Difference between revisions of "Chuck Rock"
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{{company|[[Sony Imagesoft]]|system=MCD}} | {{company|[[Sony Imagesoft]]|system=MCD}} | ||
| developer=[[Core Design]] | | developer=[[Core Design]] | ||
+ | | support={{company|[[Krisalis Software]]|system=MD,SMS,GG|role=audio}} | ||
+ | | distributor={{company|[[Tec Toy]]|region=BR}} | ||
| system=[[Sega Mega Drive]], [[Sega Mega-CD]], [[Sega Master System]], [[Sega Game Gear]] | | system=[[Sega Mega Drive]], [[Sega Mega-CD]], [[Sega Master System]], [[Sega Game Gear]] | ||
| sounddriver={{MD}} [[Krisalis sound driver]] | | sounddriver={{MD}} [[Krisalis sound driver]] | ||
− | | peripherals= | + | | peripherals= |
| players=1 | | players=1 | ||
| genre=Action{{fileref|ChuckRock GG EU Box Front.jpg}}{{fileref|ChuckRock GG JP cover.jpg}}{{ref|https://web.archive.org/web/20181207045745/https://sega.jp/history/hard/gamegear/software.html}}, Arcade{{fileref|Chuck Rock SMS EU Box.jpg}} | | genre=Action{{fileref|ChuckRock GG EU Box Front.jpg}}{{fileref|ChuckRock GG JP cover.jpg}}{{ref|https://web.archive.org/web/20181207045745/https://sega.jp/history/hard/gamegear/software.html}}, Arcade{{fileref|Chuck Rock SMS EU Box.jpg}} | ||
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| md_date_us=1991-12{{magref|gamepro|28|134}} | | md_date_us=1991-12{{magref|gamepro|28|134}} | ||
| md_code_us=70036 | | md_code_us=70036 | ||
+ | | md_date_us_sc=199x | ||
+ | | md_rrp_us_sc=sub | ||
+ | | md_rating_us_sc= | ||
| md_date_eu=1992-09{{magref|segapro|9|41}} | | md_date_eu=1992-09{{magref|segapro|9|41}} | ||
| md_code_eu=T-70036-50 | | md_code_eu=T-70036-50 | ||
− | | md_date_uk=1992-09{{magref|segapro|9|41}} | + | | md_date_uk=1992-08{{magref|ctw|400|15}}<!--1992-09{{magref|segapro|9|41}}--> |
| md_code_uk=T-70036-50 | | md_code_uk=T-70036-50 | ||
| md_rrp_uk=39.99{{magref|cvg|128|60}}{{magref|sfuk|7|77}} | | md_rrp_uk=39.99{{magref|cvg|128|60}}{{magref|sfuk|7|77}} | ||
Line 33: | Line 38: | ||
| sms_date_eu=1992-08{{magref|sfuk|7|77}} | | sms_date_eu=1992-08{{magref|sfuk|7|77}} | ||
| sms_code_eu=MK-29004-50 | | sms_code_eu=MK-29004-50 | ||
− | | sms_date_uk=1992-08{{magref|sfuk|7|77}} | + | | sms_date_uk=1992-08{{magref|sfuk|7|77}}{{magref|ctw|400|15}} |
| sms_code_uk=MK-29004-50 | | sms_code_uk=MK-29004-50 | ||
| sms_rrp_uk=32.99{{magref|sfuk|8|33}}<!--29.99{{magref|segapower|32|36}}--> | | sms_rrp_uk=32.99{{magref|sfuk|8|33}}<!--29.99{{magref|segapower|32|36}}--> | ||
Line 49: | Line 54: | ||
| gg_rrp_us=29.99{{magref|gamepro|39|113}}{{magref|vgce|46|90}} | | gg_rrp_us=29.99{{magref|gamepro|39|113}}{{magref|vgce|46|90}} | ||
| gg_code_us=2430 | | gg_code_us=2430 | ||
− | | gg_date_eu=1992-11{{magref|sfuk|12|92}} | + | | gg_date_eu=1992-10-15{{magref|ctw|409|4}}<!--1992-11{{magref|sfuk|12|92}}--> |
| gg_code_eu=2430 | | gg_code_eu=2430 | ||
| gg_date_pt=1992 | | gg_date_pt=1992 | ||
− | | gg_code_pt= | + | | gg_code_pt=GGJ2430 |
− | | gg_date_uk=1992-11{{magref|sfuk|12|92}} | + | | gg_date_uk=1992-10-15{{magref|ctw|409|4}}<!--1992-11{{magref|sfuk|12|92}}--> |
| gg_code_uk=2430 | | gg_code_uk=2430 | ||
| gg_rrp_uk=27.99{{magref|sfuk|12|92}} | | gg_rrp_uk=27.99{{magref|sfuk|12|92}} | ||
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| mcd_date_eu=1993 | | mcd_date_eu=1993 | ||
| mcd_code_eu=T-93045-50 | | mcd_code_eu=T-93045-50 | ||
− | | mcd_date_uk=1993-07{{magref|segapower|45|71}} | + | | mcd_date_uk=1993-08{{magref|segapro|23|28}}<!--1993-07{{magref|segapower|45|71}}--> |
| mcd_rrp_uk=39.99{{magref|mega|7|48}}{{magref|segapower|45|70}} | | mcd_rrp_uk=39.99{{magref|mega|7|48}}{{magref|segapower|45|70}} | ||
