Difference between revisions of "Burning Force"

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'''''Burning Force''''' is a 1989 shoot-'em-up by [[Namco]] originally released in the arcades in Japan before seeing a [[Sega Mega Drive]] port released internationally the same year. You play as Hiromi, a graduate of Earth University, who mast pass a six-day final examination of fighting enemies over water to become a Space Fighter.
 
'''''Burning Force''''' is a 1989 shoot-'em-up by [[Namco]] originally released in the arcades in Japan before seeing a [[Sega Mega Drive]] port released internationally the same year. You play as Hiromi, a graduate of Earth University, who mast pass a six-day final examination of fighting enemies over water to become a Space Fighter.
  
The game takes a ''[[Space Harrier]]'' perspective but is much more limited in terms of control. Each day is divided into four areas. Areas 1 and 2 are normal shooting areas where you are on a waterbike on which you may only move left or right. Holding {{up}} speeds up, holding {{down}} slows down, letting go goes back to normal speed. {{A}} shoots your normal weapon, which may be upgraded as in a typical shoot-'em-up. {{B}} shoots missiles which you have a limited supply of. Area 3 is a boss area which substitutes the waterbike for a ship that has the same controls, but can fly around the screen a la ''Space Harrier'' (so use {{up}}/{{down}}} to move around instead of changing speed). The cutscene that transitions you from the waterbike to the ship shows you the boss's weak points. Area 4 is a bonus round in the ship where the goal is to collect as many points/powerups as possible.
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The game takes a ''[[Space Harrier]]'' perspective but is much more limited in terms of control. Each day is divided into four areas. Areas 1 and 2 are normal shooting areas where you are on a waterbike on which you may only move left or right. Holding {{up}} speeds up, holding {{down}} slows down, letting go goes back to normal speed. {{A}} shoots your normal weapon, which may be upgraded as in a typical shoot-'em-up. {{B}} shoots missiles which you have a limited supply of. Area 3 is a boss area which substitutes the waterbike for a ship that has the same controls, but can fly around the screen a la ''Space Harrier'' (so use {{up}}/{{down}} to move around instead of changing speed). The cutscene that transitions you from the waterbike to the ship shows you the boss's weak points. Area 4 is a bonus round in the ship where the goal is to collect as many points/powerups as possible.
  
 
[[Category:Mega Drive Games]]
 
[[Category:Mega Drive Games]]
 
[[Category:1989 Mega Drive Games]]
 
[[Category:1989 Mega Drive Games]]
 
[[Category:Mega Drive Shoot-'em-Up Games]]
 
[[Category:Mega Drive Shoot-'em-Up Games]]

Revision as of 17:32, 6 November 2010


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BurningForce MDTitleScreen.png

Burning Force
System(s): Sega Mega Drive
Publisher: Namco
Developer:
Genre: Shoot-'em-Up

















Burning Force is a 1989 shoot-'em-up by Namco originally released in the arcades in Japan before seeing a Sega Mega Drive port released internationally the same year. You play as Hiromi, a graduate of Earth University, who mast pass a six-day final examination of fighting enemies over water to become a Space Fighter.

The game takes a Space Harrier perspective but is much more limited in terms of control. Each day is divided into four areas. Areas 1 and 2 are normal shooting areas where you are on a waterbike on which you may only move left or right. Holding Up speeds up, holding Down slows down, letting go goes back to normal speed. A shoots your normal weapon, which may be upgraded as in a typical shoot-'em-up. B shoots missiles which you have a limited supply of. Area 3 is a boss area which substitutes the waterbike for a ship that has the same controls, but can fly around the screen a la Space Harrier (so use Up/Down to move around instead of changing speed). The cutscene that transitions you from the waterbike to the ship shows you the boss's weak points. Area 4 is a bonus round in the ship where the goal is to collect as many points/powerups as possible.