Difference between revisions of "Pyramid Magic"
From Sega Retro
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==Production credits== | ==Production credits== | ||
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*'''Game Design:''' [[Tetsuo Shinyu|Shin.U]] | *'''Game Design:''' [[Tetsuo Shinyu|Shin.U]] | ||
*'''Character Design:''' [[Chie Yoshida|Chiesama]], [[Choko Kawaguchi|Choko]] | *'''Character Design:''' [[Chie Yoshida|Chiesama]], [[Choko Kawaguchi|Choko]] | ||
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*'''Sound Coordinate:''' [[Chikako Kamatani|Tarnya]] | *'''Sound Coordinate:''' [[Chikako Kamatani|Tarnya]] | ||
*'''Special Thanks to:''' [[Hirokazu Yasuhara|Carol]], [[Kyamura]], [[Fuzzy]], [[Kotaro Hayashida|Ossale]] | *'''Special Thanks to:''' [[Hirokazu Yasuhara|Carol]], [[Kyamura]], [[Fuzzy]], [[Kotaro Hayashida|Ossale]] | ||
− | }} | + | | console=MD |
+ | }} | ||
==References== | ==References== |
Revision as of 15:53, 18 November 2017
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Pyramid Magic | ||||||||||
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System(s): Sega Mega Drive | ||||||||||
Publisher: Sega | ||||||||||
Developer: Sega CS | ||||||||||
Genre: Puzzle | ||||||||||
Number of players: 1 | ||||||||||
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Pyramid Magic (ピラミッドマジック) is a puzzle-platform game for the Sega Mega Drive, released exclusively in Japan via the Sega Game Toshokan service.
The basic aim of the game is to get to a goal, which often involves collecting keys, opening chests and moving blocks. kicks, jumps. Pressing twice causes the player to attack blocks underneath the player. Pressing while next to a stone block allows the player to pick it up, and then he/she can drop it with the same button.
Pressing + START causes the level to reset. + START allows you to skip the level, though this can only be used three times during the course of the game.
Pyramid Magic would be followed by a revised version, Pyramid Magic Special, and two sequels, Pyramid Magic II and Pyramid Magic III It was included as part of Game no Kanzume Vol.1 and was kept for Game no Kanzume Otokuyou, and also appears in Wondermega Collection. There is also a version for mobile phones.
Production credits