Difference between revisions of "Gemfire/Region coding"
From Sega Retro
(Created page with "{{back|Gemfire}} {{RegionCodeTable| | romregion=NTSC-J | ntscj_image=RoyalBlood MDTitleScreen.png | ntscu_image=RoyalBlood MDTitleScreen.png | pal_image=RoyalBlood MDTitleScr...") |
|||
(One intermediate revision by the same user not shown) | |||
Line 1: | Line 1: | ||
− | {{back | + | {{back}} |
{{RegionCodeTable| | {{RegionCodeTable| | ||
Line 18: | Line 18: | ||
| pal_state=unoptimised | | pal_state=unoptimised | ||
}} | }} | ||
+ | |||
+ | {{GemfireOmni}} |
Latest revision as of 07:33, 24 December 2019
- Back to: Gemfire.
NTSC-J ROM
NTSC-J console |
---|
Works as expected. |
NTSC-U console |
---|
Works as expected. |
PAL console |
---|
Unoptimised. |
NTSC-U ROM
NTSC-J console |
---|
Works as expected. |
NTSC-U console |
---|
Works as expected. |
PAL console |
---|
Unoptimised. |
Gemfire | |
---|---|
Main page | Comparisons | Hidden content | Magazine articles | Reception | Region coding | Technical information | Bootlegs |