Difference between revisions of "Super Tennis"

From Sega Retro

 
(8 intermediate revisions by 3 users not shown)
Line 2: Line 2:
 
{{Bob
 
{{Bob
 
| bobscreen=SuperTennis title.png
 
| bobscreen=SuperTennis title.png
| publisher=[[Sega]]
+
| publisher={{company|[[Sega Enterprises, Ltd.]]|region=JP, EU}}, {{company|[[Sega of America]]|region=US}}
| developer=[[Sega]]
+
| developer=[[Sega Enterprises, Ltd.]]
 +
| distributor={{company|[[Ariolasoft]]|region=DE}}, {{company|[[Ecofilmes]]|region=PT}}, {{company|[[Zegetron]]|region=GR}}, {{company|[[Zegetron]]|region=GR}}
 
| system=[[Sega Master System]]
 
| system=[[Sega Master System]]
 
| sounddriver=
 
| sounddriver=
Line 29: Line 30:
 
| sms_date_pt=19xx
 
| sms_date_pt=19xx
 
| sms_code_pt=MSJ-ST
 
| sms_code_pt=MSJ-ST
 +
| sms_date_bx=19xx
 +
| sms_date_kr=19xx
 
}}
 
}}
 
}}
 
}}
{{sub-stub}}'''''{{PAGENAME}}''''', known as '''''Great Tennis''''' (グレートテニス) in Japan, is a sports game developed and published by [[Sega]] for the [[Sega Master System]]. It was released on a [[Sega Card]] internationally, and also on a cartridge in Europe.
+
'''''{{PAGENAME}}''''', known as '''''Great Tennis''''' (グレートテニス) in Japan, is a sports game developed and published by Sega for the [[Sega Master System]]. It was released on a [[Sega Card]] internationally, and also on a cartridge in Europe.
 +
 
 +
==Gameplay==
 +
{{ScreenThumb2|Super Tennis SMS, Singles.png|Super Tennis SMS, Doubles.png|width=200|Singles and doubles}}
 +
The game is a tennis game that can be played by one player against a single computer opponent or by two players in a doubles match against two computer players. On the title screen, one-player games are started by pressing {{1}} on the first control pad, and two-player games are started by pressing {{1}} on the second control pad. There are five difficulty levels for the computer opponents. Players can also choose between three speed levels (A for slowest, C for fastest), three control levels (A for least accurate, C for most accurate), and three player types (A for balanced, B for good offense, and C for good defense).
 +
 
 +
The game is always played with the human players on the lower end and the computer players on the upper end; players do not switch sides of the court between sets. Singles matches use the inner court boundaries, and doubles matches use the other court boundaries. A match is divided into sets, and the player (or team) to win two out of three sets wins the match. A set is divided into games, and the player to win six games by at least a two-game lead wins the set. If the players tie with six points apiece, play continues until a player wins with a two-game lead. The winner of a game is the player to score four points with at least a two-point lead. If both players score three points, the game continues until one player has made two points consecutively. The first point scored in a game is shown as 15, the second point is shown as 30, and the third point is shown as 40.
 +
 
 +
Games start with a serve where a player tosses the ball in the air and hits it over the net to the diagonally opposite service box (one of the rectangular areas in the center of the court). The player must stand behind the baseline and can only move on one side of the court (right of the baseline on the first serve, then alternating for each serve after that). Each player (or team) takes turns serving on each game, and the ball is also served after a point is scored or an error is made. Before the ball is tossed, the player moves with {{left}} or {{right}}. The ball is tossed automatically after a short duration, then the player can hit it by pressing {{1}}. If a fault occurs (such as hitting the net or failing to land the ball in the opposite service box), the player serves again. If a double fault occurs, the player serves again and the opponent is awarded a point.
 +
 
 +
Once the ball is in play, players take turns hitting the ball over the net to each other, with a point earned if the opposing player cannot return the ball. The other player gets a point if the player makes an error (such as hitting the ball out of bounds or letting the ball bounce more than once before returning it). The player can move anywhere behind the net using the D-Pad. There are four types of tennis swings that can be used depending on the position of the player and the ball. When the ball has not yet bounced on the court, the player can return it with a smash (an overhead hit) by pressing {{1}} when the ball is high (typically near the net) or with a volley (a backswing) by pressing {{1}} when the ball is low. After the ball has bounced on the court, the player can return it with a ground stroke (a underhand shot that hits the ball low) by pressing {{1}} or a lob (an underhand shot that hits the ball high into the air) by pressing {{2}}.
  
