Difference between revisions of "Mariko Kawase"
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Revision as of 09:38, 24 July 2022
Mariko Kawase |
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Employment history: |
Role(s): Designer |
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Mariko Kawase (川瀬 真理子)
Production history
- Yakuza (PlayStation 2; 2005) — Planning
- Yakuza 2 (PlayStation 2; 2006) — Adventure Mode Production
- Yakuza 3 (PlayStation 3; 2009) — Main Sequence Design
- Yakuza 3 (PlayStation 3; 2009) — Adventure Game Design
- Yakuza 4 (PlayStation 3; 2010) — Adventure Game Design
- Yakuza 4 (PlayStation 3; 2010) — Game Design
- Yakuza: Dead Souls (PlayStation 3; 2011) — Game Design Team
- Yakuza: Dead Souls (PlayStation 3; 2011) — Localization Producers
- Yakuza 5 (PlayStation 3; 2012) — Game Designers
- Yakuza 0 (PlayStation 3; 2015) — Game Design Production Assistants
- Yakuza Kiwami (PlayStation 3; 2016) — Yakuza Development Staff
- Yakuza Kiwami (PlayStation 4; 2016) — Yakuza Development Staff
- Mario & Sonic at the Rio 2016 Olympic Games (Wii U; 2016) — Game Design Team Leaders
- Fist of the North Star: Lost Paradise (PlayStation 4; 2018) — Main Sequence Design
- Valkyria Chronicles 4 (PlayStation 4; 2018) — Special Thanks
- Mario & Sonic at the Olympic Games Tokyo 2020 (Nintendo Switch; 2019) — Lead Game Designers
- Puyo Puyo Tetris 2 (Nintendo Switch; 2020) — Game Designers
- Like a Dragon: Ishin! (PlayStation 4; 2023) — ADV Game Design
- Like a Dragon: Ishin! (PlayStation 5; 2023) — ADV Game Design
- Like a Dragon: Ishin! (Xbox One; 2023) — ADV Game Design
- Like a Dragon: Ishin! (Steam; 2023) — ADV Game Design
- Yakuza 3 (2009) — Main Sequence Design
- Yakuza 4 (2010) — Adventure Game Design
- Yakuza: Dead Souls (2011) — Game Design Team, Localization Producers
- Yakuza 5 (2012) — Game Designer
- Yakuza 0 (2015) — Game Design Production Assistants
- Mario & Sonic at the Rio 2016 Olympic Games (Wii U Version) (2016) — Game Design Team Leaders
- Yakuza Kiwami (2017) — Yakuza Development Staff