Difference between revisions of "The Lost Vikings"

From Sega Retro

 
(107 intermediate revisions by 19 users not shown)
Line 1: Line 1:
 
{{Bob
 
{{Bob
 
| bobscreen=tLV Title.png
 
| bobscreen=tLV Title.png
| screenwidth=
+
| publisher={{company|[[Interplay]]|region=US}}, {{company|[[Ballistic]]|region=US; Rerelease}}, {{company|[[Virgin Interactive Entertainment]]|region=Europe}}
| title=
+
| developer=[[Silicon & Synapse]]
| publisher=[[Interplay]] (US), [[Ballistic]] (US; Rerelease), [[Virgin Interactive]] (EU)
+
| distributor={{company|[[Ecofilmes]]|region=PT}}, {{company|[[Datart International]]|region=CZ}}, {{company|[[SF Interactive Media]]|region=SE rental}}
| developer=[[Silicon & Synapse]], [[Krisalis Software]]
+
| support={{company|[[Krisalis Software]]|role=audio}}
 
| system=[[Sega Mega Drive]]
 
| system=[[Sega Mega Drive]]
| romsize=1MB
+
| sounddriver=[[Krisalis sound driver]]
| sounddriver=Krysalis/Shaun Hollingworth
+
| peripherals=[[Six Button Control Pad (Mega Drive)|Six Button Control Pad]]; [[Team Player]]
| peripherals=
 
 
| players=1-3
 
| players=1-3
 
| genre=Puzzle
 
| genre=Puzzle
| releases={{releases
+
| languages={{LanguageList|en|fr|de}}
| md_date_us=1993
+
| releases={{releasesMD
 +
| md_date_us=1994-01{{magref|gamepro|55|52}}{{magref|megaplay|0406|60}}
 +
| md_rrp_us=59.95{{magref|gamepro|55|50}}
 
| md_code_us=T-125016
 
| md_code_us=T-125016
| md_date_us_1=1993
+
| md_rating_us=ga
 +
| md_date_us_1=199x
 
| md_code_us_1=T-119216
 
| md_code_us_1=T-119216
 +
| md_rating_us_1=ga
 
| md_type_us_1=Rerelease
 
| md_type_us_1=Rerelease
| md_date_eu=1993
+
| md_date_eu=1994
 
| md_code_eu=T-70226-50
 
| md_code_eu=T-70226-50
 +
| md_date_eu_sc=199x
 +
| md_rrp_eu_sc=sub
 +
| md_rating_eu_sc=
 +
| md_date_uk=1994-05-19{{magref|ctw|487|17}}<!-- 1994-04{{magref|mega|20|79}}{{magref|segapro|31|10}} -->
 +
| md_code_uk=T-70226-50
 +
| md_rrp_uk=39.99{{magref|cvg|160|83}}{{magref|mdag|17|61}}{{magref|gamesworld|1|16}}<!--44.99{{magref|mms|15|68}}{{magref|megaaction|11|26}} 39.95{{magref|megatech|25|70}} -->
 +
| md_date_au=199x
 +
| md_date_pt=1993
 +
| md_code_pt=MDJ70226
 +
| md_date_se_r=199x
 +
| md_date_cz=199x
 
}}
 
}}
| vrc=ga
+
| otherformats={{NonSega|Amiga|CD32|IBMPC|GBA|SNES}}
 +
| savetype={{SaveType
 +
|MD|password
 
}}
 
}}
'''''The Lost Vikings''''' is a platform-puzzle game developed by [[Silicon & Synapse]] (now Blizzard Entertainment) and published by [[Interplay]] for a variety of platforms including the [[Sega Mega Drive]].
+
}}
 +
'''''{{PAGENAME}}''''' is a platform-puzzle game developed by [[Blizzard Entertainment|Silicon & Synapse]] (now Blizzard Entertainment) and published by [[Interplay]] for a variety of platforms including the [[Sega Mega Drive]].
 +
 
 +
==Story==
 +
The game follows three Vikings, Erik the Swift, Olaf the Stout and Baleog the Fierce, who have been plucked out of their own timezone by the evil Tomator, who is collecting lifeforms from all over the universe. It is up to the player to guide all three Vikings through various periods in time to get back to their village.
 +
 
 +
==Gameplay==
 +
The main objective of the game is to get all three Vikings past various obstacles to the exit of each level safely. Each Viking has their own set of skills which are needed to progress through the stage. The player can only control one Viking at once, but can switch between them at any point by pressing {{Start}}+{{Left}} and {{Start}}+{{Right}} ({{X}} and {{Z}}) and share items. All three Vikings must survive in order to complete a level - if a Viking dies, the player must retry the level by either getting the remaining Vikings to the exit (if possible), or by pressing {{Start}}+{{A}} ({{Start}}) to give up at any time. Levels can be restarted as many times as the player needs, though the Vikings will complain if the player restarts several times.
 +
 
 +
As the Sega Mega Drive version came later than the others (1994 as opposed to 1992), it contains five stages not present in any other version (these being stages 11, 18, 19, 25 and 37). The music is also slightly different. The game is compatible with the [[Six Button Control Pad (Mega Drive)|Six Button Control Pad]] and the [[Team Player]], allowing for up to three players to play simultaneously. In a multiplayer game, multiple Vikings can move simultaneously, but the camera will only track one Viking at a time. The player in control of the camera can press {{A}}+{{B}}+{{C}} to pass the camera to the next player in port order.
 +
 
 +
===Characters===
 +
{{InfoTable|imagewidths=50|
 +
{{InfoRow
 +
| title=Erik the Swift
 +
| sprite={{sprite|LostVikings MD Sprite Characters.png|2|crop_x=0|crop_width=26}}
 +
| desc=As the self-proclaimed leader of the group, Erik can move faster than the other two Vikings and is the only one who can jump. However, he has no defensive capabilities which makes him vulnerable when scouting by himself, and his speed can be difficult to control.
 +
 
