Difference between revisions of "Penguin Land"

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{{Bob
 
{{Bob
 
| bobscreen=PenguinLand title.png
 
| bobscreen=PenguinLand title.png
| publisher=[[Sega]]
+
| bobscreen2=DokiDokiPenguinLand SMS JP Title.png
| developer=[[Sega R&D2]]
+
| tab1=NTSC-U/PAL
 +
| tab2=NTSC-J
 +
| publisher={{company|[[Sega Enterprises, Ltd.]]|region=JP, EU}}, {{company|[[Sega of America]]|region=US}}
 +
| developer=[[Sega R&D 2]]
 
| system=[[Sega Master System]]
 
| system=[[Sega Master System]]
 
| sounddriver=
 
| sounddriver=
| peripherals=
+
| peripherals=[[FM Sound Unit]]
 
| players=1
 
| players=1
| genre=Puzzle
+
| genre=Puzzle{{ref|https://web.archive.org/web/20191231022720/https://sega.jp/history/hard/mastersystem/software.html}}
 
| releases={{releasesSMS
 
| releases={{releasesSMS
| sms_date_us=1988-01
+
| sms_date_jp=1987-08-18{{ref|https://web.archive.org/web/20191231022720/https://sega.jp/history/hard/mastersystem/software.html}}
 +
| sms_rrp_jp=5,000
 +
| sms_code_jp=G-1334
 +
| sms_date_us=1988-01{{magref|ce|6.10|06}}
 
| sms_code_us=5501
 
| sms_code_us=5501
| sms_date_eu=1987
+
| sms_date_eu=1988
 
| sms_code_eu=5501
 
| sms_code_eu=5501
| sms_rrp_uk=29.95{{fileref|ACE UK 16.pdf|page=166}}
+
| sms_date_uk=1988-10{{fileref|1988 89 SMS UK Catalogue.pdf|page=2}}
| sms_date_jp=1987-08-18
+
| sms_code_uk=5501
| sms_rrp_jp=5,000
+
| sms_rrp_uk=29.95{{magref|ace|16|166}}<!--19.95{{magref|gamesmachineuk|11|58}}-->
| sms_code_jp=G-1334
 
