Difference between revisions of "Richard Jacques"
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| dob=1973{{fileref|PS2PressInformation 2001-09 Headhunter RICHARDJ.pdf}} | | dob=1973{{fileref|PS2PressInformation 2001-09 Headhunter RICHARDJ.pdf}} | ||
| dod= | | dod= | ||
− | | company=[[Sega Europe]]{{fileref|DevelopMental US 0401.pdf}} | + | | employment={{Employment |
+ | | company=[[Sega Europe]]{{fileref|DevelopMental US 0401.pdf}} | ||
+ | | divisions=[[European Developer Technical Support]], [[Sega Digital Studio Europe]] | ||
+ | }} | ||
| role=Composer{{fileref|DevelopMental US 0401.pdf}}, Musician{{fileref|DevelopMental US 0401.pdf}}, Technical Support Representative{{fileref|DevelopMental US 0401.pdf}} | | role=Composer{{fileref|DevelopMental US 0401.pdf}}, Musician{{fileref|DevelopMental US 0401.pdf}}, Technical Support Representative{{fileref|DevelopMental US 0401.pdf}} | ||
| education= | | education= | ||
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He continued his studies by following a traditional classical music education, specialising in composition, orchestration, performance and music technology, while also pursuing studies in percussion, drum kit, and guitar. This eclectic background and multitude of influences has provided him with a uniquely acute ear for musical style. | He continued his studies by following a traditional classical music education, specialising in composition, orchestration, performance and music technology, while also pursuing studies in percussion, drum kit, and guitar. This eclectic background and multitude of influences has provided him with a uniquely acute ear for musical style. | ||
+ | ===Sega Europe=== | ||
+ | [[File:RichardJacques2.jpg|right|thumb|320px|A younger Richard Jacques poses for a photograph while in the studio.]] | ||
Richard began composing game soundtracks when he joined [[Sega Europe]], following the completion of a B.A. (Hons) Degree in Music, in which he specialised in 'Performance, Composition and Arrangement, and Music Technology'. As lead composer for Sega Europe for seven years he worked with some of the world’s most successful game developers including [[Sonic Team]] (''[[Sonic R]]''), [[Travellers Tales]] (''[[Sonic 3D: Flickies' Island]]''), [[Smilebit]] / [[Wavemaster]] (''[[Jet Set Radio]]'', ''[[Jet Set Radio Future]]'') and Bizarre Creations (''[[Metropolis Street Racer]]''). | Richard began composing game soundtracks when he joined [[Sega Europe]], following the completion of a B.A. (Hons) Degree in Music, in which he specialised in 'Performance, Composition and Arrangement, and Music Technology'. As lead composer for Sega Europe for seven years he worked with some of the world’s most successful game developers including [[Sonic Team]] (''[[Sonic R]]''), [[Travellers Tales]] (''[[Sonic 3D: Flickies' Island]]''), [[Smilebit]] / [[Wavemaster]] (''[[Jet Set Radio]]'', ''[[Jet Set Radio Future]]'') and Bizarre Creations (''[[Metropolis Street Racer]]''). | ||
+ | ===''Headhunter''=== | ||
In 2001 he embarked on his most ambitious project yet called ''[[Headhunter]]'', a cinematic game released in Europe on [[Sega Dreamcast|Dreamcast]] (November 2001) and [[PlayStation 2]] in both Europe (March, 2002) and North America (May, 2002). Headhunter remains one of the most ambitious game soundtracks produced to date, utilising an orchestra and a recording studio often used for feature film soundtracks, and set the benchmark for others to follow. | In 2001 he embarked on his most ambitious project yet called ''[[Headhunter]]'', a cinematic game released in Europe on [[Sega Dreamcast|Dreamcast]] (November 2001) and [[PlayStation 2]] in both Europe (March, 2002) and North America (May, 2002). Headhunter remains one of the most ambitious game soundtracks produced to date, utilising an orchestra and a recording studio often used for feature film soundtracks, and set the benchmark for others to follow. | ||
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The soundtrack was recorded at Abbey Road Studios in January 2001. Since its conception in the 1920s and subsequent opening in 1931, Abbey Road has been at the forefront of the recording industry. Over the years it has attracted artists, producers and engineers of the highest calibre, The Beatles making it a household name. Studio 1, the venue for the recording of Richard Jacques’ Headhunter soundtrack, is one of the largest purpose-built symphonic recording studios around and it has some of the best symphonic acoustics in the world. It was the obvious choice for Jacques who would make an identifiable mark on the concept and realisation of the use of a live orchestra and recording studio of the highest calibre for a game soundtrack. He also worked on Headhunter’s cinematic approach to the overall feel of the soundtrack with Dom Gibbs (Noisebox) who is the sound designer for the James Bond movie, Die Another Day. | The soundtrack was recorded at Abbey Road Studios in January 2001. Since its conception in the 1920s and subsequent opening in 1931, Abbey Road has been at the forefront of the recording industry. Over the years it has attracted artists, producers and engineers of the highest calibre, The Beatles making it a household name. Studio 1, the venue for the recording of Richard Jacques’ Headhunter soundtrack, is one of the largest purpose-built symphonic recording studios around and it has some of the best symphonic acoustics in the world. It was the obvious choice for Jacques who would make an identifiable mark on the concept and realisation of the use of a live orchestra and recording studio of the highest calibre for a game soundtrack. He also worked on Headhunter’s cinematic approach to the overall feel of the soundtrack with Dom Gibbs (Noisebox) who is the sound designer for the James Bond movie, Die Another Day. | ||
− | The score itself is as thematic as it is | + | The score itself is as thematic as it is incidental, providing key moments with action, suspense, and emotion. "From the bold French horn motif that makes up ‘Jack’s Theme’, to the delicate oboe and string setting of Angela’s theme," says Jacques, "the soundtrack is intended to provide the gamer with an emotive experience and a sense of familiarity, identifying specific characters and settings through the score". ''Headhunter''’s music has since become one of the most celebrated game soundtracks in recent years, receiving extraordinary praise from game critics, music journalists and soundtrack fans alike. Demand for a separate album release has been unrelenting and Jacques’ popularity as a freelance composer has attracted interest from the film and television industries. |