 
==Versions==
 
==Versions==
Line 97: Line 110:
 
}}{{Scanbox
 
}}{{Scanbox
 
| console=Master System
 
| console=Master System
| region=SE ([[Brio]])
+
| region=BX
| manual=SuperTennisSMSSEManual.jpg
+
| cover=SuperTennis BX cover.jpg
 
}}{{Scanbox
 
}}{{Scanbox
 
| console=Master System
 
| console=Master System
| region=GR ([[Zegetron]])
+
| region=GR
 
| cover=SuperTennis GR cover.jpg
 
| cover=SuperTennis GR cover.jpg
 
| cart=SuperTennis SMS EU Cart.jpg
 
| cart=SuperTennis SMS EU Cart.jpg
 
| manual=Super Tennis SMS EU Manual.pdf
 
| manual=Super Tennis SMS EU Manual.pdf
 +
}}{{Scanbox
 +
| console=Master System
 +
| region=SE ([[Brio]])
 +
| manual=SuperTennisSMSSEManual.jpg
 
}}
 
}}
 
{{Scanbox
 
{{Scanbox
Line 136: Line 153:
 
| cover=SuperTennisSMSAuCoverCard.jpg
 
| cover=SuperTennisSMSAuCoverCard.jpg
 
| manual=SuperTennisSMSAUManual.pdf
 
| manual=SuperTennisSMSAUManual.pdf
 +
}}{{Scanbox
 +
| console=Master System
 +
| region=KR
 +
| cover=
 
}}
 
}}
  

Latest revision as of 02:15, 20 November 2024

For the game released in Brazil, see Tennis Ace.

n/a

SuperTennis title.png

Super Tennis
System(s): Sega Master System
Publisher: Sega Enterprises, Ltd. (JP, EU), Sega of America (US)
Developer:
Distributor: Ariolasoft (DE), Ecofilmes (PT), Zegetron (GR), Zegetron (GR)
Genre: Sports[1] (tennis)

















Number of players: 1-2
Release Date RRP Code
Sega Master System
JP
(Card)
¥4,3004,300 C-515
Sega Master System
US
(Card)
4007
Sega Master System
EU
MK-4507-50
Sega Master System
BX
Sega Master System
DE
(Card)
41010
Sega Master System
PT
MSJ-ST
Sega Master System
UK
(Card)
£14.9514.95[5][4][6]
Sega Master System
SE
Sega Master System
GR
Sega Master System
AU
Sega Master System
AU
(Card)
Sega Master System
KR

Super Tennis, known as Great Tennis (グレートテニス) in Japan, is a sports game developed and published by Sega for the Sega Master System. It was released on a Sega Card internationally, and also on a cartridge in Europe.

Gameplay

Super Tennis SMS, Singles.png

Super Tennis SMS, Doubles.png

Singles and doubles

The game is a tennis game that can be played by one player against a single computer opponent or by two players in a doubles match against two computer players. On the title screen, one-player games are started by pressing 1 on the first control pad, and two-player games are started by pressing 1 on the second control pad. There are five difficulty levels for the computer opponents. Players can also choose between three speed levels (A for slowest, C for fastest), three control levels (A for least accurate, C for most accurate), and three player types (A for balanced, B for good offense, and C for good defense).

The game is always played with the human players on the lower end and the computer players on the upper end; players do not switch sides of the court between sets. Singles matches use the inner court boundaries, and doubles matches use the other court boundaries. A match is divided into sets, and the player (or team) to win two out of three sets wins the match. A set is divided into games, and the player to win six games by at least a two-game lead wins the set. If the players tie with six points apiece, play continues until a player wins with a two-game lead. The winner of a game is the player to score four points with at least a two-point lead. If both players score three points, the game continues until one player has made two points consecutively. The first point scored in a game is shown as 15, the second point is shown as 30, and the third point is shown as 40.

Games start with a serve where a player tosses the ball in the air and hits it over the net to the diagonally opposite service box (one of the rectangular areas in the center of the court). The player must stand behind the baseline and can only move on one side of the court (right of the baseline on the first serve, then alternating for each serve after that). Each player (or team) takes turns serving on each game, and the ball is also served after a point is scored or an error is made. Before the ball is tossed, the player moves with Left or Right. The ball is tossed automatically after a short duration, then the player can hit it by pressing 1. If a fault occurs (such as hitting the net or failing to land the ball in the opposite service box), the player serves again. If a double fault occurs, the player serves again and the opponent is awarded a point.

