Difference between revisions of "Items (Shining Force)"
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+ | ==Types of items== | ||
+ | |||
+ | ===Healing items=== | ||
+ | |||
+ | The first major group of items is the Healing items, which help restore lost stats (HP and MP) or ailments (poison, paralysis, etc). These were usually sold in [[Shining (Strategy titles)#Tool shop|shops]], but there are exceptions. | ||
+ | *HP restoring is usually individual, with two items, one for lower restoring and another for higher. The lower restoring item has always been consistent throughout the series: the Medical Herb, which restores about 10HP. The higher restoration was majorly the Healing Seed, which restores about 20HP. However, Shining Force II introduced the Healing Drop, which restores about 30HP, and the Healing Water, which restores full HP. Shining Force III dropped the Healing Seed completely and lowered the Healing Drop to that price, maintaining the Healing Water as well (renamed as Potion in the west). Another consistency of the series is a collective HP restoring item, the Shower of Cure, which restores either a lot or all HP for all party members. | ||
+ | *MP restoring was a novelty introduced with Shining Force II and carried on for Shining Force III, having both an individual item, the Fairy Tear (Shining Force III renamed it to Godess Tear), which restored about 20MP and a collective one, the Light of Hope, which restored all MP for all party members. | ||
+ | *[[Shining (Strategy titles)#Ailments|Ailments]] were simply Poison in the first titles, cured by an Antidote Herb, which worked as a [[Magic (Shining (Strategy titles))#Detox|Detox Spell LV1]]. Shining Force II introduced other ailments, all cured by a Fairy Powder, which worked as a Detox Spell LV2, including the Poison but excluding Curse. Shining Force III expanded upon the ailments even more but maintained the structure, only downgrading the Paralysis to be cured by an Antidote Herb. | ||
+ | *The Angel Wing is not a healing item and has been consistent as well. It returns to the last priest available, acting like Egress LV1. | ||
+ | |||
+ | ===Boosting items=== | ||
+ | The second major group of items is the Boosting items, which permanently change any [[Shining (Strategy titles)#Stats|Stats]] points by a small margin. The original items changed every but LV and MP, but like many other things, Shining Force II introduced two additional items for these. The item names have changed within regions and more than the healing items, especially the attack and defence ones, but they’ve also been somewhat consistent. These items were usually found in exploration fields or dropped by enemies, never in shops. | ||
+ | *Brave Apple - Raises one level. | ||
+ | *Cheerful Bread - Raises maximum HP. Shining Force III renamed it to Health Bread. | ||
+ | *Bright Honey - Raises maximum MP. Shining Force III renamed it Brain Food in the west, though the sprite showed a hive with honey leaking. | ||
+ | *Power Potion / Wine - Raises base attack. | ||
+ | *Defense Potion / Armor Milk - Raises base defence. | ||
+ | *Quick Chicken - Raises base agility. Renamed from Legs of Haste in the original for all subsequent games. | ||
+ | *Running Pimento - Raises base movement. Renamed from Turbo Pepper in the original for all subsequent games and renamed in Shining Force III as Nimble Onion in the west. | ||
+ | |||
+ | ===Important items=== | ||
+ | The third major group of items is important items, found only in the main titles of the series. These act as keys to unlock parts of the story, either mandatory or discretionary. The majority of the latter are required to recruit secret characters for the forces but Shining Force III introduced Tomb Maps, which accessed Ruins within battles where several powerful items were stored. | ||
+ | |||
+ | ===Other items=== | ||
+ | |||
+ | Apart from the three major groups, these items are also present in the series: | ||
+ | *In Shining Force, there were two items that changed the characters’ attire. | ||
+ | *In Shining Force II, characters were promoted by carrying a specific item and then talking to a priest. | ||
+ | *In Shining Force II, several items could be used in battle to attack enemies, and functioned as spells of some sort. This was revisited in Shining Force III, albeit a minor appearance and the only item indeed corresponded to an existent spell. | ||
+ | *In Shining Force II it was possible to forge high quality items out of a piece of Mithril. Shining Force III expanded on the subject, by introducing pieces of Mithril that could be forged into accessories, material that could be forged into cursed weapons and exclusive to the third scenario, material that could be forged into very high quality weapons. | ||
+ | |||
==List of items by title== | ==List of items by title== | ||