 
| sms_date_kr=19xx
 
| sms_date_kr=19xx
 
| sms_code_kr=GB-1334
 
| sms_code_kr=GB-1334
 +
| sms_date_se=19xx
 +
}}
 +
| savetype={{SaveType
 +
|SMS|battery
 +
}}}}'''''{{PAGENAME}}''''', known in Japan as '''''Doki Doki Penguin Land: Uchuu Daibouken''''' (どきどき ペンギンランド 宇宙大冒険), is a [[Sega Master System]] puzzle platforming game developed by [[Sega R&D 2]] and published by Sega. First released in Japan in August 1987, it was later brought to the United States and Europe in early 1988, making it the only entry in the ''[[:Category:Doki Doki Penguin Land (franchise)|Doki Doki Penguin Land]]'' series to be released internationally.
 +
 +
The direct sequel to the 1985 [[Sega SG-1000]] game ''[[Doki Doki Penguin Land]]'', the game evolves on the previous entry by introducing more block types, enemies, and level layouts and including a level editor.
 +
 +
The Japanese version's subtitle "Uchuu Daibouken" means "Space Adventure."
 +
 +
==Story==
 +
{{ScreenThumb|Penguin Land SMS, Introduction.png|width=200|Introduction}}
 +
Three penguin eggs are lost on a distant planet. Penguin Mission Commander Overbite must guide these eggs down to the bottom of a frigid cavern filled with traps, enemies, and secret passages to rescue them and carry them to safety.
 +
 +
==Gameplay==
 +
{{ScreenThumb2|Penguin Land SMS, Gameplay.png|Penguin Land SMS, Round End.png|width=200|Gameplay}}
 +
The game is a platforming game where the player controls a penguin named Adelie (アデリー) in the Japanese version or Overbite in the Western versions. The goal of each round is to successfully push and drop an egg down a cavern of ice. Overbite can push the egg left and right, push it off cliffs onto lower platforms, and melt ice blocks to create a passage for the egg, avoiding polar bears, rocks, and other hazards. The round is completed when the egg is successfully delivered to the "Spaceship Crew" ({{rolloverText|ペンギンの 子どもたち|Penguin Kids}}) under the lowest platform of the level. There are 50 rounds; the first 30 rounds can be selected in any order, and clearing them all unlocks the last 20 rounds.
 +
 +
Overbite moves with {{left}} and {{right}} and jumps with {{1}}. Walking into the egg rolls it in same direction. Jumping on the egg rolls it out of the way in the opposite direction. Overbite can break the platform in front of him with {{2}}, which melts a hole through the ice that he and the egg can go through. Levels scroll vertically, but the screen only scrolls when the egg is moved; if the egg is not moved to force the screen to scroll, Overbite can fall through the bottom of the screen and reappear at the top. When the game is paused with {{Pause}}, the level layout can be panned downward with {{down}}; the game unpauses when the player pans to the bottom of the level.
 +
 +
If the egg falls more than three blocks downward, it breaks. A blinking bar under the egg shows this distance. If Overbite lands on the egg but there is no room for it to roll left or right, it breaks. The round must be restarted if the egg breaks (and the game ends if the player runs out of eggs). Overbite is knocked out if touched by an enemy or hazard but recovers after a moment without needing to restart the round. There is a timer (starting at 99 seconds for each round), but it only provides bonus points at the end of the round for the amount of time remaining; the round does not end if time expires.
 +
 +
===Blocks===
 +
{{InfoTable|
 +
{{InfoRow
 +
| title=Ice Block
 +
| bgcolor=#0222ba
 +
| sprite={{sprite | Penguin Land SMS, Blocks.png | 2 | crop_width=16 | crop_height=16 | crop_x=0 | crop_y=0}}
 +
| desc=These blocks make up the majority of the platforms in the game. Overbite can melt them with {{2}} when standing on an adjacent block. They are the only blocks that can be melted.
 +
}}
 +
{{InfoRow
 +
| title=Cracked Block
 +
| bgcolor=#0222ba
 +
| sprite={{sprite | Penguin Land SMS, Blocks.png | 2 | crop_width=16 | crop_height=16 | crop_x=16 | crop_y=0}}
 +
| desc=These blocks can be broken by rolling or dropping the egg on top of them, but they cannot be broken by Overbite.
 +
}}
 +
{{InfoRow
 +
| title=Stone Block
