Difference between revisions of "Buck Rogers: Planet of Zoom"
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{{Bob | {{Bob | ||
| bobscreen=Buckrogers Title.png | | bobscreen=Buckrogers Title.png | ||
− | | publisher=[[Sega]] | + | | bobscreen2=BuckRogersPlanetofZoom AppleII US title.png |
− | | developer=[[Sega]] | + | | bobscreen3=BuckRogers 2600 Title.png |
− | | distributor={{TI99}} | + | | bobscreen4=BuckRogersPlanetofZoom 5200 US title.png |
− | | system=[[VCO Object]], Apple II, Atari 2600, Atari 5200, Atari 8-bit, ColecoVision, Commodore 64, MSX, PC Booter, TI-99/4A, VIC-20, ZX Spectrum | + | | bobscreen5=BuckRogers A8B Title.png |
− | + | | bobscreen6=BuckRogers ColecoVision Title.png | |
+ | | bobscreen7=BuckRogers C64 Title.png | ||
+ | | bobscreen8=BuckRogers VIC20 Title.png | ||
+ | | bobscreen9=BuckRogers IBMPC Title.png | ||
+ | | bobscreen10=BuckRogers MSX Title.png | ||
+ | | bobscreen11=BuckRogers TI994A Title.png | ||
+ | | bobscreen12=BuckRogers Spectrum Title.png | ||
+ | | tab1=VCO Object | ||
+ | | tab2=Apple II | ||
+ | | tab3=Atari 2600 | ||
+ | | tab4=Atari 5200 | ||
+ | | tab5=Atari 8-bit | ||
+ | | tab6=ColecoVision | ||
+ | | tab7=Commodore 64 | ||
+ | | tab8=Commodore VIC-20 | ||
+ | | tab9=IBM PC | ||
+ | | tab10=MSX | ||
+ | | tab11=TI-99/4A | ||
+ | | tab12=ZX Spectrum | ||
+ | | publisher={{company|[[Sega Enterprises, Inc.]]|system=VCO,APPLE2,2600,5200,A8B,C64,VIC20|region=US}} | ||
+ | {{company|[[Coleco]]|system=Coleco|region=US}} | ||
+ | {{company|[[CBS Electronics]]|system=Coleco|region=EU}} | ||
+ | {{company|[[U.S. Gold]]|system=C64,Spectrum|region=UK}} | ||
+ | {{company|[[Philips]]|system=MSX}} | ||
+ | | developer=[[Sega Enterprises, Inc.]] | ||
+ | {{company|[[Sega Electronics]]|system=C64,MSX}} | ||
+ | | distributor={{company|[[Parco Electrics]]|system=TI99|region=UK}} | ||
+ | | licensor=[[The Dille Family Trust]] | ||
+ | | system=[[VCO Object]], [[Apple II]], [[Atari 2600]], [[Atari 5200]], [[Atari 8-bit family]], [[ColecoVision]], [[Commodore 64]], [[MSX]], [[IBM PC|PC Booter]], [[TI-99/4A]], [[VIC-20]], [[ZX Spectrum]] | ||
| sounddriver= | | sounddriver= | ||
− | | | + | | players=1 |
+ | | genre=Shoot-'em-Up | ||
| releases={{releasesArcade | | releases={{releasesArcade | ||
− | | vco_date_us=1982- | + | | vco_date_us=1982-11{{ref|https://archive.org/details/ArcadeGameList1971-2005/page/n132/mode/1up}} |
− | | vco_date_uk=1983{{ | + | | vco_date_uk=1983{{magref|cvg|21|31}} |
}} | }} | ||
− | {{ | + | {{releasesColeco |
− | | 2600_date_us=1983 | + | | coleco_date_us=1984-03{{magref|ce|2.12|16}}{{magref|ce|3.01|16}} |
+ | | coleco_date_eu=198x | ||
+ | }} | ||
+ | {{releases2600 | ||
+ | | 2600_date_us=1983-11{{magref|ce|2.09|16}} | ||
+ | | 2600_code_us=005-01 | ||
| 2600_date_eu=1983 | | 2600_date_eu=1983 | ||
+ | | 2600_code_eu=005-10 | ||
| 2600_date_br=1983 | | 2600_date_br=1983 | ||
| 2600_code_br=C 3032 | | 2600_code_br=C 3032 | ||
− | | 5200_date_us=1983 | + | }} |
− | | | + | {{releases5200 |
+ | | 5200_date_us=1983-11{{magref|ce|2.09|16}} | ||
+ | | 5200_code_us=005-02 | ||
}} | }} | ||
{{releasesHC | {{releasesHC | ||