− | | mcd_code_uk=T-93045- | + | | mcd_code_uk=T-93045-05 |
| mcd_date_de=1993 | | mcd_date_de=1993 | ||
| mcd_code_de=T-93045-50 | | mcd_code_de=T-93045-50 | ||
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==Gameplay== | ==Gameplay== | ||
− | The game is a platformer played as the caveman Chuck Rock. The sprite style and animation is cartoonish, and gameplay filled with slapstick. Chuck walks with {{left}} and {{right}} and crouches with {{down}}. He jumps with {{C}}. Chuck can attack by thrusting his belly forward with {{B}}. He can also attack by kicking in | + | ===Mega Drive and Mega-CD versions=== |
+ | The game is a platformer played as the caveman Chuck Rock. The sprite style and animation is cartoonish, and gameplay is filled with slapstick. Chuck walks with {{left}} and {{right}} and crouches with {{down}}. He jumps with {{C}}. Chuck can attack by thrusting his belly forward with {{B}}. He can also attack by kicking in midair by pressing {{B}} after jumping. | ||
− | Chuck can pick up rocks by pressing {{down}}+{{B}} while next to or in front of a rock. He can set the rock down with {{down}}+{{B}} or "chuck" the rock with {{B}}. He can throw rocks at opponents to defeat them or | + | Chuck can pick up rocks by pressing {{down}}+{{B}} while next to or in front of a rock. He can set the rock down with {{down}}+{{B}} or "chuck" the rock with {{B}}. He can throw rocks at opponents to defeat them, or rocks can be stacked on top of each other to reach higher areas. Carrying a rock also shields Chuck from enemy attacks from above. Chuck has reduced movement speed and jump height while holding a rock, and holding a rock causes Chuck to sink when underwater. |
− | Health is indicated by a heart icon; the heart shrinks when Chuck takes damage. He loses a life when he runs out of health, but he can regain health by finding hearts. | + | Health is indicated by a heart icon; the heart shrinks when Chuck takes damage. He loses a life when he runs out of health, but he can regain health by finding hearts. The player gains an extra life for every 100,000 points earned. The game ends if the player runs out of lives, but it can be continued one time. |
− | ===Items=== | + | ====Items==== |
Each stage has a set of unique collectibles that provide bonus points. | Each stage has a set of unique collectibles that provide bonus points. | ||
{{InfoTable|imagewidths=50| | {{InfoTable|imagewidths=50| | ||
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}} | }} | ||
− | ===Stages=== | + | ====Stages==== |
{{InfoTable|imagewidths=320| | {{InfoTable|imagewidths=320| | ||
{{InfoRow | {{InfoRow | ||
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==Versions== | ==Versions== | ||
− | Most of the initial 1991 releases of ''Chuck Rock'' were released without an in-game soundtrack, the exception being the | + | Most of the initial 1991 releases of ''Chuck Rock'' were released without an in-game soundtrack, the exception being the [[Amiga]] which offered one as an option (at the expense of sound effects). The Master System and Game Gear versions are relatively faithful to the source material, so also lack soundtracks. Major omissions include the introduction sequence, backgrounds, speech samples and curiously in the Game Gear's case, significant parts of the scenery (for example, the dinosaur Chuck can ride on the first level, which is instead replaced with rushing water). |
