Difference between revisions of "Akihiko Shinya"
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− | == | + | {{PersonBob |
− | + | | image= | |
− | + | | birthplace= | |
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+ | | dod= | ||
+ | | employment={{Employment | ||
+ | | company=[[Sega of Japan]] | ||
+ | | divisions=[[Sega CS3 (1996-1999)|Sega CS3]], [[Sega Software R&D Dept. 8]] | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Sonic Team (company)]] | ||
+ | }} | ||
+ | | role=Programmer | ||
+ | | education= | ||
+ | }} | ||
+ | {{sub-stub}}'''{{PAGENAME}}''' (新谷 明彦) | ||
− | + | ==Production history== | |
+ | {{ProductionHistory|Akihiko Shinya|新谷 明彦}} | ||
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+ | ==References== | ||
+ | <references /> |
Revision as of 10:34, 23 August 2023
Akihiko Shinya |
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Employment history:
Divisions:
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Role(s): Programmer |
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Akihiko Shinya (新谷 明彦)
Production history
- Sonic Adventure (Dreamcast; 1998) — Field programmers
- Phantasy Star Online (Dreamcast; 2000) — Battle/Data Saving
- Phantasy Star Online Ver. 2 (Dreamcast; 2001) — Enemy
- Phantasy Star Online Ver. 2 (Dreamcast; 2001) — Battle/Data Saving