Difference between revisions of "It Came from the Desert"

From Sega Retro

m (Text replacement - " {{fileref|" to "{{fileref|")
m
 
(8 intermediate revisions by 4 users not shown)
Line 9: Line 9:
 
| players=1-2
 
| players=1-2
 
| genre=Action
 
| genre=Action
 +
| cancelledstate=Late
 
| status=Prototype ROM released
 
| status=Prototype ROM released
| date=1992
+
| date={{MissedRelease|MD|1992}}
 
}}
 
}}
{{sub-stub}}'''''It Came from the Desert''''' is an unreleased [[Sega Mega Drive]] game developed by [[Cinemaware]], and was due to be published by [[Electronic Arts]] in 1992. Though it shares a similar intro, it is in fact an entirely different game from other versions of ''It Came from the Desert'' released for the IBM PC, Amiga and TurboGrafx-CD, being a top-down action game rather than a point and click adventure.
+
{{OtherPage|desc=the unreleased updated version|page=It Came from the Desert: The Action Game – Extended Cut}}{{sub-stub}}'''''It Came from the Desert''''' is an unreleased [[Sega Mega Drive]] game developed by [[Cinemaware]], and was due to be published by [[Electronic Arts]] in 1992. Though it shares a similar intro, it is in fact an entirely different game from other versions of ''It Came from the Desert'' released for the IBM PC, Amiga and TurboGrafx-CD, being a top-down action game rather than a point and click adventure.
  
According to programmer Matthew Harmon (brought in from [[New World Computing]]), the game was "99.99%" complete before cancellation, citing a rare bug which caused the game to crash as the reason the game was not complete. He also suggests that the reason the game was axed was due to EA's policy to concentrate more on sports titles (though it quickly backed away from this strategy). The game was shown at the [[Winter CES 1992]].{{fileref|MeanMachines UK 17.pdf|page=12}} Cinemaware released the "99.99%" finished prototype ROM of the game as freeware on 2001-12-17.
+
According to programmer Matthew Harmon (brought in from [[New World Computing]]), the game was "99.99%" complete before cancellation, citing a rare bug which caused the game to crash as the reason the game was not complete. He also suggests that the reason the game was axed was due to EA's policy to concentrate more on sports titles (though it quickly backed away from this strategy). The game was shown at the [[Winter CES 1992]].{{magref|mm|17|12}} Cinemaware released the "99.99%" finished prototype ROM of the game as freeware on 2001-12-17.
  
 
In 2014 Cinemaware announced ''[[It Came from the Desert: The Action Game – Extended Cut]]'' would get a physical release on cartridge for the Mega Drive. It is expected to be published by [[WaterMelon]] in 2015.
 
In 2014 Cinemaware announced ''[[It Came from the Desert: The Action Game – Extended Cut]]'' would get a physical release on cartridge for the Mega Drive. It is expected to be published by [[WaterMelon]] in 2015.
Line 25: Line 26:
 
*'''Additional Design and Graphics:''' John Cutter, John Duggin
 
*'''Additional Design and Graphics:''' John Cutter, John Duggin
 
*'''Quality Assurance:''' Mario Escamilla
 
*'''Quality Assurance:''' Mario Escamilla
*'''Music:''' Lon Meinecke
+
*'''Music:''' [[Lon Meinecke]]
 
*'''Special Thanks To:''' Douglas Grounds, Traci Miyame, Dave Hathaway, Ron Bolinger, Louis Johnson, Todd Hendrix, Jon Van Caneghem, Linda Baker, Mark Caldwell, Scott McDaniel, Bonnie Longhemsath, David Vela, Mike Clement, Mike Suarez, Aleen Treschler, Benjamin Bent, Paul Rattner, Richard Espy, The Granada Hills Posse
 
*'''Special Thanks To:''' Douglas Grounds, Traci Miyame, Dave Hathaway, Ron Bolinger, Louis Johnson, Todd Hendrix, Jon Van Caneghem, Linda Baker, Mark Caldwell, Scott McDaniel, Bonnie Longhemsath, David Vela, Mike Clement, Mike Suarez, Aleen Treschler, Benjamin Bent, Paul Rattner, Richard Espy, The Granada Hills Posse
 +
| console=MD
 
