Difference between revisions of "Prince of Persia"
From Sega Retro
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===Mega Drive Version=== | ===Mega Drive Version=== | ||
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===Mega CD Version=== | ===Mega CD Version=== | ||
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Revision as of 11:02, 22 April 2010
Prince of Persia |
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System(s): Sega Mega Drive, Sega Mega CD, Sega Master System, Sega Game Gear, Amiga, Amstrad CPC, Apple II, Atari ST, DOS, Game Boy, Game Boy Color, Macintosh, NES, Sam Coupé, SNES, TurboGrafx CD, Xbox Live Arcade, ZX Spectrum |
Publisher: Brøderbund Software |
Developer: Brøderbund Software |
Prince of Persia is a platform game created by Jordan Mechner for the Apple II computer. It has been ported to loads of platforms over the years, including the Sega Mega Drive, Sega Mega CD, Sega Master System and Sega Game Gear. All the Sega ports, bar the Mega CD version were handled by Domark
The game's story is simple. The Grand Vizier Jaffar has thrown you into a dungeon and is forcing the princess of Persia to marry him within the hour. You must escape the dungeon, defeat Jaffar and rescue the princess to become the prince of Persia. The game was revolutionary at the time due to the quality of the animation, and is now considered a classic among gamers. It has also inspired several sequels, starting with Prince of Persia 2: The Shadow and the Flame, and a feature length movie.
Oddly the Mega CD version of the game features simpler graphics than its Mega Drive counterpart, though it does offer a CD audio soundtrack.