Difference between revisions of "Sega R&D 2"

From Sega Retro

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{{stub}}'''Sega Research and Development Dept. #2''' ('''Sega R&D2''') was a video game research and development division within [[Sega of Japan]]. It was the first department established specifically to produce console games. It continued as [[Sega CS]]. Several well known Sega developers got their start here, who have increasingly gained more authority in the company later on.
  
'''Sega Research and Development Dept. #2''' ('''Sega R&D2''') was a video game research and development division within [[Sega]]. It was the first department established specifically to produce console games. It continued as [[Sega CS]]. Several well known Sega developers got their start here, who have increasingly gained more authority in the company later on.
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==History==
 
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According to [[Mark Cerny]], who later set up the [[Sega Technical Institute]] in [[Sega of America]], the company was a sweatshop. Most of the time, the game only had 3 months development, and 3 main developers. Hardware enginner [[Hideki Sato]] said much of the same, lacking behind the arcade experience of the company.{{ref|http://shmuplations.com/segahistory/}}{{ref|1=https://www.youtube.com/watch?v=C2Cc6Q3cJkc&t=2444s}}
According to [[Mark Cerny]], who later set up the [[Sega Technical Institute]] in [[Sega of America]], the company was a sweatshop. Most of the time, the game only had 3 months development, and 3 main developers. Hardware enginner [[Hideki Sato]] said much of the same, lacking behind the arcade experience of the company.{{ref|http://shmuplations.com/segahistory/}}{{ref|https://www.youtube.com/watch?v=C2Cc6Q3cJkc&t=2444s}}
 
 
 
==Members==
 
{{multicol|
 
*[[Akinori Nishiyama]]
 
*[[Atsushi Seimiya]]
 
*[[Chie Yoshida]]
 
*[[Daizaburou Sakurai]]
 
*[[Hirokazu Yasuhara]]
 
*[[Hiroshi Aso]]
 
*[[Hiroshi Momota]]
 
*[[Hiroto Saeki]]
 
*[[Hisao Oguchi]]
 
*[[Junichi Tsuchiya]]
 
*[[Katsuhisa Sato]]
 
*[[Kazunari Tsukamoto]]
 
*[[Mark Cerny]]
 
*[[Miki Morimoto]]
 
*[[Mutsuhiro Fujii]]
 
*[[Naoto Ohshima]]
 
*[[Noriyoshi Oba]]
 
*[[Rieko Kodama]]
 
*[[Shinobu Toyoda]]
 
*[[Takashi Yuda]]
 
*[[Tomohiro Kondo]]
 
*[[Toru Yoshida]]
 
*[[Yoji Ishii]]
 
*[[Yoshio Yoshida]]
 
*[[Yu Suzuki]]
 
*[[Yuji Naka]]
 
|cols=4}}
 
  
 
==Softography==
 
==Softography==
{{CompanyHistoryAll|Sega R&D 2}}
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{{CompanyHistoryAll|{{PAGENAME}}}}
  
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==List of staff==
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{{StaffList|{{PAGENAME}}}}
  
 
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==Photo gallery==
 
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<gallery>
=== [[Master System]] ===
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File:SegaR&D2 1984.jpg|1984
* ''[[The Ninja]]'' (1986)
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</gallery>
* ''[[Space Harrier]]'' (1986)
 
* ''[[Ghostbusters]]'' (1987) (Production)
 
* ''[[ESWAT]]''(1990)
 
 
 
==List of staff==
 
{{StaffList|Sega CS2}}
 
  
 
==References==
 
==References==
<references />
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<references/>
  
{{clear}}
 
 
{{SoJ}}
 
{{SoJ}}

Revision as of 22:01, 14 January 2023

Notavailable.svg
Sega R&D 2
Division of Sega of Japan
Founded: 1984
Defunct: 1990
Headquarters:
Japan
1990

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Sega Research and Development Dept. #2 (Sega R&D2) was a video game research and development division within Sega of Japan. It was the first department established specifically to produce console games. It continued as Sega CS. Several well known Sega developers got their start here, who have increasingly gained more authority in the company later on.

History

According to Mark Cerny, who later set up the Sega Technical Institute in Sega of America, the company was a sweatshop. Most of the time, the game only had 3 months development, and 3 main developers. Hardware enginner Hideki Sato said much of the same, lacking behind the arcade experience of the company.[1][2]

Softography

Arcade

VCO Object

System 1

SG-1000

Master System

Mega Drive

Game Gear

Mega-CD

List of staff

Photo gallery

References


Timeline of Sega of Japan research and development divisions








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