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− | ''Headhunter''’s music has since become one of the most celebrated game soundtracks in recent years, receiving extraordinary praise from game critics, music journalists and soundtrack fans alike. Demand for a separate album release has been unrelenting and Jacques’ popularity as a freelance composer has attracted interest from the film and television industries. | ||
+ | ===Other work=== | ||
Most recently Jacques has scored the short CG animated film "Pandora’s Closet" written, directed and animated by Industrial Light & Magic modeller Steven Aplin (The Mummy Returns, Star Wars: The Phantom Menace, Harry Potter, Men In Black). He is also currently working on the film short "One Previous Owner", (Dir., Giles Greenwood). Other film credits include "Three In One" (Dir., Mick Pantaleo), "Lullabelle" (Dir., Gemma Page & Tanya Ludyga). His composing is also recognised in the UK and European television advertising industry where his scores are featured in numerous premier media campaigns for some of the world’s leading ad agencies (Saatchi, McCann Ericsson) including top name brands such as Audi, Bacardi and Stella Artois. | Most recently Jacques has scored the short CG animated film "Pandora’s Closet" written, directed and animated by Industrial Light & Magic modeller Steven Aplin (The Mummy Returns, Star Wars: The Phantom Menace, Harry Potter, Men In Black). He is also currently working on the film short "One Previous Owner", (Dir., Giles Greenwood). Other film credits include "Three In One" (Dir., Mick Pantaleo), "Lullabelle" (Dir., Gemma Page & Tanya Ludyga). His composing is also recognised in the UK and European television advertising industry where his scores are featured in numerous premier media campaigns for some of the world’s leading ad agencies (Saatchi, McCann Ericsson) including top name brands such as Audi, Bacardi and Stella Artois. | ||
==Production history== | ==Production history== | ||
− | |||
{{ProductionHistory|Richard Jacques|Richard Jaquess}} | {{ProductionHistory|Richard Jacques|Richard Jaquess}} | ||
− | + | [[Category:Use ProductionHistory template]] | |
* ''[[Baku Baku Animal]]'' (Saturn / PC Version) (1996) | * ''[[Baku Baku Animal]]'' (Saturn / PC Version) (1996) | ||
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* ''[[Sega Worldwide Soccer '97]]'' (1996/1997) — Special Thanks to | * ''[[Sega Worldwide Soccer '97]]'' (1996/1997) — Special Thanks to | ||
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* ''[[Sega Touring Car Championship]]'' (Saturn Version) (1997) | * ''[[Sega Touring Car Championship]]'' (Saturn Version) (1997) | ||
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* ''[[Samba de Amigo]]'' (Dreamcast Version) (2000) | * ''[[Samba de Amigo]]'' (Dreamcast Version) (2000) | ||
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* ''[[Service Games 01]]'' (CD) (2005) | * ''[[Service Games 01]]'' (CD) (2005) | ||
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* ''[[The Club]]'' (2008) — Single Player Music Composed, Produced and Performed by; Intro Sequence Music Composed, Produced and Performed by | * ''[[The Club]]'' (2008) — Single Player Music Composed, Produced and Performed by; Intro Sequence Music Composed, Produced and Performed by | ||
− | + | * ''[[Sonic Free Riders Original Soundtrack - Break Free -]]'' (CD) (2010) | |
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* ''[[Sonic Boom: Rise of Lyric]]'' (2014) — Music by (Sound) (as '''Audissi Studios''') | * ''[[Sonic Boom: Rise of Lyric]]'' (2014) — Music by (Sound) (as '''Audissi Studios''') | ||
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* ''[[Team Sonic Racing]]'' (2019) — Music | * ''[[Team Sonic Racing]]'' (2019) — Music | ||
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==Other works== | ==Other works== | ||
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==Song credits== | ==Song credits== | ||
+ | {{mainArticle|{{PAGENAME}}/Song credits}} | ||
+ | [[Category:Old song credits]] | ||
{{multicol| | {{multicol| | ||
===''[[Shinobi X]]''=== | ===''[[Shinobi X]]''=== | ||
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===''[[Sonic Free Riders]]''=== | ===''[[Sonic Free Riders]]''=== | ||
* [[sonic:Free|Free]] - Main Theme of Sonic Free Riders — Arranged and Produced by | * [[sonic:Free|Free]] - Main Theme of Sonic Free Riders — Arranged and Produced by | ||
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===''[[Sonic Generations]]'' (PS3, Xbox 360 and PC Versions)=== | ===''[[Sonic Generations]]'' (PS3, Xbox 360 and PC Versions)=== | ||
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==External links== | ==External links== | ||
− | *https://www.richardjacques.com/home Official website] | + | *[https://www.richardjacques.com/home Official website] |
− | *[http://www.ocremix.org/composer/id/20/ Composer profile] at OverClocked ReMix | + | *[http://www.ocremix.org/composer/id/20/ Composer profile] at [https://ocremix.org OverClocked ReMix] |
==References== | ==References== | ||
<references/> | <references/> |
Latest revision as of 02:04, 8 January 2024
Richard Jacques |
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Date of birth: 1973[1] (age 50-51) |
Employment history:
Divisions:
|
Role(s): Composer[2], Musician[2], Technical Support Representative[2] |
Richard Jacques is a British composer of film, television and video game soundtracks. A leading composer in the field of interactive entertainment, his music has been heard by audiences across the globe and he is fast becoming recognised outside of the gaming world with recent credits extending to high profile media campaigns and film. Richard is able to write in many styles of music but since he is classically trained his greatest passion is to work on orchestral soundtracks, including the highly acclaimed interactive title Headhunter for which MusicFromTheMovies concluded, "This guy is a rising star."
