Difference between revisions of "Arcade Racer"
From Sega Retro
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{{AccessoryBob | {{AccessoryBob | ||
| accessoryimage=Saturn_arcade_racer.jpg | | accessoryimage=Saturn_arcade_racer.jpg | ||
− | | | + | | accessoryprogramscreen= |
+ | | title= | ||
| maker=[[Sega]] | | maker=[[Sega]] | ||
+ | | type=Steering wheel | ||
| madefor=[[Sega Saturn]] | | madefor=[[Sega Saturn]] | ||
+ | | alsoworks= | ||
| releases={{releasesSat | | releases={{releasesSat | ||
| sat_date_jp=1995-04-01{{ref|https://web.archive.org/web/*/http://sega.jp/fb/segahard/ss/racing.html}} | | sat_date_jp=1995-04-01{{ref|https://web.archive.org/web/*/http://sega.jp/fb/segahard/ss/racing.html}} | ||
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}} | }} | ||
}} | }} | ||
− | + | {{stub}}'''''{{PAGENAME}}''''', called the '''Racing Controller''' (レーシングコントローラー) in Japan, is a racing wheel style controller for the [[Sega Saturn]]. | |
==Hardware== | ==Hardware== | ||
As opposed to many digital controllers at the time, the Arcade Racer is analog in nature, allowing for smoother control than a standard Sega Saturn D-Pad. Whereas digital controllers rely on values assigned to on/off switches (like light switches, they react in steps), analog controllers respond in a smoother arc (like dimmer switches). | As opposed to many digital controllers at the time, the Arcade Racer is analog in nature, allowing for smoother control than a standard Sega Saturn D-Pad. Whereas digital controllers rely on values assigned to on/off switches (like light switches, they react in steps), analog controllers respond in a smoother arc (like dimmer switches). | ||
− | The Arcade Racer was designed primarily for racing games such as ''[[Virtua Racing]]'', ''[[Daytona USA]]'' or ''[[Sega Rally Championship]]''. Its height and angle can be adjusted by the user. | + | The Arcade Racer was designed primarily for racing games such as ''[[Virtua Racing]]'', ''[[Daytona USA]]'' or ''[[Sega Rally Championship]]''. Its height and angle can be adjusted by the user. The seven face buttons are positioned on the face of the wheel, and the {{Up}} and {{Down}} directions are redesigned into paddles on each side of the wheel which resemble semi-automatic transmission paddle shifters (or a "flappy paddle gearbox"). These paddles are digital, not analog, unlike the wheel itself. The Arcade Racer does not have {{L}} or {{R}} buttons, so games designed for it cannot use those buttons. |
The Arcade Racer is supported by most driving games released for the Sega Saturn (in North America it was mandatory that racing games supported the peripheral{{fileref|DevelopMental US 0309.pdf|page=4}}). There are a few, such as ''[[Impact Racing]]'' or ''[[Road Rash]]'', that do not support it, however, perhaps because they need the additional buttons that the Arcade Racer is missing. Most games that do support the Arcade Racer will also work in analog mode on the [[Mission Stick]] and [[3D Control Pad]], but a few, including ''[[Virtua Racing]]'' and ''[[Hang-On GP]]'', require the Arcade Racer for analog play. | The Arcade Racer is supported by most driving games released for the Sega Saturn (in North America it was mandatory that racing games supported the peripheral{{fileref|DevelopMental US 0309.pdf|page=4}}). There are a few, such as ''[[Impact Racing]]'' or ''[[Road Rash]]'', that do not support it, however, perhaps because they need the additional buttons that the Arcade Racer is missing. Most games that do support the Arcade Racer will also work in analog mode on the [[Mission Stick]] and [[3D Control Pad]], but a few, including ''[[Virtua Racing]]'' and ''[[Hang-On GP]]'', require the Arcade Racer for analog play. | ||
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From a design perspective, the Arcade Racer Joystick is one of the oldest Saturn controllers, so much so that it originally started life as a [[Sega Mega Drive]] wheel{{magref|segamaguk|4|8}}. Known as the '''Sega Wheel''' it was originally set to debut with ''[[Virtua Racing]]'' in late 1994{{magref|egm|59|16}}, but in the end no official wheels were released for Sega's earlier console. | From a design perspective, the Arcade Racer Joystick is one of the oldest Saturn controllers, so much so that it originally started life as a [[Sega Mega Drive]] wheel{{magref|segamaguk|4|8}}. Known as the '''Sega Wheel''' it was originally set to debut with ''[[Virtua Racing]]'' in late 1994{{magref|egm|59|16}}, but in the end no official wheels were released for Sega's earlier console. | ||