 +
*'''Primary ability:''' Press {{B}} to make Erik jump. The faster he is moving, the higher he can jump.
 +
*'''Secondary ability:''' Press {{A}} while running to make Erik perform a headbutt, inflicting damage to enemies and breaking down certain walls. The recoil will leave him unable to move for a few seconds, making him vulnerable to danger.
 +
}}
 +
{{InfoRow
 +
| title=Baleog the Fierce
 +
| sprite={{sprite|LostVikings MD Sprite Characters.png|2|crop_x=26|crop_width=26}}
 +
| desc=Armed with a broadsword, a bow and a large ego, Baleog is the group's offensive specialist and the best solution for taking out enemies. He has no defensive capabilities, so he will need to rely on Olaf for cover.
 +
 
 +
*'''Primary ability:''' Press {{B}} to make Baleog swing his sword. It is a short-ranged attack for defeating enemies up-close.
 +
*'''Secondary ability:''' Hold {{A}} to hock an arrow, and release {{A}} to fire the arrow in Baleog's direction. Arrows can hit enemies and switches from afar, however some enemies can't be hurt by arrows.
 +
}}
 +
{{InfoRow
 +
| title=Olaf the Stout
 +
| sprite={{sprite|LostVikings MD Sprite Characters.png|2|crop_x=52|crop_width=32}}
 +
| desc=The comic relief of the group, Olaf carries a large shield around with him which can be used to block enemy attacks and projectiles in front or above, as well as allowing him to glide over hazards and avoid damage from long falls. However, he cannot fight back and so must depend on his allies, and his shield cannot protect him from enemies that can jump over him.
 +
 
 +
*'''Primary ability:''' Press {{A}} or {{B}} to raise or lower Olaf's shield. Raising it up can also give Erik a leg up. Falling from ledges and/or high places with the shield raised will make Olaf glide.
 +
*'''Secondary ability:''' Same as his primary ability above.
 +
}}
 +
}}
 +
 
 +
===Items===
 +
Each Viking can hold a maximum of four items, and can manage items by pressing {{Start}} ({{Mode}}). To share items with another Viking, a Viking must be standing next to him. Excess food and bombs can be disposed of by moving it to the trash can icon on the HUD. Pressing {{Start}}+{{C}} ({{Y}}) will use the currently highlighted item.
 +
 
 +
Some of the items listed here are not collectibles, but are objects that can be interacted with using {{C}}.
 +
{{InfoTable|imagewidths=50|
 +
{{InfoRow
 +
| title=Food
 +
| sprite=
 +
| desc=Restores one health point.
 +
}}
 +
{{InfoRow
 +
| title=Steak
 +
| sprite=
 +
| desc=Restores two health points.
 +
}}
 +
{{InfoRow
 +
| title=Shield
 +
| sprite=
 +
| desc=Gives a Viking a fourth health point, represented by a blue dot.
 +
}}
 +
{{InfoRow
 +
| title=Bomb
 +
| sprite=
 +
| desc=Can be placed on the ground to defeat enemies or destroy certain walls and objects. The blast can instantly kill any Viking that stands too close, so they must be handled with care.
 +
}}
 +
{{InfoRow
 +
| title=Smart Bomb
 +
| sprite=
 +
| desc=Instantly destroys all enemies on the screen.
 +
}}
 +
{{InfoRow
 +
| title=Flaming Arrow
 +
| sprite=
 +
| desc=Upgrades Baleog's arrows, allowing them to instantly kill any enemy and ignoring their resistance to arrows. Lasts for the duration of a single level.
 +
}}
 +
{{InfoRow
 +
| title=Keys
 +
| sprite=
 +
| desc=Used in keyholes of the same colour to unlock doors and activate objects.
 +
}}
 +
{{InfoRow
 +
| title=Gravity Boots
 +
| sprite=
 +
| desc=Lets a Viking walk through a gravitational field unaffected.
 +
}}
 +
{{InfoRow
 +
| title=Button
 +
| sprite=
 +
| desc=Activates things when pressed with {{C}} or shot at with Baleog's arrows.
 +
}}
 +
{{InfoRow
 +
| title=Switch
 +
| sprite=
 +
| desc=Activates things when flipped with {{C}}.
 +
}}
 +
{{InfoRow
 +
| title=Target
 +
| sprite=
 +
| desc=Acts as a switch that can only be shot at with Baleog's arrows.
 +
}}
 +
{{InfoRow
 +
| title=Hint Button
 +
| sprite=
 +
| desc=Displays a hint when pressing {{C}} in front of one.
 +
}}
 +
}}
 +
 