Contents
- 1 Career
- 2 Production history
- 3 Other works
- 4 Song credits
- 4.1 Shinobi X
- 4.2 Daytona USA Championship Circuit Edition
- 4.3 Sonic 3D: Flickies' Island (Saturn and PC Versions)
- 4.4 Sonic R
- 4.5 Club Saturn
- 4.6 Jet Set Radio
- 4.7 Metropolis Street Racer
- 4.8 Headhunter
- 4.9 Jet Set Radio Future
- 4.10 OutRun 2 (Xbox Version)
- 4.11 Headhunter: Redemption
- 4.12 Service Games 01
- 4.13 Sega Rally 2006
- 4.14 Sega Superstars Tennis
- 4.15 Sonic and the Black Knight
- 4.16 Sonic & Sega All-Stars Racing (Wii, PS3 and Xbox 360 Versions)
- 4.17 Sonic Free Riders
- 4.18 Sonic Generations (PS3, Xbox 360 and PC Versions)
- 4.19 Sonic Generations (3DS Version)
- 4.20 Sonic & All-Stars Racing Transformed
- 4.21 Team Sonic Racing
- 5 Photographs
- 6 External links
- 7 References
Career
Born into a musical family in Warwick, England, Richard Jacques began learning the piano from the age of 5, followed by the trombone three years later. His fascination with composition began at school when he wrote his first piece, a piano duet, at the age of 9. Having been awarded a scholarship to the Junior Royal Academy of Music in London, he was exposed to many different musical experiences in a diversity of genres largely through playing in ensembles ranging from symphony orchestras and wind ensembles to jazz and rock bands.
He continued his studies by following a traditional classical music education, specialising in composition, orchestration, performance and music technology, while also pursuing studies in percussion, drum kit, and guitar. This eclectic background and multitude of influences has provided him with a uniquely acute ear for musical style.
Sega Europe
Richard began composing game soundtracks when he joined Sega Europe, following the completion of a B.A. (Hons) Degree in Music, in which he specialised in 'Performance, Composition and Arrangement, and Music Technology'. As lead composer for Sega Europe for seven years he worked with some of the world’s most successful game developers including Sonic Team (Sonic R), Travellers Tales (Sonic 3D: Flickies' Island), Smilebit / Wavemaster (Jet Set Radio, Jet Set Radio Future) and Bizarre Creations (Metropolis Street Racer).
Headhunter
In 2001 he embarked on his most ambitious project yet called Headhunter, a cinematic game released in Europe on Dreamcast (November 2001) and PlayStation 2 in both Europe (March, 2002) and North America (May, 2002). Headhunter remains one of the most ambitious game soundtracks produced to date, utilising an orchestra and a recording studio often used for feature film soundtracks, and set the benchmark for others to follow.
Jacques composed, arranged and orchestrated all the music for the 67-piece London Session Orchestra performing the Headhunter soundtrack, assembled especially for the project, and made up of some of the finest session musicians in Europe. Each member of the orchestra has either held a principal seat in one of the major London orchestras, or has enjoyed a successful soloist career on the concert platform. The orchestra’s long list of credits include recordings for Robbie Williams and All Saints, as well as the film soundtracks to The World Is Not Enough and The Mummy.
The soundtrack was recorded at Abbey Road Studios in January 2001. Since its conception in the 1920s and subsequent opening in 1931, Abbey Road has been at the forefront of the recording industry. Over the years it has attracted artists, producers and engineers of the highest calibre, The Beatles making it a household name. Studio 1, the venue for the recording of Richard Jacques’ Headhunter soundtrack, is one of the largest purpose-built symphonic recording studios around and it has some of the best symphonic acoustics in the world. It was the obvious choice for Jacques who would make an identifiable mark on the concept and realisation of the use of a live orchestra and recording studio of the highest calibre for a game soundtrack. He also worked on Headhunter’s cinematic approach to the overall feel of the soundtrack with Dom Gibbs (Noisebox) who is the sound designer for the James Bond movie, Die Another Day.