The Mega Drive version has an entirely unique soundtrack and parallax scrolling. While likely released at the same time as its counterpart on the Mega Drive's direct competitor, the [[Super Nintendo]], few similarities exist between the two versions aside from what has been pulled from earlier versions. The Super NES soundtrack is entirely different, as are the backgrounds, though both continue to omit the introduction sequence. | The Mega Drive version has an entirely unique soundtrack and parallax scrolling. While likely released at the same time as its counterpart on the Mega Drive's direct competitor, the [[Super Nintendo]], few similarities exist between the two versions aside from what has been pulled from earlier versions. The Super NES soundtrack is entirely different, as are the backgrounds, though both continue to omit the introduction sequence. | ||
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==Production credits== | ==Production credits== | ||
===Mega Drive version=== | ===Mega Drive version=== | ||
− | |||
{{creditstable| | {{creditstable| | ||
*'''Written and Designed by:''' The Chuck Rock Team., Core Design Ltd. | *'''Written and Designed by:''' The Chuck Rock Team., Core Design Ltd. | ||
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*'''Presented by:''' [[Virgin Games]] | *'''Presented by:''' [[Virgin Games]] | ||
*'''Chuck Rock Was Brought to You by the Following People......:''' [[Chris Long]], Lee Pullen, Bob .Out En It. Churchill, Mark Price, [[Jeremy Heath-Smith|Jeremy Smith]], [[Matt Furniss]], S. Hollingworth, [[Lyle J. Hall|Lyle J. Hall II]] | *'''Chuck Rock Was Brought to You by the Following People......:''' [[Chris Long]], Lee Pullen, Bob .Out En It. Churchill, Mark Price, [[Jeremy Heath-Smith|Jeremy Smith]], [[Matt Furniss]], S. Hollingworth, [[Lyle J. Hall|Lyle J. Hall II]] | ||
+ | | source=In-game credits | ||
+ | | pdf=Chuck Rock MD credits.pdf | ||
| console=MD | | console=MD | ||
}} | }} | ||
− | |||
− | |||
===Mega-CD version=== | ===Mega-CD version=== | ||
− | |||
{{creditstable| | {{creditstable| | ||
*'''Written and Designed by:''' The Chuck Rock Team., Core Design Ltd. | *'''Written and Designed by:''' The Chuck Rock Team., Core Design Ltd. | ||
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| console=MCD | | console=MCD | ||
}} | }} | ||
− | |||
− | |||
===Master System version=== | ===Master System version=== | ||
− | |||
{{creditstable| | {{creditstable| | ||
*'''Converted by:''' [[Gary Priest]] | *'''Converted by:''' [[Gary Priest]] | ||
Line 278: | Line 279: | ||
*'''Presented by:''' [[Virgin Games]] | *'''Presented by:''' [[Virgin Games]] | ||
*'''Chuck Rock Was Brought to You by the Following People.....:''' [[Gary Priest]], [[Chris Long]], Lee Pullen, Bob Churchill, Mark Price, [[Jeremy Heath-Smith|Jeremy Smith]], [[Shaun Hollingworth]], [[Matt Furniss]], Ian Mathias, [[Andrew Green|Andy Green]] | *'''Chuck Rock Was Brought to You by the Following People.....:''' [[Gary Priest]], [[Chris Long]], Lee Pullen, Bob Churchill, Mark Price, [[Jeremy Heath-Smith|Jeremy Smith]], [[Shaun Hollingworth]], [[Matt Furniss]], Ian Mathias, [[Andrew Green|Andy Green]] | ||
+ | | source=In-game credits | ||
+ | | pdf=Chuck Rock SMS credits.pdf | ||
| console=SMS | | console=SMS | ||
}} | }} | ||
− | |||
− | |||
===Game Gear version=== | ===Game Gear version=== | ||
− | |||
{{creditstable| | {{creditstable| | ||
*'''Converted by:''' [[Gary Priest]] | *'''Converted by:''' [[Gary Priest]] | ||
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*'''Music and SFX by:''' [[Krisalis Software]] | *'''Music and SFX by:''' [[Krisalis Software]] | ||
