Difference between revisions of "Langrisser"
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Revision as of 07:41, 19 September 2012
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Langrisser | |||||
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System(s): Sega Mega Drive, Virtual Console | |||||
Publisher: Masaya (Japan), Treco (USA), Samsung (South Korea) | |||||
Developer: CareerSoft | |||||
Genre: RPG | |||||
Series: Langrisser series | |||||
Number of players: 1 | |||||
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CERO
Missing Parameter! |
Langrisser (Japanese: ラングリッサー, Korean: 랑그릿사) is a turn-based strategy RPG developed by CareerSoft, a division of NCS. It is the first game in the Langrisser series and the only game to be released outside Japan and Korea — released in the US by Treco under the name Warsong.
This game was later remade with Langrisser II in Langrisser: Dramatic Edition for the Sega Saturn, which was in turn included in the Langrisser Tribute compilation, also for the Saturn.
Contents
Basic Gameplay
The game has fairly complex gameplay mechanics which are difficult to explain in a few paragraphs.
Each map begins with a story exposition sequence, followed by a "Battle Preparations" screen, where the player is shown each of his playable story characters. On this screen, the player can assign the characters up to eight generic soldiers to command - each under a different "class" with advantages and disadvantages - and then equip items, and assign the starting positions for each character on the battle map.
After this, the player gets more plot exposition and then his first player phase. The player can move any of his character (including the generic soldiers, who can optionally be AI-controlled) around the map and fight enemy units. Battle Maps take on an appearance resembling standard top-down RPGs, and have complex terrain rules. When a unit goes into combat, a new screen shows up which displays the outcome of the encounter. When a unit is completely wiped out, experience points are rewarded to the commander of the victorious troops, which are used to gain levels and change into one of the multiple, branching character classes, each with combat advantages and disadvantages. When a player ends his turn or runs out of units to move, the enemy phase begins.
Each map has a context-based objective, ranging from escaping an area, to defeating a commander, to surviving a certain amount of turns. When the objective is met, the player advances to the next map. The player gets a Game Over if the Lord-class character, Ledin (Known as Garrett in the US release Warsong), is slain in combat, or if there is a failure to fulfill a certain context-sensitive objective, such as protecting a certain unit.
In this game, a story character who is defeated in battle is dead for the rest of the game. This trait is not followed in latter Langrisser-series games.
Regional Differences
Besides the title of the game, Warsong also changed the names of all the characters and many of the items. The graphics were also redone, altering the anime-esque look of the original game into more "masculine" character designs.
Physical Scans
Mega Drive Version
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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79 | |
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Based on 21 reviews |
External Links
Langrisser games for Sega systems | |
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Langrisser (1991) | Langrisser II (1994) | |
Langrisser III (1996) | Langrisser IV (1997) | Langrisser: Dramatic Edition (1998) | Langrisser V: The End of Legend (1998) | Langrisser Tribute (1998) | |
Langrisser Millennium (1999) |
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 260
- ↑ Aktueller Software Markt, "November 1991" (DE; 1991-10-11), page 152
- ↑ Beep! MegaDrive, "May 1991" (JP; 1991-04-08), page 28
- ↑ Consoles +, "Avril 1992" (FR; 1992-0x-xx), page 100
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 136
- ↑ Famitsu, "" (JP; 1991-0x-xx), page 1
- ↑ GamePro, "February 1992" (US; 199x-xx-xx), page 56
- ↑ Games-X, "5th-11th March 1992" (UK; 1992-03-05), page 22
- ↑ Hippon Super, "May 1991" (JP; 1991-04-04), page 40
- ↑ Mega Drive Fan, "July 1991" (JP; 1991-06-08), page 85
- ↑ Megablast, "4/93" (DE; 1993-09-29), page 42
- ↑ Mega Fun, "06/92" (DE; 1992-0x-xx), page 32
- ↑ Mega Play, "March/April 1992" (US; 1992-0x-xx), page 63
- ↑ MegaTech, "April 1992" (UK; 1992-03-20), page 26
- ↑ Play Time, "5/92" (DE; 1992-04-08), page 92
- ↑ Power Play, "5/92" (DE; 1992-04-15), page 142
- ↑ Sega Pro, "April 1992" (UK; 1992-03-19), page 48
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 68
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 18
- ↑ Video Games, "3/91" (DE; 1991-09-06), page 88