The score itself is as thematic as it is incidental, providing key moments with action, suspense, and emotion. "From the bold French horn motif that makes up ‘Jack’s Theme’, to the delicate oboe and string setting of Angela’s theme," says Jacques, "the soundtrack is intended to provide the gamer with an emotive experience and a sense of familiarity, identifying specific characters and settings through the score". Headhunter’s music has since become one of the most celebrated game soundtracks in recent years, receiving extraordinary praise from game critics, music journalists and soundtrack fans alike. Demand for a separate album release has been unrelenting and Jacques’ popularity as a freelance composer has attracted interest from the film and television industries.
Other work
Most recently Jacques has scored the short CG animated film "Pandora’s Closet" written, directed and animated by Industrial Light & Magic modeller Steven Aplin (The Mummy Returns, Star Wars: The Phantom Menace, Harry Potter, Men In Black). He is also currently working on the film short "One Previous Owner", (Dir., Giles Greenwood). Other film credits include "Three In One" (Dir., Mick Pantaleo), "Lullabelle" (Dir., Gemma Page & Tanya Ludyga). His composing is also recognised in the UK and European television advertising industry where his scores are featured in numerous premier media campaigns for some of the world’s leading ad agencies (Saatchi, McCann Ericsson) including top name brands such as Audi, Bacardi and Stella Artois.
Production history
Games
- Shinobi Legions (Saturn; 1995) — Music
- F1 Challenge (Saturn; 1995) — Sega Europe Music
- Darxide (32X; 1996)
- UEFA Euro 96 England (Saturn; 1996) — Music
- Daytona USA: Championship Circuit Edition (Saturn; 1996) — Music & Remix[3]
- Daytona USA Circuit Edition (Saturn; 1997) — Music&Remix[4]
- Sonic 3D: Flickies' Island (Windows PC; 1997) — Music (SOE)
- Sonic 3D: Flickies' Island (Windows PC; 1997) — Sound Effects (SOE)
- Sonic 3D: Flickies' Island (Windows PC; 1997) — Music By
- Daytona USA Deluxe (Windows PC; 1997) — Music & Remix
- Sonic R (Saturn; 1997) — Music & Sound Producer[5]
- Sonic R (Saturn; 1997) — Sound Producer[5]
- Sonic R (Saturn; 1997) — Music & Sound FX[5]
- Sega Worldwide Soccer 98 (Saturn; 1997) — Music[6]
- Sonic R (Windows PC; 1998) — Music and sound producer
- Sonic R (Windows PC; 1998) — Music and sound effects
- Rippin' Riders (Dreamcast; 1999)
- Dreamkey (Dreamcast; 1999) — Sound Producer
- Sonic 3D: Flickies' Island (Saturn; 1996) — Music (SOE)[7]
- Sonic 3D: Flickies' Island (Saturn; 1996) — Sound Effects (SOE)[7]
- Sonic 3D: Flickies' Island (Saturn; 1996) — Music by[7]
- Toy Commander (Dreamcast; 1999) — Special thanks to
- Sega Swirl (Dreamcast; 2000) — Special Thanks[8]
- De La Jet Set Radio (Dreamcast; 2001) — BGM Performed By
- Metropolis Street Racer (Dreamcast; 2000) — Sound Producer[9]
- Ecco the Dolphin: Defender of the Future (Dreamcast; 2000) — Special Thanks To...
