Difference between revisions of "Master of Monsters/Region coding"

From Sega Retro

m (Text replacement - "{{back\|(.*)}}" to "{{back}}")
 
Line 24: Line 24:
 
| pal_speed=no
 
| pal_speed=no
 
}}
 
}}
 +
 +
{{MasterofMonstersOmni}}

Latest revision as of 12:55, 7 March 2022

Back to: Master of Monsters.

NTSC-J ROM

MasterOfMonsters MDTitleScreen.png

NTSC-J console
Works as expected.

MasterOfMonsters MDTitleScreen.png

NTSC-U console
Works as expected.

MasterOfMonsters MDTitleScreen.png

PAL console
Partially optimised.
  • Game speed: No
  • Music: Yes
  • Full screen: No

NTSC-U ROM

Master of Monsters MDTitleScreen.png

NTSC-J console
Works as expected.

Master of Monsters MDTitleScreen.png

NTSC-U console
Works as expected.

Master of Monsters MDTitleScreen.png

PAL console
Partially optimised.
  • Game speed: No
  • Music: Yes
  • Full screen: No


Master of Monsters

Master of Monsters MDTitleScreen.png

Main page | Comparisons | Maps | Hidden content | Magazine articles | Reception | Region coding | Technical information


Sega Mega Drive
Prototypes: 1991-04-26