Difference between revisions of "The A-Team"

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{{Bob
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{{UnreleasedBob
 
| bobscreen=
 
| bobscreen=
| screenwidth=
 
| title=
 
 
| publisher=[[U.S. Gold]]
 
| publisher=[[U.S. Gold]]
 
| developer=[[Probe Software]]
 
| developer=[[Probe Software]]
 
| system=[[Sega Master System]]
 
| system=[[Sega Master System]]
 
| romsize=
 
| romsize=
| sounddriver=Custom (Jeroen Tel / The Sonic Circle exclusive)
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| sounddriver=[[Master System Audio Driver]]
 
| peripherals=
 
| peripherals=
 
| players=
 
| players=
 
| genre=
 
| genre=
| world=canceled; 31/08/91 planned
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| status=Source code released and compiled
 
}}
 
}}
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{{sub-stub}}'''''{{PAGENAME}}''''' is an unreleased [[Sega Master System]] game. Based on the titular 1983 American television series ''[[wikipedia:The A-Team|The A-Team]]'', it was scheduled to be developed by [[Probe Software]] and published by [[U.S. Gold]] in 1992.
  
1992 a Master System game based on the series "A-Team" was planned by Probe Software, which was unfortunately canceled.
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==History==
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On May 27, 2010, SMS Power!-user Kimuji asked the community how to play some of the game's music files he had previously acquired from its composer [[Jeroen Tel]].{{ref|1=https://www.smspower.org/forums/12315-ATeamSoundTrackNeedCompilingFiles}} It was soon realized that the source code for an associated music player was included with the files. After the website's administrator Maxim stepped in to manually update the old assembler code. Two days later, he had finished compiling a working ROM.
  
At 27 May 2010 SMS Power!-user Kimuji asked the community how to play some files he got from Jeroen Tel, who made the game's tunes. It turned out that sourcecode for a little player was included with them. Because of the source's odd assembler dialect Maxim, SMS Power!'s Admin, had to modify the code and fix bugs, which were masked by the companies assembler, but wouldn't work on newer ones. On 29 May he finished compiling the rom. Joeren Tel was very pleased about it and allowed the public sharing of the files. The sourcecode, the compiled sound test and all tunes converted into *.vgm were released at 20 June.
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Tel was reportedly very pleased about the soundtrack's recovery, and the following June he formally allowed ''{{PAGENAME}}'''s source code, compiled sound test, and complete soundtrack to be released to the public and freely preserved.
  
=Soundtrack=
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==Production credits==
 +
{{creditstable|
 +
*'''Music:''' [[Jeroen Tel]]
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| console=SMS
 +
| source=Metadata, developer statements{{ref|1=https://www.smspower.org/forums/12315-ATeamSoundTrackNeedCompilingFiles}}
 +
}}
 +
 
 +
==Track list==
 +
{{tracklist|
 +
{{track|Drums|time=0:04}}
 +
{{track|Title|time=0:30}}
 +
{{track|Intro|time=1:01}}
 +
{{track|Savannah Level|time=0:10}}
 +
{{track|River Level|time=0:51}}
 +
{{track|Jungle Level|time=0:46}}
 +
{{track|Military Level|time=1:01}}
 +
{{track|Knock Jingle|time=0:05}}
 +
{{track|Game Over|time=0:05}}
 +
{{track|Won Game|time=0:03}}
 +
{{track|Map Jingle|time=0:31}}
 +
{{track|Uh Oh Boss|time=0:02}}
 +
{{track|End Of Level|time=0:05}}
 +
}}
 +
 
 +
==References==
 +
<references/>
  
{|
+
{{TheTitle}}
|1
 
|Drums
 
|0:04
 
|-
 
|2
 
|Title
 
|0:30
 
|-
 
|3
 
|Intro
 
|1:01
 
|-
 
|4
 
|Savannah Level
 
|0:10
 
|-
 
|5
 
|River Level
 
|0:51
 
|-
 
|6
 
|Jungle Level
 
|0:46
 
|-
 
|7
 
|Military Level
 
|1:01
 
|-
 
|8
 
|Knock Jingle
 
|0:05
 
|-
 
|9
 
|Game Over
 
|0:05
 
|-
 
|10
 
|Won Game
 
|0:03
 
|-
 
|11
 
|Map Jingle
 
|0:31
 
|-
 
|12
 
|Uh Oh Boss
 
|0:02
 
|-
 
|13
 
|End Of Level
 
|0:05
 
|}
 

Latest revision as of 04:49, 3 November 2022

Notavailable.svg
The A-Team
System(s): Sega Master System
Publisher: U.S. Gold
Developer: Probe Software
Status of prototype(s): Source code released and compiled
Sound driver: Master System Audio Driver

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The A-Team is an unreleased Sega Master System game. Based on the titular 1983 American television series The A-Team, it was scheduled to be developed by Probe Software and published by U.S. Gold in 1992.

History

On May 27, 2010, SMS Power!-user Kimuji asked the community how to play some of the game's music files he had previously acquired from its composer Jeroen Tel.[1] It was soon realized that the source code for an associated music player was included with the files. After the website's administrator Maxim stepped in to manually update the old assembler code. Two days later, he had finished compiling a working ROM.

Tel was reportedly very pleased about the soundtrack's recovery, and the following June he formally allowed The A-Team's source code, compiled sound test, and complete soundtrack to be released to the public and freely preserved.

Production credits

Source:
Metadata, developer statements[1]


Track list

1. Drums (0:04) 
2. Title (0:30) 
3. Intro (1:01) 
4. Savannah Level (0:10) 
5. River Level (0:51) 
6. Jungle Level (0:46) 
7. Military Level (1:01) 
8. Knock Jingle (0:05) 
9. Game Over (0:05) 
10. Won Game (0:03) 
11. Map Jingle (0:31) 
12. Uh Oh Boss (0:02) 
13. End Of Level (0:05) 
Running time: 5:14

References