- Headhunter (Dreamcast; 2001) — Music Composed, Arranged and Orchestrated by
- Jet Set Radio Future (Xbox; 2002) — London Unit Creator
- Headhunter Redemption (PlayStation 2; 2004) — Music Composed, Orchestrated and Produced by
- OutRun 2 (Xbox; 2004) — Thanks to
- Sega Rally 2006 (PlayStation 2; 2006) — TurboTech, Rolling Road and Hand-Breaks/Music composed and produced by
- OutRun 2006: Coast 2 Coast (Windows PC; 2006) — Special Thanks
- Super Smash Bros. Brawl (Wii; 2008) — Supervisors (Original Games)
- Sega Superstars Tennis (PlayStation 3; 2008) — Very Special Thanks
- Sega Superstars Tennis (Wii; 2008) — Very Special Thanks
- Sega Superstars Tennis (Nintendo DS; 2008) — Very Special Thanks
- Sonic and the Black Knight (Wii; 2009) — Composers & Arrangers
- Virtua Tennis 2009 (Windows PC; 2009) — With special thanks to the following
- Sonic Chronicles: The Dark Brotherhood (Nintendo DS; 2008) — Additional Music
- Sonic & Sega All-Stars Racing (Xbox 360; 2010) — Sumo Special Thanks
- Sonic & Sega All-Stars Racing (Wii; 2010) — Sumo Special Thanks
- Sonic & Sega All-Stars Racing (Nintendo DS; 2010) — SEGA Special Thanks
- Sonic Generations (Steam; 2011) — Remix Artists & Composers
- Sonic Generations (Windows PC; 2011) — Remix Artists & Composers
- Sonic Generations (Xbox 360; 2011) — Remix Artists & Composers
- Sonic Generations (PlayStation 3; 2011) — Remix Artists & Composers
- Sonic Boom: Shattered Crystal (Nintendo 3DS; 2014) — Music Composed and Produced by
- Sonic Boom: Fire & Ice (Nintendo 3DS; 2016) — Music Composed and Produced by
Videos
- Sonic 30th Anniversary Symphony () — Composed by
Music
- Club Saturn (CD; 1996) — Artist
- Club Saturn (CD; 1996) — Shout out to
- Sega Touring Car Championship (CD; 1997) — Special Thanks[10] (as Richard Jaquess)
- Sonic R (CD; 1998) — Sound Producer
- Sonic R (CD; 1998) — Music and Lyrics
- Work It Out (Vinyl; 1999) — Artist
- Work It Out (Vinyl; 1999) — Written by[11]
- Jet Set Radio Original Sound Tracks (CD; 2000) — Sound Creator
- Headhunter Original Soundtrack (CD; 2001) — Composed, arranged and orchestrated by[12]
- Headhunter Original Soundtrack (CD; 2001) — Produced by[12]
- The Very Best of Sega (CD; 2004) — Music by[13]
- OutRun 20th Anniversary Box (CD; 2007) — Commentator
- Let's Go Away: The Video Game Daytona USA Anniversary Box (CD; 2009) — Original Music by[14]
- Sonic R Original Soundtrack (Digital; 2014) — Artist
- Baku Baku Animal (Saturn / PC Version) (1996)
- Sega Worldwide Soccer '97 (1996/1997) — Special Thanks to
- Sega Touring Car Championship (Saturn Version) (1997)
- Samba de Amigo (Dreamcast Version) (2000)
- Service Games 01 (CD) (2005)
- The Club (2008) — Single Player Music Composed, Produced and Performed by; Intro Sequence Music Composed, Produced and Performed by
- Sonic Free Riders Original Soundtrack - Break Free - (CD) (2010)
- Sonic Boom: Rise of Lyric (2014) — Music by (Sound) (as Audissi Studios)
- Team Sonic Racing (2019) — Music
Other works
- Am I Only Dreaming? (Remix) (2002) [from website]
- Highlander (TBA) [circa 2008]
- Little Big Planet 2 - The Muppets (2012)
Song credits
- Main article: Richard Jacques/Song credits.
Shinobi X
- Title — Music & Arrangement
- Stage Start — Music & Arrangement
- Stage 1 — Music & Arrangement
- Stage 1 Boss — Music & Arrangement
- Stage 1 Clear — Music & Arrangement
- Stage 2 — Music & Arrangement
- Stage 2 Boss 1 — Music & Arrangement
- Stage 2 Boss 2 — Music & Arrangement
- Stage 2 Clear — Music & Arrangement
- Stage 3 — Music & Arrangement
- Stage 3 Boss — Music & Arrangement
- Stage 3 Clear — Music & Arrangement
- Stage 4 — Music & Arrangement
- Stage 4 Boss — Music & Arrangement
- Stage 4 Clear — Music & Arrangement
- Stage 5 — Music & Arrangement
- Stage 5 Boss — Music & Arrangement
- Stage 5 Clear — Music & Arrangement
- Stage 6 — Music & Arrangement
- Stage 6 Boss — Music & Arrangement
- Stage 6 Clear — Music & Arrangement
- Stage 7 — Music & Arrangement
- Stage 7 Boss — Music & Arrangement
- Stage 7 Clear — Music & Arrangement
- Stage 8 — Music & Arrangement
- Stage 8 Boss — Music & Arrangement
- Stage 8 Clear — Music & Arrangement
- Stage 9 — Music & Arrangement
- Stage 9 Boss — Music & Arrangement
- Stage 9 Clear — Music & Arrangement
- Staff Roll — Music & Arrangement
- Game Over — Music & Arrangement
Daytona USA Championship Circuit Edition
- The King of Speed (Part 1) — Arrangement
- The King of Speed (Goal) — Arrangement
- The King of Speed (Part 2) — Arrangement
- Funk Fair (Part 1) — Music & Arrangement
- Funk Fair (Part 2) — Music & Arrangement
- Race to the Bass (Part 1) — Music & Arrangement
- Race to the Bass (Part 2) — Music & Arrangement
Sonic 3D: Flickies' Island (Saturn and PC Versions)