 +
| bgcolor=#0222ba
 +
| sprite={{sprite | Penguin Land SMS, Blocks.png | 2 | crop_width=16 | crop_height=16 | crop_x=32 | crop_y=0}}
 +
| desc=These blocks cannot be broken or moved.
 +
}}
 +
{{InfoRow
 +
| title=Magic Stone Block
 +
| bgcolor=#0222ba
 +
| sprite={{sprite | Penguin Land SMS, Blocks.png | 2 | crop_width=16 | crop_height=16 | crop_x=48 | crop_y=0}}
 +
| desc=These blocks grow in and shrink out of existence continuously.
 +
}}
 +
{{InfoRow
 +
| title=Moving Stone Block
 +
| bgcolor=#0222ba
 +
| sprite={{sprite | Penguin Land SMS, Blocks.png | 2 | crop_width=16 | crop_height=16 | crop_x=64 | crop_y=0}}
 +
| desc=These blocks act as moving platforms.
 +
}}
 +
{{InfoRow
 +
| title=Rock
 +
| bgcolor=#0222ba
 +
| sprite={{sprite | Penguin Land SMS, Blocks.png | 2 | crop_width=16 | crop_height=16 | crop_x=80 | crop_y=0}}
 +
| desc=Overbite can cause these blocks to fall by jumping at them from below with {{1}} or pecking at them from above with {{2}} when standing on an adjacent block. After falling, they can be pushed by moving into them.
 +
}}
 +
{{InfoRow
 +
| title=Penguin Tube
 +
| bgcolor=#0222ba
 +
| sprite={{sprite | Penguin Land SMS, Blocks.png | 2 | crop_width=16 | crop_height=16 | crop_x=96 | crop_y=0}}
 +
| desc=Overbite can stand on top of one of these blocks, then pass through the block by pressing {{2}}.
 +
}}
 +
{{InfoRow
 +
| title=Egg Tube
 +
| bgcolor=#0222ba
 +
| sprite={{sprite | Penguin Land SMS, Blocks.png | 2 | crop_width=16 | crop_height=16 | crop_x=112 | crop_y=0}}
 +
| desc=If an egg is sitting on one of these blocks, Overbite can pass the egg through the block by standing adjacent to it and pressing {{2}}.
 +
}}
 +
}}
 +
 +
===Items===
 +
These items are hidden in some of the blocks and appear when the block is destroyed.
 +
{{InfoTable|
 +
{{InfoRow
 +
| title=Score
 +
| bgcolor=#0222ba
 +
| sprite={{sprite | Penguin Land SMS, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=0 | crop_y=0}}
 +
| sprite2={{sprite | Penguin Land SMS, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=16 | crop_y=0}}
 +
| desc=Awards 100 or 200 bonus points.
 +
}}
 +
{{InfoRow
 +
| title=Clock
 +
| bgcolor=#0222ba
 +
| sprite={{sprite | Penguin Land SMS, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=32 | crop_y=0}}
 +
| desc=Adds additional time to the timer.
 +
}}
 +
{{InfoRow
 +
| title=Iron Shield
 +
| bgcolor=#0222ba
 +
| sprite={{sprite | Penguin Land SMS, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=48 | crop_y=0}}
 +
| desc=Protects the egg so it can be dropped from a longer distance without breaking it. Normally, it can fall 3 squares down, but this item lets it fall 4 squares down for the rest of the round.
 +
}}
 +
{{InfoRow
 +
| title=Spring
 +
| bgcolor=#0222ba
 +
| sprite={{sprite | Penguin Land SMS, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=64 | crop_y=0}}
 +
| desc=Lets Overbite jump higher into the air. Normally, he can jump 3 squares up, but this item lets him jump 4 squares up for the rest of the round.
 +
}}
 +
}}
 +
 +
===Enemies===
 +
{{InfoTable|
 +
{{InfoRow
 +
| title=Gangow (ゲンゴウ)
 +
| bgcolor=#0222ba
 +
| sprite={{sprite | Penguin Land SMS, Enemies.png | 2 | crop_width=24 | crop_height=24 | crop_x=0 | crop_y=0}}
 +
| desc=Polar bears that attack both Overbite and the egg when they are nearby. If they back the egg into a corner or land on the egg, it breaks. Rocks can be dropped on or pushed into them to crush them.
 +
}}
 +
{{InfoRow
 +
| title=Cameel (カミール)
 +
| bgcolor=#0222ba
 +
| sprite={{sprite | Penguin Land SMS, Enemies.png | 2 | crop_width=24 | crop_height=24 | crop_x=24 | crop_y=0}}
 +
| desc=Birds that fly across the screen if the egg is not moved after a set time. They drop bricks that can crack the egg.
 +
}}
 +
{{InfoRow
 +
| title=Ghost
 +
| bgcolor=#0222ba
 +
| sprite={{sprite | Penguin Land SMS, Enemies.png | 2 | crop_width=24 | crop_height=24 | crop_x=48 | crop_y=0}}
 +
| desc=Some blocks contain ghosts that invert the player's directional controls for the rest of the round if they catch Overbite. Overbite wears sunglasses and smokes a cigarette while this effect is active.
 
