Difference between revisions of "Beach Spikers: Virtua Beach Volleyball/Production credits"
From Sega Retro
(3 intermediate revisions by the same user not shown) | |||
Line 27: | Line 27: | ||
The game also contains a high score table which references the developers. | The game also contains a high score table which references the developers. | ||
+ | {{multicol| | ||
*'''AM2:''' [[Sega-AM2 (company)|Sega-AM2]] | *'''AM2:''' [[Sega-AM2 (company)|Sega-AM2]] | ||
*'''YU.:''' [[Yu Suzuki]] | *'''YU.:''' [[Yu Suzuki]] | ||
*'''OSA:''' [[Makoto Osaki]] | *'''OSA:''' [[Makoto Osaki]] | ||
*'''MSI:''' [[Hiroshi Masui]] | *'''MSI:''' [[Hiroshi Masui]] | ||
− | *'''MAI:''' | + | *'''MAI:''' [[Hideki Tanaka]] |
*'''JUN:''' [[Junnichiro Matsuura]] | *'''JUN:''' [[Junnichiro Matsuura]] | ||
*'''M.K:''' [[Masaki Katoh]] | *'''M.K:''' [[Masaki Katoh]] | ||
Line 46: | Line 47: | ||
*'''MDA:''' [[Hiroshi Yamada]] | *'''MDA:''' [[Hiroshi Yamada]] | ||
*'''MEG:''' [[Megumi Takano]] | *'''MEG:''' [[Megumi Takano]] | ||
+ | }} | ||
===GameCube version=== | ===GameCube version=== | ||
Line 117: | Line 119: | ||
| used=no | | used=no | ||
| credits= | | credits= | ||
− | | comments=Remixed and used in ''[[The King of Route 66]]'' (PlayStation version). | + | | comments=Remixed and used as a Missouri Disco theme in ''[[The King of Route 66]]'' (PlayStation 2 version). |
}} | }} | ||
{{MusicCreditsRow | {{MusicCreditsRow | ||
Line 285: | Line 287: | ||
| desc=Quarter Finals | | desc=Quarter Finals | ||
| credits= | | credits= | ||
+ | *'''Music & Arrangement:''' [[Sachio Ogawa]] | ||
| comments=Named "Hot Fight Hot" in the GameCube version. | | comments=Named "Hot Fight Hot" in the GameCube version. | ||
+ | A version of the song appears in early prototype of ''[[Propeller Arena: Aviation Battle Championship]]'', which [[Sachio Ogawa]] composed for. | ||
}} | }} | ||
{{MusicCreditsRow | {{MusicCreditsRow | ||
Line 348: | Line 352: | ||
| desc=Name Entry | | desc=Name Entry | ||
| credits= | | credits= | ||
+ | *'''Music & Arrangement:''' [[Sachio Ogawa]] | ||
| comments=Named "Who Is A Rival ?" in the GameCube version. | | comments=Named "Who Is A Rival ?" in the GameCube version. | ||
+ | A version of the song appears in early prototype of ''[[Propeller Arena: Aviation Battle Championship]]'', which [[Sachio Ogawa]] composed for. | ||
}} | }} | ||
{{MusicCreditsRow | {{MusicCreditsRow | ||
Line 426: | Line 432: | ||
| name=Hot Fight Hot | | name=Hot Fight Hot | ||
| desc= | | desc= | ||
+ | *'''Music & Arrangement:''' [[Sachio Ogawa]] | ||
| credits= | | credits= | ||
}} | }} | ||
Line 586: | Line 593: | ||
| desc=Name Entry | | desc=Name Entry | ||
| credits= | | credits= | ||
+ | *'''Music & Arrangement:''' [[Sachio Ogawa]] | ||
}} | }} | ||
{{MusicCreditsRow | {{MusicCreditsRow |
Latest revision as of 11:45, 20 November 2024
- Back to: Beach Spikers: Virtua Beach Volleyball.