*'''The Team:''' [[Gary Priest]], [[Chris Long]], Lee Pullen, Bob Churchill, Mark Price, [[Jeremy Heath-Smith|Jeremy Smith]], [[Shaun Hollingworth]], [[Matt Furniss]] | *'''The Team:''' [[Gary Priest]], [[Chris Long]], Lee Pullen, Bob Churchill, Mark Price, [[Jeremy Heath-Smith|Jeremy Smith]], [[Shaun Hollingworth]], [[Matt Furniss]] | ||
+ | | source=In-game credits | ||
+ | | pdf=Chuck Rock GG credits.pdf | ||
| console=GG | | console=GG | ||
}} | }} | ||
+ | {{hr}} | ||
+ | {{creditstable| | ||
+ | *'''Japanese cover artist and logo designer:''' [[Mari Koizumi]]{{ref|https://web.archive.org/web/20240408105717/https://vgdensetsu.net/2_MariKoizumi.html}} | ||
+ | | source=Developer mentions | ||
+ | | console=GG | ||
}} | }} | ||
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| back=ChuckRock MCD EU Box Back.jpg | | back=ChuckRock MCD EU Box Back.jpg | ||
| disc=Chuck Rock MCD EU Disc.jpg | | disc=Chuck Rock MCD EU Disc.jpg | ||
+ | | manual=Chuck Rock MCD EU Manual.jpg | ||
}}{{Scanbox | }}{{Scanbox | ||
| console=Mega-CD | | console=Mega-CD | ||
− | | region=UK | + | | region=UK (EU Back) |
| front=ChuckRock MCD UK Box Front.jpg | | front=ChuckRock MCD UK Box Front.jpg | ||
| back=ChuckRock MCD EU Box Back.jpg | | back=ChuckRock MCD EU Box Back.jpg | ||
| disc=Chuck Rock MCD UK Disc.jpg | | disc=Chuck Rock MCD UK Disc.jpg | ||
| manual=ChuckRockMegaCDEUManual.PDF | | manual=ChuckRockMegaCDEUManual.PDF | ||
+ | | item1=ChuckRock MCD UK Cover with Code.jpg | ||
+ | | item1name=Cover with Code | ||
+ | }}{{Scanbox | ||
+ | | console=Mega-CD | ||
+ | | region=UK (English Back) | ||
+ | | front=ChuckRock MCD UK Alt Box.jpg | ||
+ | | back= | ||
+ | | disc=Chuck Rock MCD UK Disc.jpg | ||
+ | | manual=ChuckRockMegaCDEUManual.PDF | ||
+ | | item1=ChuckRock MCD UK Cover with Code.jpg | ||
+ | | item1name=Cover with Code | ||
}}{{Scanbox | }}{{Scanbox | ||
| console=Mega-CD | | console=Mega-CD | ||
| region=PT | | region=PT | ||
− | | front= | + | | front=ChuckRock MCD PT Box Front.jpg |
+ | | disc=Chuck Rock MCD UK Disc.jpg | ||
}}{{Scanbox | }}{{Scanbox | ||
| console=Mega-CD | | console=Mega-CD | ||
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| front=Chuckrock mcd br cover.jpg | | front=Chuckrock mcd br cover.jpg | ||
| back= | | back= | ||
− | | disc= | + | | disc=Chuck Rock MCD US Disc.jpg |
+ | | manual= | ||
}} | }} | ||
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==Technical information== | ==Technical information== | ||
− | + | {{mainArticle|{{PAGENAME}}/Technical information}} | |
− | {{ | ||
− | {{ | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | }} | ||
==References== | ==References== |
Latest revision as of 13:32, 14 November 2024
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Chuck Rock | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive, Sega Mega-CD, Sega Master System, Sega Game Gear | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Virgin Games Sega Sony Imagesoft | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Core Design | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Supporting companies: Krisalis Software (audio) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Distributor: Tec Toy (BR) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sound driver: Krisalis sound driver | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Action[1][2][3], Arcade[4] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Chuck Rock (チャックロック) is a side-scrolling platform game originally developed by Core Design for the Amiga and Atari ST home computers. Ports were subsequently published for a variety of platforms, including the Sega Mega Drive, Sega Master System and Sega Game Gear by Virgin Games, and the Sega Mega-CD by Sony Imagesoft in 1992.
