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− | ==Gameplay==
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− | Spikeout is a fully 3D beat-'em-up, in lineau of . There's a constant time limit which is replenishable
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− | The game takes place in huge and sprawling stages -- split into sections called '''Areas''', further split into little segments. Progressing through these "segments" are quite simple; beat up every enemy that appears within one of them. Once enough enemies have been defeated, the player then has to quickly "Break the Gate" -- locate a flashing barrier/baracade of some sort (i.e. a door), with the help of a red directional arrow (ala [[Crazy Taxi]]), to punch through to progress to the next sequential segment -- within 30 seconds (in which doing so quickly enough will give you bonus points). Due to the non-linear nature of the levels, and the inclusion of multiple Gates in certain stages, it's possible to "choose your path" within each playthrough.
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− | Each Area usually ends with a face-off with the "Bosses" -- signified by the brief, flashing "Here Comes the Boss" overlay -- whom, for the most part, act as mini-bosses. You may face up to three of these bosses (along with a few enemies). After sucessfully clearing an Area, the score results will appear, giving you extra bonus points (and health) for:
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− | * The ammount of enemies you've defeated in the Area
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− | * How fast you cleared the last 30-second "Break the Gate" in the Area
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− | ===Mechanics/Moveset===
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− | {{Shift}}
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− | {{Beat}}
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− | {{Charge}}
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− | {{Jump}}
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