Difference between revisions of "Action Fighter/Production credits"
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===Master System version=== | ===Master System version=== | ||
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+ | *KW ([[Kazuo Wakihara]]) | ||
+ | | console=SMS | ||
+ | | source=Internal ROM text{{ref|https://www.smspower.org/forums/2407-SMSHeaderUnknownBytesContent}} | ||
+ | }} | ||
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{{creditstable| | {{creditstable| | ||
*'''Music:''' [[Tokuhiko Uwabo]]{{fileref|SSG100030AC_music_jp_booklet.pdf|page=7}} | *'''Music:''' [[Tokuhiko Uwabo]]{{fileref|SSG100030AC_music_jp_booklet.pdf|page=7}} |
Latest revision as of 10:50, 26 November 2024
- Back to: Action Fighter.
Arcade version
- DAI
- Designer: Kenji Mizumoto[1] (MIZ)
- MIY
- Programmer: Makihito Yokota (YOK)
- SNO
- Artist: Masaki Kondoh (KON)
- OHT
- KOT
- Music: Tohru Nakabayashi[2] (NAK)
- Music: Hiroshi Kawaguchi[3] (MIY)
Master System version
- KW (Kazuo Wakihara)
- Music: Tokuhiko Uwabo[6]
Music credits
ID | Name | Description | Credits | Used | Comments |
---|---|---|---|---|---|
A8 | Game Over[7] | Yes | |||
A9 | Machine Change[7] | Yes | |||
AA | Super Car[7] | Yes | |||
AB | Helicopter[7] | Yes | |||
AC | Name Entry[7] | Yes | |||
AD | Title[7] | Yes | |||
AE | Super Bike[7] | Yes | |||
B0 | Buggy Car[7] | Yes | |||
Game Over[7] | Yes | Not in sound test. |
References
- ↑ @okunari on Twitter (Wayback Machine: 2023-05-20 14:49)
- ↑ File:SS16CSTV1 Album JP Booklet.pdf, page 11
- ↑ @Hiro_H10th on Twitter (Wayback Machine: 2022-12-03 15:15)
- ↑ https://youtu.be/C8bVxwBFhVg?t=83
- ↑ https://www.smspower.org/forums/2407-SMSHeaderUnknownBytesContent
- ↑ File:SSG100030AC_music_jp_booklet.pdf, page 7
- ↑ 7.0 7.1 7.2 7.3 7.4 7.5 7.6 7.7 7.8 File:SS16CSTV1 Album JP Booklet.pdf, page 3
Action Fighter | |
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Main page | Comparisons | Maps | Credits | Hidden content | Magazine articles | Reception
Prototypes: Prototype
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