Contents
Story
The setting of the game is a fictional prehistorical Stone Age world where dinosaurs and ancient creatures still roam the Earth. Chuck Rock is an overweight, square-jawed caveman with a penchant for picking up rocks and throwing them at things. Chuck is a guitarist and singer in a rock band along with some other cavemen, his wife Ophelia Rock, and a long-haired dinosaur bass player.
One day, Ophelia Rock is kidnapped by local caveman bully Garry Gritter (a pun on then entertainer, now convicted child sex offender Gary Glitter) and carried off to Gritter's hang-out in the creepy dinosaur graveyard.
Chuck must go to her rescue, searching for her in primeval jungles, swamps, lakes, an ice-capped mountain top, caves, and even the insides of a gigantic dinosaur.
Gameplay
Mega Drive and Mega-CD versions
The game is a platformer played as the caveman Chuck Rock. The sprite style and animation is cartoonish, and gameplay is filled with slapstick. Chuck walks with and and crouches with . He jumps with . Chuck can attack by thrusting his belly forward with . He can also attack by kicking in midair by pressing after jumping.
Chuck can pick up rocks by pressing + while next to or in front of a rock. He can set the rock down with + or "chuck" the rock with . He can throw rocks at opponents to defeat them, or rocks can be stacked on top of each other to reach higher areas. Carrying a rock also shields Chuck from enemy attacks from above. Chuck has reduced movement speed and jump height while holding a rock, and holding a rock causes Chuck to sink when underwater.
Health is indicated by a heart icon; the heart shrinks when Chuck takes damage. He loses a life when he runs out of health, but he can regain health by finding hearts. The player gains an extra life for every 100,000 points earned. The game ends if the player runs out of lives, but it can be continued one time.
Items
Each stage has a set of unique collectibles that provide bonus points.
Small Rock | |
---|---|
A small rock. Chuck can pick up rocks and throw them at enemies or stack them to reach platforms. | |
Large Rock | |
A large rock. Chuck can pick up rocks and throw them at enemies or stack them to reach platforms. | |
Heart | |
Restores some of Chuck's health. | |
Jungle Scene Items | |
| |
Cave Scene Items | |
| |
Water Scene Items | |
| |
Ice Scene Items | |
| |
Graveyard Scene Items | |
|
Stages
Jungle Scene | |
---|---|
Contains 8 areas. | |
Cave Scene | |
Contains 6 areas. | |
Water Scene | |
Contains 4 areas. | |
Ice Scene | |
Contains 6 areas. | |
Graveyard Scene | |
Contains 4 areas. |
History
Legacy
Chuck Rock was followed by Chuck Rock II: Son of Chuck and BC Racers.
Versions
Most of the initial 1991 releases of Chuck Rock were released without an in-game soundtrack, the exception being the Amiga which offered one as an option (at the expense of sound effects). The Master System and Game Gear versions are relatively faithful to the source material, so also lack soundtracks. Major omissions include the introduction sequence, backgrounds, speech samples and curiously in the Game Gear's case, significant parts of the scenery (for example, the dinosaur Chuck can ride on the first level, which is instead replaced with rushing water).
The Mega Drive version has an entirely unique soundtrack and parallax scrolling. While likely released at the same time as its counterpart on the Mega Drive's direct competitor, the Super Nintendo, few similarities exist between the two versions aside from what has been pulled from earlier versions. The Super NES soundtrack is entirely different, as are the backgrounds, though both continue to omit the introduction sequence.
