Difference between revisions of "Ballz 3D"
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Revision as of 10:51, 17 July 2016
Ballz 3D | |||||
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System(s): Sega Mega Drive | |||||
Publisher: Accolade | |||||
Developer: Accolade, PF Magic | |||||
Sound driver: GEMS | |||||
Genre: Action | |||||
Number of players: 1-2 | |||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Ballz 3D, or just Ballz is a fighting game developed and published by Accolade for the Sega Mega Drive. The characters are made up of spheres of various sizes, which change to attempt to simulate 3D characters with smooth animations, similar to Vectorman.
Due to many sprites being drawn at once, the game suffers from sprite flickering.
The game was also released on the SNES/Super Famicom. That version featured true sprite scaling, transparencies and a textured, rotating floor compared to the monochrome version on the Sega Mega Drive. The game used an extra chip on the cardrige, while the Sega Mega Drive version did all caluclations without extra hardware.
Gameplay
is for punches, is for kicks and is for jumping, the height of the jump depends on the time the button is held down. Pushing or moves the character in the 3D space. All characters have a wide array of special moves, including the ability to morph into other characters.
After each few fights, unplaybale boss characters await, which are exceptionally tough to take down, e.g. an ostrich or a dinosaur.
While coming out after Street Fighter 2, the game's simple controlls and mechanics are more akin to early fighting games such as Power Athlete.
Promotional material
- Ballz MD US PrintAdvert.jpg
US print advert
Physical scans
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Based on 28 reviews |
References
- ↑ 1.0 1.1 File:CVG UK 155.pdf, page 91 Cite error: Invalid
<ref>
tag; name ":File:CVG UK 155.pdf_p91" defined multiple times with different content - ↑ 2.0 2.1 File:MeanMachinesSega24UK.pdf, page 80 Cite error: Invalid
<ref>
tag; name ":File:MeanMachinesSega24UK.pdf_p80" defined multiple times with different content - ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 24
- ↑ Consoles +, "Septembre 1994" (FR; 1994-0x-xx), page 100
- ↑ Electronic Games (1992-1995), "September 1994" (US; 1994-0x-xx), page 72
- ↑ Electronic Gaming Monthly, "October 1994" (US; 1994-xx-xx), page 38
- ↑ Game Players, "Vol. 7 No. 9 September 1994" (US; 1994-0x-xx), page 80
- ↑ GamePro, "September 1994" (US; 1994-xx-xx), page 58
- ↑ Gamer, "Dekémvrios 1994" (GR; 1994-xx-xx), page 1
- ↑ GamesMaster, "September 1994" (UK; 1994-08-25), page 46
- ↑ GamesMaster (UK) "Series 4, episode 1" (1994-09-20, 24:00) (+8:25)
- ↑ Games World: The Magazine, "October 1994" (UK; 1994-08-25), page 12
- ↑ Game Informer, "September/October 1994" (US; 1994-0x-xx), page 24
- ↑ LeveL, "Leden 1995" (CZ; 1995-01-24), page 41
- ↑ Mega, "September 1994" (UK; 1994-08-18), page 44
- ↑ Mega Force, "Septembre 1994" (FR; 1994-0x-xx), page 110
- ↑ Mega Fun, "11/94" (DE; 1994-10-19), page 77
- ↑ Player One, "Septembre 1994" (FR; 1994-0x-xx), page 100
- ↑ Play Time, "11/94" (DE; 1994-10-05), page 106
- ↑ Power Up!, "Saturday, October 01, 1994" (UK; 1994-10-01), page 1
- ↑ Sega Magazine, "October 1994" (UK; 1994-09-15), page 88
- ↑ Sega Power, "October 1994" (UK; 1994-09-01), page 54
- ↑ Sega Pro, "October 1994" (UK; 1994-09-08), page 50
- ↑ Sonic the Comic, "November 25th 1994" (UK; 1994-11-12), page 10
- ↑ Todo Sega, "Octubre 1994" (ES; 1994-xx-xx), page 60
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 18
- ↑ Video Games, "10/94" (DE; 1994-09-28), page 98
- ↑ VideoGames, "January 1995" (US; 199x-xx-xx), page 62
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