− | | a8b_date_us=1983 | + | | a8b_date_us=1983-11{{magref|ce|2.09|16}} |
+ | | a8b_code_us=005-03 | ||
+ | | a8b_date_it=198x | ||
+ | | a8b_rrp_it=59,000{{magref|videogiochinews|22|104}} | ||
+ | | a8b_code_it= | ||
| c64_date_us=1983 | | c64_date_us=1983 | ||
− | | | + | | c64_code_us=005-05 |
− | | | + | | c64_date_uk_d=1984 |
− | | c64_date_uk_c= | + | | c64_rrp_uk_d=12.95 |
+ | | c64_date_uk_c=1984 | ||
| c64_rrp_uk_c=9.95 | | c64_rrp_uk_c=9.95 | ||
+ | | c64_date_it=198x | ||
+ | | c64_code_it= | ||
+ | | c64_rrp_it=69,000{{magref|videogiochinews|22|122}} | ||
| msx_date_uk=1983 | | msx_date_uk=1983 | ||
− | | msx_rrp_uk=11.95{{ | + | | msx_rrp_uk=11.95{{magref|cvg|44|118}} |
| ti994a_date_us=1983 | | ti994a_date_us=1983 | ||
| ti994a_date_uk=1984 | | ti994a_date_uk=1984 | ||
− | | ti994a_rrp_uk=27.50{{ | + | | ti994a_rrp_uk=27.50{{magref|cvg|36|34}} |
− | | vic20_date_us=1983 | + | | vic20_date_us=1983-11{{magref|ce|2.09|16}} |
+ | | vic20_code_us=005-04 | ||
+ | | vic20_date_eu=1983 | ||
+ | | vic20_code_eu=005-12 | ||
+ | | vic20_date_it=1983 | ||
+ | | vic20_rrp_it=69,000{{magref|videogiochinews|22|113}} | ||
+ | | vic20_code_it=005-12 | ||
| dos_date_us=1984 | | dos_date_us=1984 | ||
| apple2_date_us=1983 | | apple2_date_us=1983 | ||
− | | | + | | apple2_code_us=005-08 |
− | | | + | | spectrum_date_uk_c=1985 |
+ | | spectrum_rrp_uk_c=7.95 | ||
}} | }} | ||
}} | }} | ||
− | '''''{{PAGENAME}}''''' is an early arcade game developed by [[Sega]] for [[VCO Object]] hardware. It uses the ''Buck Rogers'' comic book/television license, and stands as one of Sega's first licensed video games, along with ''[[Star Trek: Strategic Operations Simulator]]'', both debuting in 1982. The game is adapted from the earlier ''[[Zoom 909]]'', a largely identical game seen predominantly in Japan. | + | {{stub}}'''''{{PAGENAME}}''''' is an early arcade game developed by [[Sega]] for [[VCO Object]] hardware. It uses the ''Buck Rogers'' comic book/television license, and stands as one of Sega's first licensed video games, along with ''[[Star Trek: Strategic Operations Simulator]]'', both debuting in 1982. The game is adapted from the earlier ''[[Zoom 909]]'', a largely identical game seen predominantly in Japan. |
==Gameplay== | ==Gameplay== | ||
''Buck Rogers: Planet of Zoom'' is one of the earliest examples of a "rail" shoot-'em-up game. Gameplay is played in a pseudo-3D third-person perspective, with enemies and obstacles moving towards the camera. 2D sprites are scaled in real-time to give an illusion of depth - technology which would serve as a basis for a plethora of arcade games produced by Sega in the 1980s. | ''Buck Rogers: Planet of Zoom'' is one of the earliest examples of a "rail" shoot-'em-up game. Gameplay is played in a pseudo-3D third-person perspective, with enemies and obstacles moving towards the camera. 2D sprites are scaled in real-time to give an illusion of depth - technology which would serve as a basis for a plethora of arcade games produced by Sega in the 1980s. | ||
+ | |||