 +
===Time periods===
 +
{{InfoTable|imagewidths=200|
 +
{{InfoRow
 +
| title=Starship (first visit)
 +
| screenshot=LostVikings MD Starship1.png
 +
| desc=The Vikings' long journey home begins on Tomator's Starship. It is here that the Vikings learn from Aftiek, a friendly alien, of Tomator's intentions with the Vikings, and the trio must co-operate to escape the ship, making it past security drones and through gravitational fields. The levels here are relatively simple, and are filled with hint buttons that explain the controls and each of the Vikings' unique abilities.
 +
}}
 +
{{InfoRow
 +
| title=Prehistoria
 +
| screenshot=LostVikings MD Prehistoria1.png
 +
| desc=A prehistoric land roaming with hungry dinosaurs, projectile-spitting snails and rolling cavemen, Prehistoria sees the Vikings traversing through forests, swamps and volcanic caverns. Some swamps and lava pits will emit bubbles, which the Vikings can ride in for a lift, though they'll pop after reaching a certain height.
 +
}}
 +
{{InfoRow
 +
| title=Egypt
 +
| screenshot=LostVikings MD Egypt1.png
 +
| desc=This time period sees the Vikings trek across the ancient Egyptian desert and into a giant pyramid filled with traps. In outdoor levels the Vikings can climb the palm trees for items, and Baleog can shoot down coconuts to help him cross quicksand pits. Spearmen will jump over Olaf to attack him from behind, and the mummies within the pyramid will instantly mummify the Vikings if given the chance.
 +
}}
 +
{{InfoRow
 +
| title=Factory
 +
| screenshot=LostVikings MD Factory1.png
 +
| desc=This vast industrial complex is filled with many contraptions that the Vikings can interact with, such as seesaws to catapult Vikings into the air, springs for an extra boost, and cranes they can operate to solve puzzles. Some of the machines are hazardous, such as the pounders - Olaf can block the smaller pounders to help Erik and Baleog get past them, but can't do anything about the larger pounders.
 +
}}
 +
{{InfoRow
 +
| title=Wacky
 +
| screenshot=LostVikings MD Wacky1.png
 +
| desc=A truly bizarre landscape consisting of checkered-walled funhouses and mountains made of candy, the Vikings will be dealing with levels less forgiving than other time periods and butt heads with strange enemies. Some puzzles require the Vikings to use air pumps to inflate themselves like balloons, and deflating whenever they need to by pressing {{B}}, though keep in mind that the Vikings are vulnerable while inflated.
 +
}}
 +
{{InfoRow
 +
| title=Starship (second visit)
 +
| screenshot=LostVikings MD Starship2.png
 +
| desc=The Vikings' long journey home eventually leads them back on board Tomator's Starship, now with a clear goal in mind: to track down and defeat Tomator. The second visit to the Starship presents the Vikings with the most difficult levels in the game, with many gravitational fields and lethal electrical hazards. The final level pits the Vikings up against Tomator himself, and must defeat him using puzzle-based strategies such as bombing the floor beneath him or pushing him back using Erik's headbutt.
 +
}}
 +
}}
 +
 
 +
===Passwords===
 +
{| class="prettytable"
 +
!Level no.
 +
!Password
 +
|-
 +
|01||STRT
 +
|-
 +
|02||GR8T
 +
|-
 +
|03||TLPT
 +
|-
 +
|04||GRND
 +
|-
 +
|05||LLM0
 +
|-
 +
|06||FL0T
 +
|-
 +
|07||TRSS
 +
|-
 +
|08||PRHS
 +
|-
 +
|09||CVRN
 +
|-
 +
|10||BBLS
 +
|-
 +
|11||TR33
 +
|-
 +
|12||VLCN
 +
|-
 +
|13||QCKS
 +
|-
 +
|14||PHR0
 +
|-
 +
|15||C1R0
 +
|-
 +
|16||SPKS
 +
|-
 +
|17||JMNN
 +
|-
 +
|18||SNDS
 +
|-
 +
|19||TMPL
 +
|-
 +
|20||TTRS
 +
|-
 +
|21||JLLY
 +
|-
 +
|22||PLNG
 +
|-
 +
|23||BTRY
 +
|-
 +
|24||JNKR
 +
|-
 +
|25||RVTS
 +
|-
 +
|26||CBLT
 +
|-
 +
|27||H0PP
 +
|-
 +
|28||SMRT
 +
|-
 +
|29||V8TR
 +
|-
 +
|30||NFL8
 +
|-
 +
|31||WKYY
 +
|-
 +
|32||CMB0
 +
|-
 +
|33||8BLL
 +
|-
 +
|34||TRDR
 +
|-
 +
|35||FNTM
 +
|-
 +
|36||WRLR
 +
|-
 +
|37||PDDY
 +
|-
 +
|38||TRPD
 +
|-
 +
|39||TFFF
 +
|-
 +
|40||FRGT
 +
|-
 +
|41||4RN4
 +
|-
 +
|42||MSTR
 +
|}
  
The game follows three Vikings, Eric the Swift, Olaf the Stout and Baleog the Fierce, who have been plucked out of their own timezone by the evil Tomator, who is collecting lifeforms from all over the universe. It is up to the player to guide all three Vikings through various periods in time to get back to their ship. Each Viking has their own set of skills which are needed to progress through the stage. The player can only control one Viking at once, but can switch between them at any point and share items.
+
==History==
 +
===Development===
 +
The Mega Drive ''Lost Vikings'' was converted from the [[Super Nintendo Entertainment System]]{{magref|mms|13|18}}, being Silicon & Synapse's first Sega project.
  
As the Sega Mega Drive version came slightly later than the others (1993 as opposed to 1992), it contains five stages not present in any other version. The music is also slightly different. The game is compatible with the 6-button gamepad and the [[Multi-tap]], allowing for up to three players to play simultaneously.
+
A [[Sega Mega-CD]] version with more levels and "special stuff" was planned, but failed to materialise{{magref|mms|13|19}}.
  
 +
===Legacy===
 
The game was followed by ''[[The Lost Vikings 2: Norse by Norsewest]]'' which hit the [[Sega Saturn]] in 1997.
 
The game was followed by ''[[The Lost Vikings 2: Norse by Norsewest]]'' which hit the [[Sega Saturn]] in 1997.
  
