Difference between revisions of "AAC Stunts"

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{{CompanyBob
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| headquarters=[[wikipedia:Bunkyō-ku|Bunkyō-ku, Tokyo, Japan]]{{ref|http://aac-stunts.co.jp/corporate_information/}}
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}}{{sub-stub}}'''AAC Stunts''', formerly known as '''Attractive Action Club''', is a Japanese [[wikipedia:stunt performer|stunt performer]] company.
  
{{sub-stub}}'''AAC Stunts''', formerly '''Attractive Action Club''' is a company responsible for stunt work in film, TV and video games. During the 1990s they were contracted by [[Sega]] to do much of the stunt work behind the company's 3D fighting games - AAC would perform the stunts and record the data, and Sega convert that data so that it displayed in-game.
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==Company==
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Founded in 1987 and officially incorporated in 2004{{ref|http://aac-stunts.co.jp/corporate_information/}}, AAC Stunts is notable for being contracted by [[Sega of Japan]] at various times throughout the 1990s for [[wikipedia:motion capture|motion capture]] work used in the development of [[Sega]] fighting games.
  
 
==Softography==
 
==Softography==
===[[Model 2]]===
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{{CompanyHistoryAll|AAC Stunts|Attractive Action Club}}
*''[[Virtua Fighter 2]]'' (1994)
 
*''[[Last Bronx]]'' (1996)
 
  
===[[Model 3]]===
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==External links==
*''[[Fighting Vipers 2]]'' (1998)
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*[http://aac-stunts.co.jp Official website] (Japanese)
  
===[[NAOMI]]===
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==References==
*''[[Confidential Mission]]'' (2000)
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<references />
  
===[[Dreamcast]]===
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[[Category:Support companies]]
*''[[Resident Evil Code: Veronica]]'' (2000)
 
*''[[Confidential Mission]]'' (2000)
 
 
 
===[[PlayStation 2]]===
 
*''[[Sega Ages 2500 Series Vol. 16: Virtua Fighter 2]]'' (2004)
 
*''[[Sega Ages 2500 Series Vol. 24: Last Bronx -Tokyo Bangaichi-]]'' (2006)
 
 
 
[[Category:Companies]]
 

Latest revision as of 16:27, 8 August 2022


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AAC Stunts, formerly known as Attractive Action Club, is a Japanese stunt performer company.

Company

Founded in 1987 and officially incorporated in 2004[1], AAC Stunts is notable for being contracted by Sega of Japan at various times throughout the 1990s for motion capture work used in the development of Sega fighting games.

Softography

Model 2

NAOMI GD-ROM

Dreamcast

PlayStation 2

GameCube

Xbox

External links

References