- Opening — Music & Arrangement
- Title — Music & Arrangement
- Green Grove - Act 1 — Music & Arrangement
- Green Grove - Act 2 — Music & Arrangement
- Rusty Ruin - Act 1 — Music & Arrangement
- Rusty Ruin - Act 2 — Music & Arrangement
- Spring Stadium - Act 1 — Music & Arrangement
- Spring Stadium - Act 2 — Music & Arrangement
- Diamond Dust - Act 1 — Music & Arrangement
- Diamond Dust - Act 2 — Music & Arrangement
- Volcano Valley - Act 1 — Music & Arrangement
- Volcano Valley - Act 2 — Music & Arrangement
- Gene Gadget - Act 1 — Music & Arrangement
- Gene Gadget - Act 2 — Music & Arrangement
- Panic Puppet - Act 1 — Music & Arrangement
- Panic Puppet - Act 2 — Music & Arrangement
- Special Stage — Music & Arrangement
- Chaos Emerald — Arrangement
- 1-Up — Arrangement
- Jingle - Speed Up — Music & Arrangement
- Jingle - Invincible — Music & Arrangement
- Boss — Music & Arrangement
- Jingle - Act Clear — Arrangement
- Bad Ending — Music & Arrangement
- Game Over — Music & Arrangement
- Continue — Music & Arrangement
- Final Boss — Music & Arrangement
- Good Ending — Music & Arrangement
- You're My Hero — Music & Arrangement, Lyrics, Produced by
Sonic R
- Super Sonic Racing (Title ver.) — Music & Arrangement, Lyrics, Programming
- Can You Feel the Sunshine? — Music & Arrangement, Lyrics, Programming
- Living in the City — Music & Arrangement, Lyrics, Programming
- Back in Time — Music & Arrangement, Lyrics, Programming
- Work It Out — Music & Arrangement, Lyrics, Programming
- Diamond in the Sky — Music & Arrangement, Lyrics, Programming
- Super Sonic Racing — Music & Arrangement, Lyrics, Programming
- Number One — Music & Arrangement, Lyrics, Programming
- Start Fanfare — Music & Arrangement, Programming
- End Fanfare — Music & Arrangement, Programming
- You Got No Chaos Emeralds — Arrangement, Programming
- You Got a Chaos Emerald — Arrangement, Programming
- Race Results — Arrangement, Programming
- Options Screen — Music & Arrangement, Programming
Club Saturn
- Sonic 3D - House Mix — Music
- NiGHTS - Ambient Trance Mix — Remixed by
- Worldwide Soccer - Trip Hop Mix — Remixed by
- Shinobi X - Jungle Mix — Music
Jet Set Radio
- Everybody Jump Around — Music & Arrangement
Metropolis Street Racer
- Opening — Music & Arrangement
- Title — Music & Arrangement
- Menu — Music & Arrangement
- Am I Only Dreaming? — Music & Arrangement, Lyrics
- Heartland — Music & Arrangement
- Push — Music & Arrangement
- Low Lights — Music & Arrangement
- Outside In — Music & Arrangement
- Think About It — Music & Arrangement
- I Can Still Believe — Music & Arrangement, Lyrics
- Live Your Life — Music & Arrangement, Lyrics
- Come On Baby — Music & Arrangement, Lyrics
- It Doesn't Really Matter — Music & Arrangement, Lyrics
- Freeway — Music & Arrangement
- Holding On — Music & Arrangement, Lyrics
- Sold Out — Music & Arrangement
- State of Mind — Music & Arrangement, Lyrics
- Club Paris — Music & Arrangement
- Show Me Your Love — Music & Arrangement, Lyrics
- Overdrive — Music & Arrangement
- Passion — Music & Arrangement, Lyrics
- Fallen Angel — Music & Arrangement, Lyrics
- California Demon — Music & Arrangement
- Red Line — Music & Arrangement
- Don't Wait — Music & Arrangement, Lyrics
- When She Comes Back — Music & Arrangement
- Long Long Road — Music & Arrangement, Lyrics
- Let's Get It On Tonight — Music & Arrangement, Lyrics
- You Can Love Me — Music & Arrangement, Lyrics
- Time — Music & Arrangement, Lyrics
- Hidden Track — Music & Arrangement [NOTE: Originally composed for credits]
Headhunter
- Main Title — Composed, arranged, orchestrated and produced by
- Escape from the Lab — Composed, arranged, orchestrated and produced by
- Meet Angela Stern — Composed, arranged, orchestrated and produced by
- The Stern Legacy — Composed, arranged, orchestrated and produced by
- Jack's Theme — Composed, arranged, orchestrated and produced by
- On the Prowl — Composed, arranged, orchestrated and produced by
- Ready for Action — Composed, arranged, orchestrated and produced by
- Headhunting — Composed, arranged, orchestrated and produced by
- Greywolf — Composed, arranged, orchestrated and produced by
- Assault on the Mall — Composed, arranged, orchestrated and produced by
- Fulci's Final Threat — Composed, arranged, orchestrated and produced by
- Ready for Action (reprise) — Composed, arranged, orchestrated and produced by
- Ramirez at Bay — Composed, arranged, orchestrated and produced by
- Aquadome — Composed, arranged, orchestrated and produced by
- Angela's Quest — Composed, arranged, orchestrated and produced by
- The Queen of Hearts — Composed, arranged, orchestrated and produced by
- A Dark Secret — Composed, arranged, orchestrated and produced by
