Difference between revisions of "Kazuki Aizawa"
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− | {{sub-stub}}'''{{PAGENAME}}''' (相澤 一樹) was an artist at [[Sega]]. Later, at [[Namco]] (which he most likely moved to in 1996 shortly after the release of ''[[Victory Goal '96]]''), he was involved with ''Tekken 3'' and ''Tag Tournament'', ''[[ | + | {{sub-stub}}'''{{PAGENAME}}''' (相澤 一樹) was an artist at [[Sega]]. Later, at [[Namco]] (which he most likely moved to in 1996 shortly after the release of ''[[Victory Goal '96]]''), he was involved with ''Tekken 3'' and ''Tag Tournament'', ''[[SoulCalibur]]'' and ''Ace Combat 3: Electrosphere''. He may also be the same Kazuki Aizawa who worked on [[Konami]]'s ''Enthusia: Professional Racing'' as graphic designer in 2005.{{ref|https://www.mobygames.com/person/73239/kazuki-aizawa/}} |
==Production history== | ==Production history== |
Latest revision as of 13:25, 6 May 2023
Kazuki Aizawa |
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Employment history: Sega of Japan (1994-04-01
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Role(s): Artist |
Education: Tama Art University A database query error has occurred. Did you forget to run your application's database schema updater after upgrading?
[2]
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Kazuki Aizawa (相澤 一樹) was an artist at Sega. Later, at Namco (which he most likely moved to in 1996 shortly after the release of Victory Goal '96), he was involved with Tekken 3 and Tag Tournament, SoulCalibur and Ace Combat 3: Electrosphere. He may also be the same Kazuki Aizawa who worked on Konami's Enthusia: Professional Racing as graphic designer in 2005.[3]
Contents
Production history
Games
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Videos
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Music
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Books
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Hardware
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Accessories
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References
- ↑ ', "" (; ), page 16
- ↑ ', "" (; ), page 16
- ↑ https://www.mobygames.com/person/73239/kazuki-aizawa/