+ | In its original arcade form, each "round" is divided into 8 "sectors", each with slightly different aesthetics and gameplay. When a round is complete, the game loops, becoming more challenging in the process. | ||
==History== | ==History== | ||
Line 48: | Line 102: | ||
''Buck Rogers: Planet of Zoom'' was brought to a wide variety of home consoles and computers between 1982 and 1985, including the Apple II, Atari 2600, Atari 5200, Atari 8-bit family, ColecoVision, Commodore 64, IBM PC (as a PC booter), TI-99/4A, VIC-20 and ZX Spectrum, each suffering slightly due to weaker hardware. Due to odd circumstances, the MSX received two ports of the game by different developers and publishers, one under the ''Buck Rogers: Planet of Zoom'' name, and another as ''Zoom 909''. | ''Buck Rogers: Planet of Zoom'' was brought to a wide variety of home consoles and computers between 1982 and 1985, including the Apple II, Atari 2600, Atari 5200, Atari 8-bit family, ColecoVision, Commodore 64, IBM PC (as a PC booter), TI-99/4A, VIC-20 and ZX Spectrum, each suffering slightly due to weaker hardware. Due to odd circumstances, the MSX received two ports of the game by different developers and publishers, one under the ''Buck Rogers: Planet of Zoom'' name, and another as ''Zoom 909''. | ||
− | == | + | An [[Amstrad CPC]] version was advertised by [[Amsoft]] in 1985 but was not released. |
− | + | ||
− | + | ==Versions== | |
− | + | Most of the home conversions opt only use two different types of levels - a "ground" level which acts as a hybrid between the arcade sectors 3 and 7, and a "space" level which plays like sector 2 (albeit often without a background). Only the ColecoVision version attempts to replicate the arcade game's content in full - it still drops some sectors (there are six in total, and called "sections" in this port), but by featuring tunnels, it remains the closest home conversion of the game (though home ports of ''Zoom 909'' for the MSX and [[SG-1000]] also feature tunnels). | |
− | + | ||
+ | ==Production credits== | ||
+ | {{creditstable| | ||
+ | {{creditsheader|Sega Enterprises R&D Department}} | ||
+ | *'''Progrm by:''' [[Hideki Ishikawa]] | ||
+ | *'''Seculity by:''' [[Masatoshi Mizunaga]] | ||
+ | | source=Internal ROM text{{ref|https://tcrf.net/Buck_Rogers:_Planet_of_Zoom_(Arcade)}} | ||
+ | | console=VCO | ||
+ | }} | ||
==Magazine articles== | ==Magazine articles== | ||
Line 58: | Line 120: | ||
==Promotional material== | ==Promotional material== | ||
+ | {{mainArticle|{{PAGENAME}}/Promotional material}} | ||
+ | |||
+ | ==Photo gallery== | ||
<gallery> | <gallery> | ||
− | BuckRogers | + | BuckRogers Arcade Cabinet SitDown.jpg|Sit-down cabinet |
− | BuckRogers | + | BuckRogers Arcade Cabinet Upright.jpg|Upright cabinet |
</gallery> | </gallery> | ||
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==Physical scans== | ==Physical scans== | ||
Line 104: | Line 139: | ||
===Apple II version=== | ===Apple II version=== | ||
− | {{ | + | {{Scanbox |
| console=Apple II | | console=Apple II | ||
| region=US | | region=US | ||
Line 110: | Line 145: | ||
| back=BuckRogers AppleII US Box Back.jpg | | back=BuckRogers AppleII US Box Back.jpg | ||
| spinemissing=yes | | spinemissing=yes | ||
