Difference between revisions of "Shura no Mon/Region coding"

From Sega Retro

(Created page with "{{back|Shura no Mon}} {{RegionCodeTable| | romregion=NTSC-J | ntscj_image=ShuraNoMon MDTitleScreen.png | ntscu_image=ShuraNoMon MDTitleScreen.png | pal_image=ShuraNoMon MDTit...")
 
m
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
{{back|Shura no Mon}}
+
{{back}}
  
 
{{RegionCodeTable|
 
{{RegionCodeTable|
Line 13: Line 13:
 
| pal_speed=
 
| pal_speed=
 
}}
 
}}
 +
 +
==References==
 +
<references/>
 +
 +
{{ShuranoMonOmni}}

Latest revision as of 09:05, 17 May 2022

Back to: Shura no Mon.

NTSC-J ROM

ShuraNoMon MDTitleScreen.png

NTSC-J console
Works as expected.

ShuraNoMon MDTitleScreen.png

NTSC-U console
Works as expected.

ShuraNoMon MDTitleScreen.png

PAL console
Partially optimised.
  • Game speed: Unknown
  • Music: Yes
  • Full screen: No


References


Shura no Mon

ShuraNoMon MDTitleScreen.png

Main page | Hidden content | Magazine articles | Reception | Promotional material | Region coding | Technical information


No results