==Production Credits==
+
The English [[IBM PC]] version has been released by Blizzard as freeware.
 +
 
 +
In February 2021, ''The Lost Vikings'' was re-released as part of ''Blizzard Arcade Collection'' for the [[PlayStation 4]], [[Xbox One]], [[Nintendo Switch]] and PC alongside several versions of ''[[Rock n' Roll Racing]]'' and ''[[Blackthorne]]''. The compilation includes the Mega Drive version, the Super NES version, and a "Definitive Edition" based on the SNES release that adds all the additional content from the Mega Drive version as well as multi-language support.
 +
 
 +
==Production credits==
 +
{{creditstable|
 
{{multicol|
 
{{multicol|
:'''Game Design''': Silicon & Synapse
+
*'''Game Design:''' [[Silicon & Synapse]]
:'''Producers''': Ayman Adham, Alan Pavlish
+
*'''Producers:''' Ayman Adham, Alan Pavlish
:'''Executive Producer''': Brian Fargo
+
*'''Executive Producer:''' Brian Fargo
:'''Level Design''': Ronald Millar Sr.
+
*'''Level Design:''' Ronald Millar Sr.
:'''Genesis Programming''': Patrick Wyatt, James Edward Anhalt III
+
*'''Genesis Programming:''' Patrick Wyatt, James Edward Anhalt III
:'''Original Programming''': Michael Morhaime, Frank Pearce Jr., Ayman Adham
+
*'''Original Programming:''' Michael Morhaime, Frank Pearce Jr., Ayman Adham
:'''Artwork''': Joeyray Hall, Ronald Millar Sr., Sam Didier, Jason Magness, Stuart Rose
+
*'''Artwork:''' Joeyray Hall, Ronald Millar Sr., Sam Didier, Jason Magness, Stuart Rose
:'''Additional Artwork''': Clyde Matsumoto, Todd J. Camasta, Cheryl Austin, Spencer Kipe
+
*'''Additional Artwork:''' Clyde Matsumoto, Todd J. Camasta, Cheryl Austin, Spencer Kipe
:'''Original Music for the Super Nintendo''': Charles Deenen
+
*'''Original Music for the Super Nintendo:''' [[Charles Deenen]]
:'''Audio''': Krisalis Software Ltd.
+
*'''Audio:''' [[Krisalis Software Ltd.]]
:'''Music''': Matt Furniss
+
*'''Music:''' [[Matt Furniss]]
:'''Music Driver''': Shaun Hollingworth
+
*'''Music Driver:''' [[Shaun Hollingworth]]
:'''Q.A. Director''': Kerry Garrison
+
*'''Q.A. Director:''' Kerry Garrison
:'''Assistant Q.A. Director''': Rodney N. Relosa
+
*'''Assistant Q.A. Director:''' Rodney N. Relosa
:'''Quality Assurance''': Floyd Grubb, Dean Schulte, Richard Simpson
+
*'''Quality Assurance:''' Floyd Grubb, Dean Schulte, Richard Simpson
:'''Manual Design''': Bruce Warner
+
*'''Manual Design:''' Bruce Warner
:'''Manual Editor''': Feargus Urquhart
+
*'''Manual Editor:''' Feargus Urquhart
:'''Thanks To''': Scott Bennie, Scott Mills
+
*'''Thanks to:''' Scott Bennie, Scott Mills
:'''Additional grunts, groans and other sounds provided by''': M.C. Olaf and the 2 Short Crew
+
*'''Additional grunts, groans and other sounds provided by:''' M.C. Olaf and the 2 Short Crew
 +
}}
 +
| source=In-game credits, US manual
 +
| console=MD
 +
| pdf=The Lost Vikings MD US Manual.pdf
 +
| pdfpage=15
 +
}}
 +
 
 +
==Magazine articles==
 +
{{mainArticle|{{PAGENAME}}/Magazine articles}}
 +
 
 +
==Promotional material==
 +
{{gallery
 +
|{{galleryPrintAd
 +
|egm|52|31
 +
}}
 +
|{{galleryPrintAd
 +
|gameplayers|0612|55
 +
|sv|16|93
 +
|egm|54|93
 +
|gamepro|54|93
 +
|videogamesus|61|63
 +
|megaplay|0501|11
 +
|sv|17|91
 +
|egm|59|109
 +
}}
 +
|{{galleryPrintAd
 +
|mega|20|3
 +
}}
 +
|{{galleryPrintAd
 +
|hacker|6|
 +
}}
 +
|{{galleryPrintAd
 +
|vd|60|5
 +
|vd|61|68
 
}}
 
}}
==Physical Scans==
 
{{ratings
 
| icon=MD
 
| egm=68
 
| gameplayers=84
 
| joypad=91
 
| joypad_source={{num|29|page=64/65/66}}
 
| mega=91
 
| mega_source={{num|16|page=50/51}}
 
| megamachines=89
 
| megamachines_source={{num|2|page=70/71}}
 
| mms=84
 
| mms_source={{num|15|page=68/69/70}}
 
| playerone=92
 
| playerone_source={{num|40|page=84/85}}
 
| segamaguk=88
 
| segamaguk_source={{num|2|page=103}}
 
| segapower=87
 
| segapower_source={{num|50|page=36/37/38}}
 
| segapro=87
 
| segapro_source={{num|28|page=36/37}}
 
 
}}
 
}}
 +
 +
==Physical scans==
 +
{{ratings|MD}}
 
{{Scanbox
 
{{Scanbox
 
| console=Mega Drive
 
| console=Mega Drive
Line 79: Line 347:
 
| cover=tLV MD US Box.jpg
 
| cover=tLV MD US Box.jpg
 
| cart=tLV MD US Cart.jpg
 
| cart=tLV MD US Cart.jpg
 +
| manual=The Lost Vikings MD US Manual.pdf
 
}}{{Scanbox
 
}}{{Scanbox
 
| console=Mega Drive
 
| console=Mega Drive
Line 84: Line 353:
 
| cover=TLV MD US Box Ballistic.jpg
 
| cover=TLV MD US Box Ballistic.jpg
 
| cart=TLV MD US Cart Ballistic.jpg
 
| cart=TLV MD US Cart Ballistic.jpg
 +
| item1=LostVikings MD US ballistic pcb.jpg
 +
| item1name=PCB
 
