Difference between revisions of "Midnight Resistance"
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Revision as of 05:07, 30 July 2010
Midnight Resistance |
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System(s): Arcade, Sega Mega Drive, ZX Spectrum, Amstrad CPC, Commodore 64, Commodore Amiga, Atari ST |
Publisher: Sega |
Developer: Data East |
Genre: Run and gun |
Midnight Resistance (ミッドナイトレジスタンス) is a run and gun action game developed and published by Data East for the arcade and later published by Sega for the Mega Drive. The Sega conversion was given a new soundtrack composed by Hitoshi Sakimoto.
The player assumes the role of Johnny Ford, a commando whose family has been kidnapped by a drug magnate. The original arcade game had a slightly different story and an unnamed protagonist.
Gameplay
As is usual for a run and gun game, the player controls a commando armed with an automatic weapon which can shoot in eight directions. There are two primary control schemes to choose from (the second scheme has three variants). "Control A" is a basic method of shooting the direction of the d-pad. "Control B" allows the player to continually shoot in a particular direction no matter what the d-pad is doing. This enables more efficient use of your weapon (e.g. shooting backwards while running forwards), however it is considerably trickier to control and requires more practise. The arcade game had two joysticks for independent control of movement and firing, which the Mega Drive lacks.
There is a variety of extra weapons and power-ups which can be purchased at the end of each level with keys picked up from killed enemies. These weapons have limited ammo, though the default gun is unlimited.