The Sega Mega-CD version builds on the Mega Drive version, being largely the same game with the exception of an enhanced soundtrack (using the same tunes as those heard on the Mega Drive) and the return of the animated intro. The Mega-CD conversion also has slight changes in its presentation, for example, the inclusion of a world map, shown at the start of a stage.
Production credits
Mega Drive version
- Written and Designed by: The Chuck Rock Team., Core Design Ltd.
- Music and FX by: Krisalis Software Ltd.
- Presented by: Virgin Games
- Chuck Rock Was Brought to You by the Following People......: Chris Long, Lee Pullen, Bob .Out En It. Churchill, Mark Price, Jeremy Smith, Matt Furniss, S. Hollingworth, Lyle J. Hall II
Mega-CD version
- Written and Designed by: The Chuck Rock Team., Core Design Ltd.
- Music and FX by: Martins Music Workshop
- Presented by: Sony Imagesoft
- Chuck Rock Was Brought to You by the Following People......: Chris Long, Lee Pullen, Bob .Out En It. Churchill, Martin Iveson, Jeremy Smith
Master System version
- Converted by: Gary Priest
- Designed by: The Chuck Rock Team, Core Design Ltd.
- Sound by: Krisalis Software Ltd.
- Presented by: Virgin Games
- Chuck Rock Was Brought to You by the Following People.....: Gary Priest, Chris Long, Lee Pullen, Bob Churchill, Mark Price, Jeremy Smith, Shaun Hollingworth, Matt Furniss, Ian Mathias, Andy Green
Game Gear version
- Converted by: Gary Priest
- Designed by: The Chuck Rock Team, Core Design Ltd.
- Music and SFX by: Krisalis Software
- The Team: Gary Priest, Chris Long, Lee Pullen, Bob Churchill, Mark Price, Jeremy Smith, Shaun Hollingworth, Matt Furniss
- Japanese cover artist and logo designer: Mari Koizumi[27]
Magazine articles
- Main article: Chuck Rock/Magazine articles.
Promotional material
- Main article: Chuck Rock/Promotional material.
Physical scans
Mega Drive version
82 | |
---|---|
Based on 32 reviews |
Mega Drive, SE (Rental) |
---|
|
Mega Drive, AU |
---|
|
Mega-CD version
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
78 | |
---|---|
Based on 19 reviews |
Master System version
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
83 | |
---|---|
Based on 19 reviews |
Master System, PT |
---|
|
Master System, BX† |
---|
Game Gear version
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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|
78 | |
---|---|
Based on 25 reviews |
Game Gear, PT |
---|
|
Technical information
- Main article: Chuck Rock/Technical information.
References
- ↑ File:ChuckRock GG EU Box Front.jpg
- ↑ File:ChuckRock GG JP cover.jpg
- ↑ 3.0 3.1 https://sega.jp/history/hard/gamegear/software.html (Wayback Machine: 2018-12-07 04:57)
- ↑ File:Chuck Rock SMS EU Box.jpg
- ↑ GamePro, "November 1991" (US; 1991-xx-xx), page 134
- ↑ Sega Pro, "July 1992" (UK; 1992-06-18), page 41
- ↑ Computer Trade Weekly, "" (UK; 1992-08-17), page 15
- ↑ 8.0 8.1 Computer & Video Games, "July 1992" (UK; 1992-06-15), page 60
- ↑ 9.0 9.1 9.2 Sega Force, "July 1992" (UK; 1992-06-xx), page 77