}}{{Scanbox
 
}}{{Scanbox
 
| console=Mega Drive
 
| console=Mega Drive
Line 89: Line 360:
 
| cover=TLV MD EU Box.jpg
 
| cover=TLV MD EU Box.jpg
 
| cart=TLV MD EU Cart.jpg
 
| cart=TLV MD EU Cart.jpg
 +
| manual=LostVikings MD EU Manual.jpg
 +
| item1=LostVikings MD EU pcb.jpg
 +
| item1name=PCB
 +
}}{{Scanbox
 +
| console=Mega Drive
 +
| region=PT
 +
| cover=TLV MD PT Box.jpg
 +
| cart=TLV MD EU Cart.jpg
 +
| manual=TLV MD PT Manual.jpg
 +
| item1=LostVikings MD EU Manual.jpg
 +
| item1name=EU Manual
 +
}}{{Scanbox
 +
| console=Mega Drive
 +
| region=SE (rental; [[SF Interactive Media|SF]])
 +
| front=Lost Vikings MD SE rental Box.jpg
 +
| spinemissing=yes
 +
| back=Lost Vikings MD SE rental Box Back.jpg
 +
}}
 +
{{Scanbox
 +
| console=Mega Drive
 +
| region=CZ ([[Datart]])
 +
| cover=TLV MD CZ Box.jpg
 +
| cart=TLV MD EU Cart.jpg
 +
| item1=Notavailable.svg
 +
| item1name=Manual
 +
}}
 +
{{Scanbox
 +
| console=Mega Drive
 +
| region=AU
 +
| cover=
 +
}}{{Scanbox
 +
| console=Mega Drive
 +
| region=AU (Silver)
 +
| cover=LostVikings MD AU silver cover.jpg
 +
| cart=LostVikings MD AU silver cart.jpg
 
}}
 
}}
  
{{DEFAULTSORT:Lost Vikings}}
+
==Technical information==
 +
{{mainArticle|{{PAGENAME}}/Technical information}}
 +
 
 +
==References==
 +
<references/>
 +
 
 +
{{LostVikingsOmni}}
 +
{{TheTitle}}
 +
 
 +
[[Category:Unreleased Mega-CD games]]

Latest revision as of 13:58, 24 November 2024

n/a

TLV Title.png

The Lost Vikings
System(s): Sega Mega Drive
Publisher: Interplay (US), Ballistic (US; Rerelease), Virgin Interactive Entertainment (Europe)
Developer:
Supporting companies:
Distributor: Ecofilmes (PT), Datart International (CZ), SF Interactive Media (SE rental)
Sound driver: Krisalis sound driver
Peripherals supported: Six Button Control Pad; Team Player
Genre: Puzzle

















Number of players: 1-3
Official in-game languages:
  • English
  • Français
  • Deutsch
  • Release Date RRP Code
    Sega Mega Drive
    US
    $59.9559.95[3] T-125016
    Videogame Rating Council: GA
    Sega Mega Drive
    US
    (Rerelease)
    T-119216
    Videogame Rating Council: GA
    Sega Mega Drive
    EU
    T-70226-50
    Sega Mega Drive
    EU
    (Sega Channel)
    SUBsub
    Sega Mega Drive
    PT
    MDJ70226
    Sega Mega Drive
    UK
    £39.9939.99[5][6][7] T-70226-50
    Sega Mega Drive
    SE
    (Rental)
    Sega Mega Drive
    CZ
    Sega Mega Drive
    AU
    Non-Sega versions

    The Lost Vikings is a platform-puzzle game developed by Silicon & Synapse (now Blizzard Entertainment) and published by Interplay for a variety of platforms including the Sega Mega Drive.

    Story

    The game follows three Vikings, Erik the Swift, Olaf the Stout and Baleog the Fierce, who have been plucked out of their own timezone by the evil Tomator, who is collecting lifeforms from all over the universe. It is up to the player to guide all three Vikings through various periods in time to get back to their village.

    Gameplay

    The main objective of the game is to get all three Vikings past various obstacles to the exit of each level safely. Each Viking has their own set of skills which are needed to progress through the stage. The player can only control one Viking at once, but can switch between them at any point by pressing  START +Left and  START +Right (X and Z) and share items. All three Vikings must survive in order to complete a level - if a Viking dies, the player must retry the level by either getting the remaining Vikings to the exit (if possible), or by pressing  START +A ( START ) to give up at any time. Levels can be restarted as many times as the player needs, though the Vikings will complain if the player restarts several times.

    As the Sega Mega Drive version came later than the others (1994 as opposed to 1992), it contains five stages not present in any other version (these being stages 11, 18, 19, 25 and 37). The music is also slightly different. The game is compatible with the Six Button Control Pad and the Team Player, allowing for up to three players to play simultaneously. In a multiplayer game, multiple Vikings can move simultaneously, but the camera will only track one Viking at a time. The player in control of the camera can press A+B+C to pass the camera to the next player in port order.

    Characters

    LostVikings MD Sprite Characters.png
    Erik the Swift
    As the self-proclaimed leader of the group, Erik can move faster than the other two Vikings and is the only one who can jump. However, he has no defensive capabilities which makes him vulnerable when scouting by himself, and his speed can be difficult to control.
    • Primary ability: Press B to make Erik jump. The faster he is moving, the higher he can jump.
    • Secondary ability: Press A while running to make Erik perform a headbutt, inflicting damage to enemies and breaking down certain walls. The recoil will leave him unable to move for a few seconds, making him vulnerable to danger.
    LostVikings MD Sprite Characters.png
    Baleog the Fierce
    Armed with a broadsword, a bow and a large ego, Baleog is the group's offensive specialist and the best solution for taking out enemies. He has no defensive capabilities, so he will need to rely on Olaf for cover.
    • Primary ability: Press B to make Baleog swing his sword. It is a short-ranged attack for defeating enemies up-close.
    • Secondary ability: Hold A to hock an arrow, and release A to fire the arrow in Baleog's direction. Arrows can hit enemies and switches from afar, however some enemies can't be hurt by arrows.
    LostVikings MD Sprite Characters.png
    Olaf the Stout
    The comic relief of the group, Olaf carries a large shield around with him which can be used to block enemy attacks and projectiles in front or above, as well as allowing him to glide over hazards and avoid damage from long falls. However, he cannot fight back and so must depend on his allies, and his shield cannot protect him from enemies that can jump over him.
    • Primary ability: Press A or B to raise or lower Olaf's shield. Raising it up can also give Erik a leg up. Falling from ledges and/or high places with the shield raised will make Olaf glide.
    • Secondary ability: Same as his primary ability above.