− | *All names are from the english versions | + | *All names are from the english versions. The exceptions are Shining Force Gaiden: Final Conflict and exclusive items from scenario II and III of Shining Force III, where unnoficial translated names are given instead. If given, the game description for each item is in italics. |
− | |||
− | ===[[Shining Force | + | ===[[Shining Force]]=== |
{|border="1" class="prettytable" | {|border="1" class="prettytable" | ||
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|- | |- | ||
|rowspan="5"|Healing | |rowspan="5"|Healing | ||
− | |align="center"|[[ | + | | align="center"|[[File:Shining Force Medical Herb.png]] || Medical Herb || 10 || Restores about 10 HP. |
|- | |- | ||
− | |align="center"|[[ | + | | align="center"|[[File:Shining Force Healing Seed.png]] || Healing Seed || 200 || Restores about 20 HP. |
|- | |- | ||
− | |align="center"|[[ | + | | align="center"|[[File:Shining Force Antidote.png]] || Antidote || 20 || Cures Poison (acts as Detox LV1), |
|- | |- | ||
− | |align="center"|[[ | + | | align="center"|[[File:Shining Force Shower of Cure.png]] || Shower of Cure || 5000 || Restores about 40 HP for all allies (not sold in any shop). |
|- | |- | ||
− | |align="center"|[[ | + | | align="center"|[[File:Shining Force Angel Wing.png]] || Angel Wing || 40 || Returns to the last priest available (acts as Egress LV1). |
|- | |- | ||
|rowspan="5"|Boosting | |rowspan="5"|Boosting | ||
− | |align="center"|[[ | + | | align="center"|[[File:Shining Force Bread of Lfe.png]] || Bread of Life || 500 || Increases HP. |
|- | |- | ||
− | |align="center"|[[ | + | | align="center"|[[File:Shining Force Power Potion.png]] || Power Potion || 500 || Increases ATT. |
|- | |- | ||
− | |align="center"|[[ | + | | align="center"|[[File:Shining Force Defense Potion.png]] || Defense Potion || 500 || Increases DEF. |
|- | |- | ||
− | |align="center"|[[ | + | | align="center"|[[File:Shining Force Legs of Haste.png]] || Legs of Haste || 500 || Increases AGI. |
|- | |- | ||
− | |align="center"|[[ | + | | align="center"|[[File:Shining Force Turbo Pepper.png]] || Turbo Pepper || 1500 || Increases MOV. |
|- | |- | ||
|rowspan="4"|Important | |rowspan="4"|Important | ||
− | |align="center"|[[ | + | | align="center"|[[File:Shining Force Orb of Light.png]] || Orb of Light || - || Speak to the Spirit of the Holy Spring. |
|- | |- | ||
− | |align="center"|[[ | + | | align="center"|[[File:Shining Force Moon Stone.png]] || Moon Stone || - || Exchange for Lunar Dew. |
|- | |- | ||
− | |align="center"|[[ | + | | align="center"|[[File:Shining Force Lunar Dew.png]] || Lunar Dew || - || Cures [[Characters (Shining Force)#Zylo|Zylo]]. |
|- | |- | ||
− | |align="center"|[[ | + | | align="center"|[[File:Shining Force Domingo Egg.png]] || Domingo Egg || 2000 || Hatches [[Characters (Shining Force)#Domingo|Domingo]]. |
|- | |- | ||
|rowspan="7"|Miscellaneous | |rowspan="7"|Miscellaneous | ||
− | |align="center"|[[ | + | | align="center"|[[File:Shining Force Sugoi Mizugi (Amazing Swimsuit).png]] || Sugoi Mizugi (Amazing Swimsuit) || 200 || Changes [[Characters (Shining Force)#Tao|Tao]]'s attire to a swimsuit. [[File:Shining_Force_Tao_(Amazing_Swimsuit).png]] |
|- | |- | ||
− | |align="center"|[[ | + | | align="center"|[[File:Shining Force Kitui Huku (Tight Clothes).png]] || Kitui Huku (Tight Clothes) || 200 || Changes [[Characters (Shining Force)#Anri|Anri]]'s attire to a dress with a miniskirt). [[File:Shining Force Anri (Tight Clothes).png]] |
|- | |- | ||
− | |align="center"|[[ | + | | align="center"|[[File:Shining Force Teppou.png]] ||Teppou (Gun) || 4 || Useless. |
|- | |- | ||
− | |align="center"|[[ | + | | align="center"|[[File:Shining Force Kenji.png]] || Kenji (Public Prosecutor) || 4 || Useless. |
|- | |- | ||
− | |align="center"|[[ | + | | align="center"|[[File:Shining Force Kaku-chan.png]] || Kaku-chan || 4 || Useless. |
|- | |- | ||
− | |align="center"|[[ | + | | align="center"|[[File:Shining Force Youji.png]] || Youji || 4 || Useless |
|- | |- | ||
− | |align="center"|[[ | + | | align="center"|[[File:Shining Force Kindan No Hako.png]] || Kindan NoHako (Forbidden Box) || 65000 || Useless (only accessible by save state editing). |
|} | |} | ||
− | ===[[Shining Force Gaiden]] | + | ===Shining Force Gaiden and CD=== |
+ | This table applies to [[Shining Force Gaiden]], [[Shining Force II: The Sword of Hajya]], and [[Shining Force CD]]. | ||
{|border="1" class="prettytable" | {|border="1" class="prettytable" | ||
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|- | |- | ||
|rowspan="5"|Healing | |rowspan="5"|Healing | ||
− | | || Medical Herb || 10 || Restores about 10HP. | + | | align="center"|[[File:Shining Force 2 Medical Herb.png]] || Medical Herb || 10 || Restores about 10HP. |
|- | |- | ||
