Difference between revisions of "OnThisDay"
From Sega Retro
m (Text replacement - "Category:Sega Retro templates" to "Category:Templates") |
|||
(3 intermediate revisions by the same user not shown) | |||
Line 2: | Line 2: | ||
{{#switch: {{CURRENTMONTH}}-{{CURRENTDAY2}} | {{#switch: {{CURRENTMONTH}}-{{CURRENTDAY2}} | ||
| 01-22 = *'''2013:''' Sega buys [[Relic Entertainment]] for a reported 26.6 million USD. Relic was up for auction along with multiple studios and franchises, following the bankruptcy of [[THQ]]. | | 01-22 = *'''2013:''' Sega buys [[Relic Entertainment]] for a reported 26.6 million USD. Relic was up for auction along with multiple studios and franchises, following the bankruptcy of [[THQ]]. | ||
− | | 01-23 = *'''2013:''' [[The Cave]], made by [[Double Fine Productions]], is released in Europe & the United States on [[Xbox Live Arcade]] and on Steam for [[PC]]. Published by [[Sega]], the title is the first official Sega release for the [[Linux]] operating system. | + | | 01-23 = *'''2013:''' ''[[The Cave]]'', made by [[Double Fine Productions]], is released in Europe & the United States on [[Xbox Live Arcade]] and on Steam for [[PC]]. Published by [[Sega]], the title is the first official Sega release for the [[Linux]] operating system. |
| 01-25 = *'''2005:''' Sega sells its stake in [[Visual Concepts]] to [[Take Two Interactive]]. | | 01-25 = *'''2005:''' Sega sells its stake in [[Visual Concepts]] to [[Take Two Interactive]]. | ||
| 01-26 = *'''1989:''' The [[Mega Adaptor]] was released in Japan, allowing the [[Sega Mega Drive]] to run [[Sega Master System]] software. | | 01-26 = *'''1989:''' The [[Mega Adaptor]] was released in Japan, allowing the [[Sega Mega Drive]] to run [[Sega Master System]] software. | ||
+ | | 01-29 = *'''1998:''' ''[[Panzer Dragoon Saga]]'' was released in Japan for the [[Sega Saturn]]. | ||
| 01-31 = *'''2001:''' Sega announces that it will cease production of the [[Sega Dreamcast]], consequently bringing its home console business to a close. | | 01-31 = *'''2001:''' Sega announces that it will cease production of the [[Sega Dreamcast]], consequently bringing its home console business to a close. | ||
Line 11: | Line 12: | ||
| 02-24 = *'''2002:''' ''[[NHL 2K2]]'' was released, becoming the last officially licensed [[Sega Dreamcast]] game in North America. | | 02-24 = *'''2002:''' ''[[NHL 2K2]]'' was released, becoming the last officially licensed [[Sega Dreamcast]] game in North America. | ||
*'''2004:''' ''[[Puyo Pop Fever]]'' was released on the [[Sega Dreamcast]] in Japan. It was both the last Dreamcast game to be made by [[Sega]] and the last game the company made for one of their own home consoles, ending a 21 year run. | *'''2004:''' ''[[Puyo Pop Fever]]'' was released on the [[Sega Dreamcast]] in Japan. It was both the last Dreamcast game to be made by [[Sega]] and the last game the company made for one of their own home consoles, ending a 21 year run. | ||
+ | | 02-26 = *'''1998:''' ''[[Burning Rangers]]'' was released in Japan for the [[Sega Saturn]]. | ||
| 03-08 = *'''2007:''' ''[[Karous]]'', the last officially licensed [[Sega Dreamcast]] game, was released in Japan eight and a half years after the console's debut. However, many more unofficial games would follow. | | 03-08 = *'''2007:''' ''[[Karous]]'', the last officially licensed [[Sega Dreamcast]] game, was released in Japan eight and a half years after the console's debut. However, many more unofficial games would follow. | ||