    Items

    Each Viking can hold a maximum of four items, and can manage items by pressing  START  ( MODE ). To share items with another Viking, a Viking must be standing next to him. Excess food and bombs can be disposed of by moving it to the trash can icon on the HUD. Pressing  START +C (Y) will use the currently highlighted item.

    Some of the items listed here are not collectibles, but are objects that can be interacted with using C.

    Food
    Restores one health point.
    Steak
    Restores two health points.
    Shield
    Gives a Viking a fourth health point, represented by a blue dot.
    Bomb
    Can be placed on the ground to defeat enemies or destroy certain walls and objects. The blast can instantly kill any Viking that stands too close, so they must be handled with care.
    Smart Bomb
    Instantly destroys all enemies on the screen.
    Flaming Arrow
    Upgrades Baleog's arrows, allowing them to instantly kill any enemy and ignoring their resistance to arrows. Lasts for the duration of a single level.
    Keys
    Used in keyholes of the same colour to unlock doors and activate objects.
    Gravity Boots
    Lets a Viking walk through a gravitational field unaffected.
    Button
    Activates things when pressed with C or shot at with Baleog's arrows.
    Switch
    Activates things when flipped with C.
    Target
    Acts as a switch that can only be shot at with Baleog's arrows.
    Hint Button
    Displays a hint when pressing C in front of one.

    Time periods

    LostVikings MD Starship1.png

    Starship (first visit)
    The Vikings' long journey home begins on Tomator's Starship. It is here that the Vikings learn from Aftiek, a friendly alien, of Tomator's intentions with the Vikings, and the trio must co-operate to escape the ship, making it past security drones and through gravitational fields. The levels here are relatively simple, and are filled with hint buttons that explain the controls and each of the Vikings' unique abilities.

    LostVikings MD Prehistoria1.png

    Prehistoria
    A prehistoric land roaming with hungry dinosaurs, projectile-spitting snails and rolling cavemen, Prehistoria sees the Vikings traversing through forests, swamps and volcanic caverns. Some swamps and lava pits will emit bubbles, which the Vikings can ride in for a lift, though they'll pop after reaching a certain height.

    LostVikings MD Egypt1.png

    Egypt
    This time period sees the Vikings trek across the ancient Egyptian desert and into a giant pyramid filled with traps. In outdoor levels the Vikings can climb the palm trees for items, and Baleog can shoot down coconuts to help him cross quicksand pits. Spearmen will jump over Olaf to attack him from behind, and the mummies within the pyramid will instantly mummify the Vikings if given the chance.

    LostVikings MD Factory1.png

    Factory
    This vast industrial complex is filled with many contraptions that the Vikings can interact with, such as seesaws to catapult Vikings into the air, springs for an extra boost, and cranes they can operate to solve puzzles. Some of the machines are hazardous, such as the pounders - Olaf can block the smaller pounders to help Erik and Baleog get past them, but can't do anything about the larger pounders.

    LostVikings MD Wacky1.png

    Wacky
    A truly bizarre landscape consisting of checkered-walled funhouses and mountains made of candy, the Vikings will be dealing with levels less forgiving than other time periods and butt heads with strange enemies. Some puzzles require the Vikings to use air pumps to inflate themselves like balloons, and deflating whenever they need to by pressing B, though keep in mind that the Vikings are vulnerable while inflated.

    LostVikings MD Starship2.png

    Starship (second visit)
    The Vikings' long journey home eventually leads them back on board Tomator's Starship, now with a clear goal in mind: to track down and defeat Tomator. The second visit to the Starship presents the Vikings with the most difficult levels in the game, with many gravitational fields and lethal electrical hazards. The final level pits the Vikings up against Tomator himself, and must defeat him using puzzle-based strategies such as bombing the floor beneath him or pushing him back using Erik's headbutt.

    Passwords

    Level no. Password
    01 STRT
    02 GR8T
    03 TLPT
    04 GRND
    05 LLM0
    06 FL0T
    07 TRSS
    08 PRHS
    09 CVRN
    10 BBLS
    11 TR33
    12 VLCN
    13 QCKS
    14 PHR0
    15 C1R0
    16 SPKS
    17 JMNN
    18 SNDS
    19 TMPL
    20 TTRS
    21 JLLY
    22 PLNG
    23 BTRY
    24 JNKR
    25 RVTS
    26 CBLT
    27 H0PP
    28 SMRT
    29 V8TR
    30 NFL8
    31 WKYY
    32 CMB0
    33 8BLL
    34 TRDR
    35 FNTM
    36 WRLR
    37 PDDY
    38 TRPD
    39 TFFF
    40 FRGT
    41 4RN4
    42 MSTR

    History

    Development

    The Mega Drive Lost Vikings was converted from the Super Nintendo Entertainment System[8], being Silicon & Synapse's first Sega project.

    A Sega Mega-CD version with more levels and "special stuff" was planned, but failed to materialise[9].

    Legacy

    The game was followed by The Lost Vikings 2: Norse by Norsewest which hit the Sega Saturn in 1997.

    The English IBM PC version has been released by Blizzard as freeware.