− | | || Healing Seed || 200 || Restores about 20HP. | + | | align="center"|[[File:Shining Force 2 Healing Seed.png]] || Healing Seed || 200 || Restores about 20HP. |
|- | |- | ||
− | | || | + | | align="center"|[[File:Shining Force 2 Healing Rain.png]] || Healing Rain || 20000 || Restores all (?) HP for all allies (not sold in any shop). |
|- | |- | ||
− | | || Antidote || 20 || Cures poison (acts as Detox LV1). | + | | align="center"|[[File:Shining Force 2 Antidote.png]] || Antidote || 20 || Cures poison (acts as Detox LV1). |
|- | |- | ||
− | | || Angel Wing || 40 || Returns to the last priest available (acts as Egress LV1). | + | | align="center"|[[File:Shining Force 2 Angel Wing.png]] || Angel Wing || 40 || Returns to the last priest available (acts as Egress LV1). |
|- | |- | ||
|rowspan="5"|Boosting | |rowspan="5"|Boosting | ||
− | | || Cheerful Bread || 500 || Increases 4-5 HP. | + | | align="center"|[[File:Shining Force 2 Cheerful Bread.png]] || Cheerful Bread || 500 || Increases 4-5 HP. |
|- | |- | ||
− | | || Powerful Wine || 500 || Increases 2-4 STR (attack). | + | | align="center"|[[File:Shining_Force_2_Powerful_Water.png]] || Powerful Wine || 500 || Increases 2-4 STR (attack). |
|- | |- | ||
− | | || Protect Milk || 500 || Increases 2-4 DEF. | + | | align="center"|[[File:Shining Force 2 Protect Milk.png]] || Protect Milk || 500 || Increases 2-4 DEF. |
|- | |- | ||
− | | || Quick Chicken || 500 || Increases 2-4 AGI. | + | | align="center"|[[File:Shining Force 2 Quick Chicken.png]] || Quick Chicken || 500 || Increases 2-4 AGI. |
|- | |- | ||
− | | || Running Pimento || 1500 || Increases 1-2 MOV. | + | | align="center"|[[File:Shining Force 2 Running Pimento.png]] || Running Pimento || 1500 || Increases 1-2 MOV. |
|} | |} | ||
− | + | ===[[Shining Force II]]=== | |
− | |||
− | ===[[Shining Force | ||
{|border="1" class="prettytable" | {|border="1" class="prettytable" | ||
!Type !! Sprite !! Item !! Cost (G)!! Description | !Type !! Sprite !! Item !! Cost (G)!! Description | ||
|- | |- | ||
− | |rowspan=" | + | |rowspan="10"|Healing |
− | | || Medical Herb || 10 || Restores about 10HP. | + | | align="center"|[[File:Shining Force 2 Medical Herb.png]] || Medical Herb || 10 || Restores about 10HP. |
|- | |- | ||
− | | || Healing Seed || 200 || Restores about 20HP. | + | | align="center"|[[File:Shining Force 2 Healing Seed.png]] || Healing Seed || 200 || Restores about 20HP. |
|- | |- | ||
− | | || | + | | align="center"|[[File:Shining Force 2 Healing Drop.png]] || Healing Drop || 300 || Restores about 30HP. |
|- | |- | ||
− | | || | + | | align="center"|[[File:Shining Force 2 Healing Water.png]] || Healing Water || 400 || Restores all HP (not sold in any shop). |
|- | |- | ||
− | + | | align="center"|[[File:Shining Force 2 Healing Rain.png]] || Healing Rain || 10000 || Restores all HP for all allies (not sold in any shop). | |
|- | |- | ||
− | | | + | | align="center"|[[File:Shining Force 2 Fairy Tear.png]] || Fairy Tear || 300 || Restores about 20MP, (not sold in any shop). |
− | |||
|- | |- | ||
− | | || | + | | align="center"|[[File:Shining Force 2 Right of Hope.png]] || Right of Hope || 10000 || Restores all MP for all allies (not sold in any shop). |
|- | |- | ||
− | | || | + | | align="center"|[[File:Shining Force 2 Antidote.png]] ||Antidote || 20 || Cures Poison, (acts as Detox LV1). |
|- | |- | ||
− | | || | + | | align="center"|[[File:Shining Force 2 Fairy Powder.png]] || Fairy Powder || 100 || Cures every status ailment (acts as Detox LV2). |
|- | |- | ||
− | + | | align="center"|[[File:Shining Force 2 Angel Wing.png]] ||Angel Wing || 40 || Returns to the last priest available (acts as Egress LV1). | |
|- | |- | ||
− | + | |rowspan="7"|Boosting | |
− | | | + | | align="center"|[[File:Shining Force 2 Cheerful Bread.png]] || Cheerful Bread || 500 || Increases 4-5 HP. |
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | + | | align="center"|[[File:Shining Force 2 Bright Honey.png]] || Bright Honey || 500 || Increases 4-5 MP. | |
− | | align="center"|[[ | ||
|- | |- | ||
− | | align="center"|[[ | + | | align="center"|[[File:Shining Force 2 Powerful Water.png]] || Powerful Water || 500 || Increases 2-4 ATK. |
|- | |- | ||
− | | align="center"|[[ | + | | align="center"|[[File:Shining Force 2 Protect Milk.png]] || Protect Milk || 500 || Increases 2-4 DEF. |
|- | |- | ||
− | | align="center"|[[ | + | | align="center"|[[File:Shining Force 2 Quick Chicken.png]] || Quick Chicken || 500 || Increases 2-4 AGI. |
|- | |- | ||
− | | align="center"|[[ | + | | align="center"|[[File:Shining Force 2 Running Pimento.png]] || Running Pimento || 1500 || Increases 1-2 MOV. |
|- | |- | ||
− | | align="center"|[[ | + | | align="center"|[[File:Shining Force 2 Brave Apple.png]] || Brave Apple || 2000 || Increases 1 LV. |
|- | |- | ||
− | | align="center"|[[ | + | |rowspan="3"|Attack |