}}
 
}}
 
}}
 
}}
{{sub-stub}}'''''{{PAGENAME}}''''', known in Japan as '''''Doki Doki Penguin Land: Uchuu Daibouken''''' (どきどき ペンギンランド 宇宙大冒険), is the direct sequel to ''[[Doki Doki Penguin Land]]'', and was released exclusively on the [[Sega Master System]] in 1987.
 
  
Gameplay is much the same as the original ''Doki Doki Penguin Land'' game, but introduces more block types and enemies, including moving and disappearing platforms, "penguin-only" blocks, and moving spike crushers. It also takes place in space.
+
===Rounds===
 +
{{mainArticle|{{PAGENAME}}/Maps}}
 +
 
 +
===Editor===
 +
{{ScreenThumb|Penguin Land SMS, Level Editor.png|width=200|Level editor}}
 +
The game includes a level editor that can save up to 15 user-made levels to the cartridge's [[battery backup]].
 +
 
 +
The level is a grid of tiles. The player can move the cursor across the grid using the D-Pad. Pressing {{2}} toggles a menu that allows the player to select an object to place. Pressing {{1}} places the selected object at the cursor's current location. The player can hold the D-Pad in a direction while holding {{1}} to place multiple objects.
  
There is also a level editor.
+
The level is divided into two halves (with the second half accessed by scrolling through the bottom of the first half).
  
 
==Versions==
 
==Versions==
Line 33: Line 167:
 
|us_name=Penguin Land
 
|us_name=Penguin Land
 
|jp_name=どきどき ペンギンランド 宇宙大冒険
 
|jp_name=どきどき ペンギンランド 宇宙大冒険
|jp_trans=Doki Doki Penguin Land: Uchuu Daibouken
+
|jp_rom=Doki Doki Penguin Land: Uchuu Daibouken
 +
|jp_trans=Heart-Pounding Penguin Land: Big Cosmic Adventure
 
}}
 
}}
  
 
==Production credits==
 
==Production credits==
{{CreditsNeeded}}
 
 
''Penguin Land'' features the following text hidden within its ROM, listing some developers:
 
''Penguin Land'' features the following text hidden within its ROM, listing some developers:
 +
{{creditstable|
 +
*'''Programmer:''' [[Yoshihiko Toyoshima|Y.TOYOSHIMA]], [[Tatsuo Matsuda|T.MATSUDA]], [[Hiroshi Momota|H.MOMOTA]]
 +
*'''Sound Maker:''' S.TATEISHI
 +
*'''{{rolloverText|HIYAKASHI|Banter}}:''' [[Takahiro Hamano|TAK.HAM]]
 +
| source=Within its ROM
 +
| console=SMS
 +
}}
  
Programmer- Y.TOYOSHIMA , [[Tatsuo Matsuda|T.MATSUDA]] & [[Hiroshi Momota|H.MOMOTA]]<br/>
+
==Digital manuals==
Sound Maker- S.TATEISHI HIYAKASHI-TAK.HAM
+
<gallery>
 +
PenguinLand SMS JP Judgment manual.pdf|''Judgment'' manual
 +
</gallery>
  
 
==Magazine articles==
 
==Magazine articles==
 
{{mainArticle|{{PAGENAME}}/Magazine articles}}
 
{{mainArticle|{{PAGENAME}}/Magazine articles}}
 +
 +
==Promotional material==
 +
{{gallery
 +
|{{galleryPrintAd
 +
|gvg|7|2-3
 +
|gvg|8|2-3
 +
}}
 +
|{{galleryPrintAd
 +
|pixel|66|118-119|
 +
}}
 +
}}
  