Once the ball is in play, players take turns hitting the ball over the net to each other, with a point earned if the opposing player cannot return the ball. The other player gets a point if the player makes an error (such as hitting the ball out of bounds or letting the ball bounce more than once before returning it). The player can move anywhere behind the net using the D-Pad. There are four types of tennis swings that can be used depending on the position of the player and the ball. When the ball has not yet bounced on the court, the player can return it with a smash (an overhead hit) by pressing 1 when the ball is high (typically near the net) or with a volley (a backswing) by pressing 1 when the ball is low. After the ball has bounced on the court, the player can return it with a ground stroke (a underhand shot that hits the ball low) by pressing 1 or a lob (an underhand shot that hits the ball high into the air) by pressing 2.

Versions

Localised names

Also known as
Language Localised Name English Translation
English Super Tennis Super Tennis
English (US) Super Tennis Super Tennis
Japanese グレートテニス Great Tennis

Magazine articles

Main article: Super Tennis/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in Pixel (GR) #94: "Dekémvrios 1992" (1992-xx-xx)
Logo-pdf.svg

Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Complete Guide to Consoles (UK)
69
[7]
The Complete Guide to Sega (UK)
69
[8]
Console XS (UK) PAL
29
[9]
Game Power (IT)
41
[10]
Mean Machines Sega (UK)
69
[11]
Power Up! (UK)
80
[12]
S: The Sega Magazine (UK) PAL
57
[13]
Sega Power (UK) PAL
0
[14]
Sega Pro (UK)
39
[15]
Sega Pro (UK) PAL
29
[16]
Software Gids (NL)
56
[17]
Tilt (FR)
25
[18]
Sega Master System
47
Based on
12 reviews

Super Tennis

Master System, JP
SuperTennis SMS JP Box Back.jpgNospine.pngSuperTennis JP cover.jpg
Cover
GreatTennis SMS JP Card Back.jpgGreatTennis SMS JP Card.jpg
Card
Master System, US (℠ variant)
SuperTennis SMS US Box SM.jpg
Cover
Master System, US (® variant)
SuperTennis US cover.jpg
Cover
Supertennis sms us manual.pdf
Manual
Master System, EU
SuperTennis EU cover.jpg
Cover
SuperTennis SMS EU Cart.jpg
Cart
Super Tennis SMS EU Manual.pdf
Manual
Master System, EU (Sega®)
SuperTennis SMS EU R cover.jpg
Cover
Master System, EU (Card version)
SuperTennis EU cardcover.jpg
Cover
Super Tennis SMS EU Card Back.pngSuper Tennis SMS EU Card Front.png
Card
Master System, DE (Card version)
SuperTennis DE cardcover.jpg
Cover
Master System, PT
SuperTennis SMS PT cover.jpg
Cover
Master System, BX
SuperTennis BX cover.jpg
Cover
Master System, GR
SuperTennis GR cover.jpg
Cover
SuperTennis SMS EU Cart.jpg
Cart
Super Tennis SMS EU Manual.pdf
Manual
Master System, SE (Brio)

SuperTennisSMSSEManual.jpg
Manual
Master System, FI

Notavailable.svg
Manual
Master System, AU (Hotline sticker)
SuperTennis SMS AU hotline cover.jpg
Cover
SuperTennis SMS AU Cart.jpg
Cart
Master System, AU (NIAL sticker)
SuperTennis SMS AU nial cover.jpg
Cover
SuperTennis SMS AU Cart.jpg
Cart
Master System, AU (Not for rental sticker)
SuperTennis SMS AU norental cover.jpg
Cover
SuperTennis SMS AU Cart.jpg
Cart
Master System, AU (Card version)
SuperTennisSMSAuCoverCard.jpg
Cover
SuperTennisSMSAUManual.pdf
Manual
Master System, KR

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Master System
 ?
CRC32 914514e3
MD5 2db9404fe79593fd2379921ca822103a
SHA-1 67787f3f29a5b5e74b5f6a636428da4517a0f992
32kB Cartridge (EU/US)
Sega Master System
 ?
CRC32 95cbf3dd
MD5 be6eac7ce416c86a818ff13b228b39c5
SHA-1 e7f3529689cd29be3fa02f94266e4ee8e0795d7d
32kB Cartridge (JP)

References


Super Tennis

SuperTennis title.png

Main page | Comparisons | Development | Magazine articles | Reception


No results



Games in the Great sports series
Soccer (1985) | Baseball (1985) | Tennis (1985) | Golf (1986) | Ice Hockey (1986) | Baseball (1987) | Basketball (1987) | Volleyball (1987) | Football (1987) | Golf (1987)