+ | | align="center"|[[File:Shining Force 2 Shining Ball.png]]|| Shining Ball || 1000 || Delivers a maximum of 20HP damage. | ||
|- | |- | ||
− | | align="center"|[[ | + | | align="center"|[[File:Shining Force 2 Blizzard.png]] || Blizzard || 1200 || Delivers a maximum of 33HP damage. |
|- | |- | ||
− | | align="center"|[[ | + | | align="center"|[[File:Shining Force 2 Holy Thunder.png]] || Holy Thunder || 1500 || Delivers a maximum of 50HP damage. |
|- | |- | ||
− | + | | Blacksmith || align="center"| [[File:Shining Force 2 Mithril.png]] || Mithril || 2000 || Material to forge a quality weapon. | |
|- | |- | ||
− | |rowspan=" | + | |rowspan="5"|Promotion |
− | | align="center"|[[ | + | | align="center"|[[File:Shining Force 2 Warrior Pride.png]] || Warrior Pride || 3000 || Promotes from WARR (Warrior) to BRN (Baron). |
|- | |- | ||
− | | align="center"|[[ | + | | align="center"|[[File:Pegasus Wing.png]] || Pegasus Wing || 3000 || Promotes from KNTE (Knight) to PGNT (Pegasus Knight). |
|- | |- | ||
− | | align="center"|[[ | + | | align="center"|[[File:Shining Force 2 Vigor Ball.png]] || Vigor Ball || 3000 || Promotes from PRST (Priest) to MMNK (Master Monk). |
|- | |- | ||
− | | align="center"|[[ | + | | align="center"|[[File:Shining Force 2 Secret Book.png]] || Secret Book || 3000 || Promotes from MAGE (Mage) to SORC (Sorcerer). |
|- | |- | ||
− | | align="center"|[[ | + | | align="center"|[[File:Shining Force 2 Silver Tank.png]] || Silver Tank || 3000 || Promotes from ACHR (Archer) to Brass Gunner (BRGN) |
|- | |- | ||
− | | align="center"|[[ | + | |rowspan="9"|Important |
+ | | align="center"|[[File:Shining Force 2 Arm of Golem.png]]|| Arm of Golem || - || Recruts [[Characters (Shining Force II)#Claude|Claude]]. | ||
|- | |- | ||
− | | align="center"|[[ | + | | align="center"|[[File:Shining Force 2 Cannon.png]] || Cannon || - || Blasts Dynamite. |
|- | |- | ||
− | + | | align="center"|[[File:Shining Force 2 Cotton Balloon.png]] || Cotton Ballon || - || Allows leaving Desktop Kingdom. | |
− | | align="center"|[[ | ||
|- | |- | ||
− | | align="center"|[[ | + | | align="center"|[[File:Shining Force 2 Dry Stone.png]] || Dry Stone || - || Dries river north of Galam. |
|- | |- | ||
− | | align="center"|[[ | + | | align="center"|[[File:Shining Force 2 Dynamite.png]] || Dynamite || - || Used by Cannon, blows cave wall. |
|- | |- | ||
− | + | | align="center"|[[File:Shining Force 2 Jewel of Evil.png]] || Jewel of Evil || - || 1/2 to get the Force Sword. | |
|- | |- | ||
− | + | | align="center"|[[File:Shining Force 2 Jewel of Light.png]] || Jewel of Light || - || 1/2 to get the Force Sword. | |
− | | align="center"|[[ | ||
|- | |- | ||
− | | align="center"|[[ | + | | align="center"|[[File:Shining Force 2 Sky Orb.png]] || Sky Orb || - || Activates Nazca Ship. |
|- | |- | ||
− | | align="center"|[[ | + | | align="center"|[[File:Shining Force 2 Wooden Panel.png]] || Wooden Panel || - || Opens path in Ribble tree. |
+ | |} | ||
+ | |||
+ | ===[[Shining Force Gaiden: Final Conflict]]=== | ||
+ | |||
+ | {|border="1" class="prettytable" | ||
+ | !Type !! Item !! Cost (G)!! Description | ||
|- | |- | ||
− | + | |rowspan="5"|Healing | |
+ | | Medical Herb || 10 || Restores about 10HP. | ||
|- | |- | ||
− | | | + | | Healing Seed || 200 || Restores about 20HP. |
|- | |- | ||
− | + | | Shower of Cure || 20000 || Restores all HP for all allies (not sold in any shop). | |
− | | | ||
|- | |- | ||
− | | | + | | Antidote || 20 || Cures Poison, (acts as Detox LV1). |
|- | |- | ||
− | + | | Angel Wing || 40 || Returns to the last priest available (acts as Egress LV1). | |
|- | |- | ||
− | + | |rowspan="6"|Boosting | |
+ | | Bread of Life || 500 || Increases 2-4 HP. | ||
|- | |- | ||
− | | | + | | Power Wine || 500 || Increases 2-4 ATK. |
|- | |- | ||
− | | || | + | | Protect Milk || 500 || Increases 2-4 DEF. |
|- | |- | ||
− | | || | + | | Quick Chicken || 500 || Increases 2-4 AGI. |
|- | |- | ||
− | | | + | | Running Pimento || 1500 || Increases 1-2 MOV. |
|- | |- | ||
− | | | + | | Brave Apple || 1500 || Increases 1 LV. |
|} | |} | ||
+ | |||
+ | *None of the gaidens had an english release and none of them had sprites for items either. | ||
===[[Shining Force III]]=== | ===[[Shining Force III]]=== | ||
{|border="1" class="prettytable" | {|border="1" class="prettytable" | ||
− | !Type !! Sprite !! Item !! Cost (G)!! Description | + | !Type !! Sprite !! width="10%"|Item !! Cost (G)!! Description |
|- | |- | ||
|rowspan="10"|Healing | |rowspan="10"|Healing | ||
− | | || Delicious Meat || 15 || Recovers 5HP (scenario III, exclusive to [[Geography (Shining_(Strategy titles))#Dormant Village|Dormant Village]]). | + | | align="center"|[[File:Shining Force 3 Delicious Meat.png]] || Delicious Meat || 15 || Recovers 5HP (scenario III, exclusive to [[Geography (Shining_(Strategy titles))#Dormant Village|Dormant Village]]). |
|- | |- | ||
