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− | ==Gameplay==
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− | Spikeout is a fully 3D beat-'em-up, in lineau of
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− | The game takes place in huge and sprawling stages -- split into sections called '''Areas''', further split into little segments -- that all lead to one defined . Progressing through these "segments" are quite simple; beat up every enemy that appears within one of them. Once enough enemies have been defeated, the player then has to quickly "Break the Gate" -- locate a flashing barrier/baracade of some sort (i.e. a door), with the help of a red directional arrow (ala [[Crazy Taxi]]), to punch through to progress to the next sequential segment -- within 30 seconds. Due to the non-linear nature of the levels, and the inclusion of multiple Gates in certain stages, it's possible to "choose your path" within each playthrough.
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− | Signifying the end of each Area are the "bosses" -- x -- whom, for the most part, act as mini-bosses. You may face up to four of these bosses with
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− | ===Mechanics/Moveset===
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− | {{Shift}}
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− | {{Beat}}
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− | {{Charge}}
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− | {{Jump}}
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