- Jack's Dream — Composed, arranged, orchestrated and produced by
- Zweiberg's Nightmare — Composed, arranged, orchestrated and produced by
- Final Conflict — Composed, arranged, orchestrated and produced by
- Game Over — Composed, arranged, orchestrated and produced by
- End Credits — Composed, arranged, orchestrated and produced by
Jet Set Radio Future
- What About the Future — Music & Arrangement
- Bokfresh — Music & Arrangement
- Let Mom Sleep (No Sleep Remix) — Remixed by
OutRun 2 (Xbox Version)
- Splash Wave - Euro Remix — Arrangement
- Magical Sound Shower - Euro Remix — Arrangement
- Passing Breeze - Euro Remix — Arrangement
- Last Wave - Euro Remix — Arrangement
Headhunter: Redemption
- Main Title — Composed, orchestrated and produced by
- Jack at Ground Level — Composed, orchestrated and produced by
- Leeza's First Mission — Composed, orchestrated and produced by
- Mig Encounter — Composed, orchestrated and produced by
- Perilous Descent — Composed, orchestrated and produced by
- Power and Recycling — Composed, orchestrated and produced by
- Recycling Migs — Composed, orchestrated and produced by
- Into the Tunnels — Composed, orchestrated and produced by
- Manufacturing — Composed, orchestrated and produced by
- Making Trouble — Composed, orchestrated and produced by
- End of the Line — Composed, orchestrated and produced by
- One-to-One with Che — Composed, orchestrated and produced by
- No Man's Land — Composed, orchestrated and produced by
- Tunnels to Entertainment — Composed, orchestrated and produced by
- Close Quarters — Composed, orchestrated and produced by
- The Opposition Plot — Composed, orchestrated and produced by
- "One Day, Some Day..." — Composed, orchestrated and produced by
- Leeza Remembers — Composed, orchestrated and produced by
- Jack Heads Below — Composed, orchestrated and produced by
- Jack Back in Action — Composed, orchestrated and produced by
- Research and Execution — Composed, orchestrated and produced by
- The Devil's Work — Composed, orchestrated and produced by
- Candy Floss — Composed, orchestrated and produced by
- The Black Suits — Composed, orchestrated and produced by
- Liberty — Composed, orchestrated and produced by
- Taking Liberty — Composed, orchestrated and produced by
- The 6808 — Composed, orchestrated and produced by
- End Credits — Composed, orchestrated and produced by
Service Games 01
- "OutRun" Splash Wave Remix — Arrangement
Sega Rally 2006
- Hand-Breaks — Composed & Produced
- TurboTech — Composed & Produced
Sega Superstars Tennis
- Opening — Music & Arrangement
- Title — Music & Arrangement
- Menu — Music & Arrangement
- Planet Superstars — Music & Arrangement
- Space Harrier Theme — Arrangement
- Arms Black Market — Arrangement
- Trailer Theme — Music & Arrangement
Sonic and the Black Knight
- Fight the Knight — Strings Arrangement, Programming
- Black Sword in the Sky — Music & Arrangement, Programming
- Into the Story of the King Arthur — Music & Arrangement, Programming
- Fight the Knight - Strings Mix - — Additional Strings Arrangement, Programming
- Head to Avalon — Arrangement, Programming
- Glory of Victory — Music & Arrangement, Programming
- The End of the World — Additional Strings Arrangement, Programming
- Escape from the Destruction — Additional Strings Arrangement, Programming
- Shrouded Forest — Music & Arrangement, Programming
- Dragon Slayer — Music & Arrangement, Programming
- Into the Dark Hollow — Arrangement, Programming
- Merlina - The Queen of the Underworld — Arrangement, Programming
Sonic & Sega All-Stars Racing (Wii, PS3 and Xbox 360 Versions)
- Opening — Music & Arrangement, Produced by
Sonic Free Riders
- Free - Main Theme of Sonic Free Riders — Arranged and Produced by
Sonic Generations (PS3, Xbox 360 and PC Versions)
- Sky Sanctuary : Act 2 - Normal — Sound Produced by (with Jun Senoue), Additional Synth Programming
- Sky Sanctuary : Act 2 - Fast — Sound Produced by (with Jun Senoue), Additional Synth Programming
- Seaside Hill : Act 1 — Remixed by, Sound Produced by (with Jun Senoue)
- Challenge / Mission 1 "Super Sonic Racing - Cash Cash vs. Jun Senoue RMX" — Composed by, Lyrics
- Challenge / Mission 5 — Composed by, Remixed & Sound Produced by, Programming
- Rival Battle : Silver the Hedgehog — Remixed & Sound Produced by, Programming
- Boss Battle : Death Egg Robot — Additional Programming
- Boss Battle : Perfect Chaos Pt-II "Perfect Chaos Revival!" — Remixed & Sound Produced by, Programming
- Boss Battle : Egg Dragoon — Remixed & Sound Produced by, Programming
- Boss Battle : Time Eater ver. 1 — Composed by, Sound Produced by, Programming
- Boss Battle : Time Eater ver. 2 — Composed by, Sound Produced by, Programming
- Cutscene 1 — Composed by, Sound Produced by, Programming