− | == | + | ==Compatibility== |
{{multicol| | {{multicol| | ||
''<DPL> | ''<DPL> | ||
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|cols=3}} | |cols=3}} | ||
− | == | + | ==Magazine articles== |
+ | {{mainArticle|{{PAGENAME}}/Magazine articles}} | ||
+ | |||
+ | ==Patents== | ||
<gallery> | <gallery> | ||
− | + | Patent EP0710496B1.pdf|EP0710496B1 | |
− | + | </gallery> | |
− | + | ||
− | + | ==Photo gallery== | |
− | + | <gallery> | |
+ | Saturn HSS-0115.jpg|JP model (grey) | ||
+ | Saturn HSS-0141.jpg|JP model (Shin/white) | ||
+ | Saturn MK-80304.jpg|EU model | ||
+ | Saturn HSS-0115-2.jpg|Side of unit (grey) | ||
+ | Saturn HSS-0115-3.jpg|Bottom of unit (grey) | ||
Saturn_arcade_racer.jpg|PAL model | Saturn_arcade_racer.jpg|PAL model | ||
</gallery> | </gallery> | ||
− | |||
− | |||
− | |||
==Physical scans== | ==Physical scans== | ||
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| spinemissing=yes | | spinemissing=yes | ||
}} | }} | ||
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==External links== | ==External links== | ||
− | *[https://web.archive.org/web/*/http://sega.jp/fb/segahard/ss/racing.html | + | * Sega hard Daihyakka (Japanese): [https://web.archive.org/web/*/http://sega.jp/fb/segahard/ss/racing.html Saturn] |
==References== | ==References== | ||
<references/> | <references/> | ||
+ | |||
{{Saturn}} | {{Saturn}} |
Revision as of 16:25, 10 February 2020
- For the Sega Dreamcast accessory also known as the "Racing Controller", see Race Controller.
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Made for: Sega Saturn | |||||||||||||||||||||||||||||||||||
Manufacturer: Sega | |||||||||||||||||||||||||||||||||||
Type: Steering wheel | |||||||||||||||||||||||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Arcade Racer, called the Racing Controller (レーシングコントローラー) in Japan, is a racing wheel style controller for the Sega Saturn.
Contents
Hardware
As opposed to many digital controllers at the time, the Arcade Racer is analog in nature, allowing for smoother control than a standard Sega Saturn D-Pad. Whereas digital controllers rely on values assigned to on/off switches (like light switches, they react in steps), analog controllers respond in a smoother arc (like dimmer switches).
The Arcade Racer was designed primarily for racing games such as Virtua Racing, Daytona USA or Sega Rally Championship. Its height and angle can be adjusted by the user. The seven face buttons are positioned on the face of the wheel, and the and directions are redesigned into paddles on each side of the wheel which resemble semi-automatic transmission paddle shifters (or a "flappy paddle gearbox"). These paddles are digital, not analog, unlike the wheel itself. The Arcade Racer does not have or buttons, so games designed for it cannot use those buttons.
The Arcade Racer is supported by most driving games released for the Sega Saturn (in North America it was mandatory that racing games supported the peripheral[6]). There are a few, such as Impact Racing or Road Rash, that do not support it, however, perhaps because they need the additional buttons that the Arcade Racer is missing. Most games that do support the Arcade Racer will also work in analog mode on the Mission Stick and 3D Control Pad, but a few, including Virtua Racing and Hang-On GP, require the Arcade Racer for analog play.
From a design perspective, the Arcade Racer Joystick is one of the oldest Saturn controllers, so much so that it originally started life as a Sega Mega Drive wheel[7]. Known as the Sega Wheel it was originally set to debut with Virtua Racing in late 1994[8], but in the end no official wheels were released for Sega's earlier console.
Compatibility
Extension:DynamicPageList (DPL), version 3.3.3: Warning: No results.
Magazine articles
- Main article: Arcade Racer/Magazine articles.
Patents
Photo gallery
Physical scans
External links
- Sega hard Daihyakka (Japanese): Saturn
References
- ↑ 1.0 1.1 1.2 1.3 http://sega.jp/fb/segahard/ss/racing.html (Wayback Machine)
- ↑ GamePro, "September 1995" (US; 1995-xx-xx), page 120
- ↑ Press release: 1995-10-30: Sega unleashes exclusive lineup of arcade hits for Sega Saturn
- ↑ Computer & Video Games, "August 1995" (UK; 1995-07-12), page 34
- ↑ Hyper, "September 1995" (AU; 1995-xx-xx), page 22
- ↑ File:DevelopMental US 0309.pdf, page 4
- ↑ Sega Magazine, "April 1994" (UK; 1994-03-15), page 8
- ↑ Electronic Gaming Monthly, "June 1994" (US; 1994-xx-xx), page 16