− | | align="center"|[[ | + | | align="center"|[[File:Shining Force 3 Medical Herb.png]] || Medical Herb || 10 || ''Recovers about 10HP''. |
|- | |- | ||
− | | align="center"|[[ | + | | align="center"|[[File:Shining Force 3 Healing Drop.png]] || Healing Drop || 200 || ''Recovers about 30HP''. |
|- | |- | ||
− | | align="center"|[[ | + | | align="center"|[[File:Shining Force 3 Potion.png]] || Potion || 300 || ''Completely recovers HP'' (not sold in any shop). |
|- | |- | ||
− | | align="center"|[[ | + | | align="center"|[[File:Shining Force 3 Healing Rain.png]] || Healing Rain || 10000 || ''Completely recovers everyone's HP'' (not sold in any shop). |
|- | |- | ||
− | | align="center"|[[ | + | | align="center"|[[File:Shining Force 3 Goddess Tear.png]] || Goddess Tear || 300 || ''Recovers about 20MP'' (not sold in any shop). |
|- | |- | ||
− | | align="center"|[[ | + | | align="center"|[[File:Shining Force 3 Hope Light.png]] || Hope Light || 20000 || ''Completely recovers everyone's MP'' (not sold in any shop). |
|- | |- | ||
− | | align="center"|[[ | + | | align="center"|[[File:Shining Force 3 Antidote.png]] || Antidote || 20 || ''Effect of Antidote LV1'' (cures poison and paralysis). |
|- | |- | ||
− | | align="center"|[[ | + | | align="center"|[[File:Shining Force 3 Fairy Powder.png]] || Fairy Powder || 100 || ''Effect of Antidote LV2'' (cures every status ailment except Cursed). |
|- | |- | ||
− | | align="center"|[[ | + | | align="center"|[[File:Shining Force 3 Angel Wing.png]] || Angel Wing || 40 || ''Effect of Return LV1'' (returns to the last priest available). |
|- | |- | ||
|rowspan="8"|Boosting | |rowspan="8"|Boosting | ||
− | | align="center"|[[ | + | | align="center"|[[File:Shining Force 3 Health Bread.png]] || Health Bread || 500 || ''Raises Maximum HP'' (2-4 HP). |
|- | |- | ||
− | | align="center"|[[ | + | | align="center"|[[File:Shining Force 3 Brain Food.png]] || Brain Food || 500 || ''Raises Maximum MP'' (2-4 MP). |
|- | |- | ||
− | | align="center"|[[ | + | | align="center"|[[File:Shining Force 3 Power Wine.png]] || Power Wine || 500 || ''Raises Atk'' (2-4 ATK). |
|- | |- | ||
− | | align="center"|[[ | + | | align="center"|[[File:Shining Force 3 Armor Milk.png]] || Armor Milk (West) || 500 || ''Raises Def'' (2-4 DEF). |
|- | |- | ||
− | | align="center"|[[ | + | | align="center"|[[File:Shining Force 3 Quick Chicken.png]] || Quick Chicken || 500 || ''Raises Agility'' (2-4 AGL).. |
|- | |- | ||
− | | align="center"|[[ | + | | align="center"|[[File:Shining Force 3 Nimble Onion.png]] || Nimble Onion || 1500 || ''Raises Speed'' (1-2 MOV (not past 9)). |
|- | |- | ||
− | | align="center"|[[ | + | | align="center"|[[File:Shining Force 3 Happy Cookie.png]] || Happy Cookie || 1000 || ''Raises Luck'' (1-2 LCK (not past 9)). |
|- | |- | ||
− | | align="center"|[[ | + | | align="center"|[[File:Shining Force 3 Brave Apple.png]] || Brave Apple || 2000 || ''Raises level by 1'' (1 LV). |
|- | |- | ||
− | | Attack || || Freeze Ball || | + | | Attack || align="center"|[[File:Shining Force 3 Freeze Ball.png]] || Freeze Ball || 300 || Casts Freeze LV2 (scenario II, III). |
|- | |- | ||
|rowspan="4"|Blacksmith | |rowspan="4"|Blacksmith | ||
− | | align="center"|[[ | + | | align="center"|[[File:Shining Force 3 Small Mithril.png]] || Small Mithril || 500 || ''Can be forged in a Smithy''. Material to forge accessories. |
|- | |- | ||
− | | align="center"|[[ | + | | align="center"|[[File:Shining Force 3 Large Mithril.png]] || Large Mithril || 2000 || ''Can be forged in a Smithy''. Material to forge quality weapons. |
|- | |- | ||
− | | align="center"|[[ | + | | align="center"|[[File:Shining Force 3 Dark Matter.png]] || Dark Matter || 1200 || ''Can be forged in a Smithy''. Material to forge cursed weapons. |
|- | |- | ||
− | | || Orifalcon || 5000 || ''Can be forged in a Smithy''. Material to forge high-quality weapons (scenario III). | + | | align="center"|[[File:Shining Force 3 Orifalcon.png]] || Orifalcon || 5000 || ''Can be forged in a Smithy''. Material to forge high-quality weapons (scenario III). |
|- | |- | ||
|rowspan="11"|Important | |rowspan="11"|Important | ||
− | | || Cut | + | | align="center"|[[File:Shining Force 3 Cut Flowers.png]] || Cut Flowers || 12 || ''Lovely Flower, not edible''. Extra line of speech from flower seller in [[Geography (Shining_(Strategy titles))#Saraband|Saraband]] (scenario I) and essencial to get Ruin Map #5 (scenario II). |
|- | |- | ||
− | | || Chicken Feed || 120 || ''Yummy, chickens love it''. Using it on certain chickens makes them follow the force leader. | + | | align="center"|[[File:Shining Force 3 Chicken Feed.png]] || Chicken Feed || 120 || ''Yummy, chickens love it''. Using it on certain chickens makes them follow the force leader. |
|- | |- | ||