Contents
NAOMI 2 version
- Producer: Yu Suzuki
- Director: Hiroshi Masui
- Main programmer: Hideki Tanaka
- Programmers: Junnichiro Matsuura, Masaki Katoh, Takehiko Usui, Dai Matsuzaki
- Designers: Naotake Nishimura, Akihito Hiroyoshi, Ringo Manabe, Tatsuya Sato, Shunan Sukawa
- Assistant Designers: Mitsugu Tsuchida, Takashi Yamaguchi, Hiroshi Yamada, Wataru Sakomura, Naoki Ito, Hideaki Fukai, Nobuhiko Kosuge, Hajime Ito
- Cabinet: Masao Yoshimoto, Seiji Ishii, Hiroki Koyama, Takayuki Inoue
- Sound: Tatsutoshi Narita, Sachio Ogawa, Shinichi Goto, Fumio Ito, Megumi Takano
- Licensing Director: Masahiro Nakagawa
- Publicity: Fumio Goto, Akira Yamanaka, Kenji Ariji
- Voice actors: Dominic Allen, Donna Burke, Yuko Yunokawa
- Voice Arrangements by: Magic Capsule Co. Ltd.
- Special Thanks: Makoto Osaki
- Presented by: Sega
- Created by: AM2
- © 2001 CRI/Sega
The game also contains a high score table which references the developers.
- AM2: Sega-AM2
- YU.: Yu Suzuki
- OSA: Makoto Osaki
- MSI: Hiroshi Masui
- MAI: Hideki Tanaka
- JUN: Junnichiro Matsuura
- M.K: Masaki Katoh
- USI: Takehiko Usui
- DAI: Dai Matsuzaki
- NIS: Naotake Nishimura
- AKI: Akihito Hiroyoshi
- RIN: Ringo Manabe
- BON:
- SKP:
- MTG: Mitsugu Tsuchida
- NOB: Nobuhiko Kosuge
- ITO: Naoki Ito or Hajime Ito or Fumio Ito
- MDA: Hiroshi Yamada
- MEG: Megumi Takano
GameCube version
- Producer: Makoto Osaki
- Director: Eigo Kasahara
- Main Programmer: Hideya Shibazaki
- Main Designer: Tatsuya Sato
- Programmers: Shigenobu Iga, Takeshi Hisajima, Toshihiko Gouya, Masato Shimoyama, Junnichiro Matsuura
- Designers: Mami Abe, Jinya Itoh, Miyuki Noda, Shigemi Ohmori, Erika Aihara
- Planner: Tohru Murayama
- Sound: Tatsutoshi Narita, Sachio Ogawa, Shinichi Goto, Fumio Ito, Megumi Takano
- Publicity Staff: Kazuyoshi Terada
- Thanks To: Koji Hanaoka, Hiroshi Noguchi, Akihiko Chatani, All Arcade Staff
- Special Thanks To: Amusement Vision, Overworks, Sonic Team, United Game Artists, WOW Entertainment
- Presented By: Sega
- Created By: Sega AM2
SEGA-AM2
- Director: Eigo Kasahara
- Main Programmer: Hideya Shibazaki
- Main Designer: Tatsuya Sato
- Programmers: Shigenobu Iga, Takeshi Hisajima, Toshihiko Gouya, Masato Shimoyama, Junnichiro Matsuura
- Designers: Mami Abe, Jinya Itoh, Miyuki Noda, Shigemi Ohmori, Erika Aihara
- Planner: Tohru Murayama
- Sound: Tatsutoshi Narita, Sachio Ogawa, Shinichi Goto, Fumio Ito, Megumi Takano
SEGA OF AMERICA
- Associate Product Manager: Cord Smith
- Senior Product Manager: Rob Alvarez
- VP of Entertainment Marketing: Mike Fischer
- SOA Creative Services: Robert Schonfisch, Erica Forte, Vicki Morawietz, Arianne McCarthy
- VP of Product Development: Jin Shimazaki
- Localization Manager: Osamu Shibamiya
- Localization Producer: Jason Kuo
- Test Lead: Nestor Protacio Jr.
