Difference between revisions of "Uno10/Spikeout"

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==Gameplay==
 
Spikeout is a fully 3D beat-'em-up, in lineau of .  There's a constant time limit which is replenishable
 
  
The game takes place in huge and sprawling stages -- split into sections called '''Areas''', further split into little segments.  Progressing through these "segments" are quite simple; beat up every enemy that appears within one of them.  Once enough enemies have been defeated, the player then has to quickly "Break the Gate" -- locate a flashing barrier/baracade of some sort (i.e. a door), with the help of a red directional arrow (ala [[Crazy Taxi]]), to punch through to progress to the next sequential segment -- within 30 seconds (in which doing so quickly enough will give you bonus points).  Due to the non-linear nature of the levels, and the inclusion of multiple Gates in certain stages, it's possible to "choose your path" within each playthrough.
 
 
Each Area usually ends with a face-off with the "Bosses" -- signified by the brief, flashing "Here Comes the Boss" overlay -- whom, for the most part, act as mini-bosses.  You may face up to three of these bosses (along with a few enemies).  After sucessfully clearing an Area, the score results will appear, giving you extra bonus points (and health) for:
 
 
* The ammount of enemies you've defeated in the Area
 
* How fast you cleared the last 30-second "Break the Gate" in the Area
 
 
===Mechanics/Moveset===
 
 
{{Shift}}
 
{{Beat}}
 
{{Charge}}
 
{{Jump}}
 

Latest revision as of 07:59, 12 January 2019