Difference between revisions of "Daytona USA: Championship Circuit Edition"

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Revision as of 14:50, 5 January 2015

n/a

DaytonaUSACCE title.png

Daytona USA: Championship Circuit Edition
System(s): Sega Saturn
Publisher: Sega
Developer:
Genre: Racing

















Number of players: 1-2
Release Date RRP Code

Daytona USA: Championship Circuit Edition is an update to the Sega Saturn version of Daytona USA, being offered as an alternative to the original Saturn from 1996. It was handled primarily by Sega AM3, who had previously been responsible for the Saturn version of Sega Rally Championship.

Gameplay

Daytona USA: CCE exists due to dissatisfaction with the original release of Daytona USA for the Saturn, a game said to have been rushed to market in order to meet the console's launch date. Daytona USA on the Sega Saturn was plagued with draw distance and framerate problems (averaging about twenty frame per second, as opposed to the arcade version's sixty), and looked comparatively worse than the PlayStation port of Ridge Racer, released around the same time. This might not have been a problem had it not been for the fact the arcade Ridge Racer is less impressive on a technical level than the arcade Daytona USA.

To compensate, CCE brings a number of additions and changes to the table, utilising the Saturn's hardware more effectively than its predecessor. Daytona USA: Championship Circuit Edition includes a steady framerate of 30FPS, a new selection of cars, two new courses, a two player mode and a new remixed soundtrack composed by Richard Jacques and Jun Senoue. The PAL region version is also notable for making use of the full PAL resolution, rather than resorting to black borders like many other games of the time.

Like the original, the game is also compatible with the Arcade Racer Joystick, and this time 3D Control Pad support was intentional. It is also compatible with the Virtua Stick, however, unlike with the first version, it will not work with the Sega Mission Stick.

AM3 decided to improve the physics of Daytona USA: CCE, creating something more akin to their previous port of Sega Rally Championship (e.g. the car won't flip if it crashes head first into a wall anymore). The majority of bizarre features from the original version carry through, such as the ability to unlock a horse. Holding Up and R at the "gentlemen start your engines" screen will allow the player to play as a hovercraft.

Cars

It also includes several new types of stock car, some of which could be seen in the arcade version of Daytona USA but were not playable. Every car is slightly different in design when compared to their arcade counterparts - the Hornet for example has a thinner blue stripe across the top. They also all have varying grip, acceleration and handling statistics.

Notavailable.svg Hornet (19)
Grip: ■■■□□ Acceleration: ■■■□□ Max Speed: ■■□□□
Notavailable.svg Gallop (27)
Grip: ■■■□□ Acceleration: ■■■□□ Max Speed: ■■□□□
Notavailable.svg Max (2)
Grip: ■■■■■ Acceleration: ■■■■■ Max Speed: ■□□□□
Notavailable.svg Pheonix (8)
Grip: ■□□□□ Acceleration: ■■■■■ Max Speed: ■■■■■
Notavailable.svg Oriole (16)
Grip: ■■□□□ Acceleration: ■■■■□ Max Speed: ■■■■□
Notavailable.svg Magic (33)
Grip: ■■■□□ Acceleration: ■■□□□ Max Speed: ■■■□□
Notavailable.svg Wolf (41)
Grip: ■■■■□ Acceleration: ■■■■■ Max Speed: ■□□□□
Notavailable.svg Balance (99)
Grip: ■■■■■ Acceleration: ■□□□□ Max Speed: ■■■■□
Notavailable.svg "Horse"
Notavailable.svg "Hovercraft"

This breaks the Daytona USA tradition which always gives the first car (usually the Hornet) the number 41.

Tracks

Daytona USA: Championship Circuit Edition adds two new tracks to the standard three:

Notavailable.svg National Park Speedway
Notavailable.svg Desert City

History

Legacy

There was a separate release of the game in North America, made to be compatible with the Sega NetLink adapter called Daytona USA: CCE Netlink Edition. This version of the game was only made available via Sega's online store, and aside from some extra NetLink instruction manuals/leaflets, is mostly indistinguishable from its non-NetLink counterpart. This version of the game is widely believed to be the rarest North American Sega Saturn game, with the latest eBay sighting reaching $1100.