- Testers: Brian Matt, Patrick Sullivan, Paul Garcia, Anthony Taylor, Bruce Dumlao
MANUAL PRODUCTION (SEGA OF JAPAN)
- Text Editor: Masaru Kobayashi
- Text Editor/Translator: Makoto Nishino
- Designer: Satoru Ishigami
- Supervisor: Yoshihiro Sakuta
- Special Thanks: Peter Moore, Chris Gilbert, Kirsten Merit, Bryce Baer, Caroline McNiel, Teri Higgins, Stacey Kerr, Sirr Less, Koji Kuroki (SOJ), Sega.com
Breakdown
Music credits (NAOMI 2)
Names and order from in-game sound test.
ID | Description | Credits | Used | Comments |
---|---|---|---|---|
BGM_1 | Attract | Yes | Named "B.V.B" in the GameCube version. | |
BGM_02 | No | Remixed and used as a Missouri Disco theme in The King of Route 66 (PlayStation 2 version). | ||
BGM_03 | No | |||
BGM_04 | Title | Yes | ||
BGM_05 | Yes | Named "Warm-Up" in the GameCube version. | ||
BGM_06 | No | |||
BGM_07 | Yes | Named "Tournament Table 2" in the GameCube version. | ||
BGM_08 | Yes | Named "Tournament Table 3" in the GameCube version. | ||
BGM_09 | Court change 1 | Yes | Named "Change Court 1" in the GameCube version. | |
BGM_10 | Court change 2 | Yes | Named "Change Court 2" in the GameCube version. | |
BGM_11 | Court change 3 | Yes | Named "Change Court 3" in the GameCube version. | |
BGM_12 | Court change 4 | Yes | Named "Change Court 4" in the GameCube version. | |
BGM_13 | Court change 5 | Yes | Named "Change Court 5" in the GameCube version. | |
BGM_14 | Court change 6 | Yes | Named "Change Court 6" in the GameCube version. | |
BGM_15 | No | |||
BGM_16 | Replay 1 | Yes | Named "Nice Play !" in the GameCube version. | |
BGM_17 | Replay 2 | Yes | Named "Good Play !" in the GameCube version. | |
BGM_18 | No | |||
BGM_19 | No | |||
BGM_20 | No | |||
BGM_21 | No | |||
BGM_22 | No | |||
BGM_23 | No | |||
BGM_24 |
|
Yes | Remix of "Main Theme" from Space Harrier. | |
BGM_25 |
|
Yes | Remix of "Main Theme" from Hang-On. | |
BGM_26 | No | |||
BGM_27 | First Match | Yes | Named "Beginning" in the GameCube version. | |
BGM_28 | Quarter Finals |
|
Yes | Named "Hot Fight Hot" in the GameCube version.
A version of the song appears in early prototype of Propeller Arena: Aviation Battle Championship, which Sachio Ogawa composed for. |
BGM_29 | You Win! | Yes | ||
BGM_30 | You Lose | Yes | ||
BGM_31 | No | |||
BGM_32 | Score A Point | Yes | Named "Point Get 1" in the GameCube version. | |
BGM_33 | Selection | Yes | Named "Arcade Select" in the GameCube version. | |
BGM_34 | Semi Finals | Yes | Named "Orange Sunlight" in the GameCube version. | |
BGM_35 | How To Play | Yes | Named "B.V.B -Relax Ver.-" in the GameCube version. | |
BGM_36 | No | |||
BGM_37 | No | |||
BGM_38 | Name Entry |
|
Yes | Named "Who Is A Rival ?" in the GameCube version.
A version of the song appears in early prototype of Propeller Arena: Aviation Battle Championship, which Sachio Ogawa composed for. |
BGM_39 | Yes | Named "Torunament Table 1" in the GameCube version. | ||
BGM_40 | Finals | Yes | Named "Incandecence Game" in the GameCube version. | |
BGM_41 | No | |||
BGM_42 | Yes | Named "Thought Of Summer" in the GameCube version. |
Music credits (GC)
Names and order from in-game sound test.