}}
 
}}
 +
 +
==Magazine articles==
 +
{{mainArticle|{{PAGENAME}}/Magazine articles}}
  
 
==ROM dump status==
 
==ROM dump status==
{{romtable|
+
{{ratings|MD}}
 +
{{romtable|unreleased=yes|
 
{{rom|MD|sha1=245816c9744552856fc2745253db7b37ce9d9251|size=512kB|date=1992|source=Cinemaware website|comments=|quality=|prototype=yes|file=It Came from the Desert (prototype).7z}}
 
{{rom|MD|sha1=245816c9744552856fc2745253db7b37ce9d9251|size=512kB|date=1992|source=Cinemaware website|comments=|quality=|prototype=yes|file=It Came from the Desert (prototype).7z}}
 
}}
 
}}
Line 39: Line 45:
 
==References==
 
==References==
 
{{NECRetro|italics=yes}}
 
{{NECRetro|italics=yes}}
<references />
+
<references/>
 +
 
 +
{{ICftDOmni}}

Latest revision as of 06:18, 29 November 2023

ICFtD title.png

It Came from the Desert
System(s): Sega Mega Drive
Publisher: Electronic Arts
Developer: Cinemaware
Planned release date(s): 1992
Genre: Action
Number of players: 1-2
State before cancellation: Late in development
Status of prototype(s): Prototype ROM released
For the unreleased updated version, see It Came from the Desert: The Action Game – Extended Cut.

This teeny-tiny article needs some work. You can help us by expanding it.


It Came from the Desert is an unreleased Sega Mega Drive game developed by Cinemaware, and was due to be published by Electronic Arts in 1992. Though it shares a similar intro, it is in fact an entirely different game from other versions of It Came from the Desert released for the IBM PC, Amiga and TurboGrafx-CD, being a top-down action game rather than a point and click adventure.

According to programmer Matthew Harmon (brought in from New World Computing), the game was "99.99%" complete before cancellation, citing a rare bug which caused the game to crash as the reason the game was not complete. He also suggests that the reason the game was axed was due to EA's policy to concentrate more on sports titles (though it quickly backed away from this strategy). The game was shown at the Winter CES 1992.[1] Cinemaware released the "99.99%" finished prototype ROM of the game as freeware on 2001-12-17.

In 2014 Cinemaware announced It Came from the Desert: The Action Game – Extended Cut would get a physical release on cartridge for the Mega Drive. It is expected to be published by WaterMelon in 2015.

Production credits

  • Programming: Matthew Harmon
  • Graphics: Jon Gwyn
  • Game Design: Matthew Harmon, Jon Gwyn
  • Additional Design and Graphics: John Cutter, John Duggin
  • Quality Assurance: Mario Escamilla
  • Music: Lon Meinecke
  • Special Thanks To: Douglas Grounds, Traci Miyame, Dave Hathaway, Ron Bolinger, Louis Johnson, Todd Hendrix, Jon Van Caneghem, Linda Baker, Mark Caldwell, Scott McDaniel, Bonnie Longhemsath, David Vela, Mike Clement, Mike Suarez, Aleen Treschler, Benjamin Bent, Paul Rattner, Richard Espy, The Granada Hills Posse


Magazine articles

Main article: It Came from the Desert/Magazine articles.

ROM dump status

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
60
[2]
Cool Gamer (RU)
40
[3]
Sega Mega Drive
50
Based on
2 reviews

It Came from the Desert

System Hash Size Build Date Source Comments
Sega Mega Drive
 ?
CRC32
MD5
SHA-1 245816c9744552856fc2745253db7b37ce9d9251
512kB 1992 Cinemaware website Download.svg (260 kB) (info) Page

External links

References

Necretro-round.svg
NEC Retro has more information related to It Came from the Desert
  1. Mean Machines, "February 1992" (UK; 1992-01-27), page 12
  2. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 142
  3. Cool Gamer, "9" (RU; 2002-10-13), page 106


It Came from the Desert

ICFtD title.png

Main page | Magazine articles | Reception | Bootlegs


Sega Mega Drive
Prototypes: 1992