Daytona USA: CCE was not released in Japan. Instead, AM3 continued to work on the project, releasing Daytona USA Circuit Edition to a Japanese audience in early 1997. Circuit Edition is much the same game as Champion Circuit Edition though makes minor improvements in areas such as draw distance, as well as offering more gameplay and music options.

Production Credits

Producer: Noriyoshi Ohba
Director: Ryuichi Hattori
Project Leader: Shiro Kinemura
Main Programmer: Akihito Wada
Programmers: Toru Nakagawa, Atsutoshi Takahashi, Noriyuki Takano, Susumu Ise
Main Graphic Designer: Shiro Kinemura
Graphic Designers: Yoshihito Takahashi, Makiko Suzuki, Maiko Kitagawa, Sanae Tatsuo, Takehiko Akabane
Planner: Osamu Ohashi
Sound Director: Tomonori Sawada
Sound Effects: Tatsuya Kozaki
Sound Programmer: Atsumu Miyazawa
Vocal:

  • Vocals for "Sons of Angels" and "The American Dream" performed by Eric Martin.
  • Lyrics for "Sons of Angels" and "The American Dream" written by Eric Martin and Andre Pessis.
  • Eric Martin appears courtesy of Atlantic Recording Corporation

Music & Remix: Jun Senoue, Richard Jacques, Kenichi Tokoi, Tomonori Sawada
Advisers: Toshihiro Nagoshi, Atsuhiko Nakamura

Promotional Material

Physical Scans

Sega Retro Average 
Publication Score Source
60 №181, p68/69/70/71
70 №40, p82
81 №50, p38/39
86
93 №50, p14-17[1]
90 №70, p135
90 №14, p68/69
Sega Saturn
81
Based on
7 reviews
Sega Retro Average 
Publication Version Score
576 KByte (HU)
93
[2]
Ação Games (BR)
70
[3]
Ação Games (BR)
70
[4]
Computer & Video Games (UK)
50
[5]
Edge (UK) PAL
70
[6]
Fun Generation (DE) PAL
70
[7]
GameFan (US) NTSC-U
85
[8]
GamePro (US) NTSC-U
80
[9]
Game Informer (US) NTSC-U
81
[10]
Hobby Consolas (ES)
89
[11]
Intelligent Gamer (US)
83
[12]
Joypad (FR) PAL
80
[13]
Kiber Zona (LT)
78
[14]
MAN!AC (DE) PAL
86
[15]
Mega Fun (DE) PAL
90
[16]
Mean Machines Sega (UK) PAL
93
[1]
Player One (FR)
90
[17]
Saturn+ (UK) PAL
85
[18]
Secret Service (PL)
90
[19]
Sega Power (UK) PAL
91
[20]
Sega Saturn Magazine (UK) PAL
90
[21]
Strana Igr (RU)
53
[22]
Super Power (FI) PAL
90
[23]
Total Saturn (UK) PAL
92
[24]
Total Saturn (UK) PAL
92
[25]
Sega Saturn
82
Based on
25 reviews

Daytona USA: Championship Circuit Edition

Saturn, US
DaytonaUSACCE Saturn US Box Back.jpgDaytonaUSACCE Saturn US Box Front.jpg
Cover
DaytonaUSACCE Saturn US Disc.png
Disc
Daytonausacce sat us manual.pdf
Manual
Saturn, EU
DaytonaUSACCE Saturn EU Box.jpg
Cover
DaytonaUSAChampionshipCircuitEdition saturn eu cd.jpg
Disc
Saturn, EU (newer)

Saturn, BR
DaytonaUSACCE BR cover.jpg
Cover
Saturn, KR
DaytonaUSACCE KR cover.jpg
Cover