ID | Name | Description | Credits | Used | Comments |
---|---|---|---|---|---|
bvb_ad | B.V.B | Opening | Yes | ||
bvb_ad_bloop | B.V.B -Relax Ver.- | Yes | |||
modesel | Mode Select | Yes | |||
select_2 | Arcade Select | Yes | |||
bgm_3 | Beginning | Yes | |||
bgm_5 | Orange Sunlight | Yes | |||
bgm_6 | Incandescence Game | Yes | |||
bgm_4 | Hot Fight Hot | *Music & Arrangement: Sachio Ogawa | Yes | ||
bgm_7 | Limitation Power | Yes | New to the GameCube version. | ||
bgm_8 | Reach The Top ! | Yes | New to the GameCube version. | ||
bgm_9 | It Pulls Together | Yes | New to the GameCube version. | ||
champ | Tournament Table 1 | Yes | |||
w_tournament_1 | Tournament Table 2 | Yes | |||
w_tournament_2 | Tournament Table 3 | Yes | |||
rep_02 | Nice Play ! | Replay | Yes | ||
rep_03 | Good Luck! | Replay | Yes | ||
Short_Win_3 | Point Get 1 | Yes | |||
Short_Win_7 | Point Get 2 | Yes | |||
change_01 | Court Change 1 | Yes | |||
change_02 | Court Change 2 | Yes | |||
change_03 | Court Change 3 | Yes | |||
change_04 | Court Change 4 | Yes | |||
change_05 | Court Change 5 | Yes | |||
change_06 | Court Change 6 | Yes | |||
Change2_1 | What Utterance 1 | Yes | New to the GameCube version. | ||
Change2_2 | What Utterance 2 | Yes | New to the GameCube version. | ||
shinrai_good | Reliability Up | Yes | New to the GameCube version. | ||
shinrai_normal | Reliability The Same | Yes | New to the GameCube version. | ||
shinrai_bad | Reliability Down | Yes | New to the GameCube version. | ||
matchpoint_1 | Match Point ! | Yes | New to the GameCube version. | ||
Lose_2 | You Lose ... | Yes | |||
Win_3 | You Win ! | Yes | |||
name_01 | Who Is A Rival ? | Name Entry |
|
Yes | |
ending_03 | Thought Of Summer | Yes | |||
vs_Sel | World Tour Select | Yes | New to the GameCube version. | ||
WorldEdit01 | Thoroughly-Slowly | Yes | New to the GameCube version. | ||
t_sel | Tutorial Select | Yes | New to the GameCube version. | ||
t_practice | Warm-Up | Yes | |||
WorldHome | VS Select | Yes | New to the GameCube version. | ||
ranking | Your Rank ... | Yes | New to the GameCube version. | ||
w_stagewin | Round Champion | Yes | New to the GameCube version. | ||
w_no1 | You Are World Champ | Yes | New to the GameCube version. | ||
w_ending | Not Finish Summer | Yes | New to the GameCube version. | ||
bgm_3fast | Beginning (Fast) | Yes | Not in sound test. | ||
bgm_4fast | Hot Fight Hot (Fast) | Yes | Not in sound test. | ||
bgm_5fast | Orange Sunlight (Fast) | Yes | Not in sound test. | ||
bgm_6fast | Incandescence Game (Fast) | Yes | Not in sound test. | ||
bgm_7fast | Limitation Power (Fast) | Yes | Not in sound test. | ||
bgm_8fast | Reach The Top ! (Fast) | Yes | Not in sound test. | ||
bgm_9fast | It Pulls Together (Fast) | Yes | Not in sound test. | ||
bvb_title2 | Yes | Not in sound test. | |||
tornament | Yes | Not in sound test. New to the GameCube version. | |||
vsSel | No | Same as vs_Sel, but at a lower volume. New to the GameCube version. |
References
Beach Spikers: Virtua Beach Volleyball | |
---|---|
Main page | Comparisons | Credits | Hidden content | Development | Magazine articles | Reception |