| 03-10 = *'''1994:''' The [[Sega Mega Jet]] was brought to retail in Japan for ¥15,000. | | 03-10 = *'''1994:''' The [[Sega Mega Jet]] was brought to retail in Japan for ¥15,000. | ||
+ | *'''1995:''' Surprise [[Sega Saturn]] hit ''[[Panzer Dragoon]]'' is launched in Japan. | ||
+ | | 03-20 = *'''1992:''' ''[[Shining Force]]'' was released in Japan for the [[Sega Mega Drive]]. | ||
| 03-22 = *'''1996:''' The last officially licensed [[Sega Mega Drive]] game was released in Japan; ''[[Madou Monogatari I]]''. | | 03-22 = *'''1996:''' The last officially licensed [[Sega Mega Drive]] game was released in Japan; ''[[Madou Monogatari I]]''. | ||
| 03-29 = *'''1991:''' ''[[Shining in the Darkness]]'' was released in Japan, launching one of Sega's largest franchises. | | 03-29 = *'''1991:''' ''[[Shining in the Darkness]]'' was released in Japan, launching one of Sega's largest franchises. | ||
| 04-01 = *'''1992:''' The first variant of the [[Wondermega]] was released in Japan; the [[Victor]] RG-M1, retailing at ¥82,800. | | 04-01 = *'''1992:''' The first variant of the [[Wondermega]] was released in Japan; the [[Victor]] RG-M1, retailing at ¥82,800. | ||
− | *'''1995:''' The [[Arcade Racer Joystick|Racing Controller]] debuted in Japan for the [[Sega Saturn]]. | + | *'''1995:''' The [[Arcade Racer Joystick|Racing Controller]] debuted in Japan for the [[Sega Saturn]] alongside a long-awaited conversion of ''[[Daytona USA]]''. |
*'''2010:''' [[Sega Retro]] was opened - we're {{#expr: {{CURRENTYEAR}} - 2010}} today! | *'''2010:''' [[Sega Retro]] was opened - we're {{#expr: {{CURRENTYEAR}} - 2010}} today! | ||
*'''{{CURRENTYEAR}}:''' You died in horrible circumstances. | *'''{{CURRENTYEAR}}:''' You died in horrible circumstances. | ||
Line 28: | Line 32: | ||
| 05-03 = *'''1969:''' [[Gulf+Western]] purchased [[Sega]], though the Sega brand was retained. | | 05-03 = *'''1969:''' [[Gulf+Western]] purchased [[Sega]], though the Sega brand was retained. | ||
− | | 05-11 = *'''1995:''' The [[Sega Saturn]] saw a surprise early release in North America, four months ahead of schedule. The move surprised consumers and retailers alike and led to a drought of Saturn software for the first six months of the system's lifespan. | + | | 05-11 = *'''1995:''' The [[Sega Saturn]] saw a surprise early release in North America, four months ahead of schedule at [[E3 1995]]. The move surprised consumers and retailers alike and led to a drought of Saturn software for the first six months of the system's lifespan. |
| 05-21 = *'''1998:''' The [[Sega Dreamcast]] is revealed to the world at the [[Sega New Challenge Conference]]. | | 05-21 = *'''1998:''' The [[Sega Dreamcast]] is revealed to the world at the [[Sega New Challenge Conference]]. | ||
| 05-31 = *'''1991:''' The [[Sega Teradrive]] was launched in Japan in three varieties ranging from ¥148,000 to ¥248,000. | | 05-31 = *'''1991:''' The [[Sega Teradrive]] was launched in Japan in three varieties ranging from ¥148,000 to ¥248,000. | ||
+ | | 06-02 = *'''1994:''' [[Sega Gamer's Day 1994]], the first in a series of annual Sega-hosted events was opened to the press. The main attraction - the [[Sega 32X]]. | ||
| 06-17 = *'''2011:''' [[Sega]] created the United Kingdom-based [[Hardlight]] studio, with a focus on mobile gaming. | | 06-17 = *'''2011:''' [[Sega]] created the United Kingdom-based [[Hardlight]] studio, with a focus on mobile gaming. | ||