− | | || Large Egg || 300 || ''An egg - chirps if you speak to it''. To hatch [[Characters (Shining Force III)#Penn|Penn]] (scenario I). | + | | align="center"|[[File:Shining Force 3 Large Egg.png]] || Large Egg || 300 || ''An egg - chirps if you speak to it''. To hatch [[Characters (Shining Force III)#Penn|Penn]] (scenario I). |
|- | |- | ||
− | | || Penko Egg || | + | | align="center"|[[File:Shining Force 3 Penko Egg.png]] || Penko Egg || 300 || To hatch [[Characters (Shining Force III)#Penko|Penko]] (scenario II). |
|- | |- | ||
− | | || Robbie's Eye || | + | | align="center"|[[File:Shining Force 3 Robbie's Eye.png]] || Robbie's Eye || - || To awaken [[Characters (Shining Force III)#Robbie|Robbie]] (scenario II) |
|- | |- | ||
− | | || Ruin Map || - || ''Old Map - shows ancient [ruin name]''. If in the party's inventory while on battle, it allows access to the correspondent ruins (six per scenario: 300G, 600G, 900G, 1200G, 1500G, 1800G). | + | | align="center"|[[File:Shining Force 3 Ruin Map.png]] || Ruin Map || - || ''Old Map - shows ancient [ruin name]''. If in the party's inventory while on battle, it allows access to the correspondent ruins (six per scenario: 300G, 600G, 900G, 1200G, 1500G, 1800G). |
|- | |- | ||
− | | || Ship's Key || - || ''A key with an anchor on it...?''. To rescue [[Characters (Shining Force III)#Rogan|Rogan]] (scenario II, adquired in scenario I). | + | | align="center"|[[File:Shining Force 3 Ship's Key.png]] || Ship's Key || - || ''A key with an anchor on it...?''. To rescue [[Characters (Shining Force III)#Rogan|Rogan]] (scenario II, if adquired in scenario I). |
|- | |- | ||
− | | || Statue Gem || - || ''Gem from a statue in Aspia''. To access [[Geography (Shining_(Strategy titles))#Aspia|Aspia Catacombs]] (scenario I)). | + | | align="center"|[[File:Shining Force 3 Statue Gem.png]] || Statue Gem || - || ''Gem from a statue in Aspia''. To access [[Geography (Shining_(Strategy titles))#Aspia|Aspia Catacombs]] (scenario I)). |
|- | |- | ||
− | | || Prison Key || | + | | align="center"|[[File:Shining Force 3 Prison Key (Barrand).png]] || Prison Key || 50 || To set [[Characters (Shining Force III)#Donhort|Donhort]] free (scenario II). |
|- | |- | ||
− | | || Secret Key || - || To access Saraband's Government District (scenario II). | + | | align="center"|[[File:Shining Force 3 Secret Key.png]] || Secret Key || - || To access Saraband's Government District (scenario II). |
|- | |- | ||
− | | || Prison Key || - || To set Medion's battalion free in battle #21 (scenario II). | + | | align="center"|[[File:Shining Force 3 Prison Key (Saraband).png]]|| Prison Key || - || To set Medion's battalion free in battle #21 (scenario II). |
|} | |} | ||
− | *The Freeze Ball (scenario II), Large Mithril and Orifalcon (both scenario III) are accessible in deals and/or haggles, but aren't usually bought | + | *The Freeze Ball (scenario II), Large Mithril and Orifalcon (both scenario III) are accessible in deals and/or haggles, but aren't usually bought in stores. |
+ | |||
+ | {{Shining}} | ||
+ | |||
+ | [[Category:Shining]] |
Latest revision as of 21:40, 5 April 2022
Contents
Types of items
Healing items
The first major group of items is the Healing items, which help restore lost stats (HP and MP) or ailments (poison, paralysis, etc). These were usually sold in shops, but there are exceptions.
- HP restoring is usually individual, with two items, one for lower restoring and another for higher. The lower restoring item has always been consistent throughout the series: the Medical Herb, which restores about 10HP. The higher restoration was majorly the Healing Seed, which restores about 20HP. However, Shining Force II introduced the Healing Drop, which restores about 30HP, and the Healing Water, which restores full HP. Shining Force III dropped the Healing Seed completely and lowered the Healing Drop to that price, maintaining the Healing Water as well (renamed as Potion in the west). Another consistency of the series is a collective HP restoring item, the Shower of Cure, which restores either a lot or all HP for all party members.
- MP restoring was a novelty introduced with Shining Force II and carried on for Shining Force III, having both an individual item, the Fairy Tear (Shining Force III renamed it to Godess Tear), which restored about 20MP and a collective one, the Light of Hope, which restored all MP for all party members.
- Ailments were simply Poison in the first titles, cured by an Antidote Herb, which worked as a Detox Spell LV1. Shining Force II introduced other ailments, all cured by a Fairy Powder, which worked as a Detox Spell LV2, including the Poison but excluding Curse. Shining Force III expanded upon the ailments even more but maintained the structure, only downgrading the Paralysis to be cured by an Antidote Herb.
- The Angel Wing is not a healing item and has been consistent as well. It returns to the last priest available, acting like Egress LV1.
