Difference between revisions of "Pyramid Magic"
From Sega Retro
Dissident93 (talk | contribs) |
Dissident93 (talk | contribs) |
||
Line 24: | Line 24: | ||
==Production Credits== | ==Production Credits== | ||
− | '''Game Design:''' Shin.U<br> | + | '''Game Design:''' [[Tetsuo Shinyu|Shin.U]]<br> |
'''Character Design:''' [[Chie Yoshida|Chiesama]], [[Choko Kawaguchi|Choko]]<br> | '''Character Design:''' [[Chie Yoshida|Chiesama]], [[Choko Kawaguchi|Choko]]<br> | ||
'''Program:''' [[O.Samu]]<br> | '''Program:''' [[O.Samu]]<br> |
Revision as of 10:50, 24 April 2014
Pyramid Magic | |||||
---|---|---|---|---|---|
System(s): Sega Mega Drive | |||||
Publisher: Sega | |||||
Developer: Sega | |||||
Genre: Puzzle | |||||
Number of players: 1 | |||||
|
This teeny-tiny article needs some work. You can help us by expanding it.
Pyramid Magic is a puzzle-platform game for the Sega Mega Drive, released exclusively in Japan via the Sega Game Toshokan service.
The basic aim of the game is to get to a goal, which often involves collecting keys, opening chests and moving blocks. kicks, jumps. Pressing twice causes the player to attack blocks underneath the player. Pressing while next to a stone block allows the player to pick it up, and then he/she can drop it with the same button.
Pressing + START causes the level to reset. + START allows you to skip the level, though this can only be used three times during the course of the game.
Pyramid Magic would be followed by three sequels; Pyramid Magic II, Pyramid Magic III and Pyramid Magic Special. It was included as part of Game no Kanzume Vol.1, Wondermega Collection and Game no Kanzume Otokuyou. There is also a version for mobile phones.
Production Credits
Game Design: Shin.U
Character Design: Chiesama, Choko
Program: O.Samu
Sound Coordinate: Tarnya
Special Thanks to: Carol, Kyamura, Fuzzy, Ossale