| 06-23 = *'''1991:''' [[Sega]]'s flagship product, ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'' was released to western audiences. | | 06-23 = *'''1991:''' [[Sega]]'s flagship product, ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'' was released to western audiences. | ||
| 06-26 = *'''1993:''' The [[Sega Pico]] was launched in Japan for ¥16,000. Support for the system would continue for twelve years. | | 06-26 = *'''1993:''' The [[Sega Pico]] was launched in Japan for ¥16,000. Support for the system would continue for twelve years. | ||
+ | | 07-02 = *'''2009:''' Rhythm game ''[[Hatsune Miku: Project DIVA]]'' was launched in Japan for the [[PlayStation Portable]]. | ||
| 07-05 = *'''1996:''' '''[[NiGHTS into Dreams]]'' debuted in Japan for the [[Sega Saturn]] alongside the [[3D Control Pad]]. | | 07-05 = *'''1996:''' '''[[NiGHTS into Dreams]]'' debuted in Japan for the [[Sega Saturn]] alongside the [[3D Control Pad]]. | ||
− | | 07-08 = *'''1995:''' The [[Sega Saturn]] was launched in | + | | 07-07 = *'''1995:''' The [[Sega Saturn]] was launched in Germany and Spain. |
+ | | 07-08 = *'''1995:''' The [[Sega Saturn]] was launched in United Kingdom. | ||
+ | | 07-12 = *'''1996:''' [[Tokyo Joypolis]], the flagship Sega arcade in Japan was first opened to the public. | ||
| 07-15 = *'''1983:''' [[Sega]] launched its first video game console, the [[SG-1000]] in Japan, the same day as the Nintendo Famicom hit store shelves. | | 07-15 = *'''1983:''' [[Sega]] launched its first video game console, the [[SG-1000]] in Japan, the same day as the Nintendo Famicom hit store shelves. | ||
| 07-17 = *'''1987:''' ''[[After Burner]]'' is released in Japanese arcades. ''[[After Burner II]]'', the iconic international release, would soon follow. | | 07-17 = *'''1987:''' ''[[After Burner]]'' is released in Japanese arcades. ''[[After Burner II]]'', the iconic international release, would soon follow. | ||
− | | 07-20 = *'''1994:''' The first [[Joypolis]] amusement park opened in Yokohama, Japan. | + | | 07-20 = *'''1994:''' The first [[Yokohama Joypolis|Joypolis]] amusement park opened in Yokohama, Japan. |
+ | | 07-29 = *'''1999:''' ''[[Seaman]]'' was released in Japan for the [[Sega Dreamcast]]. | ||
| 07-31 = *'''1998:''' After three-and-a-half years of service, the [[Sega Channel]] stopped broadcasting in the United States. | | 07-31 = *'''1998:''' After three-and-a-half years of service, the [[Sega Channel]] stopped broadcasting in the United States. | ||
+ | | 08-02 = *'''1991:''' ''[[Bare Knuckle]]'' was released in Japan for the [[Sega Mega Drive]]. | ||
| 08-05 = *'''1997:''' [[Sega]] released the first [[NetLink]]-compatible [[Sega Saturn]] games; tweaked versions of ''[[Sega Rally Championship]]'' and ''[[Cyber Troopers Virtual-On]]'', giving the console online multiplayer. | | 08-05 = *'''1997:''' [[Sega]] released the first [[NetLink]]-compatible [[Sega Saturn]] games; tweaked versions of ''[[Sega Rally Championship]]'' and ''[[Cyber Troopers Virtual-On]]'', giving the console online multiplayer. | ||
+ | *'''1999:''' Critically acclaimed ''[[SoulCalibur]]'' is released for the [[Sega Dreamcast]] in Japan. | ||
*'''2005:''' The [[Advanced Pico Beena]] was launched in Japan, succeeding the [[Sega Pico]]. | *'''2005:''' The [[Advanced Pico Beena]] was launched in Japan, succeeding the [[Sega Pico]]. | ||