- ↑ Computer Trade Weekly, "" (UK; 1992-08-17), page 15
- ↑ Sega Force, "August 1992" (UK; 1992-07-09), page 33
- ↑ 12.0 12.1 12.2 GamePro, "October 1992" (US; 1992-xx-xx), page 113
- ↑ 13.0 13.1 VideoGames & Computer Entertainment, "November 1992" (US; 1992-1x-xx), page 90
- ↑ Computer Trade Weekly, "" (UK; 1992-10-19), page 4
- ↑ Computer Trade Weekly, "" (UK; 1992-10-19), page 4
- ↑ 16.0 16.1 Sega Force, "December 1992" (UK; 1992-11-05), page 92
- ↑ https://groups.google.com/g/rec.games.video/c/e7UntaLRDGU/m/9PmEKmuOO6UJ
- ↑ 18.0 18.1 GamePro, "March 1993" (US; 1993-xx-xx), page 84
- ↑ Sega Pro, "September 1993" (UK; 1993-08-12), page 28
- ↑ 20.0 20.1 Mega, "April 1993" (UK; 1993-03-18), page 48
- ↑ 21.0 21.1 Sega Power, "August 1993" (UK; 1993-07-01), page 70
- ↑ 22.0 22.1 MAN!AC, "12/93" (DE; 1993-11-10), page 45
- ↑ File:Chuck Rock MD credits.pdf
- ↑ File:Chuck Rock MCD credits.pdf
- ↑ File:Chuck Rock SMS credits.pdf
- ↑ File:Chuck Rock GG credits.pdf
- ↑ https://vgdensetsu.net/2_MariKoizumi.html (Wayback Machine: 2024-04-08 10:57)
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 47
- ↑ Consoles +, "Juillet/Août 1992" (FR; 1992-0x-xx), page 82
- ↑ Electronic Gaming Monthly, "March 1992" (US; 1992-xx-xx), page 26
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 301
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 5, "" (RU; 200x-xx-xx), page 144
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 32
- ↑ Game Mania, "May 1993" (UK; 1993-xx-xx), page 80
- ↑ 35.0 35.1 Game Power, "Luigio/Agosto 1992" (IT; 1992-0x-xx), page 60
- ↑ GamePro, "December 1991" (US; 1991-xx-xx), page 72
- ↑ Game Informer, "March 2001" (US; 2001-0x-xx), page 104
- ↑ Hobby Consolas, "Septiembre 1992" (ES; 1992-0x-xx), page 26
- ↑ Joypad, "Août/Septembre 1992" (FR; 1992-07-1x), page 80
- ↑ Joystick, "Septembre 1992" (FR; 1992-0x-xx), page 203
- ↑ Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 91
- ↑ Mega Fun, "08/92" (DE; 1992-08-18), page 21
- ↑ MegaTech, "July 1992" (UK; 1992-06-20), page 50
- ↑ Mean Machines, "June 1992" (UK; 1992-05-28), page 76
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 137
- ↑ Player One, "Juillet/Août 1992" (FR; 1992-07-10), page 92
- ↑ Play Time, "11/92" (DE; 1992-10-07), page 94
- ↑ Power Up!, "Saturday, August 22, 1992" (UK; 1992-08-22), page 1
- ↑ Sega Power, "July 1992" (UK; 1992-06-04), page 34
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 64
- ↑ Sega Pro, "July 1992" (UK; 1992-06-18), page 40
- ↑ Sega Force, "2/92" (SE; 1992-11-19), page 12
- ↑ Sega Force, "July 1992" (UK; 1992-06-xx), page 76
- ↑ Supergame, "Setembro 1992" (BR; 1992-09-xx), page 34
- ↑ Supersonic, "Septembre 1992" (FR; 1992-xx-xx), page 5
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 43
- ↑ Video Games, "8/92" (DE; 1992-07-22), page 92
- ↑ Zero, "August 1992" (UK; 1992-07-xx), page 28
- ↑ Gamers, "Oktober/November 1993" (DE; 1993-09-24), page 66
- ↑ Joypad, "Mars 1993" (FR; 1993-0x-xx), page 56
- ↑ Joypad, "Décembre 1993" (FR; 1993-1x-xx), page 92
- ↑ Sega Mega Drive Advanced Gaming, "April 1993" (UK; 1993-xx-xx), page 54