 
==Physical scans==
 
==Physical scans==
{{ratings
+
{{ratings|SMS}}
| icon=SMS
 
| cgtc=68
 
| cgtc_source={{num|1|page=64|pdf=CompleteGuideToConsoles_UK_01.pdf}}
 
| cgtc_1=68
 
| cgtc_source_1={{num|4|page=103|pdf=CGtC UK 04.pdf}}
 
| cvg=70
 
| cvg_source={{num|84|page=119|pdf=CVG UK 084.pdf}}
 
| gamesmachineuk=79
 
| gamesmachineuk_source={{num|11|page=58|pdf=TGM UK 11.pdf}}
 
| micromania=90
 
| micromania_source={{num|2/27}}
 
| s=88
 
| s_source={{num|9|page=10|pdf=StheSegaMagazine UK 09.pdf}}
 
| segapower=80
 
| segapower_source={{num|23|page=58}}
 
| segapro=79
 
| segapro_source={{num|5|page=20|pdf=SegaPro UK 05.pdf}}
 
}}
 
 
{{Scanbox
 
{{Scanbox
 +
| console=Master System
 +
| region=JP
 +
| front=PenguinLand SMS JP Box Front.jpg
 +
| back=PenguinLand JP backcover.jpg
 +
| spinemissing=yes
 +
| cart=PenguinLand SMS JP Cart.jpg
 +
| manual=DokiDokiSMSJPManual.pdf
 +
}}{{Scanbox
 
| console=Master System
 
| console=Master System
 
| region=US
 
| region=US
Line 79: Line 223:
 
}}{{Scanbox
 
}}{{Scanbox
 
| console=Master System
 
| console=Master System
| region=JP
+
| region=SE
| front=PenguinLand SMS JP Box Front.jpg
 
| back=PenguinLand JP backcover.jpg
 
| spinemissing=yes
 
| cart=PenguinLand SMS JP Cart.jpg
 
| manual=DokiDokiSMSJPManual.pdf
 
}}{{Scanbox
 
| console=Master System
 
| region=KR
 
 
| cover=
 
| cover=
 
| cart=
 
| cart=
 +
| manual=
 
}}{{Scanbox
 
}}{{Scanbox
 
| console=Master System
 
| console=Master System
| region=SE
+
| region=KR
 
| cover=
 
| cover=
 
| cart=
 
| cart=
| manual=
 
 
}}
 
}}
  

Latest revision as of 07:59, 26 November 2024

n/a

  • NTSC-U/PAL
  • NTSC-J

PenguinLand title.png

DokiDokiPenguinLand SMS JP Title.png

Penguin Land
System(s): Sega Master System
Publisher: Sega Enterprises, Ltd. (JP, EU), Sega of America (US)
Developer:
Peripherals supported: FM Sound Unit
Genre: Puzzle[1]

















Number of players: 1
Release Date RRP Code
Sega Master System
JP
¥5,0005,000 G-1334
Sega Master System
US
5501
Sega Master System
EU
5501
Sega Master System
UK
£29.9529.95[4] 5501
Sega Master System
SE
Sega Master System
KR
GB-1334

Penguin Land, known in Japan as Doki Doki Penguin Land: Uchuu Daibouken (どきどき ペンギンランド 宇宙大冒険), is a Sega Master System puzzle platforming game developed by Sega R&D 2 and published by Sega. First released in Japan in August 1987, it was later brought to the United States and Europe in early 1988, making it the only entry in the Doki Doki Penguin Land series to be released internationally.

The direct sequel to the 1985 Sega SG-1000 game Doki Doki Penguin Land, the game evolves on the previous entry by introducing more block types, enemies, and level layouts and including a level editor.

The Japanese version's subtitle "Uchuu Daibouken" means "Space Adventure."

Story

Penguin Land SMS, Introduction.png

Introduction

Three penguin eggs are lost on a distant planet. Penguin Mission Commander Overbite must guide these eggs down to the bottom of a frigid cavern filled with traps, enemies, and secret passages to rescue them and carry them to safety.