| 08-14 = *'''1989:''' The [[Sega Mega Drive]], rebranded Sega Genesis, launches in North America alongside its port of ''[[Altered Beast]]''. It would only be available in New York and Los Angeles at this time - the rest of the region would have to wait until mid-September. | | 08-14 = *'''1989:''' The [[Sega Mega Drive]], rebranded Sega Genesis, launches in North America alongside its port of ''[[Altered Beast]]''. It would only be available in New York and Los Angeles at this time - the rest of the region would have to wait until mid-September. | ||
| 08-28 = *'''2003:''' The first three games in the [[Sega Ages 2500]] series are released for the [[PlayStation 2]] in Japan; ''[[Sega Ages 2500 Series Vol. 1: Phantasy Star Generation: 1|Phantasy Star Generation: 1]]'', ''[[Sega Ages 2500 Series Vol. 2: Monaco GP|Monaco GP]]'' and ''[[Sega Ages 2500 Series Vol. 3: Fantasy Zone|Fantasy Zone]]''. The series would last for over five years and span thirty-three different volumes. | | 08-28 = *'''2003:''' The first three games in the [[Sega Ages 2500]] series are released for the [[PlayStation 2]] in Japan; ''[[Sega Ages 2500 Series Vol. 1: Phantasy Star Generation: 1|Phantasy Star Generation: 1]]'', ''[[Sega Ages 2500 Series Vol. 2: Monaco GP|Monaco GP]]'' and ''[[Sega Ages 2500 Series Vol. 3: Fantasy Zone|Fantasy Zone]]''. The series would last for over five years and span thirty-three different volumes. | ||
+ | | 08-31 = *'''2006:''' ''[[Phantasy Star Universe]]'' was released in Japan for Windows PCs and the [[PlayStation 2]]. | ||
| 09-02 = *'''1995:''' "Saturnday", a much hyped release date for the Sega Saturn in North America... before the launch was pushed forward four months. | | 09-02 = *'''1995:''' "Saturnday", a much hyped release date for the Sega Saturn in North America... before the launch was pushed forward four months. | ||
Line 55: | Line 67: | ||
| 09-13 = *'''1993:''' "Mortal Monday", the North American and European release of the original ''[[Mortal Kombat]]'' for the [[Sega Mega Drive]], [[Sega Master System]] and [[Sega Game Gear]]. | | 09-13 = *'''1993:''' "Mortal Monday", the North American and European release of the original ''[[Mortal Kombat]]'' for the [[Sega Mega Drive]], [[Sega Master System]] and [[Sega Game Gear]]. | ||
| 09-27 = *'''1996:''' ''[[Sakura Taisen]]'' debuted for the [[Sega Saturn]] in Japan, becoming one of the country's top adventure game franchises. | | 09-27 = *'''1996:''' ''[[Sakura Taisen]]'' debuted for the [[Sega Saturn]] in Japan, becoming one of the country's top adventure game franchises. | ||
+ | | 09-28 = *'''1993:''' ''[[Street Fighter II' Plus]]'' debuted in Japan for the [[Sega Mega Drive]] - the first game to support the [[Six Button Control Pad (Mega Drive)|six button control pad]]. | ||
| 09-29 = *'''1995:''' The [[Sega Mission Stick|Analog Mission Stick]] debuted in Japan for the [[Sega Saturn]]. | | 09-29 = *'''1995:''' The [[Sega Mission Stick|Analog Mission Stick]] debuted in Japan for the [[Sega Saturn]]. | ||
| 09-30 = *'''1997:''' [[Sega]] bought a significant minority share in [[Visual Concepts]], who would go on to produce a wide variety of sports games for the company until their sale to [[Take Two Interactive]] in 2005. | | 09-30 = *'''1997:''' [[Sega]] bought a significant minority share in [[Visual Concepts]], who would go on to produce a wide variety of sports games for the company until their sale to [[Take Two Interactive]] in 2005. | ||