+ | | disk=BuckRogers AppleII US Disk.jpg | ||
}} | }} | ||
===Atari 2600 version=== | ===Atari 2600 version=== | ||
− | {{ratings | + | {{ratings|2600}} |
− | | | + | {{Scanbox |
− | |||
− | |||
− | }} | ||
− | {{ | ||
| console=Atari 2600 | | console=Atari 2600 | ||
| region=US | | region=US | ||
Line 127: | Line 159: | ||
| manual=Buck Rogers Planet of Zoom Atari 2600 US Manual.pdf | | manual=Buck Rogers Planet of Zoom Atari 2600 US Manual.pdf | ||
}} | }} | ||
− | {{ | + | {{Scanbox |
| console=Atari 2600 | | console=Atari 2600 | ||
| region=EU | | region=EU | ||
| cart=Buckrogers Atari2600 EU Cart.jpg | | cart=Buckrogers Atari2600 EU Cart.jpg | ||
}} | }} | ||
− | {{ | + | {{Scanbox |
| console=Atari 2600 | | console=Atari 2600 | ||
| region=BR | | region=BR | ||
Line 140: | Line 172: | ||
===Atari 5200 version=== | ===Atari 5200 version=== | ||
− | {{ | + | {{Scanbox |
| console=Atari 5200 | | console=Atari 5200 | ||
| region=US | | region=US | ||
Line 151: | Line 183: | ||
===Atari 8-bit Family version=== | ===Atari 8-bit Family version=== | ||
− | {{ | + | {{Scanbox |
| console=Atari 8-bit family | | console=Atari 8-bit family | ||
| region=US | | region=US | ||
Line 158: | Line 190: | ||
| cart=BuckRogers Atari8bit US Cart.jpg | | cart=BuckRogers Atari8bit US Cart.jpg | ||
| spinemissing=yes | | spinemissing=yes | ||
+ | | manual=BuckRogers A8B US Manual.pdf | ||
}} | }} | ||
===ColecoVision version=== | ===ColecoVision version=== | ||
− | {{ratings | + | {{ratings|Coleco}} |
− | | | ||
− | |||
− | |||
− | }} | ||
{{Scanbox | {{Scanbox | ||
| console=ColecoVision | | console=ColecoVision | ||
| region=US | | region=US | ||
| front=BuckRogers ColecoVision US Box Front.jpg | | front=BuckRogers ColecoVision US Box Front.jpg | ||
+ | | back=BuckRogers ColecoVision US Box Back.jpg | ||
+ | | spinemissing=yes | ||
| cart=BuckRogers ColecoVision US Cart.jpg | | cart=BuckRogers ColecoVision US Cart.jpg | ||
}}{{Scanbox | }}{{Scanbox | ||
Line 178: | Line 209: | ||
===Commodore 64 version=== | ===Commodore 64 version=== | ||
− | {{ratings | + | {{ratings|C64}} |
− | | | ||
− | |||
− | |||
− | }} | ||
{{Scanbox | {{Scanbox | ||
| console=Commodore 64 | | console=Commodore 64 | ||
Line 200: | Line 227: | ||
===MSX version=== | ===MSX version=== | ||
− | {{ratings | + | {{ratings|MSX}} |
− | | | + | {{Scanbox |
− | |||
− | |||
− | }} | ||
− | {{ | ||
| console=MSX | | console=MSX | ||
| region=EU | | region=EU | ||
Line 215: | Line 238: | ||
===PC Booter version=== | ===PC Booter version=== | ||
{{Scanbox | {{Scanbox | ||
− | | console= | + | | console=IBM PC |
| region=US | | region=US | ||
| front= | | front= | ||
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===TI-99/4A version=== | ===TI-99/4A version=== | ||
− | {{ratings | + | {{ratings|TI99}} |
− | | | + | {{Scanbox |
− | |||
− | |||
− | }} | ||
− | {{ | ||
| console=TI-99/4A | | console=TI-99/4A | ||
| region=US | | region=US | ||
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===VIC-20 version=== | ===VIC-20 version=== | ||
− | {{ | + | {{Scanbox |
| console=VIC-20 | | console=VIC-20 | ||