Boosting items
The second major group of items is the Boosting items, which permanently change any Stats points by a small margin. The original items changed every but LV and MP, but like many other things, Shining Force II introduced two additional items for these. The item names have changed within regions and more than the healing items, especially the attack and defence ones, but they’ve also been somewhat consistent. These items were usually found in exploration fields or dropped by enemies, never in shops.
- Brave Apple - Raises one level.
- Cheerful Bread - Raises maximum HP. Shining Force III renamed it to Health Bread.
- Bright Honey - Raises maximum MP. Shining Force III renamed it Brain Food in the west, though the sprite showed a hive with honey leaking.
- Power Potion / Wine - Raises base attack.
- Defense Potion / Armor Milk - Raises base defence.
- Quick Chicken - Raises base agility. Renamed from Legs of Haste in the original for all subsequent games.
- Running Pimento - Raises base movement. Renamed from Turbo Pepper in the original for all subsequent games and renamed in Shining Force III as Nimble Onion in the west.
Important items
The third major group of items is important items, found only in the main titles of the series. These act as keys to unlock parts of the story, either mandatory or discretionary. The majority of the latter are required to recruit secret characters for the forces but Shining Force III introduced Tomb Maps, which accessed Ruins within battles where several powerful items were stored.
Other items
Apart from the three major groups, these items are also present in the series:
- In Shining Force, there were two items that changed the characters’ attire.
- In Shining Force II, characters were promoted by carrying a specific item and then talking to a priest.
- In Shining Force II, several items could be used in battle to attack enemies, and functioned as spells of some sort. This was revisited in Shining Force III, albeit a minor appearance and the only item indeed corresponded to an existent spell.
- In Shining Force II it was possible to forge high quality items out of a piece of Mithril. Shining Force III expanded on the subject, by introducing pieces of Mithril that could be forged into accessories, material that could be forged into cursed weapons and exclusive to the third scenario, material that could be forged into very high quality weapons.
List of items by title
- All names are from the english versions. The exceptions are Shining Force Gaiden: Final Conflict and exclusive items from scenario II and III of Shining Force III, where unnoficial translated names are given instead. If given, the game description for each item is in italics.
Shining Force
Type | Sprite | Item | Cost (G) | Description |
---|---|---|---|---|
Healing | Medical Herb | 10 | Restores about 10 HP. | |
Healing Seed | 200 | Restores about 20 HP. | ||
Antidote | 20 | Cures Poison (acts as Detox LV1), | ||
Shower of Cure | 5000 | Restores about 40 HP for all allies (not sold in any shop). | ||
Angel Wing | 40 | Returns to the last priest available (acts as Egress LV1). | ||
Boosting | Bread of Life | 500 | Increases HP. | |
Power Potion | 500 | Increases ATT. | ||
Defense Potion | 500 | Increases DEF. | ||
Legs of Haste | 500 | Increases AGI. | ||
Turbo Pepper | 1500 | Increases MOV. | ||
Important | Orb of Light | - | Speak to the Spirit of the Holy Spring. | |
Moon Stone | - | Exchange for Lunar Dew. | ||
Lunar Dew | - | Cures Zylo. | ||
Domingo Egg | 2000 | Hatches Domingo. | ||
Miscellaneous | Sugoi Mizugi (Amazing Swimsuit) | 200 | Changes Tao's attire to a swimsuit. | |
Kitui Huku (Tight Clothes) | 200 | Changes Anri's attire to a dress with a miniskirt). | ||
Teppou (Gun) | 4 | Useless. | ||
Kenji (Public Prosecutor) | 4 | Useless. | ||
Kaku-chan | 4 | Useless. | ||
Youji | 4 | Useless | ||
Kindan NoHako (Forbidden Box) | 65000 | Useless (only accessible by save state editing). |
Shining Force Gaiden and CD
This table applies to Shining Force Gaiden, Shining Force II: The Sword of Hajya, and Shining Force CD.
Shining Force II
Type | Sprite | Item | Cost (G) | Description |
---|---|---|---|---|
Healing | Medical Herb | 10 | Restores about 10HP. | |
Healing Seed | 200 | Restores about 20HP. | ||
Healing Drop | 300 | Restores about 30HP. | ||
Healing Water | 400 | Restores all HP (not sold in any shop). | ||
Healing Rain | 10000 | Restores all HP for all allies (not sold in any shop). | ||
Fairy Tear | 300 | Restores about 20MP, (not sold in any shop). | ||
Right of Hope | 10000 | Restores all MP for all allies (not sold in any shop). | ||
Antidote | 20 | Cures Poison, (acts as Detox LV1). | ||
Fairy Powder | 100 | Cures every status ailment (acts as Detox LV2). | ||
Angel Wing | 40 | Returns to the last priest available (acts as Egress LV1). | ||
Boosting | Cheerful Bread | 500 | Increases 4-5 HP. | |
Bright Honey | 500 | Increases 4-5 MP. | ||
Powerful Water | 500 | Increases 2-4 ATK. | ||
