Difference between revisions of "It Came from the Desert"
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| players=1-2 | | players=1-2 | ||
| genre=Action | | genre=Action | ||
+ | | cancelledstate=Late | ||
| status=Prototype ROM released | | status=Prototype ROM released | ||
− | | date=1992 | + | | date={{MissedRelease|MD|1992}} |
}} | }} | ||
− | {{sub-stub}}'''''It Came from the Desert''''' is an unreleased [[Sega Mega Drive]] game developed by [[Cinemaware]], and was due to be published by [[Electronic Arts]] in 1992. Though it shares a similar intro, it is in fact an entirely different game from other versions of ''It Came from the Desert'' released for the IBM PC, Amiga and TurboGrafx-CD, being a top-down action game rather than a point and click adventure. | + | {{OtherPage|desc=the unreleased updated version|page=It Came from the Desert: The Action Game – Extended Cut}}{{sub-stub}}'''''It Came from the Desert''''' is an unreleased [[Sega Mega Drive]] game developed by [[Cinemaware]], and was due to be published by [[Electronic Arts]] in 1992. Though it shares a similar intro, it is in fact an entirely different game from other versions of ''It Came from the Desert'' released for the IBM PC, Amiga and TurboGrafx-CD, being a top-down action game rather than a point and click adventure. |
− | According to programmer Matthew Harmon (brought in from [[New World Computing]]), the game was "99.99%" complete before cancellation, citing a rare bug which caused the game to crash as the reason the game was not complete. He also suggests that the reason the game was axed was due to EA's policy to concentrate more on sports titles (though it quickly backed away from this strategy). The game was shown at the [[Winter CES 1992]]. {{ | + | According to programmer Matthew Harmon (brought in from [[New World Computing]]), the game was "99.99%" complete before cancellation, citing a rare bug which caused the game to crash as the reason the game was not complete. He also suggests that the reason the game was axed was due to EA's policy to concentrate more on sports titles (though it quickly backed away from this strategy). The game was shown at the [[Winter CES 1992]].{{magref|mm|17|12}} Cinemaware released the "99.99%" finished prototype ROM of the game as freeware on 2001-12-17. |
In 2014 Cinemaware announced ''[[It Came from the Desert: The Action Game – Extended Cut]]'' would get a physical release on cartridge for the Mega Drive. It is expected to be published by [[WaterMelon]] in 2015. | In 2014 Cinemaware announced ''[[It Came from the Desert: The Action Game – Extended Cut]]'' would get a physical release on cartridge for the Mega Drive. It is expected to be published by [[WaterMelon]] in 2015. | ||
− | ==Production | + | ==Production credits== |
− | '''Programming:''' Matthew Harmon | + | {{creditstable| |
− | '''Graphics:''' Jon Gwyn | + | *'''Programming:''' Matthew Harmon |
− | '''Game Design:''' Matthew Harmon, Jon Gwyn | + | *'''Graphics:''' Jon Gwyn |
− | '''Additional Design and Graphics:''' John Cutter, John Duggin | + | *'''Game Design:''' Matthew Harmon, Jon Gwyn |
− | '''Quality Assurance:''' Mario Escamilla | + | *'''Additional Design and Graphics:''' John Cutter, John Duggin |
− | '''Music:''' Lon Meinecke | + | *'''Quality Assurance:''' Mario Escamilla |
− | '''Special Thanks To:''' Douglas Grounds, Traci Miyame, Dave Hathaway, Ron Bolinger, Louis Johnson, Todd Hendrix, Jon Van Caneghem, Linda Baker, Mark Caldwell, Scott McDaniel, Bonnie Longhemsath, David Vela, Mike Clement, Mike Suarez, Aleen Treschler, Benjamin Bent, Paul Rattner, Richard Espy, The Granada Hills Posse | + | *'''Music:''' [[Lon Meinecke]] |
+ | *'''Special Thanks To:''' Douglas Grounds, Traci Miyame, Dave Hathaway, Ron Bolinger, Louis Johnson, Todd Hendrix, Jon Van Caneghem, Linda Baker, Mark Caldwell, Scott McDaniel, Bonnie Longhemsath, David Vela, Mike Clement, Mike Suarez, Aleen Treschler, Benjamin Bent, Paul Rattner, Richard Espy, The Granada Hills Posse | ||
+ | | console=MD | ||
+ | }} | ||
+ | |||
+ | ==Magazine articles== | ||
