Difference between revisions of "Steve Snake"
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− | }}{{stub}}'''Stephen "Snake" Palmer''', commonly known as '''Steve Snake''', is a British video game programmer | + | }}{{stub}}'''Stephen "Snake" Palmer''', commonly known as '''Steve Snake''', is a British video game programmer and [[Sega]] emulator developer, known for creating the renowned [[Sega Mega Drive]] emulator [[Kega]]. |
==History== | ==History== | ||
Palmer is a veteran of the early British games industry and a longtime member of the [[Sega]] emulation scene. His current project and the latest incarnation of his Sega emulator is [[Kega Fusion]], an emulator that spans various Sega consoles. He was also a programmer in the 1980s and 1990s, coding games such as ''Rodland'' for the Commodore 64 and ''[[NBA Jam Tournament Edition]]'' for the the [[Sega Mega Drive]]. | Palmer is a veteran of the early British games industry and a longtime member of the [[Sega]] emulation scene. His current project and the latest incarnation of his Sega emulator is [[Kega Fusion]], an emulator that spans various Sega consoles. He was also a programmer in the 1980s and 1990s, coding games such as ''Rodland'' for the Commodore 64 and ''[[NBA Jam Tournament Edition]]'' for the the [[Sega Mega Drive]]. | ||
− | He also has a notable history in the [[sonic:Sonic scene|Sonic scene]], especially in regards to prototypes. Upon the [[sonic:February 23, 2008 Proto Release|February 2008 prototype release]], Palmer created a specifically-modified version of [[Kega Fusion]] which supports the various discovered prototypes of ''[[sonic:Knuckles' Chaotix|Knuckles' Chaotix]]'' (the first emulator to do so.) | + | He also has a notable history in the [[sonic:Sonic scene|Sonic scene]], especially in regards to prototypes. Upon the [[sonic:February 23, 2008 Proto Release|February 2008 prototype release]], Palmer created a specifically-modified version of [[Kega Fusion]] which supports the various discovered prototypes of ''[[sonic:Knuckles' Chaotix|Knuckles' Chaotix]]'' without crashing (and the first emulator to do so.) |
==Emulators== | ==Emulators== |
Revision as of 02:56, 20 October 2021
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Stephen "Snake" Palmer |
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Place of birth: England, United Kingdom |
Company(ies): Accolade, Audiogenic, SCI, Virgin, Iguana Entertainment, Sega, Infogrames, Backbone Entertainment |
Role(s): Programmer |
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Stephen "Snake" Palmer, commonly known as Steve Snake, is a British video game programmer and Sega emulator developer, known for creating the renowned Sega Mega Drive emulator Kega.
History
Palmer is a veteran of the early British games industry and a longtime member of the Sega emulation scene. His current project and the latest incarnation of his Sega emulator is Kega Fusion, an emulator that spans various Sega consoles. He was also a programmer in the 1980s and 1990s, coding games such as Rodland for the Commodore 64 and NBA Jam Tournament Edition for the the Sega Mega Drive.
He also has a notable history in the Sonic scene, especially in regards to prototypes. Upon the February 2008 prototype release, Palmer created a specifically-modified version of Kega Fusion which supports the various discovered prototypes of Knuckles' Chaotix without crashing (and the first emulator to do so.)
Emulators
- KGen (DOS, 1997)
- KGen-X (DOS, unreleased)
- KGen98 (DOS, 1998)
- Sega PC Smash Pack Emulator (Windows, 1998)
- Kega (Windows, 2002)
- Kega Lazarus (Windows, 2003)
- Kega Fusion (Windows, Mac OS X, Linux, 2005-present)
Production history
- College Slam (Saturn; 1996) — Programming[1]
- Batman Forever (Saturn; 1996) — Programmers[2]
- Sega Puzzle Pack (Windows PC; 1999) — Lead Programmer & Original Technology
- Sega Smash Pack (Windows PC; 1999) — Lead Programmer & Original Technology[3]
- Sega Smash Pack (Game Boy Advance; 2002) — Special Thanks
- Sega Mega Drive Collection (PlayStation Portable; 2006) — Emulation
- PAPRIUM (Mega Drive; 2020) — SPECIAL THANKS
- Clockwork Aquario (Nintendo Switch; 2021) — Development
- Wonder Boy Anniversary Collection (PlayStation 4; 2022) — Source Programming
- Wonder Boy Anniversary Collection (Nintendo Switch; 2022) — Source Programming