+ | | 10-01 = *'''1993:''' ''[[Shining Force II]]'' was released in Japan for the [[Sega Mega Drive]]. | ||
+ | | 10-05 = *'''2000:''' ''[[Eternal Arcadia]]'' was released in Japan for the [[Sega Dreamcast]]. | ||
| 10-06 = [[File:Sega Game Gear HGG-3200 A.jpg|right|{{#var:thumbsize}}]] | | 10-06 = [[File:Sega Game Gear HGG-3200 A.jpg|right|{{#var:thumbsize}}]] | ||
*'''1990:''' The [[Sega Game Gear]] (pictured) launched in Japan for ¥19,800. Launch titles include ''[[Columns]]'', ''[[Pengo]]'' and ''[[Super Monaco GP]]''. | *'''1990:''' The [[Sega Game Gear]] (pictured) launched in Japan for ¥19,800. Launch titles include ''[[Columns]]'', ''[[Pengo]]'' and ''[[Super Monaco GP]]''. | ||
+ | | 10-08 = *'''2014:''' The first episode of ''[[Hi-sCoool! SeHa Girls]]'' aired in Japan. | ||
| 10-14 = *'''1999:''' The [[Sega Dreamcast]] was finally launched in Europe, having been delayed since September. | | 10-14 = *'''1999:''' The [[Sega Dreamcast]] was finally launched in Europe, having been delayed since September. | ||
− | |||
| 10-18 = *'''1987:''' [[Sega]] released the redesigned [[Sega Master System]] in Japan, effectively replacing the [[Sega Mark III]]. | | 10-18 = *'''1987:''' [[Sega]] released the redesigned [[Sega Master System]] in Japan, effectively replacing the [[Sega Mark III]]. | ||
| 10-24 = *'''1995:''' "V-Day", the US launch of ''[[Vectorman]]'' on the [[Sega Mega Drive]]. | | 10-24 = *'''1995:''' "V-Day", the US launch of ''[[Vectorman]]'' on the [[Sega Mega Drive]]. | ||
Line 68: | Line 83: | ||
| 10-30 = *'''1999:''' The [[Sega Dreamcast]] was launched Australia. | | 10-30 = *'''1999:''' The [[Sega Dreamcast]] was launched Australia. | ||
− | | 11-01 = *'''2000:''' [[Sega]]'s official name changes from "Sega Enterprises, Ltd." to "Sega Corporation". | + | | 11-01 = *'''1986:''' ''[[Alex Kidd in Miracle World]]'' is released in Japan. |
+ | *'''2000:''' [[Sega]]'s official name changes from "Sega Enterprises, Ltd." to "Sega Corporation". | ||
+ | | 11-11 = *'''1999:''' ''[[ChuChu Rocket!]]'' is released in Japan for the [[Sega Dreamcast]]. | ||
| 11-12 = *'''1994:''' [[Sega]] launches its first website on the internet. | | 11-12 = *'''1994:''' [[Sega]] launches its first website on the internet. | ||
| 11-17 = *'''2011:''' [[Sega]] acquired [[Three Rings Design]]. | | 11-17 = *'''2011:''' [[Sega]] acquired [[Three Rings Design]]. | ||
Line 74: | Line 91: | ||
*'''1994:''' The [[Sega 32X]] (pictured) was launched in North America. | *'''1994:''' The [[Sega 32X]] (pictured) was launched in North America. | ||
| 11-22 = *'''1994:''' The [[Sega Saturn]] was launched in Japan. | | 11-22 = *'''1994:''' The [[Sega Saturn]] was launched in Japan. | ||
− | | 11-24 = *'''1992:''' "Sonic 2sday", marking the | + | *'''2001:''' ''[[Rez]]'' is released for the [[Sega Dreamcast]] and [[PlayStation 2]] in Japan. |
+ | | 11-23 = *'''1993:''' "Sonic Mania Day", marking the simultanous North American release of ''[[Sonic the Hedgehog CD]]'' ([[Mega-CD]]), ''[[Sonic Spinball]]'' ([[Mega Drive]]) and ''[[Sonic Chaos]]'' ([[Game Gear]]. | ||
+ | | 11-24 = *'''1992:''' "Sonic 2sday", marking the Western release of ''[[Sonic the Hedgehog 2]]''. | ||
| 11-27 = *'''1998:''' The [[Sega Dreamcast]] was launched in Japan. | | 11-27 = *'''1998:''' The [[Sega Dreamcast]] was launched in Japan. | ||
+ | |||
| 12-03 = [[File:32x console jp box front.jpg|right|{{#var:thumbsize}}]] | | 12-03 = [[File:32x console jp box front.jpg|right|{{#var:thumbsize}}]] | ||