    In February 2021, The Lost Vikings was re-released as part of Blizzard Arcade Collection for the PlayStation 4, Xbox One, Nintendo Switch and PC alongside several versions of Rock n' Roll Racing and Blackthorne. The compilation includes the Mega Drive version, the Super NES version, and a "Definitive Edition" based on the SNES release that adds all the additional content from the Mega Drive version as well as multi-language support.

    Production credits

    • Game Design: Silicon & Synapse
    • Producers: Ayman Adham, Alan Pavlish
    • Executive Producer: Brian Fargo
    • Level Design: Ronald Millar Sr.
    • Genesis Programming: Patrick Wyatt, James Edward Anhalt III
    • Original Programming: Michael Morhaime, Frank Pearce Jr., Ayman Adham
    • Artwork: Joeyray Hall, Ronald Millar Sr., Sam Didier, Jason Magness, Stuart Rose
    • Additional Artwork: Clyde Matsumoto, Todd J. Camasta, Cheryl Austin, Spencer Kipe
    • Original Music for the Super Nintendo: Charles Deenen
    • Audio: Krisalis Software Ltd.
    • Music: Matt Furniss
    • Music Driver: Shaun Hollingworth
    • Q.A. Director: Kerry Garrison
    • Assistant Q.A. Director: Rodney N. Relosa
    • Quality Assurance: Floyd Grubb, Dean Schulte, Richard Simpson
    • Manual Design: Bruce Warner
    • Manual Editor: Feargus Urquhart
    • Thanks to: Scott Bennie, Scott Mills
    • Additional grunts, groans and other sounds provided by: M.C. Olaf and the 2 Short Crew
    Source:
    In-game credits, US manual
    The Lost Vikings MD US Manual.pdf
    [10]


    Magazine articles

    Main article: The Lost Vikings/Magazine articles.

    Promotional material

    Logo-pdf.svg
    Print advert in Electronic Gaming Monthly (US) #52: "November 1993" (1993-xx-xx)
    Logo-pdf.svg
    Logo-pdf.svg
    Print advert in Game Players (US) #0612: "Vol. 6 No. 12 December 1993" (1993-1x-xx)
    also published in:
    Logo-pdf.svg
    Logo-pdf.svg
    Print advert in Mega (UK) #20: "May 1994" (1994-04-21)
    Logo-pdf.svg
    Logo-pdf.svg
    Print advert in Hacker (HR) #6: "05/1995" (1995-xx-xx)
    Logo-pdf.svg
    Logo-pdf.svg
    Print advert in Velikiy Drakon (RU) #60: "xxxx xxxx" (2002-09-05)
    also published in:
    Logo-pdf.svg

    Physical scans

    Sega Retro Average 
    Publication Score Source
    {{{{{icon}}}|L}} Division by zero.
    Based on
    0 review
    Sega Retro Average 
    Publication Version Score
    1700 igr dlya Sega (RU)
    70
    [19]
    Aktueller Software Markt (DE)
    92
    [20]
    Console Mania (IT)
    92
    [21]
    Cool Gamer (RU)
    70
    [22]
    Computer & Video Games (UK)
    88
    [23]
    Digitiser (UK) PAL
    80
    [24]
    Electronic Gaming Monthly (US) NTSC-U
    68
    [25]
    Entsiklopediya luchshikh igr Sega. Vypusk 1 (RU)
    70
    [26]
    Entsiklopediya luchshikh igr Sega. Vypusk 4 (RU)
    80
    [27]
    Game Players (US) NTSC-U
    84
    [28]
    GamePro (US) NTSC-U
    85
    [1]
    Gamers (DE)
    80
    [29]
    GamesMaster (UK)
    89
    [30]
    Games World: The Magazine (UK) PAL
    85
    [7]
    Joypad (FR) PAL
    91
    [31]
    MAN!AC (DE) PAL
    79
    [32]
    Sega Mega Drive Advanced Gaming (UK) PAL
    88
    [33]
    Mega (UK) PAL
    91
    [34]
    Mega Action (UK) PAL
    89
    [35]
    Mega Fun (DE) PAL
    83
    [36]
    Mega Machines (UK) PAL
    89
    [37]
    MegaTech (UK) PAL
    83
    [38]
    Mean Machines Sega (UK) PAL
    84
    [39]
    Player One (FR)
    92
    [40]
    Play Time (DE) PAL
    84
    [41]
    Power Up! (UK)
    88
    [42]
    Sega Magazin (DE) PAL
    88
    [43]
    Sega Magazine (UK) PAL
    88
    [44]
    Sega Magazine (UK) PAL
    87
    [45]
    Sega Power (UK) PAL
    87
    [46]
    Sega Pro (UK) PAL
    87
    [47]
    Sega Zone (UK) PAL
    89
    [48]
    Sega Force (SE)
    88
    [49]
    Sonic Mag: B.D. & Jeux-Video! (FR)
    85
    [50]
    Sonic the Comic (UK) PAL
    86
    [51]
    Todo Sega (ES)
    86
    [52]
    Tricks 16 bit (RU)
    83
    [53]
    Video Games (DE) PAL
    80
    [54]
    VideoGames (US) NTSC-U
    70
    [55]
    Sega Mega Drive
    84
    Based on
    39 reviews