- ↑ Sega Mega Drive Advanced Gaming, "May 1993" (UK; 1993-xx-xx), page 51
- ↑ Mega Action, "Christmas 1993" (UK; 1993-12-02), page 53
- ↑ Mega Force, "Décembre 1993" (FR; 1993-12-10), page 110
- ↑ Mega Fun, "01/94" (DE; 1993-12-22), page 78
- ↑ Player One, "Décembre 1993" (FR; 1993-1x-xx), page 154
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 60
- ↑ Sega Zone, "June 1993" (UK; 1993-05-xx), page 60
- ↑ Sega Force Mega, "August 1993" (UK; 1993-06-24), page 44
- ↑ Sonic Mag: B.D. & Jeux-Video!, "Avril 1994" (FR; 1994-xx-xx), page 30
- ↑ Todo Sega, "Diciembre 1993" (ES; 1993-1x-xx), page 58
- ↑ Video Games, "4/94" (DE; 1994-03-23), page 36
- ↑ Game Mania, "May 1993" (UK; 1993-xx-xx), page 81
- ↑ Game Zone, "July 1992" (UK; 1992-06-24), page 36
- ↑ Hobby Consolas, "Agosto 1992" (ES; 1992-0x-xx), page 34
- ↑ Joypad, "Août/Septembre 1992" (FR; 1992-07-1x), page 64
- ↑ Joystick, "Juillet/Août 1992" (FR; 1992-0x-xx), page 172
- ↑ Micromanía (segunda época), "Noviembre 1992" (ES; 1992-1x-xx), page 80
- ↑ Mean Machines, "June 1992" (UK; 1992-05-28), page 114
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 133
- ↑ Player One, "Juillet/Août 1992" (FR; 1992-07-10), page 108
- ↑ Play Time, "12/92" (DE; 1992-11-04), page 86
- ↑ Sega Power, "July 1992" (UK; 1992-06-04), page 36
- ↑ Sega Pro, "September 1992" (UK; 1992-08-13), page 40
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 70
- ↑ Sega Force, "2/92" (SE; 1992-11-19), page 24
- ↑ Sega Force, "August 1992" (UK; 1992-07-09), page 32
- ↑ Sega Master Force, "September 1993" (UK; 1993-07-22), page 10
- ↑ Supersonic, "Juillet/Août 1992" (FR; 1992-xx-xx), page 26
- ↑ Video Games, "8/92" (DE; 1992-07-22), page 96
- ↑ Beep! MegaDrive, "November 1992" (JP; 1992-10-08), page 30
- ↑ Consoles +, "Décembre 1992" (FR; 1992-1x-xx), page 152
- ↑ Computer + Video Giochi, "Aprile 1993" (IT; 1993-xx-xx), page 74
- ↑ Electronic Gaming Monthly, "October 1992" (US; 1992-xx-xx), page 32
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 165
- ↑ Game Mania, "May 1993" (UK; 1993-xx-xx), page 70
- ↑ Hippon Super, "November 1992" (JP; 1992-10-03), page 47
- ↑ Hobby Consolas, "Octubre 1992" (ES; 1992-xx-xx), page 124
- ↑ Joypad, "Novembre 1992" (FR; 1992-1x-xx), page 149
- ↑ Joystick, "Novembre 1992" (FR; 1992-1x-xx), page 147
- ↑ Micromanía (segunda época), "Diciembre 1992" (ES; 1992-1x-xx), page 44
- ↑ Mean Machines Sega, "December 1992" (UK; 1992-11-xx), page 119
- ↑ Player One, "Avril/Mai 1993" (FR; 1993-04-10), page 90
- ↑ Play Time, "1/93" (DE; 1992-12-09), page 84
- ↑ Sega Power, "February 1993" (UK; 1993-01-07), page 52
- ↑ Sega Pro, "December 1992" (UK; 1992-11-12), page 60
- ↑ Sega Pro, "Christmas 1992" (UK; 1992-12-10), page 71
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 74
- ↑ Sega Zone, "December 1992" (UK; 1992-11-xx), page 30
- ↑ Sega Force, "1/93" (SE; 1993-01-14), page 22
- ↑ User, "Fevrouários 1993" (GR; 1993-0x-xx), page 46
- ↑ Video Games, "12/92" (DE; 1992-11-23), page 134
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