Difference between revisions of "Tatsuya Sato (Sega)"

From Sega Retro

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| company=[[Sega Corporation (2000-2015)|Sega]]
 
| company=[[Sega Corporation (2000-2015)|Sega]]
 
| end=2013-10-31{{ref|https://www.facebook.com/tatsuya.sato.9484/about_work_and_education}}
 
| end=2013-10-31{{ref|https://www.facebook.com/tatsuya.sato.9484/about_work_and_education}}
| divisions=[[Sega AM2 (2004)]]
+
| divisions=[[Sega AM2 (2004)|Sega AM2]],[[Sega R&D2 (2011-2015)|Sega R&D2]]
 
}}
 
}}
 
{{Employment
 
{{Employment

Revision as of 04:10, 11 December 2023

Not to be confused with Tatsuya Satoh (H.I.C.).


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Tatsuya Sato (Sega)
Employment history:
Sega Enterprises (1999-04-01[1] – )
Divisions:
Divisions:
Sega (?? – 2013-10-31[1])
Divisions:
KDDI (2013-11-01[1] – 2021-09-30[1])
DMM (2021-10-01[1] – )
Role(s): Artist, producer

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Tatsuya Sato (佐藤 達也) is a former artist-turned-producer for Sega. After leaving the company in 2013, he became a manager at KKDI, designing new services and other things. He joined DMM in 2021, where he was in charge of GameFi, a business model where players could earn money through blockchain games.[2][3]

Production history

Games

Music

External links

References