    The Lost Vikings

    Mega Drive, US (Interplay)
    TLV MD US Box.jpg
    Cover
    TLV MD US Cart.jpg
    Cart
    The Lost Vikings MD US Manual.pdf
    Manual
    Mega Drive, US (Ballistic)
    TLV MD US Box Ballistic.jpg
    Cover
    TLV MD US Cart Ballistic.jpg
    Cart
    LostVikings MD US ballistic pcb.jpg
    PCB
    Mega Drive, EU
    TLV MD EU Box.jpg
    Cover
    TLV MD EU Cart.jpg
    Cart
    LostVikings MD EU Manual.jpg
    Manual
    LostVikings MD EU pcb.jpg
    PCB
    Mega Drive, PT
    TLV MD PT Box.jpg
    Cover
    TLV MD EU Cart.jpg
    Cart
    TLV MD PT Manual.jpg
    Manual
    LostVikings MD EU Manual.jpg
    EU Manual
    Mega Drive, SE (rental; SF)
    Lost Vikings MD SE rental Box Back.jpgNospine.pngLost Vikings MD SE rental Box.jpg
    Cover
    Mega Drive, CZ (Datart)
    TLV MD CZ Box.jpg
    Cover
    TLV MD EU Cart.jpg
    Cart
    Notavailable.svg
    Manual
    Mega Drive, AU

    Mega Drive, AU (Silver)
    LostVikings MD AU silver cover.jpg
    Cover
    LostVikings MD AU silver cart.jpg
    Cart

    Technical information

    Main article: The Lost Vikings/Technical information.

    References

    1. 1.0 1.1 GamePro, "February 1994" (US; 199x-xx-xx), page 52
    2. Mega Play, "December 1993" (US; 1993-1x-xx), page 60
    3. GamePro, "February 1994" (US; 199x-xx-xx), page 50
    4. Computer Trade Weekly, "" (UK; 1994-05-16), page 17
    5. Computer & Video Games, "March 1995" (UK; 1995-02-15), page 83
    6. Sega Mega Drive Advanced Gaming, "January 1994" (UK; 1993-1x-xx), page 61
    7. 7.0 7.1 Games World: The Magazine, "July 1994" (UK; 1994-05-26), page 16
    8. Mean Machines Sega, "November 1993" (UK; 1993-09-28), page 18
    9. Mean Machines Sega, "November 1993" (UK; 1993-09-28), page 19
    10. File:The Lost Vikings MD US Manual.pdf, page 15
    11. Sega Visions, "December/January 1993/1994" (US; 1993-xx-xx), page 93
    12. Electronic Gaming Monthly, "January 1994" (US; 199x-xx-xx), page 93
    13. GamePro, "January 1994" (US; 199x-xx-xx), page 93
    14. VideoGames, "February 1994" (US; 1994-0x-xx), page 63
    15. Mega Play, "February 1994" (US; 199x-xx-xx), page 11
    16. Sega Visions, "February/March 1994" (US; 199x-xx-xx), page 91
    17. Electronic Gaming Monthly, "June 1994" (US; 1994-xx-xx), page 109
    18. Velikiy Drakon, "xxxx xxxx" (RU; 2003-02-07), page 68
    19. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 118
    20. Aktueller Software Markt, "September 1994" (DE; 1994-08-08), page 125
    21. Console Mania, "Gennaio 1994" (IT; 199x-xx-xx), page 97
    22. Cool Gamer, "9" (RU; 2002-10-13), page 118
    23. Computer & Video Games, "February 1994" (UK; 1994-01-15), page 44
    24. Digitiser (UK) (1994-05-24)
    25. Electronic Gaming Monthly, "January 1994" (US; 199x-xx-xx), page 46
    26. Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 327
    27. Entsiklopediya luchshikh igr Sega. Vypusk 4, "" (RU; 2001-xx-xx), page 128
    28. Game Players, "Vol. 7 No. 3 March 1994" (US; 1994-0x-xx), page 56
    29. Gamers, "März/April 1994" (DE; 1994-03-04), page 30
    30. GamesMaster, "January 1994" (UK; 1993-12-16), page 102
    31. Joypad, "Mars 1994" (FR; 1994-0x-xx), page 64
    32. MAN!AC, "05/94" (DE; 1994-04-13), page 63
    33. Sega Mega Drive Advanced Gaming, "January 1994" (UK; 1993-1x-xx), page 59
    34. Mega, "January 1994" (UK; 1993-12-16), page 50
    35. Mega Action, "March 1994" (UK; 1994-02-24), page 26
    36. Mega Fun, "05/94" (DE; 1994-04-20), page 104
    37. Mega Machines, "January 1994" (UK; 1993-12-09), page 70
    38. MegaTech, "January 1994" (UK; 1993-12-21), page 70
    39. Mean Machines Sega, "January 1994" (UK; 1993-11-30), page 68
    40. Player One, "Mars 1994" (FR; 1994-0x-xx), page 84
    41. Play Time, "4/94" (DE; 1994-03-09), page 156
    42. Power Up!, "Saturday, July 02, 1994" (UK; 1994-07-02), page 1
    43. Sega Magazin, "März 1994" (DE; 1994-02-16), page 88
    44. Sega Magazine, "February 1994" (UK; 1994-01-10), page 104
    45. Sega Magazine, "June 1994" (UK; 1994-05-15), page 94
    46. Sega Power, "January 1994" (UK; 1993-12-02), page 36
    47. Sega Pro, "February 1994" (UK; 1993-12-30), page 36
    48. Sega Zone, "January 1994" (UK; 1993-12-23), page 64
    49. Sega Force, "2/94" (SE; 1994-02-23), page 8
    50. Sonic Mag: B.D. & Jeux-Video!, "Avril 1994" (FR; 1994-xx-xx), page 38
    51. Sonic the Comic, "June 24th 1994" (UK; 1994-06-11), page 10
    52. Todo Sega, "Enero 1994" (ES; 199x-xx-xx), page 80
    53. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 107
    54. Video Games, "4/94" (DE; 1994-03-23), page 88
    55. VideoGames, "February 1994" (US; 1994-0x-xx), page 88


    The Lost Vikings

    TLV Title.png

    Main page | Comparisons | Maps | Hidden content | Bugs | Magazine articles | Video coverage | Reception | Region coding | Technical information | Bootlegs


    Sega Mega Drive
    Prototypes: Prototype