Difference between revisions of "B-Bomb"

From Sega Retro

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[[Tom Payne]] is known to have worked on this project as an artist, with some of his artwork being recycled from the scrapped ''[[Sonic the Hedgehog 2 (16-bit)|Sonic the Hedgehog 2]]'' level, "Genocide City Zone" (also known as "Cyber City Zone"). Assets were later recycled ''again'' and used in "The Machine" level of ''[[Sonic the Hedgehog Spinball]]''.
 
[[Tom Payne]] is known to have worked on this project as an artist, with some of his artwork being recycled from the scrapped ''[[Sonic the Hedgehog 2 (16-bit)|Sonic the Hedgehog 2]]'' level, "Genocide City Zone" (also known as "Cyber City Zone"). Assets were later recycled ''again'' and used in "The Machine" level of ''[[Sonic the Hedgehog Spinball]]''.
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Further assets were published in 2019 by MegaBites, ripped from personal backup disks held by Tom Payne.{{ref|https://megabitesblog.wordpress.com/2019/04/19/tom-payne-and-the-box/}}
  
 
==Magazine articles==
 
==Magazine articles==
 
{{mainArticle|{{PAGENAME}}/Magazine articles}}
 
{{mainArticle|{{PAGENAME}}/Magazine articles}}

Revision as of 19:18, 24 April 2019

Notavailable.svg
B-Bomb
System(s): Sega Mega Drive
Publisher: Sega
Developer: Sega of America
Planned release date(s): Early 1993
Number of players: 1

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B-Bomb is an unreleased Sega Mega Drive game developed by Sega of America. It showed up at Summer CES 1992 but was cancelled for unknown reasons.

Tom Payne is known to have worked on this project as an artist, with some of his artwork being recycled from the scrapped Sonic the Hedgehog 2 level, "Genocide City Zone" (also known as "Cyber City Zone"). Assets were later recycled again and used in "The Machine" level of Sonic the Hedgehog Spinball.

Further assets were published in 2019 by MegaBites, ripped from personal backup disks held by Tom Payne.[1]

Magazine articles

Main article: B-Bomb/Magazine articles.
  1. https://megabitesblog.wordpress.com/2019/04/19/tom-payne-and-the-box/