| region=US | | region=US | ||
Line 240: | Line 259: | ||
===ZX Spectrum version=== | ===ZX Spectrum version=== | ||
− | {{ | + | {{Scanbox |
| console=ZX Spectrum | | console=ZX Spectrum | ||
| region=UK | | region=UK | ||
| cover=Buckrogers Spectrum EU Box.jpg | | cover=Buckrogers Spectrum EU Box.jpg | ||
| cassette=BuckRogers Spectrum UK Cassette.jpg | | cassette=BuckRogers Spectrum UK Cassette.jpg | ||
+ | | manual=Buckrogers Spectrum EU ManualFront.jpg | ||
+ | | item1=Buckrogers Spectrum EU ManualReverse.jpg | ||
+ | | item1name=Manual (Rear) | ||
}} | }} | ||
==References== | ==References== | ||
− | |||
<references/> | <references/> | ||
− | |||
{{BuckRogersOmni}} | {{BuckRogersOmni}} | ||
+ | {{BuckRogers}} |
Latest revision as of 05:44, 7 December 2024
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Buck Rogers: Planet of Zoom | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): VCO Object, Apple II, Atari 2600, Atari 5200, Atari 8-bit family, ColecoVision, Commodore 64, MSX, PC Booter, TI-99/4A, VIC-20, ZX Spectrum | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega Enterprises, Inc. (US) Coleco (US) CBS Electronics (EU) U.S. Gold (UK) Philips | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Sega Enterprises, Inc. Sega Electronics | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Distributor: Parco Electrics (UK) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Licensor: The Dille Family Trust | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Shoot-'em-Up | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Buck Rogers: Planet of Zoom is an early arcade game developed by Sega for VCO Object hardware. It uses the Buck Rogers comic book/television license, and stands as one of Sega's first licensed video games, along with Star Trek: Strategic Operations Simulator, both debuting in 1982. The game is adapted from the earlier Zoom 909, a largely identical game seen predominantly in Japan.
Contents
Gameplay
Buck Rogers: Planet of Zoom is one of the earliest examples of a "rail" shoot-'em-up game. Gameplay is played in a pseudo-3D third-person perspective, with enemies and obstacles moving towards the camera. 2D sprites are scaled in real-time to give an illusion of depth - technology which would serve as a basis for a plethora of arcade games produced by Sega in the 1980s.
In its original arcade form, each "round" is divided into 8 "sectors", each with slightly different aesthetics and gameplay. When a round is complete, the game loops, becoming more challenging in the process.
History
Legacy
Buck Rogers: Planet of Zoom was brought to a wide variety of home consoles and computers between 1982 and 1985, including the Apple II, Atari 2600, Atari 5200, Atari 8-bit family, ColecoVision, Commodore 64, IBM PC (as a PC booter), TI-99/4A, VIC-20 and ZX Spectrum, each suffering slightly due to weaker hardware. Due to odd circumstances, the MSX received two ports of the game by different developers and publishers, one under the Buck Rogers: Planet of Zoom name, and another as Zoom 909.
An Amstrad CPC version was advertised by Amsoft in 1985 but was not released.
