Difference between revisions of "Savestate"
From Sega Retro
m (spelling/grammar/fixes, typos fixed: interchangable → interchangeable) |
m (Text replace - "Category:Technical Information" to "Category:Technical information") |
||
Line 1: | Line 1: | ||
A '''savestate''' is a file generated by an [[emulator]] which contains all the data that was in the [[RAM]], [[VRAM]], [[Z80]] RAM and all other parts of the console's memory at the moment of its creation. Savestates created by [[Gens]] or [[Genecyst]] have the extension '''.GS*''', whereas savestates generated by [[KGen]] have the extension '''.KS*'''. These two types of savestate are not interchangeable (i.e. you can't load a KGen savestate with Gens). | A '''savestate''' is a file generated by an [[emulator]] which contains all the data that was in the [[RAM]], [[VRAM]], [[Z80]] RAM and all other parts of the console's memory at the moment of its creation. Savestates created by [[Gens]] or [[Genecyst]] have the extension '''.GS*''', whereas savestates generated by [[KGen]] have the extension '''.KS*'''. These two types of savestate are not interchangeable (i.e. you can't load a KGen savestate with Gens). | ||
− | [[Category:Technical | + | [[Category:Technical information]] |
Revision as of 19:23, 4 June 2014
A savestate is a file generated by an emulator which contains all the data that was in the RAM, VRAM, Z80 RAM and all other parts of the console's memory at the moment of its creation. Savestates created by Gens or Genecyst have the extension .GS*, whereas savestates generated by KGen have the extension .KS*. These two types of savestate are not interchangeable (i.e. you can't load a KGen savestate with Gens).