Difference between revisions of "Ys III: Wanderers from Ys"
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Revision as of 13:27, 8 June 2013
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Ys III: Wanderers from Ys | |||||
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System(s): Sega Mega Drive | |||||
Publisher: JP Telenet Japan US Renovation | |||||
Developer: Falcom Telenet Japan | |||||
Genre: RPG | |||||
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Ys III: Wanderers from Ys (ワンダラーズ フロム イース) is the third game in Falcom's Ys series of RPGs, first released in 1989 on the NEC PC-88. Telenet Japan ported it to the Sega Mega Drive in 1991.
Gameplay
The game takes a side-scrolling perspective. jumps. swings your sword, talks to people, opens treasure chests, and makes selections when talking to shop owners. uses selected items. START opens up the game menu. enters doors. You can swing your sword up by hitting and , and you can also point the sword down while you fall by holding(?) . Hold to repeatedly attack. Holding allows you to crawl; you can attack while crawling.
Beneath the game area are two progress bars that show your health and the health of the enemy you just encountered. Next to that are four stats: H.P shows a numeric representation of your health, EXP shows your experience points, R.P shows your ring power, and GOLD shows how much gold you have.
Health is recovered when levelling up, outside a dungeon, and with herbs. Levelling up only restores health partially; leaving dungeons and using herbs restores health fully. You can only carry one herb at a time.
START opens the game menu. EQUIPMENT opens the equipment screen. STATUS shows your current game status. BACKUP LOAD allows you to quit the current game and load a saved one at any time. BACKUP SAVE saves your game. You start off in the room and at the place within that room where you saved. CONFIGURATION allows you to change game options (TODO).
The equipment screen works a bit strangely. and selects between swords, armor, shields, rings, and items, and and chooses one of the five (or none, if you go left enough times). The current item is shown highlighted and its name at the top of the window; hit to find out more about it. Press to switch over to the right side of the screen, where you can get information about twelve quest items you collect as the game progresses. Press to return to the equipment selection side. Press to exit the screen. You can also see the four statues you collect during your quest, but you cannot get information on these.
When you select a ring from the equipment screen, Adol automatically puts it on and his armor turns gold. The ring power (R.P) section of the HUD indicates how much ring power you have. Ring power is increased by defeating enemies, and goes away slowly over time as long as you have a ring on. Some rings deplete ring power faster than others. You cannot put on a ring if your ring power is zero. You can alternatively buy full ring power (255) for some amount of money in towns.
Physical Scans
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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67 | |
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Based on 13 reviews |
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 272
- ↑ Beep! MegaDrive, "November 1991" (JP; 1991-10-08), page 36
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 369
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 7, "" (RU; 2001-xx-xx), page 273
- ↑ Hippon Super, "November 1991" (JP; 1991-10-04), page 90
- ↑ Joypad, "Janvier 1992" (FR; 1991-12-1x), page 84
- ↑ Joystick, "Décembre 1991" (FR; 1991-1x-xx), page 164
- ↑ Mega, "April 1994" (UK; 1994-03-17), page 71
- ↑ Power Play, "5/92" (DE; 1992-04-15), page 147
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 68
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 234
- ↑ Video Games, "2/92" (DE; 1992-04-06), page 32