Versions
Most of the home conversions opt only use two different types of levels - a "ground" level which acts as a hybrid between the arcade sectors 3 and 7, and a "space" level which plays like sector 2 (albeit often without a background). Only the ColecoVision version attempts to replicate the arcade game's content in full - it still drops some sectors (there are six in total, and called "sections" in this port), but by featuring tunnels, it remains the closest home conversion of the game (though home ports of Zoom 909 for the MSX and SG-1000 also feature tunnels).
Production credits
- Progrm by: Hideki Ishikawa
- Seculity by: Masatoshi Mizunaga
Magazine articles
- Main article: Buck Rogers: Planet of Zoom/Magazine articles.
Promotional material
- Main article: Buck Rogers: Planet of Zoom/Promotional material.
Photo gallery
Physical scans
VCO Object version
Apple II version
Atari 2600 version
Sega Retro Average | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
60 | |
---|---|
Based on 2 reviews |
Atari 5200 version
Atari 8-bit Family version
ColecoVision version
Sega Retro Average | |||||||||
---|---|---|---|---|---|---|---|---|---|
|
72 | |
---|---|
Based on 1 review |
Commodore 64 version
Sega Retro Average | |||||||||
---|---|---|---|---|---|---|---|---|---|
|
45 | |
---|---|
Based on 1 review |
MSX version
Sega Retro Average | |||||||||
---|---|---|---|---|---|---|---|---|---|
|
93 | |
---|---|
Based on 1 review |
PC Booter version
IBM PC, US |
---|
|
TI-99/4A version
Sega Retro Average | |||||||||
---|---|---|---|---|---|---|---|---|---|
|
90 | |
---|---|
Based on 1 review |
VIC-20 version
ZX Spectrum version
References
- ↑ https://archive.org/details/ArcadeGameList1971-2005/page/n132/mode/1up
- ↑ Computer & Video Games, "July 1983" (UK; 1983-06-16), page 31
- ↑ Computer Entertainer, "March 1984" (US; 1984-03-xx), page 16
- ↑ Computer Entertainer, "April 1984" (US; 1984-04-xx), page 16
- ↑ 5.0 5.1 5.2 5.3 Computer Entertainer, "December 1983" (US; 1983-12-xx), page 16
- ↑ Video Giochi News, "Gennaio 1985" (IT; 198x-xx-xx), page 104
- ↑ Video Giochi News, "Gennaio 1985" (IT; 198x-xx-xx), page 122
- ↑ 8.0 8.1 Computer & Video Games, "June 1985" (UK; 1985-05-16), page 118
- ↑ 9.0 9.1 Computer & Video Games, "October 1984" (UK; 1984-09-16), page 34
- ↑ Video Giochi News, "Gennaio 1985" (IT; 198x-xx-xx), page 113
- ↑ The Cutting Room Floor: Buck Rogers: Planet of Zoom (Arcade)
- ↑ TeleMatch, "Februar 1984" (DE; 1984-xx-xx), page 31
- ↑ Tilt, "Mars 1984" (FR; 1984-xx-xx), page 40
- ↑ Complete Guide to Consoles, "" (UK; 1989-10-16), page 50
- ↑ Zzap!64, "May 1985" (UK; 1985-xx-xx), page 58
Buck Rogers: Planet of Zoom | |
---|---|
Main page | Comparisons | Magazine articles | Reception | Promotional material |
Buck Rogers games for Sega systems | |
---|---|
Planet of Zoom (1982) | |
Planet of Zoom (1983) | Caverns of Zagreb (unreleased) | Marathon of Zenda (unreleased) | Secrets of Zadar (unreleased) | |
Planet of Zoom (1983) | |
Planet of Zoom (1983) | |
Planet of Zoom (1983) | |
Planet of Zoom (1983) | |
Planet of Zoom (1983) | |
Planet of Zoom Super Game (1983) | |
Planet of Zoom (1984) | |
Planet of Zoom (1984) | |
Planet of Zoom (1985) | |
Amstrad Triple Gold I (unreleased) | |
Countdown to Doomsday (1991) |
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