Daytona USA series of games
Arcade
Daytona USA (1994) | Daytona USA 2: Battle on the Edge (1998) | Daytona USA 2: Power Edition (1998) | Sega Racing Classic (2009) | Daytona Championship USA (2017)
Sega Saturn
Daytona USA (1995) | Daytona USA: Championship Circuit Edition (1996) | Daytona USA Circuit Edition (1997) | Daytona USA: C.C.E. NetLink Edition (1998)
Sega Dreamcast
Daytona USA 2001 (2001)
LCD handheld game
Daytona USA (199x) | Daytona USA (199x)
Windows PC
Daytona USA (1996) | Daytona USA Deluxe (1997) | Daytona USA Deluxe Special Edition (199x)
Xbox Live Arcade
PlayStation 3 PlayStation Network
Daytona USA (2011)
Daytona USA related media
Music
Daytona USA (1994) | Daytona USA Circuit Edition Original Sound Track (1997) | Daytona USA 2 Sound Tracks (1998) | Let's Go Away: The Video Game Daytona USA Anniversary Box (2009)
Book
Daytona USA Koushiki Guide Book (1994) | Sega Saturn Hisshou Hou Special: Daytona USA Kanzen Guide Book (1995) | Daytona USA Official Guide Book (1995) | Daytona USA Circuit Edition Hisshou Kouryaku Hou (1997) | Sega Saturn Hisshou Hou Special: Daytona USA Circuit Edition (1997) | Daytona USA 2 Official Guide (1998)
Film
Daytona USA CGMV (1994)
  1. 1.0 1.1 File:MeanMachinesSega50UK.pdf, page 14 Cite error: Invalid <ref> tag; name ":File:MeanMachinesSega50UK.pdf_p14" defined multiple times with different content
  2. 576 KByte, "December 1996" (HU; 1996-xx-xx), page 18
  3. Ação Games, "Fevereiro 1997" (BR; 1997-xx-xx), page 31
  4. Ação Games, "Maio 1997" (BR; 1997-xx-xx), page 18
  5. Computer & Video Games, "December 1996" (UK; 1996-11-xx), page 68
  6. Edge, "Christmas 1996" (UK; 1996-11-22), page 82
  7. Fun Generation, "12/96" (DE; 1996-11-13), page 97
  8. GameFan, "Volume 5, Issue 1: January 1997" (US; 199x-xx-xx), page 20
  9. GamePro, "February 1997" (US; 1997-xx-xx), page 92
  10. Game Informer, "January 1997" (US; 199x-xx-xx), page 45
  11. Hobby Consolas, "Diciembre 1996" (ES; 199x-xx-xx), page 100
  12. Intelligent Gamer, "January 1997" (US; 1996-xx-xx), page 57
  13. Joypad, "Décembre 1996" (FR; 1996-1x-xx), page 110
  14. Kiber Zona, "1/1998" (LT; 1998-xx-xx), page 33
  15. MAN!AC, "12/96" (DE; 1996-11-13), page 80
  16. Mega Fun, "12/96" (DE; 1996-11-20), page 88
  17. Player One, "Décembre 1996" (FR; 1996-xx-xx), page 135
  18. Saturn+, "Issue 5" (UK; 1996-12-19), page 7
  19. Secret Service, "Luty 1997" (PL; 1997-xx-xx), page 68
  20. Sega Power, "Christmas 1996" (UK; 1996-11-21), page 34
  21. Sega Saturn Magazine, "December 1996" (UK; 1996-11-14), page 68
  22. Strana Igr, "Fevral 1997" (RU; 1997-xx-xx), page 73
  23. Super Power, "1 1997" (FI; 199x-xx-xx), page 28
  24. Total Saturn, "Volume One Issue Three" (UK; 1996-11-29), page 44
  25. Total Saturn, "Volume One Issue Four" (UK; 1996-12-29), page 22