Difference between revisions of "Shigeru Okada"
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− | '''Shigeru Okada''' is a former [[Sega]] employee who mainly dealt with landscape art for '[[Golden Axe III]]'', ''[[Sonic the Hedgehog 3]]'', ''[[Sonic & Knuckles]]'' and ''[[NiGHTS into Dreams]]'' as part of [[Sonic Team]]. Since leaving the company he has dealt with at least two [[Xbox]] titles and most recently joined [[Artoon]] to direct ''Vampire Rain''. | + | '''Shigeru Okada''' is a former [[Sega]] employee who mainly dealt with landscape art for ''[[Golden Axe III]]'', ''[[Sonic the Hedgehog 3]]'', ''[[Sonic & Knuckles]]'' and ''[[NiGHTS into Dreams]]'' as part of [[Sonic Team]]. Since leaving the company he has dealt with at least two [[Xbox]] titles and most recently joined [[Artoon]] to direct ''Vampire Rain''. |
==Production History== | ==Production History== | ||
− | * ''[[Bio Hazard Battle]]'' (1992) — | + | * ''[[Bio Hazard Battle]]'' (1992) — Also Thanks to (as '''Shige D.O.R.''') |
* ''[[J. League Pro Striker]]'' (1993) — Special Thanks (as '''SHIGE. D.O.R.''') | * ''[[J. League Pro Striker]]'' (1993) — Special Thanks (as '''SHIGE. D.O.R.''') | ||
* ''[[Golden Axe III]]'' (1993) — Character and Background Design (as '''Shige.D.O.R.''') | * ''[[Golden Axe III]]'' (1993) — Character and Background Design (as '''Shige.D.O.R.''') |
Revision as of 13:33, 7 July 2015
Shigeru Okada is a former Sega employee who mainly dealt with landscape art for Golden Axe III, Sonic the Hedgehog 3, Sonic & Knuckles and NiGHTS into Dreams as part of Sonic Team. Since leaving the company he has dealt with at least two Xbox titles and most recently joined Artoon to direct Vampire Rain.
Production History
- Bio Hazard Battle (1992) — Also Thanks to (as Shige D.O.R.)
- J. League Pro Striker (1993) — Special Thanks (as SHIGE. D.O.R.)
- Golden Axe III (1993) — Character and Background Design (as Shige.D.O.R.)
- Sonic the Hedgehog 3 (1994) — Scene Artist
- Sonic & Knuckles (1994) — Scene Artist
- Sonic the Hedgehog 3 & Knuckles (1994) — Scene Artist
- Pro Striker Final Stage (1995) — Graphic Designer
- NiGHTS into Dreams (1996) — World Artist
- Sonic R (Saturn Version) (1997) — Additional Artwork & Visual Advisor (Sega Europe Limited)
- Sonic R (PC Version) (1998) — Additional artwork and visual advisor (Sega Europe Ltd.) (Sega), Additional artwork and visual advisor (Sega Enterprises Ltd.) (Sega)
- Azurik: Rise of Perathia (2001) — Producer/Product Planner (KKX Localization Team) (Microsoft Corporation)
- Blinx 2: Masters of Time and Space (2004) — Program Manager (Microsoft Game Studios)
- Vampire Rain (2007) — Director
- Vampire Rain: Altered Species (2008) — Director