- Cutscene 4 — Composed by, Sound Produced by, Programming
- Cutscene 7 — Composed by, Sound Produced by, Programming
Sonic Generations (3DS Version)
- Boss Battle : Biolizard "Supporting Me..." — Remixed & Sound Produced by, Programming
Sonic & All-Stars Racing Transformed
- Opening — Music & Arrangement, Produced by
- Title — Music & Arrangement, Produced by
- Menu — Music & Arrangement, Produced by
- World Tour — Music & Arrangement, Produced by
- Loading — Music & Arrangement, Produced by
- Ocean View Intro — Arranged & Produced by
- Ocean View Medley — Music (with Masafumi Ogata), Arranged & Produced by
- All Star Move : Sonic — Arranged & Produced by
- All Star Move : Tails — Arranged & Produced by
- Results — Music & Arrangement, Produced by
- Samba Studios Intro — Arranged & Produced by
- Samba Studios — Arranged & Produced by
- All Star Move : Amigo — Arranged & Produced by
- Carrier Zone Intro — Arranged & Produced by
- Carrier Zone Medley — Arranged & Produced by
- All Star Move : Sega Ages — Arranged & Produced by
- Dragon Canyon Intro — Arranged & Produced by
- Dragon Canyon Medley — Arranged & Produced by
- Race / Game Complete — Music & Arrangement, Produced by
- Temple Trouble Intro — Arranged & Produced by
- Temple Trouble Medley — Arranged & Produced by
- All Star Move : AiAi — Arranged & Produced by
- All Star Move : MeeMee — Arranged & Produced by
- Galactic Parade Intro — Arranged & Produced by
- Galactic Parade — Arranged & Produced by
- All Star Move : Amy — Arranged & Produced by
- Seasonal Shrines Intro — Arranged & Produced by
- Seasonal Shrines Medley — Arranged & Produced by
- All Star Move : Joe Musashi — Arranged & Produced by
- Rogue's Landing Intro — Arranged & Produced by
- Rogue's Landing Medley — Arranged & Produced by
- All Star Move : Vyse — Arranged & Produced by
- Pause — Music & Arrangement, Produced by
- Dream Valley Intro — Arranged & Produced by
- Dream Valley Medley — Arranged & Produced by
- All Star Move : NiGHTS — Arranged & Produced by
- All Star Move : Reala — Arranged & Produced by
- Chilly Castle Intro — Arranged & Produced by
- Chilly Castle Medley — Arranged & Produced by
- Options — Music & Arrangement, Produced by
- Graffiti City Intro — Music, Arranged & Produced by
- Graffiti City Medley — Music (with Hideki Naganuma), Arranged & Produced by
- All Star Move : Beat — Arranged & Produced by
- All Star Move : Gum — Arranged & Produced by
- Sanctuary Falls Intro — Arranged & Produced by
- Sanctuary Falls Medley — Music (w/SEGA), Arranged & Produced by
- All Star Moves : Knuckles — Arranged & Produced by
- Graveyard Gig Intro — Arranged & Produced by
- Graveyard Gig Medley — Arranged & Produced by
- Adder's Lair Intro — Arranged & Produced by
- Adder's Lair Medley — Arranged & Produced by
- All Star Moves : Gilius — Arranged & Produced by
- Burning Depths Intro — Arranged & Produced by
- Burning Depths — Arranged & Produced by
- Race of Ages Intro — Arranged & Produced by
- Race of Ages — Arranged & Produced by
- All Star Moves : Alex Kidd — Arranged & Produced by
- Online Menu — Music & Arrangement, Produced by
- All Star Move : Ulala — Arranged & Produced by
- All Star Move : Pudding — Arranged & Produced by
- All Star Move : B.D. Joe — Music & Arrangement, Produced by
- All Star Move : Metal Sonic — Arranged & Produced by
- All Star Move : Shadow — Arranged & Produced by
- All Star Move : Dr. Eggman — Arranged & Produced by
- OutRun Bay Intro — Arranged & Produced by
- OutRun Bay — Arranged & Produced by
- All Star Move : D.P — Music & Arrangement, Produced by
- All Star Move : Wreck-It Ralph — Arranged & Produced by
- All Star Move : Football Manager — Music & Arrangement, Produced by
- All Star Move : Shogun — Arranged & Produced by
- All Star Move : Team Fortress — Arranged & Produced by
- All Star Move : Avatar — Arranged & Produced by
- All Star Move : Mii — Arranged & Produced by
- Credits — Music & Arrangement, Produced by
Team Sonic Racing
Photographs
- Main article: Photos of Richard Jacques
External links
References
- ↑ File:PS2PressInformation 2001-09 Headhunter RICHARDJ.pdf
- ↑ 2.0 2.1 2.2 2.3 File:DevelopMental US 0401.pdf
- ↑ File:Daytona USA CCE credits.pdf
- ↑ File:Daytona USA Circuit Edition Saturn credits.pdf
- ↑ 5.0 5.1 5.2 File:Sonic R Saturn credits.pdf
- ↑ File:Sega Worldwide Soccer 98 Saturn credits.pdf
- ↑ 7.0 7.1 7.2 File:Sonic 3D Blast Saturn credits.pdf
- ↑ File:Sega Swirl DC credits.pdf
- ↑ File:Metropolis Street Racer DC US Manual.pdf, page 25
- ↑ File:STCC CD JP Booklet.pdf, page 8
- ↑ File:Workitoutback.jpg
- ↑ 12.0 12.1 File:HeadhunterOST CD UK Box Back.jpg
- ↑ File:VBoS CD US back.jpg
- ↑ File:LGATVGDUSAAB Music JP inlay back.jpg