Gameplay

Penguin Land SMS, Gameplay.png

Penguin Land SMS, Round End.png

Gameplay

The game is a platforming game where the player controls a penguin named Adelie (アデリー) in the Japanese version or Overbite in the Western versions. The goal of each round is to successfully push and drop an egg down a cavern of ice. Overbite can push the egg left and right, push it off cliffs onto lower platforms, and melt ice blocks to create a passage for the egg, avoiding polar bears, rocks, and other hazards. The round is completed when the egg is successfully delivered to the "Spaceship Crew" (ペンギンの 子どもたち) under the lowest platform of the level. There are 50 rounds; the first 30 rounds can be selected in any order, and clearing them all unlocks the last 20 rounds.

Overbite moves with Left and Right and jumps with 1. Walking into the egg rolls it in same direction. Jumping on the egg rolls it out of the way in the opposite direction. Overbite can break the platform in front of him with 2, which melts a hole through the ice that he and the egg can go through. Levels scroll vertically, but the screen only scrolls when the egg is moved; if the egg is not moved to force the screen to scroll, Overbite can fall through the bottom of the screen and reappear at the top. When the game is paused with  PAUSE , the level layout can be panned downward with Down; the game unpauses when the player pans to the bottom of the level.

If the egg falls more than three blocks downward, it breaks. A blinking bar under the egg shows this distance. If Overbite lands on the egg but there is no room for it to roll left or right, it breaks. The round must be restarted if the egg breaks (and the game ends if the player runs out of eggs). Overbite is knocked out if touched by an enemy or hazard but recovers after a moment without needing to restart the round. There is a timer (starting at 99 seconds for each round), but it only provides bonus points at the end of the round for the amount of time remaining; the round does not end if time expires.

Blocks

Penguin Land SMS, Blocks.png
Ice Block
These blocks make up the majority of the platforms in the game. Overbite can melt them with 2 when standing on an adjacent block. They are the only blocks that can be melted.
Penguin Land SMS, Blocks.png
Cracked Block
These blocks can be broken by rolling or dropping the egg on top of them, but they cannot be broken by Overbite.
Penguin Land SMS, Blocks.png
Stone Block
These blocks cannot be broken or moved.
Penguin Land SMS, Blocks.png
Magic Stone Block
These blocks grow in and shrink out of existence continuously.
Penguin Land SMS, Blocks.png
Moving Stone Block
These blocks act as moving platforms.
Penguin Land SMS, Blocks.png
Rock
Overbite can cause these blocks to fall by jumping at them from below with 1 or pecking at them from above with 2 when standing on an adjacent block. After falling, they can be pushed by moving into them.
Penguin Land SMS, Blocks.png
Penguin Tube
Overbite can stand on top of one of these blocks, then pass through the block by pressing 2.
Penguin Land SMS, Blocks.png
Egg Tube
If an egg is sitting on one of these blocks, Overbite can pass the egg through the block by standing adjacent to it and pressing 2.

Items

These items are hidden in some of the blocks and appear when the block is destroyed.

Penguin Land SMS, Items.png
Penguin Land SMS, Items.png
Score
Awards 100 or 200 bonus points.
Penguin Land SMS, Items.png
Clock
Adds additional time to the timer.
Penguin Land SMS, Items.png
Iron Shield
Protects the egg so it can be dropped from a longer distance without breaking it. Normally, it can fall 3 squares down, but this item lets it fall 4 squares down for the rest of the round.
Penguin Land SMS, Items.png
Spring
Lets Overbite jump higher into the air. Normally, he can jump 3 squares up, but this item lets him jump 4 squares up for the rest of the round.