+ | {{mainArticle|{{PAGENAME}}/Magazine articles}} | ||
==ROM dump status== | ==ROM dump status== | ||
− | {{romtable| | + | {{ratings|MD}} |
+ | {{romtable|unreleased=yes| | ||
{{rom|MD|sha1=245816c9744552856fc2745253db7b37ce9d9251|size=512kB|date=1992|source=Cinemaware website|comments=|quality=|prototype=yes|file=It Came from the Desert (prototype).7z}} | {{rom|MD|sha1=245816c9744552856fc2745253db7b37ce9d9251|size=512kB|date=1992|source=Cinemaware website|comments=|quality=|prototype=yes|file=It Came from the Desert (prototype).7z}} | ||
}} | }} | ||
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==External links== | ==External links== | ||
* [http://desert.cinemaware.com/ Official website on Cinemaware.com] | * [http://desert.cinemaware.com/ Official website on Cinemaware.com] | ||
− | + | ||
+ | ==References== | ||
{{NECRetro|italics=yes}} | {{NECRetro|italics=yes}} | ||
+ | <references/> | ||
+ | |||
+ | {{ICftDOmni}} |
Latest revision as of 06:18, 29 November 2023
It Came from the Desert |
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System(s): Sega Mega Drive |
Publisher: Electronic Arts |
Developer: Cinemaware |
Planned release date(s): 1992 |
Genre: Action |
Number of players: 1-2 |
State before cancellation: Late in development |
Status of prototype(s): Prototype ROM released |
- For the unreleased updated version, see It Came from the Desert: The Action Game – Extended Cut.
This teeny-tiny article needs some work. You can help us by expanding it.
It Came from the Desert is an unreleased Sega Mega Drive game developed by Cinemaware, and was due to be published by Electronic Arts in 1992. Though it shares a similar intro, it is in fact an entirely different game from other versions of It Came from the Desert released for the IBM PC, Amiga and TurboGrafx-CD, being a top-down action game rather than a point and click adventure.
According to programmer Matthew Harmon (brought in from New World Computing), the game was "99.99%" complete before cancellation, citing a rare bug which caused the game to crash as the reason the game was not complete. He also suggests that the reason the game was axed was due to EA's policy to concentrate more on sports titles (though it quickly backed away from this strategy). The game was shown at the Winter CES 1992.[1] Cinemaware released the "99.99%" finished prototype ROM of the game as freeware on 2001-12-17.
In 2014 Cinemaware announced It Came from the Desert: The Action Game – Extended Cut would get a physical release on cartridge for the Mega Drive. It is expected to be published by WaterMelon in 2015.
Production credits
- Programming: Matthew Harmon
- Graphics: Jon Gwyn
- Game Design: Matthew Harmon, Jon Gwyn
- Additional Design and Graphics: John Cutter, John Duggin
- Quality Assurance: Mario Escamilla
- Music: Lon Meinecke
- Special Thanks To: Douglas Grounds, Traci Miyame, Dave Hathaway, Ron Bolinger, Louis Johnson, Todd Hendrix, Jon Van Caneghem, Linda Baker, Mark Caldwell, Scott McDaniel, Bonnie Longhemsath, David Vela, Mike Clement, Mike Suarez, Aleen Treschler, Benjamin Bent, Paul Rattner, Richard Espy, The Granada Hills Posse
Magazine articles
- Main article: It Came from the Desert/Magazine articles.
ROM dump status
Sega Retro Average | ||||||||||||||
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50 | |
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Based on 2 reviews |
System | Hash | Size | Build Date | Source | Comments | |||||||||
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? |
|
512kB | 1992 | Cinemaware website | (260 kB) (info) | Page |
External links
References
NEC Retro has more information related to It Came from the Desert
|
- ↑ Mean Machines, "February 1992" (UK; 1992-01-27), page 12
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 142
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 106
It Came from the Desert | |
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Main page | Magazine articles | Reception | Bootlegs
Prototypes: 1992
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