Vrdeluxe 32x br manual.pdf
Manual
32X, Asia
VirtuaRacingDeluxe 32X AS Box Back.jpgVirtuaRacingDeluxe 32X AS Box Spine.jpgVirtuaRacingDeluxe 32X AS Box Front.jpg
Cover
Virtua Racing Deluxe 32X AS Cart.jpg
Cart
Virtua Racing Deluxe 32X AS Manual.jpg
Manual

Technical information

Main article: Virtua Racing Deluxe/Technical information.

References

  1. File:Vrdeluxe 32x jp frontcover.jpg
  2. 2.0 2.1 http://sega.jp/fb/segahard/32x/soft.html (Wayback Machine: 2013-06-19 13:31)
  3. GamePro, "December 1994" (US; 1994-xx-xx), page 66
  4. Computer Trade Weekly, "" (UK; 1994-11-14), page 5
  5. Computer & Video Games, "February 1995" (UK; 1995-01-15), page 78
  6. Sega Magazine, "August 1994" (UK; 1994-07-15), page 74
  7. File:SegaMegazone AU 49.pdf, page 40
  8. Power Unlimited, "Jaargang 3, April 1995" (NL; 1995-03-22), page 76
  9. Beep! MegaDrive, "January 1995" (JP; 1994-12-08), page 26
  10. CD Consoles, "Décembre 1994" (FR; 1994-xx-xx), page 132
  11. Computer & Video Games, "December 1994" (UK; 1994-11-15), page 132
  12. Computer + Video Giochi, "Dicembre 1994" (IT; 1994-xx-xx), page 44
  13. Edge, "January 1995" (UK; 1994-11-24), page 88
  14. Famitsu, "1994-12-23" (JP; 1994-12-09), page 1
  15. FLUX, "Issue #4" (US; 1995-xx-xx), page 82
  16. GameFan, "Volume 2, Issue 12: December 1994" (US; 1994-xx-xx), page 27
  17. Game Players, "Vol. 7 No. 12 December 1994" (US; 1994-1x-xx), page 46
  18. GamePro, "January 1995" (US; 199x-xx-xx), page 70
  19. Gamer, "Ianouários 1995" (GR; 1995-xx-xx), page 1
  20. Gamers, "Januar 1995" (DE; 1995-01-08), page 48
  21. GamesMaster (UK) "Series 4, episode 8" (1994-11-08, 24:00) (+10:24)
  22. Games World: The Magazine, "January 1995" (UK; 1994-11-xx), page 15
  23. Game Informer, "January 1995" (US; 199x-xx-xx), page 40
  24. Hobby Consolas, "Diciembre 1994" (ES; 1994-xx-xx), page 102
  25. Joypad, "Décembre 1994" (FR; 1994-1x-xx), page 98
  26. MAN!AC, "01/95" (DE; 1994-12-07), page 50
  27. Mega, "December 1994" (UK; 1994-11-30), page 28
  28. Mega Force, "Megadrive 32X elle est là!" (FR; 1994-12-02), page 26
  29. Mega Fun, "01/95" (DE; 1994-12-21), page 30
  30. Mega Play, "February/March 1995" (US; 1995-0x-xx), page 49
  31. Micro Kid's Multimédia, "Février 1995" (FR; 1995-0x-xx), page 56
  32. Micromanía (segunda época), "Diciembre 1994" (ES; 1994-xx-xx), page 23
  33. Mean Machines Sega, "January 1995" (UK; 1994-11-30), page 68
  34. Next Generation, "Premiere Issue 1995" (US; 1994-12-08), page 99
  35. Player One, "Décembre 1994" (FR; 1994-1x-xx), page 62
  36. Play Time, "2/95" (DE; 1995-01-04), page 101
  37. Power Unlimited, "Jaargang 3, Februari 1995" (NL; 1995-01-25), page 41
  38. Saturn Fan, "1995 March" (JP; 1995-02-08), page 40
  39. Score, "Leden 1995" (CZ; 1995-01-01), page 39
  40. Sega Magazine, "December 1994" (UK; 1994-11-15), page 74
  41. Sega Power, "January 1995" (UK; 1994-11-17), page 46
  42. Sega Pro, "January 1995" (UK; 1994-12-01), page 44
  43. Sega Pro, "April 1996" (UK; 1996-02-28), page 25
  44. Sega Force, "2/95" (SE; 1995-04-19), page 12
  45. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 84
  46. Todo Sega, "Diciembre 1994" (ES; 1994-1x-xx), page 32
  47. Ultimate Future Games, "January 1995" (UK; 1994-12-01), page 88
  48. Video Games, "2/95" (DE; 1995-01-18), page 92
  49. VideoGames, "December 1994" (US; 1994-1x-xx), page 140


Virtua Racing Deluxe

VRDeluxe title.png

Main page | Comparisons | Credits | Hidden content | Development | Magazine articles | Video coverage | Reception | Region coding | Technical information


Sega 32X
Prototypes: 1994-08-22 | 08-29 | 09-05



Virtua Racing series of games
Arcade
Virtua Racing (1992) | Virtua Formula (1993)
Sega Mega Drive
Virtua Racing (1994)
Sega 32X
Virtua Racing Deluxe (1994)
Sega Saturn
Time Warner Interactive's VR Virtua Racing (1995)
Sony PlayStation 2
Sega Ages 2500 Series Vol. 8: Virtua Racing FlatOut (2004)
Nintendo Switch
Sega Ages Virtua Racing (2019)
Virtua Racing related media
Music
Virtua Racing & OutRunners (1993) | Yu Suzuki Produce G-LOC/R360/Virtua Racing (1998)
Book
Virtua Racing Hisshou Kouryaku Hou (1994) | Virtua Racing: Official Racing Guide (1994)
Film
Virtua Racing: Virtua Video (?)