Enemies

Penguin Land SMS, Enemies.png
Gangow (ゲンゴウ)
Polar bears that attack both Overbite and the egg when they are nearby. If they back the egg into a corner or land on the egg, it breaks. Rocks can be dropped on or pushed into them to crush them.
Penguin Land SMS, Enemies.png
Cameel (カミール)
Birds that fly across the screen if the egg is not moved after a set time. They drop bricks that can crack the egg.
Penguin Land SMS, Enemies.png
Ghost
Some blocks contain ghosts that invert the player's directional controls for the rest of the round if they catch Overbite. Overbite wears sunglasses and smokes a cigarette while this effect is active.

Rounds

Main article: Penguin Land/Maps.

Editor

Penguin Land SMS, Level Editor.png

Level editor

The game includes a level editor that can save up to 15 user-made levels to the cartridge's battery backup.

The level is a grid of tiles. The player can move the cursor across the grid using the D-Pad. Pressing 2 toggles a menu that allows the player to select an object to place. Pressing 1 places the selected object at the cursor's current location. The player can hold the D-Pad in a direction while holding 1 to place multiple objects.

The level is divided into two halves (with the second half accessed by scrolling through the bottom of the first half).

Versions

Localised names

Also known as
Language Localised Name English Translation
English Penguin Land Penguin Land
English (US) Penguin Land Penguin Land
Japanese どきどき ペンギンランド 宇宙大冒険 Doki Doki Penguin Land: Uchuu Daibouken

Production credits

Penguin Land features the following text hidden within its ROM, listing some developers:

Source:
Within its ROM


Digital manuals

Magazine articles

Main article: Penguin Land/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in Guida Video Giochi (IT) #7: "Gennaio 1990" (19xx-xx-xx)
also published in:
Logo-pdf.svg
Logo-pdf.svg
Print advert in Pixel (GR) #66: "Máios 1990" (1990-xx-xx)
Logo-pdf.svg

Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Complete Guide to Consoles (UK)
80
[6]
Complete Guide to Consoles (UK)
68
[7]
The Complete Guide to Sega (UK) PAL
68
[8]
Console XS (UK) PAL
77
[9]
Computer & Video Games (UK)
70
[10]
The Games Machine (UK)
79
[11]
Micromanía (segunda época) (ES)
90
[12]
Mean Machines Sega (UK)
68
[13]
Power Play (DE) PAL
74
[14]
S: The Sega Magazine (UK) PAL
88
[15]
Sega Power (UK) PAL
75
[16]
Sega Pro (UK)
79
[17]
Sega Pro (UK) PAL
77
[18]
Software Gids (NL)
84
[19]
Sega Master System
77
Based on
14 reviews

Penguin Land

Master System, JP
PenguinLand JP backcover.jpgNospine.pngPenguinLand SMS JP Box Front.jpg
Cover
PenguinLand SMS JP Cart.jpg
Cart
DokiDokiSMSJPManual.pdf
Manual
Master System, US
PenguinLand US cover.jpg
Cover
PenguinLand SMS US Cart.jpg
Cart
Penguinland sms us manual.pdf
Manual
Master System, EU
PenguinLand SMS EU Box.jpg
Cover
Penguin Land SMS EU Manual.pdf
Manual
Master System, SE

Master System, KR

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Master System
 ?
CRC32 f97e9875
MD5 8ddec589f72cdcf2cd4caafb075ec8e4
SHA-1 8762239c339a084dfb8443cc38515301476bde28
128kB Cartridge (EU/US) 8kB backup
Sega Master System
 ?
CRC32 2bcdb8fa
MD5 ff7502dd8a717db5adb42c711ddbc9f5
SHA-1 c01cf44eee335d509dc20a165add8514e7fbb7c4
128kB Cartridge (JP) 8kB backup

References


Penguin Land

PenguinLand title.png

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Games in the Doki Doki Penguin Land series
Doki Doki Penguin Land (1985) | Penguin Land (1987) | Penguin Land (1990) | Ikasuze! Koi no Doki Doki Penguin Land MD (1992) | Doki Doki Penguin Land (2001)
Sega Ages 2500 Series Vol. 23: Sega Memorial Selection (2005)