Protect Milk | 500 | Increases 2-4 DEF. | ||
Quick Chicken | 500 | Increases 2-4 AGI. | ||
Running Pimento | 1500 | Increases 1-2 MOV. | ||
Brave Apple | 2000 | Increases 1 LV. | ||
Attack | Shining Ball | 1000 | Delivers a maximum of 20HP damage. | |
Blizzard | 1200 | Delivers a maximum of 33HP damage. | ||
Holy Thunder | 1500 | Delivers a maximum of 50HP damage. | ||
Blacksmith | Mithril | 2000 | Material to forge a quality weapon. | |
Promotion | Warrior Pride | 3000 | Promotes from WARR (Warrior) to BRN (Baron). | |
Pegasus Wing | 3000 | Promotes from KNTE (Knight) to PGNT (Pegasus Knight). | ||
Vigor Ball | 3000 | Promotes from PRST (Priest) to MMNK (Master Monk). | ||
Secret Book | 3000 | Promotes from MAGE (Mage) to SORC (Sorcerer). | ||
Silver Tank | 3000 | Promotes from ACHR (Archer) to Brass Gunner (BRGN) | ||
Important | Arm of Golem | - | Recruts Claude. | |
Cannon | - | Blasts Dynamite. | ||
Cotton Ballon | - | Allows leaving Desktop Kingdom. | ||
Dry Stone | - | Dries river north of Galam. | ||
Dynamite | - | Used by Cannon, blows cave wall. | ||
Jewel of Evil | - | 1/2 to get the Force Sword. | ||
Jewel of Light | - | 1/2 to get the Force Sword. | ||
Sky Orb | - | Activates Nazca Ship. | ||
Wooden Panel | - | Opens path in Ribble tree. |
Shining Force Gaiden: Final Conflict
Type | Item | Cost (G) | Description |
---|---|---|---|
Healing | Medical Herb | 10 | Restores about 10HP. |
Healing Seed | 200 | Restores about 20HP. | |
Shower of Cure | 20000 | Restores all HP for all allies (not sold in any shop). | |
Antidote | 20 | Cures Poison, (acts as Detox LV1). | |
Angel Wing | 40 | Returns to the last priest available (acts as Egress LV1). | |
Boosting | Bread of Life | 500 | Increases 2-4 HP. |
Power Wine | 500 | Increases 2-4 ATK. | |
Protect Milk | 500 | Increases 2-4 DEF. | |
Quick Chicken | 500 | Increases 2-4 AGI. | |
Running Pimento | 1500 | Increases 1-2 MOV. | |
Brave Apple | 1500 | Increases 1 LV. |
- None of the gaidens had an english release and none of them had sprites for items either.
Shining Force III
Type | Sprite | Item | Cost (G) | Description |
---|---|---|---|---|
Healing | Delicious Meat | 15 | Recovers 5HP (scenario III, exclusive to Dormant Village). | |
Medical Herb | 10 | Recovers about 10HP. | ||
Healing Drop | 200 | Recovers about 30HP. | ||
Potion | 300 | Completely recovers HP (not sold in any shop). | ||
Healing Rain | 10000 | Completely recovers everyone's HP (not sold in any shop). | ||
Goddess Tear | 300 | Recovers about 20MP (not sold in any shop). | ||
Hope Light | 20000 | Completely recovers everyone's MP (not sold in any shop). | ||
Antidote | 20 | Effect of Antidote LV1 (cures poison and paralysis). | ||
Fairy Powder | 100 | Effect of Antidote LV2 (cures every status ailment except Cursed). | ||
Angel Wing | 40 | Effect of Return LV1 (returns to the last priest available). | ||
Boosting | Health Bread | 500 | Raises Maximum HP (2-4 HP). | |
Brain Food | 500 | Raises Maximum MP (2-4 MP). | ||
Power Wine | 500 | Raises Atk (2-4 ATK). | ||
Armor Milk (West) | 500 | Raises Def (2-4 DEF). | ||
Quick Chicken | 500 | Raises Agility (2-4 AGL).. | ||
Nimble Onion | 1500 | Raises Speed (1-2 MOV (not past 9)). | ||
Happy Cookie | 1000 | Raises Luck (1-2 LCK (not past 9)). | ||
Brave Apple | 2000 | Raises level by 1 (1 LV). | ||
Attack | Freeze Ball | 300 | Casts Freeze LV2 (scenario II, III). | |
Blacksmith | Small Mithril | 500 | Can be forged in a Smithy. Material to forge accessories. | |
Large Mithril | 2000 | Can be forged in a Smithy. Material to forge quality weapons. | ||
Dark Matter | 1200 | Can be forged in a Smithy. Material to forge cursed weapons. | ||
Orifalcon | 5000 | Can be forged in a Smithy. Material to forge high-quality weapons (scenario III). | ||
Important | Cut Flowers | 12 | Lovely Flower, not edible. Extra line of speech from flower seller in Saraband (scenario I) and essencial to get Ruin Map #5 (scenario II). | |
Chicken Feed | 120 | Yummy, chickens love it. Using it on certain chickens makes them follow the force leader. | ||
Large Egg | 300 | An egg - chirps if you speak to it. To hatch Penn (scenario I). | ||
Penko Egg | 300 | To hatch Penko (scenario II). | ||
Robbie's Eye | - | To awaken Robbie (scenario II) | ||
Ruin Map | - | Old Map - shows ancient [ruin name]. If in the party's inventory while on battle, it allows access to the correspondent ruins (six per scenario: 300G, 600G, 900G, 1200G, 1500G, 1800G). | ||
Ship's Key | - | A key with an anchor on it...?. To rescue Rogan (scenario II, if adquired in scenario I). | ||
Statue Gem | - | Gem from a statue in Aspia. To access Aspia Catacombs (scenario I)). | ||
Prison Key | 50 | To set Donhort free (scenario II). | ||
Secret Key | - | To access Saraband's Government District (scenario II). | ||
Prison Key | - | To set Medion's battalion free in battle #21 (scenario II). |
- The Freeze Ball (scenario II), Large Mithril and Orifalcon (both scenario III) are accessible in deals and/or haggles, but aren't usually bought in stores.