*'''1994:''' The [[Sega 32X]] (pictured) was launched in Japan for ¥16,800, on the same day as Sony's PlayStation and shortly after the [[Sega Saturn]]. | *'''1994:''' The [[Sega 32X]] (pictured) was launched in Japan for ¥16,800, on the same day as Sony's PlayStation and shortly after the [[Sega Saturn]]. | ||
| 12-04 = [[File:32x console eu box front.jpg|right|{{#var:thumbsize}}]] | | 12-04 = [[File:32x console eu box front.jpg|right|{{#var:thumbsize}}]] | ||
*'''1994:''' Having seen a last minute delay, the [[Sega 32X]] (pictured) was launched in Europe. | *'''1994:''' Having seen a last minute delay, the [[Sega 32X]] (pictured) was launched in Europe. | ||
+ | | 12-06 = *'''2001:''' ''[[Sakura Taisen GB2: Thunderbolt Sakusen]]'' is released in Japan for the Game Boy Color - the first time a [[Sega]] game launched on a [[Nintendo]] console. | ||
| 12-07 = *'''2000:''' The last officially licensed [[Sega Saturn]] game was released in Japan; ''[[Yuukyuu Gensoukyoku Hozonban Perpetual Collection]]'', more than two years since the launch of the console's successor, the [[Sega Dreamcast]]. | | 12-07 = *'''2000:''' The last officially licensed [[Sega Saturn]] game was released in Japan; ''[[Yuukyuu Gensoukyoku Hozonban Perpetual Collection]]'', more than two years since the launch of the console's successor, the [[Sega Dreamcast]]. | ||
+ | | 12-08 = *'''2005:''' ''[[Ryu ga Gotoku]]'', known in the West as ''Yakuza'' is released for the [[PlayStation 2]] in Japan. | ||
+ | | 12-11 = *'''1997:''' The first scenario of ''[[Shining Force III]]'' was released in Japan for the [[Sega Saturn]]. | ||
| 12-12 = *'''1991:''' The [[Sega Mega-CD]] launched in Japan for ¥49,800. | | 12-12 = *'''1991:''' The [[Sega Mega-CD]] launched in Japan for ¥49,800. | ||
+ | | 12-16 = *'''1999:''' ''[[Space Channel 5]]'' was released in Japan for the [[Sega Dreamcast]]. | ||
| 12-20 = [[File:PhantasyStar SMS JP cover.jpg|right|{{#var:thumbsize}}]] | | 12-20 = [[File:PhantasyStar SMS JP cover.jpg|right|{{#var:thumbsize}}]] | ||
*'''1987:''' ''[[Phantasy Star]]'' was released in Japan. It would go on to become Sega's flagship RPG series. | *'''1987:''' ''[[Phantasy Star]]'' was released in Japan. It would go on to become Sega's flagship RPG series. | ||
+ | | 12-21 = *'''2000:''' ''[[Phantasy Star Online]]'' was released in Japan for the [[Sega Dreamcast]]. | ||
+ | | 12-23 = *'''1998:''' ''[[Sonic Adventure]]'' was released in Japan for the [[Sega Dreamcast]]. | ||
| 12-29 = *'''1995:''' The first game in the Sega Rally series, ''[[Sega Rally Championship]]'', was released in Japan on the [[Sega Saturn]], marking the first time the series was playable outside an arcade. | | 12-29 = *'''1995:''' The first game in the Sega Rally series, ''[[Sega Rally Championship]]'', was released in Japan on the [[Sega Saturn]], marking the first time the series was playable outside an arcade. | ||
+ | *'''1999:''' The long awaited ''[[Shenmue]]'' debuted on the [[Sega Dreamcast]]. | ||
| #default=(No major Sega-related events occurred on this day.) | | #default=(No major Sega-related events occurred on this day.) | ||
− | }}<noinclude>[[Category: | + | }}<noinclude>[[Category:Templates]]</noinclude> |
Latest revision as of 14:09, 1 January 2022
- 1997: Sega bought a significant minority share in Visual Concepts, who would go on to produce a wide variety of sports games for the company until their sale to Take Two Interactive in 2005.